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Ubisoft keeps doubling down: Assassin’s Creed Black Flag Resynced is NOT an RPG. But with new combat systems, enemy health bars, customizable HUD options and removing features, fans are starting to question where the line is. Is this a faithful remake, or a subtle evolution?

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#acblackflag #assassinscreed #ubisoft #gamingnews #gaming #acresynced #videogames #gamers #gamingcommunity #gameupdates

Source: https://www.ign.com/articles/ubisoft-really-wants-you-to-know-that-assassins-creed-black-flag-resynced-is-not-an-rpg-as-it-details-combat-and-hud-changes

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Transcript
00:00Ubisoft really wants you to know that Assassin's Creed Black Flag Resync is not an RPG,
00:05as it details combat and HUD changes. Funny thing about this pushing that it's not an RPG,
00:11they know players don't fully trust them on this. Basically, they are preemptively saying,
00:15relax, we didn't turn your favorite pirate game into that. However, on the other hand,
00:20we have these things they have introduced. Dumbass parry system with all those flashes,
00:24changing the eavesdropping missions because they're not relevant anymore,
00:27and obviously the most recent change, them removing hidden blades as a viable weapon.
00:32So on one hand, they're saying they're not changing things, we shouldn't be worried,
00:36but on the other hand, they're changing things. And to me, it's kind of flying under the radar,
00:41because what they are changing now has more significance than ever before,
00:45because it is not the same game we used to know. All that I can say is brace for impact,
00:50because 100% they're going to change more things, we just need to figure out what.
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