00:00A former Bethesda dev just called this out.
00:03According to a longtime artist, Todd Howard had too many yes-men around him.
00:07What that means is that people were afraid to tell him when something was a bad idea.
00:11And he says that hurt the games, because when there is no one to push back, mistakes can slip through.
00:18However, another dev says the opposite, that Todd Howard wasn't involved enough during development.
00:23So, the situation is as follows.
00:25It was either too much control, or not enough?
00:28It really makes you wonder.
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