- 2 days ago
Hello there. Welcome to The Cseekly Recap. I’m your host, Csomm and here I'm going a bit deeper into the topics that I’ve covered in my shorts.
#thecseeklyrecap #gamingnews #opinion #discussion
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Timestamps:
00:00 Intro
00:13 Black Flag Resynced is not an RPG – What an odd thing to say…
05:34 Don’t trust influencers
12:50 Subnautica 2 Early Access Stuff
17:54 Outro
Sources:
Article 1: https://www.ign.com/articles/ubisoft-really-wants-you-to-know-that-assassins-creed-black-flag-resynced-is-not-an-rpg-as-it-details-combat-and-hud-changes
Article 2: https://www.ign.com/articles/fallout-co-creator-says-some-players-watch-influencers-so-they-can-be-told-what-to-think-about-games
Article 3: https://gamingbolt.com/subnautica-2-promises-more-biomes-creatures-leviathans-than-previous-early-access-launches
For more content check me out at https://www.youtube.com/@realcsomm
#thecseeklyrecap #gamingnews #opinion #discussion
Like, share, subscribe and all that good stuff!
Timestamps:
00:00 Intro
00:13 Black Flag Resynced is not an RPG – What an odd thing to say…
05:34 Don’t trust influencers
12:50 Subnautica 2 Early Access Stuff
17:54 Outro
Sources:
Article 1: https://www.ign.com/articles/ubisoft-really-wants-you-to-know-that-assassins-creed-black-flag-resynced-is-not-an-rpg-as-it-details-combat-and-hud-changes
Article 2: https://www.ign.com/articles/fallout-co-creator-says-some-players-watch-influencers-so-they-can-be-told-what-to-think-about-games
Article 3: https://gamingbolt.com/subnautica-2-promises-more-biomes-creatures-leviathans-than-previous-early-access-launches
For more content check me out at https://www.youtube.com/@realcsomm
Category
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GamingTranscript
00:00Hey hey hey, it's time for another edition of the Cheekly Recap.
00:03I'm your host Chom, and I'm here to go a bit deeper into the topics that I've covered in my
00:07shorts.
00:07The footage behind is from the game Diablo 4, Lord of Hatred.
00:11Let's get this show on the road.
00:13The first topic that I want to talk about is all about Ubisoft and Black Flag Resynced.
00:18Apparently, Ubisoft keeps doubling down, because Assassin's Creed Black Flag Resynced is not an RPG.
00:24But with new combat systems, enemy health bars, customizable hood options, and removing features, fans are starting to question where
00:31the line is.
00:32Is this a fateful remake, or a subtle evolution?
00:36Well, I guess we're gonna find out when the game comes out.
00:39But what's interesting here about this whole Resynced situation is they keep repeating that this is not an RPG.
00:45And to that I say, what an interesting line of thought.
00:49Because everybody knows Assassin's Creed Black Flag was never a 100% RPG game, so to speak.
00:56I mean, sure, it had certain features that were RPG-esque, like, for example, upgrading your ship, upgrading your pouches,
01:04you know, farming stuff, adding more skills and slots and whatever to certain elements.
01:09But Edward as a character was always set up.
01:12You couldn't upgrade him.
01:14You could only upgrade his tools.
01:16So, every single game that has some kind of a semblance of upgrading the previous thing to be better is
01:23essentially an RPG.
01:25But not full-fledged RPG, that's what I'm trying to say.
01:28So, Ubisoft continually hammering this that it's not an RPG, to me, is just smoke and mirrors, because it's kinda
01:34removing our attention from other things.
01:36And these other things are, for example, removing Hidden Blade as a viable weapon, dumbing down the whole parry system,
01:44simplifying the eavesdrop missions.
01:46You know, those kinds of things that were staple of the game.
01:49I don't know why they did it.
01:50I don't know if that's going to be a good experience with the Resynced edition, but now, as things stand,
01:57I don't really like that whole situation.
01:58I think it's taking away from the core game, the one that we were used to play and like, because,
02:05again, everybody likes stabbing people in the face with Hidden Blades.
02:08That's the whole shtick when it comes to the Assassin's Creed games.
02:11And now you are removing that aspect after we had it, even from Ezio days when he got the double
02:16Hidden Blades, and you can do all kinds of cool shit with it.
02:19That's 100% a clear downgrade, as far as I'm concerned.
02:24And them trying to sell it, like, this is some kind of an amazing feature that we are going to
02:29use in order to finish the enemies and whatnot.
02:32I believe that's just pure bullshit.
02:34I have no fucking clue how the hell they managed to get to that conclusion.
02:39One thing that comes to mind was that preview that they showed, where they invited all these quote-unquote influencers
02:45and black flag enthusiasts, or whatever the fuck you want to call them.
02:49And if one of those motherfuckers decided that we need to remove these things because it wasn't really good, and
02:55then developers listened to that person or people,
02:58I think you should be slapped to oblivion because whoever came up with that particular change, there is something inherently
03:06wrong with you, my man, or my woman, or whatever the fuck you are.
03:09I suppose we are going to see, like I said, when the game launches, how or what kind of effect
03:14that's going to have on gameplay.
03:16And whether or not it's going to mess with the original spirit of the game.
03:21But I have a slight suspicion that's going to be a thing.
03:23Not because I like hating on Ubisoft, I'm actually not hating on them because they are Ubisoft, I'm hating on
03:29them because they're retarded.
03:30So yeah, it's going to be interesting to see whether or not a new game, by the way, which is
03:34priced $60, is going to be better than the one that's priced $30, or the one that you already have
03:40in your library.
03:41Because if that's the case, that the older game is much better than the newer one, with all the tech
03:47that we have, it's a fucking shame, let me tell you that.
03:51And obviously, because Ubisoft is dumb, to allow that to be the case, whereas if you're making a remake, it's
03:57always better than the original game.
03:59I think that might jeopardize their attempt to remake more games, which again, it's a situation where everybody fucking loses.
04:07Why can't you just be fucking normal and make the game as is, improve certain things, make it more smoother,
04:14and then everybody's going to be fucking happy.
04:16At the end of the day, most of these remakes are focusing to improve stuff, primarily graphics, and then the
04:22gameplay elements.
04:23But for some strange fucking reason, Ubisoft decided to improve graphics, but downgrade the gameplay elements.
04:28Which is the worst thing you can possibly do when it comes to remakes.
04:31At least that's my opinion, and that's how I see it.
04:33At the end of the day, it's Ubisoft we're talking about, they are known to do stupid shit like this.
04:39And we will witness it biting them in the ass, and again, it's like a cycle that never breaks, and
04:45then everybody's like,
04:46Oh my god, why are Ubisoft is doing so badly, and why are their games so shitty?
04:50Well, there's your problem, man.
04:51It's fucking obvious why these things are happening.
04:54Or at least it's normal for a reasonable person, because it seems to me that reason abandoned Ubisoft long time
05:01ago.
05:01And to be honest, now that I see all these things what's happening with Vsync, I cannot wait to try
05:06it out to see if it's shitty the way I think it's going to be.
05:10And if it's not, more power to Ubisoft, I'll eat my words.
05:14But somehow I think that I might be onto something, so again, the release date is relatively soon, and we'll
05:21definitely see when it releases, what's the current situation.
05:25Hell, I might even replay the original one just to make certain comparisons to see whether or not certain things
05:31are better or not, but, you know, we'll see what happens.
05:34And speaking of listening to me whether or not the game is good or bad,
05:37Tim Kaine believes modern gamers are relying too much on influencers, not just for reviews, but to form their opinions
05:43entirely.
05:44With so many games releasing, players are turning to creators for quick verdicts instead of making up their own minds.
05:51But is this just convenience, or is it changing how games are being made and experienced?
05:56From viral moments to skip it culture, this shift could be bigger than it seems.
06:01This is an interesting topic, and I could probably talk 20-30 minutes just about this particular situation.
06:07But essentially, it boils down to this particular problem.
06:10People are so trustworthy and tribal these days that no matter what you do, you're always going to have stuff
06:16like
06:16this game is bad or this game is good, but nothing in between.
06:19Because God forbid you say that the game is meh, or the game is good, but it has problems,
06:25or the game is bad, but it has certain, you know, positive things.
06:29It's either fully negative or fully positive.
06:33In my situation, for example, the way I do things is I play the game from start to finish, 100
06:38% if I can.
06:39Obviously, I go through main story and most of the secondary quests,
06:43but at the end of the day, I'm always trying to do as close to 100% as it is
06:48possible.
06:49And only then I will give my opinion unless the game is so fucking bad,
06:54but then I will never call it a review.
06:55I will call it first impressions.
06:57One recent example of what I was doing in that particular sense was with Crimson Desert.
07:01I played 8-10 hours of Crimson Desert when it initially came out and it was a shit show,
07:07but I called it first impressions.
07:09Now, that alone should give you ideas whether or not you're supposed to engage with this game or buy it,
07:14but I'm not the one who decides whether or not the game is going to be good for you.
07:18What I'm giving is just my opinion.
07:21And if your opinion or impression aligns with mine, awesome.
07:27More power to you or more power to me, I don't know.
07:29But when I see people defending certain things that I know are factually accurate or truthful,
07:35and I've played the game and I see them supporting the game no matter what,
07:40I think you're immediately an idiot.
07:41Or at the very best, your standards are so low that you can consume anything,
07:47which it's even worse.
07:48Because at the end of the day, when we reduce our standards to a point where it's meaningless,
07:54then what's the point of, you know, criticizing anything?
07:56It's pure 100% consumerism and people will just eat whatever you give them in front on their plate.
08:04So I guess that's even worse.
08:06Long term, that is.
08:07And then what can happen in the future is other developers seeing that certain developers have
08:12sort of managed to avoid the broader criticism for what they're doing,
08:17and then they are going to do again the same thing.
08:21But then again, what can happen is it can backfire.
08:23So essentially, nobody wins with this particular situation.
08:27I suppose at the end of the day, when you are criticizing something or making a review or whatnot,
08:32the most important thing is to give a proper example why certain thing is good or certain thing is bad.
08:38Because when you have a reference point, which you can use in order to make a comparison,
08:44then comparison becomes even more valid.
08:47And ultimately, it cannot be ignored because that's how we operate.
08:51You're always going to set certain benchmarks and then use the same benchmark in order to compare what's in front
08:58of you.
08:58But if you have people who are basing their opinion just on feels, which again, it's a legit thing,
09:05but it doesn't work because again, what you feel is not the same what I feel,
09:09I would pretty much stay clear from that person because it's not something that is a good method
09:15in order to relate to the general public whether or not the system is good or bad.
09:20So you gotta be, you know, honest when you are doing these things,
09:24but also provide context because without it, it's all about this is good, this is bad, why?
09:30I don't know, it is what it is.
09:32And that's really bad.
09:33So these people who are doing what I just described should be avoided like the plague
09:38because in my opinion, they're not adding anything valuable when it comes to the factual situation of the thing.
09:45They're just giving you their mega subjective opinion because like Tim says,
09:50stuff is flashy and then it makes you happy.
09:52Yeah, stuff is flashy and it can give you a brief sense of, I don't know, satisfaction,
09:58but when you go back to reality and you see what kind of slog you need to go through
10:02in order to experience that satisfaction, you know, it's dumb.
10:07One latest example what I can give you in order to showcase what I'm talking about
10:12is with Diablo 4 Lord of Hatred expansion.
10:15You see, they have added this system which is called War Plans
10:19where you grind in order to get points which then can be used in the War Plan skill tree
10:25which is then used to modify your experience in the various endgame systems that the game has.
10:31And that's all nice and fine, but when you make another character,
10:35you will soon figure out that these War Plans are not account-wide.
10:38What that means is that your character, the other one, will not have access to what your main character already
10:45achieved.
10:45And then when you pair this with the fact that mythical uniques are now level 70
10:51when back in the day they were level 35,
10:54it is clear to anyone that rolling another character is going to be pain in the ass.
10:59Because nobody is going to play another character with all these limitations.
11:04But more importantly, nobody is going to perform the same grind with another character
11:09because essentially it is meaningless since you already achieved the maximum
11:14what you can achieve with your main character.
11:17And then when you say this to people in a sense that Blizzard doesn't want you to play alts in
11:22Diablo 4
11:22and you are essentially stuck with one character because you lose so much
11:26and then at the end of the day you need to go through that grind again.
11:29They just look at you like you said something outrageous,
11:32but then their brain starts working and they're like,
11:34fuck this, I'm not going to make another character,
11:36I'm just going to stick with one and fuck it, it is what it is.
11:39So my point here is very simple.
11:41This one mechanic that was introduced is amazing,
11:44but when you look at it from a different context, it's not that amazing.
11:48And this is what we need.
11:50We need this type of analysis, we need this type of showcase
11:54in order to give the full picture because some people don't really think along these lines
11:59and then when they figure out what's happening, they might get unpleasantly surprised
12:03and then everything they have achieved back with their original character just falls flat
12:09because now you have been hit with something that you never thought that might be a reality.
12:13So to summarize this particular news, be smart people.
12:17Don't trust everyone.
12:19Do your cross-checking, do a bit deeper digging and then maybe, maybe stick with someone you think
12:25you trust, but always be vigilant because people change their minds, people change their approaches,
12:31how they review stuff, how they give you information and always, always have your own
12:37self at the first spot, everything else be damned.
12:40Because in this day and age, that's the only thing that you have left in order to, I suppose,
12:46protect you from all kinds of bullshit that you're being bombarded non-stop.
12:50For my final story, for this particular recap, it's all about Subnautica 2.
12:56Apparently, Subnautica 2 is aiming higher than ever.
12:59Unknown Worlds promises more biomes, creatures and leviathans than any of its previous early access launches
13:05and that's just the beginning.
13:07The early access starts on the May 14th and the game is expected to evolve over at least
13:13two years with player feedback shaping its final form.
13:16If they get it right, this could become something truly special.
13:20But early access always comes with risks.
13:23And the question is, will it live up to hype?
13:26And then I said, doesn't matter, just buy it so we can stick it to Krafton.
13:29Because why the fuck not?
13:30But let's go back to the original story, which is basically that Subnautica 2 is finally coming
13:36to early access.
13:37Now, if you are listening and if you're interested in what I'm doing, you might ask, well, are
13:42you going to play it?
13:42And the answer is no.
13:44For quite obvious reasons.
13:45It's early access.
13:46It's going to take at least two years to finish.
13:49And truth to be told, I don't want to be a playtester for free.
13:54I mean, sure, if you pay me, I will playtest your game.
13:57I will give you my honest feedback and all that.
13:59But in this situation, I need to pay to them in order to play the game.
14:04And then I'm giving them feedback for free.
14:08I don't know, man.
14:08This whole early access situation is, it's weird to me.
14:13I am basically doing stuff for free.
14:15And then they are trying to make the game instead of having some kind of a vision what
14:19they want to do.
14:20But for whatever reason, we have this early access mentality, which I will never understand.
14:26I might play the game when it comes to the version 0.9 or something along the lines,
14:32because essentially that's a finished game.
14:34You just need to polish certain bugs and all that shit.
14:37But playing it from the earliest build possible and then pushing further and further with the
14:43devs as they are fixing things.
14:45I don't know.
14:45I always get disappointed.
14:47And I really don't want to live through that experience again.
14:51One of the recent examples was Path of Exile 2.
14:54And I remember everyone was fucking hyped about that game.
14:58And I initially said that I'm not going to play it.
15:00But for some strange reason, one of my friends bought me the code.
15:04And you know, you're going to play it because you have the damn thing.
15:08You're not going to let it sit in your library doing nothing, particularly when everybody is
15:12jumping on the hype train.
15:13And you kind of get affected by the whole situation.
15:16So you cave in and you try it.
15:17And that whole situation was colossal fuck up as far as I'm concerned.
15:22Especially knowing what the original game Path of Exile 1 had.
15:26And now they are kind of trying to change stuff.
15:29I was very much disappointed.
15:31I obviously tried to make my points.
15:34But then I hit the wall, which is called fanboys.
15:37And I got attacked from all kinds of sides.
15:39But as the game was progressing and they were pushing more patches, I have noticed that everything
15:43that I have said was justified because I saw people making the same points that I was making.
15:49So essentially for my own sanity, I am kind of staying away from early access games.
15:54Because I just don't want to get exposed by the bullshit that these situations always
16:01carry with them.
16:02I might probably check certain let's plays to see what people are, you know, doing, saying,
16:07or to see whether or not there are certain things that I would like to experience after
16:12the game comes to a reasonable version where you cannot really consider it as early access.
16:17But the whole problem that I have with Subnautica 2 is how long it will be in early access.
16:23People are saying that, ah, it's not going to be that long because they already have the
16:27stuff built from the first one.
16:29But the developers themselves say that it's going to take at least two years.
16:34So that's two years minimum.
16:35And I'm always a proponent of Murphy's Law.
16:39And in this situation, anything that can go wrong will go wrong, which means that it's
16:44not going to be two years.
16:45It's probably going to be three.
16:47So my advice to you is this.
16:48If you like Subnautica 2 and you want to fuck with Crafton, I suggest you buy it, but then
16:54you don't play it.
16:55And this is a very weird advice that I can give you.
16:58But I firmly stand behind it because I really don't like, like I said, these early access
17:03games.
17:03And it just makes me so disappointed by the lack of features.
17:07And then I need to wait three months, four months for the new feature.
17:10And I just lose interest.
17:12I mean, check what's happening with Windrose.
17:14The developer said it's going to take at least six months before they actually do something
17:19in order to improve the game systems and all that good shit.
17:22So yeah, I would like for experience to be as fresh as possible and not to become stale
17:27over time.
17:28So I'm going to wait till Subnautica 2 gets to a proper state.
17:31And then maybe I will try it and give my opinion about it.
17:36Because trust me, nobody wants to play Subnautica 2 more than me, but I want a full experience.
17:42I don't want something that was duct taped and, you know, made barely working in order to
17:48experience it.
17:49Because I believe that's just going to be detrimental to my whole experience towards
17:53the game.
17:54And that's basically it when it comes to the news that I covered this week.
17:57Thank you very much for watching.
17:59And as always, I encourage you to leave comments.
18:01I read all of them and I'm very happy to interact there with you guys.
18:05And if you enjoy this content, consider liking it, subscribing, all that good shit for more
18:09discussions like this.
18:11And that's it from me.
18:12Until the next one.
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