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00:00Mr. Homer, I will make you pay through the nose, as well as your other orifices.
00:04Welcome to Mojo Plays, and no amount of nostalgia will ever be able to convince us
00:09these games were anything other than bargain bin cash grabs.
00:18You wanted my demos?
00:23You got them, pal.
00:25Before we continue, be sure to subscribe to our channel and ring the bell to get notified
00:29about our latest videos.
00:33South Park
00:34South Park has probably one of the worst track records when it comes to video game adaptations,
00:53and unfortunately, a lot of them landed on the PS1.
00:57Alongside the other abysmal offerings like Chef's Love Shack and South Park Rally, each
01:02horrendous for their own reasons, there was arguably one much worse.
01:07For some reason, the game was a first-person shooter in which the player must chuck snowballs
01:11at various enemy types before progressing to the next level.
01:15Everything about the game is below even the baseline of mediocrity.
01:19The graphics are ugly, even for the era, the sound design is ear-shatteringly bad, and
01:25really the only impressive quality the game has is the sheer number of enemies that can
01:29overrun you at once.
01:30Considering the license the game is based on, we'd like to believe this is some meta-joke
01:35about video game adaptations, but we sincerely doubt that was the case.
01:45Spice World
01:46Now, remember, you can't rehearse with the other girls till you've mastered the dance moves
01:51that I'll teach you here.
01:53If something was even remotely popular in the 90s, you could almost guarantee there was
01:57some kind of video game adaptation about it coming to a console near you.
02:01Some were good, some were bad, some were... questionable.
02:05Spice World manages to hit all three of these marks in the same game.
02:09Based on the wildly popular pop group of the 90s, Spice World is your basic rhythm music
02:14game with some interesting ideas that allows you to remix the group's biggest hits.
02:19However, the art direction is seriously the stuff of nightmares.
02:23Whoever thought this was the best way to represent one of the biggest pop groups of the era needed
02:28either an eye exam or psychiatric help.
02:31Even if you're a fan of the group and their catchy music, there's better ways to enjoy
02:35it than subjecting yourself to this abomination.
02:39Sorry, loves, you can't come in here without an act.
02:42Hooters Road Trip
02:43When porting Freewheeling USA to PlayStation, for whatever reason, the devs decided teaming
02:49up with Hooters was the best way to market their game on the home console, and so we ended
02:54up with Hooters Road Trip.
02:56After each race, players were now, let's say, treated to grainy live-action FMP cutscenes
03:02of Hooters' waitresses commenting on your racing skills.
03:06This would be somewhat forgivable if the driving mechanics at least made up for this bizarre
03:10inclusion, but much like Hooters' famous wings, this too was a major letdown.
03:15Along with some of the worst graphics for a racing game on the PS1, this was years after
03:20Gran Turismo 2, mind you, the driving physics were so unreliable, it was a miracle if you
03:26even made it to the end of the race.
03:28Just like Hooters, the entire experience just left you feeling empty and full of regret you
03:33wasted your money by the end.
03:35Mary-Kate and Ashley, Crush Course
03:46It cannot be understated just how popular the Olsen twins were back in the 90s.
03:52After exploding in popularity on Full House, the pair branched out into movies, TV shows,
03:58even freaking music albums, and of course, video games.
04:02And yes, all of them are naturally terrible.
04:05There are no shortage of terrible games to choose from, and Magical Mystery Mall almost
04:10made the list, but somehow there is one even worse than that.
04:14Crush Course
04:15In the game, Mary-Kate and Ashley must search the school for the pieces of a missing love
04:19letter by completing various minigames, each somehow worse than the last.
04:24With everything you'd expect, including mini-golf, photography, beach cleanup, and rhythm-based
04:28minigames, there's a decent variety.
04:30It's just, all of them are painfully boring, but somehow still better than the voice acting
04:35and CW-level narrative.
04:37Not even the biggest Olsen fan can justify this game's existence.
04:42You guys, I'm so glad you're here.
04:44This is terrible.
04:45The absolute worst.
04:46I didn't see it all.
04:47Well, I did see part of it.
04:49Oh, I can't believe she did this.
04:51HBO Boxing
04:52Watching HBO Boxing was THE premier pay-per-view spectacle back in the 90s, akin to MMA fights
05:00these days, so naturally, the event got a video game adaptation, and the results floated more
05:06like a butterfly than they stung like a bee.
05:08Every character moves like it's their first time in a human body, and your character's
05:13punches land with all the impact of a gentle breeze grazing your cheek.
05:17However, your opponent doesn't suffer from the same handicap.
05:20The game is wildly unbalanced, with opponents able to land hits that you can feel through
05:25the screen, while yours are a mere annoyance to them.
05:28Playing this game is the equivalent of taking a random guy talking crap about his fighting
05:33skills and dropping him in the ring with Mike Tyson.
05:36The game is ugly, barely functions, and sadly, the opening training montage is the most exciting
05:42part of the game.
05:43Barbie Explorer
05:44You can count on me, Professor.
05:46As of today, I'm reporting as Barbie, world-class explorer.
05:51If nothing else, we have to give Barbie Explorer credit for trying to do something outside of
05:56the traditional beauty, dress-up, or horse game, but that doesn't mean the experiment was
06:01a success.
06:02An E for everyone Tomb Raider clone mixed with Crash Bandicoot level traversal, Barbie Explorer's
06:07only major difference from Lara Croft is the outfit changes between the four generic levels.
06:12Somehow, despite the crash gameplay being formulaic by the time Barbie Explorer released, they
06:18still manage to make their traditionally fast-paced platforming slow to a crawl, and a camera that
06:23seems to constantly get distracted looking for a better game to follow.
06:26Like a lot of these types of games on the PS1, Barbie Explorer can either be a good gateway
06:31game for first-time players, or frustrate them so badly they never pick up a controller
06:36again.
06:36You've done an outstanding job, Barbie.
06:40Why, thank you, Professor.
06:42If you ever need a world-class explorer again, just give me a call.
06:47Danger Girl
06:47Now see if you can find a place to install Valerie's systems link.
06:52That way we can monitor your progress from here.
06:55You did pack it, didn't you?
06:57Yes, along with a sandwich and some milk.
07:00The main problem with Danger Girl, based on the comic book of the same name, isn't that
07:05it's a terrible game, it's just that it's so mediocre it borders on being frustrating
07:10to play.
07:11The mechanics themselves work well enough, shooting, moving, and navigating the environment,
07:16but it just feels soulless, like the clear cash grab that it is.
07:20The game's AI is also insanely unbalanced.
07:24Switching from completely oblivious, sniping your position from across the map, and with the
07:28girls themselves having all the dexterity of a wet napkin, it doesn't take much to see
07:33that game over screen again and again.
07:35The gadgets in minigames are at least interesting enough to break up the monotony, and Danger
07:40Girl even features some surprising cinematic quick-time events.
07:43But even the most devoted Danger Girl fan would find more entertainment from re-reading
07:48the series.
07:57MTV Celebrity Deathmatch
08:04Celebrity Deathmatch was one of the best things to come out of MTV in the early 2000s, and
08:09was one of the network's most popular shows, with fans tuning in to watch their favorite
08:13celebrities throw down in ridiculously violent ways.
08:16You'd think this would easily translate into a video game, but you'd be wrong.
08:21Naturally, and especially given this was a budget title from the start, the developers
08:26couldn't afford to use the normal big-name celebrities from the show, resulting in the
08:30celebrity part of the game's name being a bit of a misnomer.
08:33However, this could be forgiven if the gameplay was still solid and fun, both of which it was
08:38not.
08:39Not only was the lineup lacking, but the game also ditched the iconic claymation style for
08:44big-head mode, and gameplay that was so shallow, you could win by simply mashing buttons while
08:50you watched the superior show on the side.
08:52One swing left in him.
08:56That's it!
08:57Fight's over!
08:58Kiss Pinball
08:59Pinball adaptations of popular licenses certainly get a lot more love and dedication put into
09:04them nowadays than the lazy re-skins we used to get back on the PS1.
09:08Case in point, Austin Powers Pinball is quite literally the exact same game as Kiss Pinball,
09:13just with some groovy Austin Powers art instead of Kiss.
09:17That's not to say the original Pinball game was any good, quite the opposite.
09:21Kiss Pinball is without a doubt one of the laziest cash-grab games ever released on the
09:26PS1.
09:26And that's saying something when the game released at a $10 starting price.
09:30With a whopping two tables to choose from, the excitement of launching the ball onto the
09:35table with some incredibly low-resolution photos of the band slapped onto it makes it clear
09:39most of the game's budget went into securing the rights to the band's music.
09:43Batman Beyond Return of the Joker
09:53This one stings particularly for me because Batman Beyond remains one of my favorite versions
09:58of The Dark Knight, so seeing his only video game adaptation turn out like this is especially
10:04disappointing.
10:05The adaptation of the much beloved and critically acclaimed Return of the Joker leaves behind
10:09everything that made the movie such an instant classic, and instead gives players one of the
10:14most basic and phoned-in interpretations of the futuristic Batman.
10:18Enemy AI is almost non-existent, the camera is the ultimate villain, which is laughable,
10:24considering all it needs to do is follow the player along a 2D plane, and extreme balancing
10:29issues made worse by the fact the game had no save or password system, which meant, if you died,
10:34you had to start the entire game over from the beginning.
10:37There's not a single redeeming quality in this game, and it's clear the developers were expecting
10:42the Batman name alone to carry the title.
10:51WCW Backstage Assault
10:58A spin-off of WCW Mayhem, Backstage Assault removed the traditional ring, the crowns,
11:04and instead focused on the over-the-top brawls that happened backstage.
11:08Without the ring and now cartoonishly over-animated versions of familiar wrestlers, the gameplay
11:13felt like it was missing what made the original WCW game at least worth a playthrough.
11:18The game encourages players to use makeshift weapons from the environment, but like everything
11:23else in the game, the mechanic just feels a bit off.
11:26Hit detection is hit or miss, pardon the pun, and the ugly stylized graphics are incredibly
11:31off-putting, and the game itself is poorly explained, leading to a lot of frustrations as
11:37you try to take down your opponent.
11:38Making a game focus solely on the backstage brawls in theory is an interesting concept.
11:44In practice, however, it's an incoherent and unplayable mess.
11:48Look at his eyes!
11:50Yes, the hand is cat-lead!
11:52This one is over!
11:54E.T.
11:55Interplanetary Mission
11:56The Atari 2600 game adaptation of E.T. is widely believed to have led to the video game
12:01crash of 1983, so why not give the little alien a second chance, right?
12:07And while Interplanetary Mission is better than the Atari 2600 title, it's not by much.
12:12Taking place after the event of the movie, E.T. is now on a mission to discover new knowledge
12:17about plants that could affect the life of his species, somehow.
12:21The game utilizes the same powers E.T. used in the film, and tasks the little alien with
12:25solving puzzles by exploring isometric environments.
12:28And that's it.
12:29You encounter some enemies, but mostly run away to find more flowers, to open more pathways,
12:34to find more flowers.
12:36The controls are serviceable, but inaccurate, and the game is incredibly repetitive, and
12:41the drab colors of the world will match your mood the longer you play.
12:44At least E.T.'s run animation is funny, though.
12:47Dragon Ball Z Ultimate Battle 22
12:56You wouldn't think adapting one of the most popular anime of all time, especially at its
13:01peak during the 90s, would be that difficult, but here we are.
13:05Not only did we get one, but we got two downright near-unplayable adaptations of DBZ, with GT Final
13:11Bout, and the somehow even worse Ultimate Battle 22.
13:15Fighting games live and die by their mechanics, and in a game based on Dragon Ball Z, you not
13:21only need the controls to be precise, but also incredibly responsive.
13:25Well, in Ultimate Battle 22, neither of those are present.
13:29Alongside some unbelievably bad animations, even for a cash-grab game, the controls are incredibly
13:34stiff, and the response time is unbelievably delayed, leading to fights not only feeling
13:39sluggish, but unbalanced and clunky.
13:42The only reason this is one of the most expensive games on the PS1 is Nostalgia Collectors, because
13:47no one's buying this game to play it.
13:56Of all the ways to adapt a Star Wars license, this has to be one of the worst.
14:02And yes, I'm saying even Star Wars Bombad Racing was a better idea.
14:07Pitting iconic Star Wars characters in one-on-one battles and arenas based on classic Star Wars
14:11locations at least had some kind of potential, until you played it.
14:15The combat is painfully slow, and the controls are awkward and cumbersome, leading to every
14:20match devolving into nothing more than button mashing till someone wins, which was usually
14:25the AI no matter what you did due to the game being wildly unbalanced.
14:30There was no depth to any encounter, and the bizarre movements of the characters around
14:34the arena felt like playing the game in slow motion, made worse by the completely bland and
14:39vacant arenas each battle takes place in.
14:41No amount of Force powers aren't going to save this one.
14:44Spawn the Eternal
14:53Theoretically, transforming Spawn's mini-abilities into video game form shouldn't be too difficult
14:58of a task.
14:59But when development on the Spawn game was restarted after a year to take direct inspiration
15:04from the Tomb Raider series, clearly someone at the top didn't understand the Spawn license.
15:09The end result is Spawn aimlessly traversing levels until he encounters an enemy, and the
15:14game switches to a 1v1 fighting game, in which Spawn can easily be decimated by a random goon.
15:20The controls are ridiculously cumbersome, and navigating the hulking Spawn around the repetitive
15:25maze-like levels is needlessly frustrating.
15:28The fights are even worse due to a delayed response time in the button presses, and even simply
15:33looking at the game is nauseating at best.
15:36The King of the Dead deserves better than this hellish eternity.
15:47Fantastic Four
15:54Believe me when I say, there is nothing fantastic about this experience.
15:59Where to begin with this one?
16:01Objectively, it's nothing more than Final Fight wearing a Fantastic Four costume like
16:06a cheap Teemu Halloween, and everything about the experience is just about as middling as
16:11all the film adaptations of Marvel's first family.
16:14Gameplay is basic beat-em-up, like you'd expect, but the animations are so stiff you'd
16:19think someone was creating them with a set of action figures rather than a team of developers.
16:24Punches land about as hard as turning a page on a comic book, and the environments are so
16:28bland and uninspired they might as well be non-existent.
16:32The repetitive combat would be at least forgivable if the four made the most out of their abilities,
16:37but just like the baffling inclusion of a jazz music soundtrack, nothing about this game
16:42makes any sense having the Fantastic Four name attached to it.
16:46Great work, team.
16:47It seems the world can sleep easy once again.
16:51Yeah.
16:52The Simpsons Wrestling
16:53Good day, Mr. Boozehound.
16:55I will quench your thirst by making you swallow your own tongue.
16:59The Simpsons have had quite the history with video games, but The Simpsons Wrestling is something
17:04special.
17:05And I mean that in the worst way possible.
17:07The only real thing that even resembles wrestling in this game is the fact that fights take place
17:12in a ring, and the only way to win is by pinning your opponent.
17:16Everything about The Simpsons Wrestling feels rushed.
17:19From the graphics, the mechanics, or lack thereof, and even the gameplay itself, which
17:23feels sped up like a toddler on a caffeine rush, The Simpsons Wrestling is a game designed
17:28clearly to take advantage of the license and the popularity of wrestling games at the time.
17:33Any attempts to add depth to the gameplay with numerous gimmicks fall flat, and simply trying
17:38to keep up with what's happening on screen against your very overpowered AI opponent is
17:43enough to make any player tap out early.
17:45One, two, three!
17:50Shiva H. Vishnu, my jubilation knows no bounds!
17:54The Fifth Element
17:55Given how the movie already feels like a video game with its futuristic setting and world-ending
18:00calamity on the horizon, an adaptation of The Fifth Element should have been an easy win.
18:05However, everything that could have possibly gone wrong went wrong.
18:09The game itself only barely follows the plot of the film, and the gameplay is incredibly
18:14sluggish for what should be a tense third-person action shooter experience.
18:18Level design also completely hinders the experience further, with confusing and obtuse layouts that
18:24make it all too easy to get lost and lead to unnecessary backtracking.
18:27The controls only further hamper the experience, actively working against the player for every
18:33action, which makes the already unnecessarily difficult platforming even more challenging.
18:37At least the game's AI feels empathy for the player, and will mindlessly walk into the
18:42player's bullets just to give them a sense of accomplishment.
18:45Hellboy, Asylum Seeker
18:55Hellboy is one of the most interesting IPs in the world of graphic novels, and yet somehow,
19:00the developers of Hellboy Asylum Seeker Cryo Studios made being the right hand of doom incredibly
19:06boring.
19:07Originally released on PC as Hellboy Dogs of the Night, to coincide with the release of Guillermo del
19:12Toro's film, instead of making a new Hellboy game for the PS1, we received this abomination
19:17of a port from an equally poor PC title.
19:20Uninspired combat and enemy design, boring levels, and an unbelievably slow and repetitive
19:26gameplay loop, and they somehow even managed to make Hellboy look like a toddler learning
19:30how to walk.
19:31Movement with the game's tank controls is ridiculously unintuitive, and this is nearly a decade after
19:37the original Resident Evil, who nailed this style of traversal on basically the first
19:41go, makes simply exploring the environments and solving the increasingly tired and repetitive
19:46puzzles even more frustrating.
19:48Send it back to Hell.
19:49It's not so much the falling as the landing.
19:52You get used to it.
19:54The Crow, City of Angels
20:02The Crow never needed a sequel, and we certainly didn't need a video game adaptation of that
20:08unnecessary follow-up.
20:09Everything about the game makes you wish it had never been resurrected.
20:13The controls are arguably the worst part of the entire experience, being both cumbersome
20:17and broken at the same time.
20:19The soundtrack isn't any better, and feels like nails on a chalkboard scraping across your
20:23brain for the first couple of minutes, only to find it repeats.
20:27For the entire game.
20:29The melee combat is incredibly unresponsive, with bizarre and inconsistent hitboxes on enemies,
20:35made worse by the game's tank controls.
20:37Environments are somehow just as bad, with nausea-inducing textures that hide the game's
20:42numerous melee weapons used in the abysmal combat.
20:45The entire thing is a mess from top to bottom, and was understandably developer Grey Matter's
20:51final game.
20:51Trapped between our world and the next, searching for a way to end their pain.
20:58What was the worst licensed game you suffered through, and which licensed game is your favorite
21:03on the PS1?
21:04Share your picks in the comments.
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