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Hello there. Welcome to The Cseekly Recap. I’m your host, Csomm and here I'm going a bit deeper into the topics that I’ve covered in my shorts.

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Timestamps:
00:00 Intro
00:15 Fallout New Vegas and New Orleans talk
05:32 Black Flag Resynced
10:024 Mass Effect 5 Status
12:39 Outro

Sources:
Article 1: https://www.gamesradar.com/games/fallout/fallout-new-vegas-designer-says-dont-hold-your-breath-for-an-oblivion-style-remaster-i-dont-think-bethesda-has-the-engineering-knowhow/
Article 2: https://www.gamesradar.com/games/fallout/fallout-5-rumored-setting-new-orleans-was-originally-discussed-at-new-vegas-studio-obsidian-and-veteran-dev-still-believes-theres-a-lot-of-potential-there/
Article 3: https://insider-gaming.com/black-flag-resynced-dlc/
Article 4: https://www.tweaktown.com/news/111198/ubisoft-already-has-a-second-assassins-creed-remake-in-development/index.html
Article 5: https://news.instant-gaming.com/fr/articles/19183-assassin-s-creed-black-flag-resynced-sera-vendu-a-60-eur?utm_source%3Dgoogle%26utm_medium%3Dgnews%26utm_campaign%3D19183
Article 6: https://www.pcgamer.com/games/rpg/mass-effect-devs-have-been-practically-radio-silent-for-over-5-years-because-theres-not-a-lot-of-time-for-tease/

For more content check me out at https://www.youtube.com/@realcsomm
Transcript
00:00Hey, hey, hey, it's time for another edition of the Cheekly Recap.
00:04I'm your host Chom, and I'm here to go a bit deeper into the topics that I've covered in my
00:08shorts.
00:08The footage behind is from the game The Witcher 3 The Wild Hunt.
00:13Let's get this show on the road.
00:15The first story that I want to cover is all about Fallout, or in this case, Fallout New Vegas.
00:22That is, the remaster of that game.
00:24According to Chris Avalon, Bethesda Game Studios might not have the engineering ability to remaster Fallout New Vegas.
00:32Between missing source code, Obsidian's history, and Bethesda's track record with games like The Elder Scrolls Skyrim,
00:39this might be less about can't and more about won't.
00:43And I kinda think that Bethesda really is not interested in remastering this game because it's such a fuss.
00:50And if they are really working on the next Elder Scrolls, they pretty much don't have the necessary manpower.
00:58Not to mention that they're constantly fixing Starfield, or like they like to say, enhancing it.
01:03So where are you going to find all that manpower?
01:06Well, the only way that I can see this happening is they outsource it.
01:10Just like they did with the Oblivion remaster.
01:13But when we are talking about these remasters non-stop, the only question that comes into my mind is
01:19why would I pay more for the game that I already have in my library?
01:23Apart from some gameplay tweaks, which is something that always happens when you see these remasters,
01:29or at least the proper ones, the story, the character, the vibe, everything is basically the same.
01:34And of course, they are going to improve graphical fidelity because it wouldn't be a remaster if you don't do
01:40that,
01:40because that's the first thing that they serve you, the comparison between the previous game and the current one that
01:46they have produced.
01:47So I think our boy Chris is a bit overzealous in the sense that he thinks that they are not
01:52able to do it.
01:53I think it's more on the they don't really want to mess around with that whole situation because it's just
01:59a huge fucking mess.
02:00Naturally, this is going to echo really badly for the enjoyers of Fallout New Vegas.
02:06But I say again, we have the game, we have the mods, and the mods are enhancing that game to
02:12no end,
02:13so I reckon stick with what you have, and not to mention it's free.
02:17Now, there was more that our boy Chris was discussing because there was this huge interview that he did.
02:22And the next topic is all about Fallout game being set in New Orleans.
02:26Apparently, it was once discussed at Obsidian, and Chris still believes it has huge potentials.
02:32From swamps and flooded cities to a completely new atmosphere, this could be one of the most unique directions for
02:37Fallout 5.
02:38But the question is, will Bethesda actually go for it?
02:41And when I think about what was being said here in terms of the setting,
02:46and when you see how the previous games did the setting thing,
02:51I don't really think the setting is that important.
02:53All of those settings that we had in previous Fallout games seemed amazing,
02:58especially when you modify it by being ravaged by the nuclear holocaust.
03:03Which means that the setting is not a problem here.
03:06The main issue for all Fallout games was always the story, the characters,
03:12and the branching decisions or lack thereof.
03:15Gameplay features, mechanics, and let's say setting can only take you so far,
03:20and we've seen that with the settlement thing, because yeah, it's an interesting gimmick in the beginning,
03:25but later on it just drags and becomes rather cumbersome.
03:29Not to mention that that particular aspect of the game could have been completely ignored, if you so desired.
03:35So in that sense, I would mostly like to see from the next Fallout game,
03:40how are branching decisions coming into play?
03:43How are factions interconnected with each other?
03:45And what happens when you are into one faction, and then you betray the other one?
03:49You know, stuff like that.
03:51And I believe this is the key point that nobody is really talking about.
03:56Everybody wants to see New Orleans or Boston or this or that,
03:59but nobody is talking about how my character is evolving,
04:02and how the world interactivity and all the branching decisions can transform your playthrough.
04:08And I think that's the core thing here, because if you have those things,
04:13you immediately have replayability.
04:15For example, remember Skyrim?
04:16You had none of these things, and your replayability simply came from you possibly trying a new build in the
04:23beginning,
04:24but then essentially everybody goes and plays fucking Stealth Archer or some shit like that.
04:28Not to mention, with the dawn of the anniversary editions or legendary editions,
04:33whatever the hell that was the name,
04:35with the ability that you could actually reset your abilities and then level them up continuously non-stop,
04:40you could play whatever you want.
04:42Which, again, it's an amazing fantasy, and it gives you so much power,
04:46but at the end of the day, you don't really have to restart the game.
04:49You can just sit in a pond, cast some kind of an alteration spell like Water Breathing,
04:55and your alteration skill would go up, and boom, you have gazillion points to allocate to other skills.
05:01Just like that.
05:01Very simple.
05:02Also, given the fact that Bethesda is working hard on the next Elder Scrolls game,
05:07I don't really think that we are going to see anything from Fallout franchise at least in the next four
05:13or five years to begin with.
05:15And, depending on how the next Elder Scrolls performs, who knows?
05:19It's definitely going to be an interesting situation with this particular topic.
05:23And, speaking about remasters and all that stuff, well, Black Flag Remake is happening,
05:29and we had tons of info about that particular game.
05:32The first article that caught my attention was all about that Black Flag Resync is going all in on a
05:38pure story-driven experience,
05:39but that means no multiplayer and no DLC.
05:42Ubisoft essentially says the focus is entirely on Edward's journey,
05:45with new content and systems replacing what was cut.
05:47And, while I don't really give two shits about multiplayer,
05:52the DLC that was released with Black Flag,
05:55which was all about playing as Adi Valley and, I think, freeing slaves or something like that,
06:00that DLC was really good, so I don't know why they decided to just cut it like it doesn't exist.
06:06I can somehow understand that they want to purely base everything on Edward,
06:12but, again, why are you cutting really good content?
06:15I don't really understand.
06:16But that was me in the past, not understanding why they cut everything,
06:20because, according to the new reveal that we had recently,
06:23they decided to expand on the stories that we had in the original game.
06:28Some reports say it's all about more interaction with Blackbeard and Steve Bonnet,
06:32but also they are introducing new stories with these officers,
06:36so I don't know if that's going to be enough to replace Freedom Cry.
06:41I guess we are going to see when the game launches.
06:44And speaking of that, Ubisoft is going all-in on Assassin's Creed remakes,
06:48because apparently a second remake is already in development,
06:51and more could follow depending on its success.
06:54Ubisoft is saying that these aren't simple remasters,
06:57it's usually reworked gameplay pacing and systems to fit modern audiences,
07:01whatever the fuck that means.
07:02However, if you're going to price your games at $60 on launch,
07:08it's not a very cheap endeavor,
07:10especially if you don't add enough things to justify that price.
07:14With less content than original and a lower price than modern AAA games,
07:19but only for like $10 or so,
07:21you could say that this feels more like a strategic pricing than a good deal.
07:25And when I saw the price for the Black Flag re-synced,
07:28I just laughed my ass off,
07:30because why would I pay $60 for, I don't know,
07:3390% of the same game that I already own,
07:35and then maybe 10% of the new things?
07:38Again, this is just my prediction.
07:40I have to play the game in order to see whether or not
07:43that particular price point is justified,
07:45but as far as things stand,
07:48I don't think that it really is.
07:49And again, when they showcased what they changed in Black Flag,
07:53I didn't see enough to justify that particular price point.
07:57The combat looks samey,
07:58but they introduced that flashing parrying thing,
08:02which I completely dislike.
08:04Apparently, parkour was updated and upgraded,
08:07but again, I didn't see it much.
08:09Then they removed certain features that I thought should be in the game,
08:13albeit just refined a bit.
08:15Added these officers with their story arcs,
08:18so I reckon every single officer is going to be, what,
08:20maybe hour or two of new gameplay, but it's all about them.
08:23And we have a cat and a monkey on the ship,
08:25and that was their whole reveal.
08:28Again, there is a lot of things that I'm interested to see how they work.
08:32For example, are we still going to have that stupid sinking with the mission
08:35where you need to perform certain things
08:37like they told you that you need to perform,
08:39which even back then was a pain in the ass,
08:42but for some reason they were sticking with it.
08:44How are we crafting new weapons or pouches for our gear?
08:48You know, those kinds of things that were actually very important
08:51when it comes to progressing through the game,
08:53but no, we didn't get any of these things,
08:55so I reckon it stands to see what's going to happen when the game launches.
09:00I don't know, I'm not really optimistic about this,
09:02and to be honest, I didn't really expect anything
09:05from this particular re-sync situation,
09:08but knowing Ubisoft, they will always fuck it up somehow,
09:11so we will see.
09:12I will 100% say that I'm wrong if I'm wrong,
09:16but so far I don't see any evidence that I might be in the wrong, so to speak,
09:21so again, I need to grab the copy of the game,
09:25do a review like I always do, and we will see what happens.
09:28I understand that many people are interested in Black Flag re-sync doing good
09:32because there are other games in Assassin's Creed universe
09:35that people would like to replay, albeit in a different graphical setting.
09:38For example, there is a lot of talk about remastering Assassin's Creed 2,
09:43so it's clear that Ubisoft has a lot of potential in that sense
09:46because the catalog of their games is huge.
09:49The question is, will they properly land it, or will they mess it up?
09:53Because if they mess it up, you can say goodbye to all these remasters,
09:57or at least more than two, because we already know one is already in the works.
10:02I wouldn't say I wish them all the best
10:04because I don't really give a shit what happens to Ubisoft,
10:06especially with all the stupid shit that they were doing in the previous couple of years.
10:11But, you know, I'm not going to hate on things just because I hate the company,
10:15I'm just going to see what they produced and judge it like that.
10:19Because at the end of the day, I think it's the fairest thing to do.
10:22And speaking about judging a game,
10:24Bioware says the reason we haven't seen much of Mass Effect 5 is simple,
10:28they are too busy working on it.
10:30According to Mike Gamble, there is not a lot of time for tease.
10:33But after 5 plus years of silence, fans are starting to worry.
10:37Is this normal development, or a bad sign?
10:40And knowing Bioware and all the things that were happening back in the day,
10:43because they really didn't know where to push Andromeda, or rather in which direction,
10:47I wouldn't be surprised they messed it up,
10:49and now they're trying to wiggle their way out in order to produce something.
10:54Again, that's what experience is teaching me,
10:56so if they manage to change that, more power to them.
10:59But upon reading on this article, I can 100% say that this definitely isn't normal.
11:05You announced the game 5 years ago, and then we get absolutely nothing.
11:10I mean, if you want to take Elder Scrolls 6 into comparison,
11:13they announced their game 7 years ago,
11:16but at least you can hear Todd Howard saying certain things like bits and pieces,
11:20so you know something is happening.
11:22But Bioware people?
11:23Absolutely complete silence.
11:25So naturally, you would be worried about what the hell is going on with that particular situation.
11:31I could probably talk about this, you know, pulling stuff out of my ass,
11:36but until we get some proper explanation from them,
11:39or some kind of a preview or blog post,
11:42your guess is as good as mine in that sense.
11:44We all know how important this for Bioware is,
11:47because if they nail this, that means that they will still exist,
11:50but if they don't, or at least if they do the same bullshit they did with the latest Dragon Age
11:56game,
11:56I think Bioware is no more.
11:58They'll probably get dissolved, absorbed by EA, something like that.
12:03Because having two failures, one after another,
12:06is definitely not good for financial side of things,
12:09because that's how EA looks at these things.
12:12Or at least that's how I would look at it if I was in EA's position.
12:15I already made a video what I would like to see in the next Mass Effect game,
12:20you can check it out if you want,
12:21but after 5 plus years of development and not showing not a single thing,
12:26I'm kind of starting to get worried about the whole Mass Effect situation.
12:30I guess only time will tell if we were right or we were wrong.
12:34For Bioware's sake, I think it would be nice if we were wrong about the whole situation.
12:39And that's basically it when it comes to the news that I have covered this week.
12:43Thank you very much for watching and listening me blab about these things.
12:46As always, I encourage you to leave comments,
12:49because I read all of them and I'm very happy to interact there with you guys.
12:52And if you enjoy this content, consider liking it and subscribing for more discussions like this.
12:57And that's it from me, until the next one.
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