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A former Bethesda artist claims Todd Howard was surrounded by too many “yes men,” with developers afraid to push back on ideas.

According to him, that lack of criticism may have hurt projects—raising new questions about leadership behind games like Skyrim, Fallout 4, and Starfield.

#bethesda #toddhoward #skyrim #fallout4 #starfield #gamingnews #gamenews #gamedev #gamingindustry #elderscrolls6 #videogames #gamers #youtubeshorts #gamingshorts #rpg #trendinggames
Transcript
00:00A former Bethesda dev just called this out.
00:03According to a longtime artist, Todd Howard had too many yes-men around him.
00:07What that means is that people were afraid to tell him when something was a bad idea.
00:11And he says that hurt the games, because when there is no one to push back, mistakes can slip through.
00:18However, another dev says the opposite, that Todd Howard wasn't involved enough during development.
00:23So, the situation is as follows.
00:25It was either too much control, or not enough?
00:28It really makes you wonder.
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