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Retro Game One est une émission de télévision quotidienne et hebdomadaire diffusée sur la chaîne télévisée française Game One, consacrée au retrogaming, et plus particulièrement aux jeux vidéo des années 1980 et début 1990. L'émission a été diffusée pour la première fois le 1er octobre 2007. Présenté et animé par Marc Lacombe (Marcus), chaque épisode dure approximativement 10 minutes[1] et alterne extraits de jeux vidéos commentés et sketchs mettant en scène Marcus et ses acolytes. Depuis 2021, la série est également diffusée sur le canal Gaming de Pluto TV.
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TVTranscription
00:03Theme music
00:13Hello my little friends, today, thanks to my fabulous time machine, we're going back to 1992, yes!
00:24Yes, I know, you're wondering where I got this absolutely fabulous English accent!
00:29Well, it's quite simple, it's thanks to video games!
00:31Yes indeed, in my day, if you wanted to play video games, you had to learn the language of Prince Charles.
00:36If you wanted to understand, you had to learn.
00:39In 1990, the connection with the Channel Tunnel brought us closer to our English friends,
00:46while a team of game translators seemed, on the other hand, to want to steer us away from it.
00:51Indeed, in terms of English, not all video games were exemplary.
00:54including the famous Zero Wing, adapted for the Mega Drive, known for its gameplay qualities,
01:00but also for its appalling barbarisms, such as the famous
01:03"All your bases are belong to us," which could be translated as "All your bases belong to us."
01:10to us."
01:11Well, shooting enthusiasts can rest assured, in 1990 we also had some very good shots!
01:17Yes, absolutely, Turrican! Exactly, a very good game, Turrican, only we've already talked about it here.
01:23We're not going to go back to that, we're going to take advantage of the situation to have some fun.
01:28with first of all Zero Wing, followed very, very closely, my little friends, by the excellent name Wings.
01:38The rare gem of video games, who speaks English like my Spanish cow, is right here before your very eyes.
01:43!
01:44There are different ways to leave your mark on your era, such as testing the buoyancy of breast implants
01:48in a swimming pool, under the cameras of a loft, or by inventing a brilliant concept,
01:52a type of interlocking geometric shapes to form lines.
01:55Well, Zero Wing falls squarely into the first category. Smoke and mirrors, basically.
02:00In the Japanese version, everything was fine, and then suddenly, for Europeans and Americans,
02:04The dialogues had to be translated into English, and that's where the trouble started.
02:08Absolutely delightful, but for anyone who speaks a little English, it's nothing but incongruities and barbarisms.
02:13in the vein of, you know what you're doing, or the famous, all your bases belong to us.
02:19At the same time, it's quite unfair and reductive to only talk about that.
02:22Zero Wing may not be a powerhouse in English,
02:25But it's a perfectly honest, well-made and very effective shot.
02:29If you cross his path, stop.
02:39Shooting is like swimming, it can be done in many different places.
02:43Space, the jungle, or the dangerous and infamous skies of the First World War.
02:48In 1990, Wings spread its wings on Amiga and gave a very good lesson in how to fly.
02:55You play the role of an Allied pilot during the First World War
02:57and your talents lead you into three types of missions.
03:01Bombardment, viewed from above, you must reach strategic points.
03:04In isometric view, when strafing, you shoot down pretty much everything you can.
03:08Intense shoot-them-up style.
03:09And finally, the dogfight in full 3D.
03:13Here he is in the air, facing off against the most skilled pilots of the time,
03:16in the spirit of fair duels.
03:19In total, no fewer than 230 missions await you.
03:23which is enough to prove your bravo.
03:25Completely fluid for its time, scripted, Wings makes you want to puff out your chest and wear leather.
03:30Finally, I'm talking about the jacket, of course.
03:40During the First World War, pilots were somewhat like craftsmen,
03:44compared to the pilots of the 90s who were more involved in large-scale distribution.
03:48I remind you that in 1990, we were in the midst of the Cold War and the nuclear threat was looming.
03:53Fortunately, a certain Mireille Gorbatchev was going to take it upon herself to put things in order.
03:57He even received the Nobel Peace Prize for it in 1990.
04:01It must be said that disarmament was a real headache.
04:04that only he had managed to solve, in the end.
04:07Puzzles, in video games, are something we know all about, both literally and figuratively.
04:12The proof is right here with Pong and Panza Kickboxing.
04:18Originally released on Borde d'Arcade,
04:20Pong was a hit with many Amigas, including mine.
04:23The principle is extremely simple to understand and incredibly addictive.
04:27You play as a small character armed with a harpoon who shoots balloons.
04:30This then splits into two smaller ones that bounce faster and less high.
04:34and so on until they disappear.
04:36When they explode, some release powers that influence either your shots or the balloons themselves.
04:40In total, there are 50 levels spread across 17 different landscapes.
04:45representing famous places from all over the world.
04:47A bit like Bomb Jack, but richer and with a wider scope.
04:51Initially very simple, the tables become more complex and require more and more strategies and reflexes.
04:57Thinking quickly while being precise and fast, believe me, this game made you sweat a lot.
05:02To top it all off, you could even play it with two people simultaneously.
05:05The second player can join the game at any time.
05:08What a blast for a puzzle!
05:19Still in the series of puzzles, but with additional options,
05:22Nutcracker style and, more broadly, brawling, here is Panza Kickboxing.
05:27So Panza, at first we think it's panda with a spelling mistake, except it's not.
05:32André Panza was not the type to spend his days sucking on ham stems.
05:35No! André Panza was a kickboxing champion.
05:38who lent his name to a game which, for the time, was far from shameful.
05:42Beautiful graphics, smooth animations, and no fewer than 35 movements in total.
05:48with the ability to assign gestures to keyboard keys.
05:51You begin by preparing your champion physically in the training room.
05:55and once ripe for peaches, breads and other potatoes to enjoy in the diol,
06:00You could start the tournament.
06:02The ultimate goal, of course, is to eradicate, to help from the ring.
06:06And believe me, that was no walk in the park.
06:19Ah yes, puzzles can quickly become painful, especially when André Panza gets involved.
06:25Just think about it.
06:25I'm not saying that because of her little fuchsia bathrobe.
06:28There you go, my boy, that's good, you can go.
06:30Have a good trip.
06:31In any case, science is progressing, and so are mentalities.
06:35since in 1990, the World Health Organization finally removed homosexuality from the list of mental illnesses.
06:42That day, hundreds of small rainbow flags must have been waved a little
06:46all over the world.
06:48The rainbow flag, moreover, does not necessarily represent the gay and lesbian community.
06:52It depends on the number of stripes and the colors of the flag, actually.
06:55So now I'm going to tell you about Rainbow Island, the rainbow island,
06:59Don't go imagining that this is an innuendo about the sexuality of the two heroes, Bub and Bob.
07:04No, their sexuality is not addressed at all in the game.
07:06Their main concern, in fact, is dealing with rising water levels.
07:10Just like in Flood, by the way.
07:12Without further ado, I suggest we dive in.
07:18With a title like that, there's no doubt about it: Rainbow Island: The Story of Bubble Bobble 2.
07:23And well, the sequel to Bubble Bobble.
07:25Initially an arcade hit, this game eventually flourished on almost every platform of the time.
07:30including my beloved Amiga.
07:32Bob or Bub, having regained human form, must slather on a certain Dark Shadow.
07:37responsible for the removal of residents from 10 islands that are being flooded.
07:40We must therefore quickly regain the summit of each of them, kicking the asses of the villains who have put
07:45the dawa.
07:46The charm and ingenuity of this episode lie in your hero's ability to shoot bows.
07:51sky,
07:51which serve simultaneously as weapons, defenses, and platforms.
07:56The concept is solid, the levels are full of bonuses and powers,
07:59And unlike the previous episode, the paintings are no longer fixed, but benefit from vertical scrolling.
08:05Excitingly well-executed, this game is definitely a classic.
08:09Adored by the players and praised by the press.
08:19In 1990, rising sea levels seemed to inspire platform game creators.
08:24Perhaps the developers' corporation was severely affected that year by water damage.
08:28?
08:28Who knows!
08:29After Rainbow Island, it is now Flood's turn to address the issue.
08:33Developed by the excellent team at Bullfrog,
08:35who had already released Populous and would later release Syndicate,
08:39and Theme Park, and Theme Hospital, or even the incredible Dungeon Keeper,
08:43Flood plunges you into the brackish waters of a sewer system.
08:47You are that small greenish creature, and you have decided to clean the place of all the garbage that litters it
08:52pollute.
08:53And it's a lot of work, because the nasty things are numerous and scattered.
08:55Polluters are tough and hard to eradicate.
08:59And as if that weren't enough, there's the water rising, rising, rising,
09:02like the little creature of the same name.
09:05Completely offbeat, funny, surprising and unexpected.
09:08Flood has something to delight even the most disillusioned gamer.
09:21When the water rises, there's nothing you can do.
09:23No matter how prepared and equipped you are, sometimes it's not enough.
09:26For example, at the end of Flood, in the final cutscene,
09:29We can see Kifi, the hero who made it out alive,
09:32to be hit by a car, just like that, cut down in mid-air.
09:35Can you believe it? You win and then crack!
09:37It's over, and well and truly over this time.
09:39That's fate, we can't fight it.
09:41It's the cycle of life.
09:43And it's the same for computers and consoles.
09:46In 1990, Samstrad definitively abandoned Sinclair.
09:51So goodbye, ZX Spectrum.
09:54But at the same time, SNK released the Neo Geo,
09:58From Nintendo's birth to the little Game Boy,
10:01and Sega in Japan with the small Game Gear.
10:05Yes yes.
10:06Still in Japan, the Nintendo family released the Super Famicom.
10:13Magnificent! Here, Ms. Nintendo, please hold this for me.
10:16An absolutely superb console that we'll be talking about again very soon.
10:21In any case, all these births make us smile.
10:25tons of games and tons of Retro Game One for a long time.
10:27So, see you soon my little friends from Game One!
10:46...
10:46...
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