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The wait for The Elder Scrolls VI just got even longer.

According to a new report from Bloomberg's Jason Schreier, Bethesda's next Elder Scrolls game is still at least two years away from release. After more than eight years since its reveal, fans are understandably asking whether the wait will actually be worth it.

Can Bethesda redefine open-world RPGs once again, or have player expectations simply become too high?

Let me know your thoughts in the comments. Do you think The Elder Scrolls VI will live up to the hype after all these years?

#elderscrolls6 #skyrim #bethesda #xbox #gamingnews #rpg #openworld #toddhoward #theelderscrolls #gaming #gamedevelopment #xboxgames #gamingcommunity #videogames

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Source: https://www.polygon.com/elder-scrolls-6-tes6-release-date-window-july-news-xbox-development/

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Transcript
00:00Recently there has been a talk about Xbox restructuring, and this particular news is
00:05definitely going to be interesting for Elder Scrolls 6 fans, because Elder Scrolls 6 is
00:10apparently at least two years away. And I think the report is believable, but the bigger story
00:17isn't that Elder Scrolls 6 is still years away, it's what that says about the current state of
00:22AAA game development, and essentially Microsoft's strategy. But this is how I see it. A 2028 release
00:29wouldn't surprise me. And if our boy Jason Schreier says it's at least two or more years away,
00:35I would take that seriously. The man has built one of the strongest track records in the gaming
00:39industry for accurately reporting development timelines. Love him or hate him, he has been
00:45really reliable in the past. So a late 2028 release would mean roughly a decade of active development
00:52after the game's announcement in 2018. But it's worth remembering that Bethesda wasn't actually
00:58making the Elder Scrolls 6 immediately after that reveal. The studio still had to finish Starfield,
01:04and only shifted its full intention afterwards. So while the announcement trailer is 8 years old,
01:10full production hasn't been running for all of those 8 years. And that's a really important point
01:16to make, because I would be very fucking worried if I knew that the Elder Scrolls 6 has been in
01:23active
01:23development for 10 years. And if that was the case, I would definitely expect something groundbreaking
01:30when the game finally comes out. However, one point I need to raise, and it's very important.
01:36And that's basically that the 2018 announcement is a very bad example of why publishers announce
01:42games too early. You could say that Bethesda revealed the Elder Scrolls 6 largely to reassure fans
01:48after announcing Fallout 76. And additionally, Todd Howard even said they wanted people to know it
01:55existed. And now you might ask yourself, why was that a bad idea? Well, the problem is that 8 years
02:01later we've seen one cinematic teaser, virtually no gameplay, no release window, and almost no concrete
02:09details. And let me tell you, that creates expectations no developer can realistically satisfy
02:15over such a long period. And rightfully so. I mean, people will expect all kinds of stuff.
02:21Hell, even I expect it. And I'm fully aware that the game wasn't in development for 8 years.
02:26But some of the people will think that. And that's the biggest issue here.
02:30Also, when you think about it with all this Xbox stuff, I think Xbox needs this game more than
02:36Bethesda does. If you read through the article, you can see the following. Microsoft has closed studios,
02:41canceled projects, laid off thousands of employees, and struggled to consistently produce blockbuster
02:47exclusives. And if the reports about doubling down on flagship franchises are accurate, then the Elder
02:53Scrolls 6 becomes more than just another RPG for Microsoft. It becomes one of the pillars of Xbox
02:59Future. And that's creating enormous pressure. Not only does the game need to review well,
03:05but also, it probably needs to sell tens of millions of copies, drive Game Pass subscriptions,
03:11restore confidence in Xbox's first-party lineup, and justify Microsoft's enormous investment in
03:18Bethesda. And I don't know if Bethesda can deliver, but that's a lot to ask of one game.
03:23And speaking about Bethesda delivering, this is actually the part that worries me the most.
03:29We all know Skyrim is one of the most influential RPGs ever made. But since then,
03:33Bethesda's track record has been mixed. And that's me being generous, by the way.
03:38First, you have Fallout 4. It divided RPG fans because of its simplified dialogue and role-playing
03:43systems. Then you have Fallout 76, which launched in a disastrous state before improving significantly
03:50over time. And finally, Starfield. Yes, it reviewed well, but then again, we are talking about
03:57mainstream reviewers here. But more importantly, it generated a surprisingly polarized response.
04:03Some players loved it, while many, me included, criticized its exploration, procedural content,
04:09and outdated design philosophy. Oh yeah, and let's not forget the fiasco with paid DLCs and mods.
04:16So when you think about it, The Elder Scrolls 6 isn't launching after another Skyrim.
04:20It's pretty much launching after years of people questioning whether Bethesda's formula has evolved
04:26enough. And that brings me to another point, which is that the expectations for this game are almost
04:31impossible to meet. Well, impossible is a bit too harsh of a word. I would say it is achievable,
04:38but only if you know what you're doing. You see, when Skyrim launched in 2011,
04:43open-world RPGs looked very differently, and there was little direct competition.
04:47Not to mention, players' expectations were lower. However, today, Bethesda is competing in a world
04:54shaped by games like The Witcher 3, Wild Hunt, Elden Ring, Baldur's Gate 3, Kingdom Come Deliverance 2,
05:00and many others that have redefined the open RPG genre significantly. So normally,
05:07players now expect several things. First and foremost, you have reactive worlds,
05:11then meaningful choices, then sophisticated NPC behavior, then you have modern combat,
05:16excellent storytelling, and finally, technical polish. So if you want to be just another Bethesda RPG,
05:22well, that may no longer be enough. Thing is, if you're listening to my babbling,
05:27you might say that I'm very pessimistic about the whole situation. And I would say rightfully so,
05:32especially when I saw what Bethesda has been delivering for the past 10 years.
05:37You might argue that they know exactly how important this game is, and since they are not
05:42rushing it after what happened with Fallout 76, there might be a chance that it might actually work.
05:49Also, if Xbox is truly betting heavily on its major franchise, Microsoft has every incentive to give
05:56Bethesda the time and resources needed to get The Elder Scrolls 6 right. So a delayed Elder Scrolls
06:01is far less damaging than another disappointing launch. Ultimately, I would say that my biggest
06:07concern about this whole situation isn't the release date, it's whether Bethesda has fundamentally
06:12evolved its game design. If The Elder Scrolls 6 feels like Skyrim with prettier graphics,
06:17I don't think the reaction is going to be positive at all. However, if it modernizes exploration,
06:23RPG systems, NPC simulation, and all that stuff that I mentioned previously, while giving us the
06:29player freedom that we experienced in Skyrim, there is still a spark of hope that the game has
06:35potential to be pretty damn good. So to conclude, after waiting well over a decade since Skyrim,
06:42I don't think people are simply looking for more Elder Scrolls. They are expecting Bethesda to show
06:48that it can still set a standard for open world RPGs rather than follow it. Can they do it? Well,
06:54only time will tell. And that's basically my take on this news. Thanks very much for watching,
07:00and as always, like, share, subscribe, comment, all that good stuff. And that's it from me, until the next one.
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