00:00Fallout co-creator says some players watch influencers so they can be told what to think
00:04about games. And there is truth in what Tim Kaine is saying, but it's not the whole picture.
00:09Yes, a lot of players do outsource their opinions, mostly because they don't have time to try
00:14everything. So instead of reading multiple reviews or testing games themselves, they latch
00:18onto a creator they trust. You could say it's more about filtering overload. However, when opinions
00:24become copied, not formed, discussions get shallow fast, and you've probably seen it,
00:29particularly when a game gets labeled mid, trash, or game of the year within hours.
00:34And that particular shift from analysis to blunt verdict is real, and it changes how games are
00:39perceived before most people even touch them. You can already see traces of that in some modern titles,
00:45flashy moments, big reactions, but not always much depth. However, influencers aren't inherently the
00:51problem. The real issue is how people use them. So you could say that Kaine is right to be cautious,
00:57but this isn't a gamers are sheep situation. It's more like there's too much content,
01:02people trust shortcuts, and algorithms reward strong, simplified opinions. The danger isn't
01:07influencers, it's when players stop questioning them. So a healthy approach is rather simple.
01:12Use creators as a starting point, not a final verdict.
Comments