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animal velociraptor Armature

animal velociraptor Armature
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https://link-center.net/575440/BCxm8ldECtEW
Transcript
00:00Hello and welcome to the world of Microsoft
00:05Now this is a big scary sneak
00:08But anyway what I'm looking at
00:10I'm looking at the Microsoft items
00:12The rabbit, I need the rabbit
00:14Because we're going down the rabbit hole
00:16That's where we're going
00:18We're not really going down the rabbit hole
00:20But what we're going to do
00:22We are going to bring the rabbit in
00:24Because we want it
00:26If you got young kids and you want some items
00:28If you go to the Windows search bar
00:32I'm probably going to Windows 10
00:34Windows 11, whichever you want
00:36Type in 3D viewer
00:38You can go here
00:40Microsoft will give you a whole range of items
00:42There's all sorts of things in here
00:44Let's go to dinosaurs
00:46I want some kind of creature
00:48That can chase our character
00:50Through the level
00:52Maybe something like this
00:54Maybe it might be friendly
00:56Maybe
00:58Maybe you want one of these
01:00Yeah
01:02Let's have a little flick through
01:04See what kind of dinosaur we want
01:06The monkey could be great
01:08But he's not a monkey
01:10He's an ape
01:11But I think he's a monkey
01:12Now we can stick him in a tunnel
01:14Now I know I've took him before
01:18Unfortunately for me
01:20And for anyone else
01:22Because of the way he's sitting
01:24His arms are kind of part of his leg
01:26And so forth
01:28So you need to kind of separate him
01:30That's what you need to do
01:32Anyway he's kind of stuck in that position
01:34You can move his hand
01:36And you can move this part
01:38You can move his head slightly
01:40If you stick him down in the sewer
01:42Up in the tree
01:44He can use the one arm
01:46And you can tell him he's hanging in the tree
01:48And he can kind of pull Emma up in the tree
01:50Yeah kind of great
01:52Well as I said
01:54I'm hoping they show
01:56The same monkey
01:58Hopefully he's kind of standing up a bit
02:00Because we don't really want him like that
02:02Not really
02:04Because you can't
02:05You can't do nothing with that
02:06Unless it's actually sitting in the tree
02:08Then
02:09If you start this
02:10It's great
02:11Because we can actually move it
02:13But when it's all kind of crammed together
02:15There's not really what you can do with it
02:18So I think
02:19Okay
02:20I don't know what kind of creature that is
02:22You can have this one over here
02:26Okay
02:27Let's go back up here
02:28Let's take a look at these ones
02:29We can have the big massive Rex thing
02:31The T-Rex
02:33Now
02:34There is a T-Rex in here
02:36He's actually animated
02:37He could be that one
02:38If you click on it
02:39Yeah
02:40You can actually see it
02:41I'm after I called him a Rafter
02:43That's what I'm after
02:44But
02:45We could have this one
02:48Click on that
02:51That's not a Rafter
02:53Yeah I know it's not a Rafter
02:54But
02:55If he's changing you through the level
02:58You're not going to spend much time
03:01Wondering what kind of creature that is
03:04So I think it
03:05Yeah
03:06I kind of like it
03:07Let's go here
03:08Let's save it
03:09So we're going to save it
03:11We're going to save it
03:12We're going to save it
03:13Into 3D objects
03:15I see
03:16I've already got a few objects in here
03:17So we'll save that
03:18We're going to take it over to Belinda
03:20Of course
03:21I need to make a skeleton for that first
03:22So
03:23We can't use it the way it is
03:25So I'm thinking
03:26Okay
03:27So
03:28We've got that one
03:29We need to see what else we've got
03:30Look
03:31Yeah the horse could be great
03:32We could take the big T-Rex
03:34Let me have a look at that one
03:35Let me see if this one moves
03:37I'll just show you the animations on it
03:39He's great
03:40But
03:41Now
03:42This one's kind of stationary like that
03:45Look
03:46It doesn't actually move
03:47But
03:48We can make it move
03:50We can
03:51We can make a bone for that
03:52We can make a skeleton
03:53But
03:54We don't necessarily have to do that
03:56Because Microsoft have already done that
03:58So
03:59Fine
04:00This one over here
04:02Look
04:03It's a different kind of look
04:04If you want
04:05Watch
04:06If you scroll
04:07Look
04:08As I say
04:10Once you click on it
04:11He's a different creature
04:13Watch
04:14But
04:15He's got animation on it
04:18I suppose
04:19You see like this one
04:20I suppose
04:21You could take the animation
04:22See like that
04:23Imagine that chase
04:25He's really gay
04:26Erm
04:27Pretty great
04:28If you go here
04:29Look he's got a couple of redesign
04:30This is like a raw thing
04:32See look
04:33He looks pretty great
04:34Okay
04:35He's obviously eating something
04:36So if you're scared of dinosaurs
04:39Yeah
04:40This one's alive
04:42But
04:43This one
04:44Where he's kind of
04:45Okay
04:46He's just shouting here
04:47This one
04:49Oh
04:50He's going to strap you with his tail
04:51Which really is kind of a great animation on that
04:55See like that
04:58So you can go here
04:59We can now load it if you want to
05:01We can play around with
05:02Okay
05:03This one is just looking
05:04You know
05:05You know
05:06Yeah
05:07Got me on YouTube
05:08Have ya
05:09I'm watching you
05:11Anyway
05:12Microsoft
05:13I think you did a great job on that
05:14Honestly
05:15Okay I'm going to go here
05:16And I'm going to go here
05:17And I'm going to go here
05:18I'm going to save this one
05:19So we'll save this one
05:21In addition to the one with the animation
05:22And then we can go back
05:25And we can take the main one
05:27To see it
05:28Because I like this one really
05:30Honestly
05:31I like this one
05:32Because it just looks better
05:33I think
05:34I know this one looks great
05:36But this one just looks
05:37Yeah
05:38Looks a bit more
05:40Like Red Bandali
05:42Kind of content
05:43I think
05:44You really don't put that in Red Bandali
05:46Oh I am
05:47I think
05:48I'm going to take the skeleton
05:50Off the other creature
05:51And put it on this one
05:53So go here
05:55Maybe I can do that
05:57Maybe I can do that
05:58Maybe I can
05:59But as I say
06:00It's still a T-Rex
06:01Doesn't matter how you look at it
06:02More or less
06:03More or less
06:04And of course
06:05It's all going to be
06:06Someone out to say
06:07That's not a T-Rex
06:08Yeah
06:09Just for the sake of the video
06:12I'm going to tell you
06:13It's a T-Rex
06:14That's what I'm going to tell you
06:16So anyway
06:17We want to jump over
06:18To the content
06:19So this is my 3D content
06:20Just here
06:21Look
06:22So I'm showing you
06:23Inside of the folder
06:24Now
06:25We want a rabbit
06:27We want this
06:29Because we want to put it
06:30Inside the world
06:31And we want a T-Rex
06:32So let's go over to
06:35Blender
06:36And now
06:37When we're inside Blender
06:39Just give me a second
06:40Then we sort out my
06:42Connection part
06:44Ok
06:45Now we're in Blender
06:46We want to basically
06:47Bring in
06:48Some kind of creature
06:50So inside here
06:51I'm going to bring in
06:52Let's say
06:53A Glypholder
06:54If I look down my computer
06:56I'll show my 3D file
06:58It should be here
06:59My 3D file
07:00I can't see
07:01I can't see
07:02Here
07:03Still can't see
07:05I think
07:06It's not there
07:07It's inside the action computer
07:09So what I can do
07:10If I can't find it
07:11I can just go to the rabbit
07:13I can copy it
07:15And I can paste it
07:16To download
07:17To download
07:18I can go to
07:19That's the shark
07:20This is
07:21Is that the little creature
07:23That's the little kind of thing
07:26So we want that
07:28As I said we're going to work out which one we want
07:32Because we're going to make the skeleton for it
07:34That's the big boy
07:37That's the big boy
07:38Now as I said
07:39Why let's use those skeletons
07:41On the actual T-rex
07:43Probably
07:44Because it looks like
07:45So you're going to think
07:46Whether it's going to work or not
07:48Is that going to be a different matter
07:49You know this
07:52Will they work on that?
07:54Probably
07:55Probably
07:56I can't see why
07:57I can't see any reason why not
07:58Well who knows
08:00As I said
08:01If not
08:02We're going to make a skeleton for you
08:03But anyway
08:05This is the one we're going to play with
08:06The little tiny one
08:07So we want to go here
08:09So
08:10Copy this
08:11Go to downloads
08:13And paste it in there
08:15Go here
08:17Import
08:18Glyph
08:19Go to downloads
08:21Import the rabbit
08:22The rabbit should go anywhere
08:24Go to the screen
08:25Throw it in the middle of the box
08:27It's inside there
08:28So I'm going to go here
08:29Import
08:30Import
08:31Import the other one
08:32And I'm going to import
08:33The creature
08:34Lucky thing
08:35Is also inside the box
08:37I'm thinking
08:38Really?
08:39There he is there
08:40He's inside the cube
08:42So pick the cube
08:43And delete the cube
08:45Now thinking Emma
08:47Do you know there's a creature in the room with you?
08:51Let's go back to textures
08:53Now this is how it looks
08:57I'm thinking here
08:58Ok
08:59So we need to click on whatever is here
09:01This is the rabbit
09:02So if I click here
09:04And I go to scale
09:05And I want to scale the rabbit
09:07So we can scale the rabbit
09:11About there
09:12Because we don't want the rabbit too big
09:14We don't want the rabbit too small
09:15But we don't want the rabbit too small
09:16But we don't want it too big either
09:17So
09:18Put the rabbit there
09:19Go here
09:20And I'm going to put the transforms
09:21And say
09:22Erm
09:23What about that Emma?
09:24What about that Emma?
09:26Now obviously Emma hasn't realised what's in the room with her yet
09:31Or maybe she actually knows what's in the room
09:34Maybe she hasn't seen it yet
09:38Maybe she's going to come around and grab her hand
09:41Now is that what's going to happen?
09:44So I hope that doesn't happen
09:46So I hope that doesn't happen
09:47Because we don't want anything to happen to Emma
09:51Now of course this is a Microsoft asset
09:53And of course they're not common
09:55I'm not going to tell you
09:57That the animals are vicious
09:59Because they're not
10:00So
10:01Yeah
10:02Even though it looks like it's got big sharp teeth
10:06And it looks like he's proper mean
10:09And it doesn't look like he's actually going to grab her arm
10:12That's what it looks like
10:13But I'm thinking
10:14He's only a baby
10:16He's only like Emma
10:17He's only a
10:18He's only a youngster
10:19But
10:20Later on
10:22That's a whole different matter
10:25Because later on
10:28When we click on the actual creature
10:30And we turn him around
10:32And we can scan him up
10:35I'm thinking
10:40I'm thinking
10:41Emma
10:42I'm thinking
10:43Your friend
10:44Has been fed too much
10:46As I say
10:47Now he looks totally different
10:49I think it depends on
10:51What kind of scale
10:52That you do
10:53That creature
10:54As I say
10:55You don't want it too small
10:56You don't want it too big either
10:58Because
10:59You want to be able to
11:00Stick him in the game world
11:02And kind of
11:03Run around the level
11:04That's what you want to do
11:05So
11:06As I say
11:08When you're ready first
11:09Bring it in
11:10We need to make a skeleton for it
11:13So this is a box of assets
11:16As I say
11:17Most of the assets are pretty small
11:18You have to kind of scale them
11:19To the size that you want
11:21As I say
11:23They look kind of perfectly great
11:25To really do
11:26So I think
11:27I'll say
11:28You put down the game world now
11:29And obviously you're running around
11:30Imagine you're walking around
11:32You're running around
11:33And nothing changes you
11:34I think
11:35It is
11:36Easy
11:37I apologise for the drill
11:41I apologise for the drill
11:43I think my neighbours are doing a bit of work
11:45But
11:46As I say
11:47If the drill goes off again
11:48Then I'll do the video later
11:50As I say
11:51The idea
11:52Is to bring the creature in
11:54And then give it a skeleton
11:56So
11:57Kind of work out the height
11:58Of the character
11:59So I want it there
12:00As I say
12:01It doesn't matter where I want it
12:02This is just my personal preference
12:04So
12:05The rabbi
12:06I think
12:07Okay
12:08The rabbi is kind of good
12:09So
12:10I'm going to click the rabbi
12:11And
12:12I'm going to go here
12:13I'm going to export the rabbi as Kalana
12:15Temporarily
12:16Put in downloads
12:17I'm going to click these
12:19And
12:21I'm going to click these
12:22And I'm going to export the rabbi
12:26Because the rabbi now is our size
12:30Emma
12:32I'm going to say goodbye to you
12:33For a good while
12:34I'll bring you back later
12:35When I put the skeleton inside
12:37Of the creature
12:39I would say
12:40We can make it bigger
12:41We can make it smaller
12:42So later on
12:43We'll make a little small one
12:45And
12:46Maybe
12:48If Emma finds a small one
12:50Maybe she can make friends with it
12:51So
12:52When she gets older
12:53It kind of protects her
12:55From
12:56Anyone else
12:57In the game world
12:58Or
12:59Maybe
13:00Don't
13:01As I said
13:02Click click
13:03Coming on the creature
13:04Okay
13:05You can leave where it is
13:06I'll say
13:07Put in the middle of the room
13:08Because
13:09Some people like to prefer to work
13:10In the centre
13:11So
13:12As I said
13:13Now I've scaled it up to almost one square
13:15One blender square
13:16So
13:17If I put the blender square in
13:18You'll see
13:19More or less
13:20In the side of the blender square
13:21So I think
13:22Okay
13:23Let's leave him not that
13:28Apologies for that
13:29I need the drill
13:30So
13:31I'm going to
13:32Kind of stop the video
13:33Okay
13:34So what we're going to do
13:35Is just kind of turn your character around
13:36Like this
13:37So we go here
13:38We'll save this
13:39As a template
13:40As I said
13:41I'll make the skeleton
13:42For the actual creature
13:44So if you download it
13:45From Microsoft
13:46Obviously
13:47It's original size
13:48It's smaller than this
13:49It doesn't matter
13:50About the size
13:51You're going to scale the skeleton
13:52Down
13:53To the actual size
13:54As I said
13:55It's up to you
13:56All you're going to do
13:57Is scale the skeleton
13:58That's all you have to do
13:59As I said
14:00Go here
14:01Click off
14:02Here
14:03Import
14:04Plane
14:05Now
14:06If I import the plane
14:08And put it in the middle
14:09Of the actual creature
14:11I'm going to put it
14:12Where his shoulder blade is
14:13Right there
14:14Which is roughly about
14:16The top of his fight
14:17Right there
14:18Which is kind of about
14:20Right
14:21I think
14:22For this type of character
14:23Now
14:24Right click
14:25Go to there
14:26Snap
14:27Snap
14:28The cursor active
14:29The cursor jumps
14:30On the floor
14:31To there
14:32Go out of this
14:33Press this options
14:34Go here
14:35Set Origin
14:36Origin to cursor
14:37The orange dot
14:38Jumps on the floor
14:39To there
14:40Go here
14:41Go here
14:42Add
14:43Add
14:44Add
14:45Add a bone
14:46Go into wireframe
14:48Because you want to be able to see
14:49The skeleton
14:50Go into full wireframe mode
14:52As you can see
14:53And then go to scale
14:55And scale the bone
14:58Now I'll show you all different ways
15:01How to do this
15:02So you can obviously click a certain point on the body
15:06Let's say there
15:07And you can attach the bone there
15:09If you want to do it that way
15:11You can
15:12So as I said
15:13You can go to here
15:14Now the bone is in there
15:15I'll show you this
15:16Right click and click that
15:17Go back into here
15:19Go back into here
15:21Go back into here
15:22The skeleton
15:23Is still there
15:24The bone is there
15:25Look
15:26So
15:27We only want the platform
15:28As like a reference
15:30Where to put the bone
15:32So we got like a big reference guide
15:34Now all you want to do here
15:36As I said
15:37You can attach the bones inside
15:39Or on the inside
15:40It doesn't really matter
15:41As long as you know where they're going
15:43So as I said
15:44Click on the bottom
15:45Click on the
15:46Click the bone
15:47Go here
15:48Edit
15:49Now you want to click on the little ball
15:52At the end of it
15:53Kind of turn him around
15:55And then you want to turn him around a bit more
15:58So you can kind of work on him
15:59If it's a bit hard to work like that
16:01Go to top view
16:02Look at it from this point of view
16:05Find your bone
16:07So where's my bone
16:09I can't even see the bone
16:12The bone is there
16:14So okay
16:15So we got one leg over here
16:17And one leg over here
16:18So right click
16:19And go with extrude
16:20Drag this bone
16:21To about there
16:22Only approximately
16:24Turn this one
16:26Grab this one
16:27Go back to the top view
16:29Right click extrude
16:30Pull it over here
16:32Approximately
16:33Doesn't matter
16:34It doesn't have to get perfect
16:35We'll move them after
16:36Okay
16:37So just turn them around
16:38If you click this one
16:40Hold your power key
16:42Let's start on the keyboard
16:44And do the top
16:45So click
16:46The one on this side
16:47Hold your power key
16:49That's this one
16:51Go to the side view
16:52Now you want to right click
16:54And drag it down
16:55So just pull it down a little bit
17:00So you can kind of work out
17:02Let's leave it there for a moment
17:03Let's go and see where they are
17:05Okay
17:06So you want
17:07So you want these
17:08Roughly
17:09Where his hips are
17:10About there
17:11So let's go into here
17:13If you just press this one
17:15You can see it
17:17But it's transparent
17:18So you can see it
17:19Okay
17:20So
17:21Yeah
17:22We need to move that over
17:23A little bit more
17:24Because it's not quite on his pelvis
17:26But as I say
17:27You can move this over to here
17:28But you don't want it there
17:29You want it kind of in the middle
17:31So just kind of leave them where they are
17:33Because they look kind of okay
17:35Really
17:36But these ones are not in our place
17:38So I think
17:39Okay, grab this one
17:40Turn them around
17:41Or turn her around
17:43Whichever the case may be
17:45So just kind of look at the leg
17:47And grab this one
17:48Go to move
17:49Move this one
17:51To the kneecap
17:52And then turn it around
17:56Put it back inside the kneecap
17:58Look a little bit
18:00Make sure it stays inside the kneecap
18:02Something like that
18:05And then you want to right click on it
18:09And you want to exclude it
18:10Down to the ankle
18:12And then you want to turn it
18:14Making sure it stays inside the ankle
18:17So we're slowly building up the profile
18:20Of the creature
18:22Whatever you want to call it
18:24Yeah
18:25Okay
18:26Now you want to like a foot bone
18:28If you've got a foot bone
18:31Put a foot bone in there
18:33Then you want a toe bone
18:35So zoom into his foot
18:39Kind of half tilted like this I suppose
18:42Whichever position you want to do
18:44Right click
18:45Stick it right there somewhere
18:47Because if you look at where someone bent it
18:50They're bent it here somewhere
18:52So put it back there
18:54Then right click it
18:55And extrude this
18:56Let's say to
18:57There
18:58Then put that inside
19:00There
19:01So go back to this angle
19:05Click this one
19:06Move this back over
19:08Move this one
19:09Back over
19:10Move this one
19:11Back over
19:12So this is going to be this claw
19:14Of his nail
19:15So we can corner grab his nail
19:19If you want to
19:20So okay
19:22Half tilt it
19:23Grab this
19:24And extrude it
19:25To about there
19:26What kind of toe bone this thing got
19:29I don't really know where to put this thing
19:33I'm just kind of randomly guessing this
19:36So I'm going to assume that he's got a bone there
19:39And I'm going to say he's got a bone there
19:41He probably hasn't
19:43In this case he has
19:44I'm going to put that inside his nail
19:45So he's like that
19:46I'm not going to bend his nail obviously
19:47But I'm just going to put it in there
19:48To get it to tweak it
19:49Slightly
19:50Let me just corner move it over
19:51Grab this one
19:52As I say just line them all up
19:54Kind of roughly
19:55Unless of course you know your anatomy
20:10And if you know how to set it up
20:12Then of course you can do properly
20:14As I say I haven't got a clue
20:16I've never seen one of these before in my life
20:18So yeah I'm just randomly guessing it
20:20I'm going by the texture
20:22More or less
20:23So I kind of put this in here
20:25As I say you don't really need one in the claw
20:27Because he's not
20:28As I say you can't really bend the claw
20:30Maybe this creature can
20:32Because he's a special creature
20:34Anyway move it over
20:36Now I'm going to see
20:38I'm going to see
20:40I'm going to see
20:41I'm going to see
20:42I'm going to see
20:43I'm going to see
20:44Anyway move it over
20:46Kind of line it up
20:48Obviously the more precise
20:50You place the bones
20:52The better your model
20:54Is going to move
20:55Now of course
20:56If you want to move that little part
20:58At the back of his foot
20:59I recommend you take a bone from here
21:04Like this
21:05And then you kind of just stretch it into there
21:08Just pull it down a little bit
21:12Do this
21:13Put that inside there
21:15Just in case you want to wiggle
21:17That back part of his leg
21:19For some random reason
21:21So I'll begin
21:23Ok
21:24So as I said
21:25It's entirely optional
21:27It's entirely up to you
21:31Ok
21:32So now we're going to continue building
21:34The actual creature
21:35As I said
21:36Some of the models
21:38As I said
21:39Some of them do come with skeletons
21:40And some of them do not
21:42As I said
21:43I can't give you the model
21:44Because it's not my model
21:45It belongs to Microsoft
21:47But if you go to the Microsoft website
21:49And you download
21:50This particular model
21:52All you have to do
21:53Is scale the skeleton back down
21:56To the Microsoft size
21:58Because this is a
22:00At the moment
22:01This is an MMP cube
22:02Skeleton
22:04So
22:05We can put that there
22:06And this time
22:07We can just come from here
22:08To there
22:09And we can put that piece in there
22:11While we're here
22:12I've said
22:15Now we're nearing
22:16For
22:20The corner moving into the leg
22:22I've said
22:23The corner line the leg up
22:24So it's kind of
22:25Yeah
22:26So it looks like it's actually in the leg
22:31As I said
22:32The more accurate you want to get it
22:33And obviously the better
22:34The model will move
22:35So that's going to go back there somewhere
22:38And then we want to corner back
22:40And have a look at the foot
22:41I'm just trying to work out where they go
22:48I'm going to put this over here
22:58Then I'm going to extrude it
22:59As I did
23:00Now this model is not the same
23:02This leg
23:03I don't think it's the same as your leg
23:05Doesn't really matter
23:07The nosey
23:08Kind of
23:09Has the bone
23:10More or less
23:11Where I want it
23:12I'll be able to change it
23:14Of course
23:15I can look at my leg
23:16And make it exactly the same
23:17But yeah
23:18I don't want to do that
23:19But yeah
23:20I don't want to do that
23:21Yeah
23:22This dinosaur
23:23Has got a few problems
23:25I don't want to tell you
23:27So in my game world
23:28So yeah
23:29He's a little bit different
23:32So as I said
23:33You might be there
23:34To chase you through the level
23:35Really?
23:36Is he going to eat you all up?
23:37Yeah
23:38No
23:39He's not going to eat you all up?
23:40Yeah
23:41No
23:42He's not going to eat you all up?
23:43As I say
23:44He might not be friendly
23:45But
23:46He's not going to eat me all up?
23:47Yeah
23:48No
23:49He's not going to eat you all up?
23:50As I say
23:51He might not be friendly
23:52But
23:53He's saying
23:54He's not going to eat me all up?
23:55He's not going to eat me all up?
23:56He's not going to do what I want?
23:57Yeah
23:58No you can't
23:59Because
24:00You can only do certain things
24:02In certain places
24:03So I think
24:04Yeah
24:05It's not really about
24:06You can do whatever you want
24:07You can more or less
24:08Do what you want
24:09But yeah
24:10There is a few restrictions in the game world
24:12And certain things
24:13Even though you might be able to try and do it
24:15You won't be able to do it
24:17And then
24:18There's a few restrictions in the game world
24:19And certain things
24:20Even though you might be able to try and do it
24:22You won't be able to do it
24:23And then you'll kind of give up on it
24:26And you'll move on
24:27So that's the idea
24:29As I said
24:30I'm going to watch the content that I'm sharing
24:32And how I'm sharing it
24:34So go here
24:36As I said
24:37I'm trying to give you a big amount of range of content
24:40So
24:42As I said
24:43It doesn't matter where the content is
24:44Or where it's coming from
24:46As I said
24:47If I can use it
24:48Then I'll use it
24:49But if I can't use it
24:50Then of course
24:51I can't use it
24:52It's as simple as that
24:53But I can't really see any reason why I can't use certain content
24:56So
24:57I think
24:58Okay
24:59Like the box-off content
25:00You know
25:01The box-off content is quite a great
25:02But
25:03Of course
25:04Like everybody
25:05Erm
25:06You know
25:07I'm not saying box-offs
25:08You know
25:09They like the new designer
25:10But
25:11As I said
25:12They do design certain things
25:13They do
25:14And obviously
25:15Some things they share
25:17And some things they probably don't
25:20So I think
25:22In here
25:23Yeah
25:24Anyway
25:25I'd like to give the good honest credit to Greg Stu
25:26And as I said
25:27I'm making the content
25:29I'm making it really
25:31Not as my own content
25:32This is my own skeleton
25:33So I'll make it available for the younger generation
25:36But for anybody who wants it
25:38I said
25:39So if you want to download the Microsoft model
25:42I'm going to put this down there
25:44Because that's going to be the belly
25:46Because it's all going to be controlled from the hips
25:49And this one
25:51Is going to go to the shoulders
25:54I can put it there
25:55Or I can put it there
25:57I can put it there actually
25:59Go to top mode
26:00I want to go into wireframe for this
26:02Because I can't actually see it
26:04So I'm going to go here
26:06Extrude it
26:07Put it about there
26:08Click this
26:09Right click
26:10Extrude it
26:11It's about there
26:12Then I'll go back to standard
26:14Then I'm going to half tilty
26:16So that's his shoulder blades
26:19Making sure his shoulder blades
26:21Are inside the shoulder blade
26:24Because that's where he's going to be moving his arm
26:29Then we're going to stretch this down to his elbow
26:34Put his elbow inside his elbow
26:39Or her elbow
26:41Whether it's male or female
26:43Or her elbow
26:44Whether it's male or female
26:45Erm
26:46Couldn't really tell you honestly
26:48But erm
26:49As I said
26:50Whichever the case maybe
26:52Doesn't matter
26:53Just stretch it
26:54To where you think
26:55It's supposed to be
26:57Something like that
26:59It looks like you've got alien
27:02Alien kind of fingers
27:04Alien kind of claws
27:06I think in here
27:08Okay
27:11Now you're definitely
27:12Three different kinds of fingers
27:13These things
27:14So erm
27:15Here
27:16Here
27:17Roughly right there
27:21Roughly right there
27:23Okay
27:24You want to move them up
27:26Look at it
27:31Okay
27:32The middle one
27:33Is actually higher
27:35Move this one up
27:38I'm going to turn you around
27:40Have another look at it
27:45So I'm going to do the middle one first
27:48Probably
27:49I click that
27:50Extrude it to back there
27:51Click this
27:52Extrude it to there
27:53Extrude that
27:54You don't need to put two in here
27:56But I'm going to put two in here
27:57But I'm going to put two in here
27:58Because I want to put two in here
27:59Because I want to put two in here
28:04Just so I can kind of bend the claw
28:07If I want to bend it
28:09Even though
28:10You know
28:11You can't really bend it
28:12Probably
28:13But er
28:14As I said
28:15This character is slightly different
28:17So
28:18In this character
28:19I can bend his claw
28:21So
28:26Go back to here
28:27A little bit
28:29Extrude it
28:31Extrude it down
28:33And
28:34Extrude his claw
28:35Then go on and move it back over
28:39To where you think it's supposed to be
28:41And undo that
28:43Because I'm on the wrong bone
28:47Down there somewhere
28:49On his foot
28:50Down there somewhere
28:51On his foot
28:56As I said
28:57Just kind of go around it
28:58And look at the model
28:59Thinking
29:00Does he look out right?
29:01Er
29:02Not really
29:03Does his finger don't look right?
29:11I think he's supposed to have a look all day
29:16Let me have a look
29:19See
29:20He doesn't have a knuckle
29:21Like inside of his finger
29:23So
29:24I'm going to put this about there
29:26Just have a knuckle
29:28Put it there
29:29Because
29:30You see
29:31You see the join on it
29:32The bend
29:33Obviously
29:34That's where the knuckle is
29:35So
29:36Just kind of clicking on this
29:40Half tilting
29:41Right click
29:42Extrude that down to there
29:43Extrude that to there
29:44Extrude that to there
29:45Extrude that to there
29:46Extrude that to there
29:47Extrude that to there
29:48Extrude that to there
29:49Extrude that to there
29:50Extrude that to there
29:51Turn it round
29:52Have a look
29:53And you'll see
29:54That you're nowhere near him
29:55I'm thinking
29:56How great is that?
29:57Yes
29:58I'll do that
29:59I'll press the wrong one again
30:00I'm back down on his toe
30:01Put that over here
30:02Have another look at it
30:03How can I be that far out?
30:04Over here
30:05It's not looking too bad
30:06Don't forget
30:07After we do this
30:08We might have to weld the model
30:09We might not have to weld the model
30:10Because we might not have to
30:11Sometimes you do
30:12Sometimes you don't
30:13Sometimes you do
30:14Sometimes you don't
30:15But as I say
30:28As I say
30:29Because
30:30Yeah for some reason
30:31Most people
30:32When they share the content on the internet
30:33For some unknown reason
30:35They don't actually weld the model
30:37I think in here
30:38Do they not know how to weld?
30:39Yeah obviously
30:42They know how to weld
30:43They just don't
30:44They just don't
30:45They just don't
30:47Do it
30:48So that way
30:49When you download it
30:50Later on
30:51They can do
30:52As I say
30:53or something
30:54They can do
30:55I don't know how to weld
30:56And
30:57Yeah
30:58Obviously
30:59They know how to weld
31:00They just don't
31:02They just don't do it
31:03So that way
31:04When you download it
31:05later on they can do a video about welding the model even though they
31:10should have done it in the first beginning but anyway yeah it's up to
31:16it's up to certain people and certain way and how they do the content and some
31:22people maybe just make the model but maybe they don't know how to weld it
31:26maybe but really I'm gonna tell you if you know how to make the model the
31:33chances are you do know how to weld it otherwise why make the model in the
31:46first place because if you don't know how to weld it you won't be able to use the model that you made
31:52until you weld in select all these move them over slightly
32:02extrude
32:07extrude
32:09extrude
32:11and extrude
32:13we can have another look at it
32:16grab all these move them up
32:20have a look at this one I think this one is down too far
32:24this one down a little bit too far
32:29that one over there looks not too bad
32:32not really want to go down a fraction
32:37like that
32:41as I say when you start doing the bones just watch what you do
32:45the corner half tilt it like this
32:47as I say you don't have to put the claws in here
32:50you think this is just me and my personal preference
32:54because I want to be able to use the claws
32:57because he's got claws so I want to be able to use them
33:01as I say I know that would be a solid claw so you wouldn't technically be able to bend that
33:09but erm
33:11yeah no not in this monsters case
33:14in this creatures case
33:16he can bend it
33:18and he can stick it right inside and twist it
33:21so I'm thinking yeah and yeah that wouldn't be too great for a character
33:31so neither not that
33:33I think he's looking pretty good
33:36does that remember looking?
33:38or her
33:39depending on what it is
33:41okay now look from the side view
33:44look at his neck
33:46extrude this neck to about there
33:48extrude this one
33:50maybe about there
33:51extrude this one
33:52maybe about there
33:54back and have a look at it
33:58kind of keep
34:00trying to keep it somewhere in the middle of his neck
34:03or its neck
34:04doesn't matter
34:05just kind of keep it in the centre
34:07that way we can kind of work around it
34:10looks like a big snake actually
34:12really if you look at it
34:14looks like a snake with teeth
34:17that's what it looks like
34:18that's what I'm going to tell you
34:20yeah I'm going to go from here
34:22and I'm going to put this all the way down here
34:24so I'm thinking here
34:31actually let me put that back
34:34I'm going to put this one
34:37I'm just going to think actually
34:41if I look at it from this corner point of view
34:44because obviously you're going to have a tongue in there
34:47see his tongue inside there
34:49so your body's tongue and so forth
34:52so you might want to make a separate one here
34:56put one up here
34:58put one up here
34:59maybe one for his eyeballs
35:01this one
35:03maybe goes up here somewhere
35:06for his mouth
35:07grab this
35:09drag it up
35:10as a corner of the morning up
35:15don't say yes you know
35:17please make me do the proper sneak
35:19really really
35:20well I'm going to tell you
35:24it was not a snake
35:25just a bit more muscle on
35:31okay let's leave that there
35:35let's bring this
35:37here
35:40here
35:42here
35:43here
35:44here
35:45here
35:46here
35:47that's his tongue
35:48this one
35:50I'm going to put it here
35:52and I'm going to bring it down here
35:54this one over to the middle of his mouth
35:59so it looks a bit like that
36:03I'm going to put this inside the middle of his mouth
36:09because this is his tongue
36:11or her tongue
36:15whichever that case may be
36:17as I say
36:18zoom in
36:19look at the creature
36:21yeah that might just possibly work
36:26I don't actually know
36:30honestly
36:31but
36:32as I said
36:33I ain't no creature expert
36:36so click on that little point back there
36:39this one's going to do his eyeballs
36:42so
36:43there's time to turn them around
36:47as I can put all these in after
36:49so I don't really have to do each other
36:51so how do I want to do my eyeballs
36:54I want to do my eyeballs
36:56a lot different
36:57so I want to see where it is
37:01I can't really see the eyeballs
37:06my eyeballs eh
37:07why not a bit
37:12so I want to take this one
37:14and put it inside this eyeball
37:18drag it over here
37:19stick it right inside the eyeball
37:21something like that I suppose
37:29we can zoom into it
37:30and we can actually see where it is
37:32it's about there somewhere
37:34then we can go here
37:37as I said it's always not separate
37:38we won't be moving yours anyway
37:40but we might move them a fraction
37:45and drag it over here
37:49come out of that mode
37:51just come out of this
37:53and we'll be able to see where it is
37:55then we can kind of stick it in the middle of the eyeball
37:58then we can kind of push it back inside the eyeball
38:01go back inside the eyeball
38:03go back into my frame
38:05and get a corner of a rough idea
38:07there it is
38:09it's not too far offy
38:12something like that
38:16something okay
38:18so this is my skeleton
38:22my monster
38:24my creature
38:25I want to go here
38:27click on the skeleton
38:29and
38:30my coffee
38:31okay
38:33click that
38:34go here
38:35apply
38:36all transforms
38:37go here
38:38export the skeleton back out
38:40as I want to export to Escalara
38:43and
38:45I want to put S in
38:47on that
38:48see
38:49yep
38:50as I said
38:51this is the skeleton
38:52now this is the actual creature
38:54so
38:55I want to click this creature
38:57and I want to go to
38:59parent
39:00I want to clear the parent
39:02I'll delete that
39:04like this
39:05click on it
39:06I think he's
39:07I think he's perfectly fine
39:08but
39:09as I said
39:10I'll find that in a moment
39:11so go here
39:12apply
39:13all transforms
39:14now
39:15I'll go here
39:16save it
39:17before I connect it
39:18to the actual creature
39:23save it
39:24click the creature
39:26click the skeleton
39:28go here
39:29go parent
39:30and automatic wait
39:31now
39:32if Microsoft have made that correctly
39:34it'll move
39:35if
39:36if
39:37it is welding
39:38it will basically fall apart
39:40so I think
39:41and
39:42great
39:43come back here
39:44now
39:45we want to be able to see the character
39:46so go back
39:47go back in here
39:48turn it off
39:49so we can see the character
39:50go back to the skeleton
39:51just click any part of the character
39:53click here
39:54if you want to see the skeleton
39:55press that
39:56clicking
39:57and then just moving
39:58we can see the character
39:59but wow
40:00he moves his head
40:01can we move his tail
40:03we can as well
40:05how great is that
40:08hi
40:09anyway
40:10so we can move his arms
40:13yeah
40:14yeah
40:15yeah
40:16yeah
40:17take
40:18I want to look okay
40:19I think
40:20let me just hide that
40:22okay
40:23now you see there look
40:24he's not actually welded
40:26see there look
40:27he's not welded
40:28even though he works
40:29yeah
40:30he's kind of great
40:31he's not great
40:32he's not great
40:33because he's not welded
40:34I can't believe it
40:35I've got to weld it
40:36I think okay
40:37is he hard
40:38no it's not hard
40:39I'll show you
40:40go back to the model
40:42click on the model
40:44I'll show you
40:45go back to the model
40:47click on the model
40:50now I'll tell you
40:51just come out of this
40:53go back to here
40:55go to parent
40:56and go down to clear parent
40:58click this thing
41:00you've got to make sure
41:02you do the object mode
41:03to do this
41:04click on this
41:05click this
41:06and just go deli
41:08click on the groups
41:09and get rid of all the bones
41:12now
41:14the only way
41:15to get rid of these bones
41:16is by clicking it
41:18sometimes
41:19when you've got something
41:20that's got a lot of bones
41:21you can be here for a while
41:23clicking this
41:24there should be a button there
41:26to say clear bones
41:28the fastest way to do it
41:31if you don't want to do that
41:33is just export it as an OBJ
41:35bring it back in
41:36and then everything you've got
41:38press this
41:39go here
41:40go to January
41:41weld
41:43go here
41:45now you can weld the whole thing
41:47look here
41:48or you can connect it
41:49so I'm going to say all of it
41:50go here
41:51and say yep
41:52and now if you click on this
41:54press control
41:56click on the skeleton
41:57go back here
41:59if Belinda does the job properly
42:01we should be able to click on the skeleton
42:05click his arm
42:07and now his arm
42:09and now his arm
42:10should be part of his skin
42:12watch
42:13see how that looks
42:15which he can't agree
42:17of course we can just connect the edges
42:20if we want to connect just the edges
42:22so only the loose parts get connected
42:24so we can go on here
42:26we can move his finger
42:27like this
42:28anyway
42:30up to you
42:31we can even close his mouth
42:33or look we can move his mouth
42:35but the problem with that
42:37is
42:38hang on I'm in here
42:41we don't want his mouth moving like that
42:44we don't want his mouth moving like that
42:45so
42:46let's go back into this mode
42:48as I remove this joint here
42:50we push it up
42:52his tongue is still down there
42:54I think he am
42:57ok let's check this one
42:59move his tongue
43:01move his mouth
43:03I think
43:04ok
43:05so do I have to move both of them together
43:07well I can do
43:08I can press both of them
43:09and then do that
43:11as I said
43:13it's my own personal preference
43:15how I want to do it
43:16or
43:17I can press the top of it
43:19and then I can just close the top of his mouth
43:21like this
43:23but of course
43:24if I do that
43:25because I've got all my bones separate
43:27I'm going to move the eyeballs with it
43:29so if I'm going to do that
43:31I would select all of that
43:33and then I would move his head
43:35like that
43:37as I said
43:39as I said
43:40that's just my personal preference
43:41but
43:42as I said
43:43it's up to you
43:44how you want to do it
43:45so
43:46as I said
43:47it's entirely optional
43:48as I said
43:49it's up to you
43:50if you want to move his tongue
43:51like this look
43:52I want to be able to move his mouth
43:54but I want to be able to move the tongue as well
43:56separate
43:58so anyway
43:59this is the rafter
44:00if you're interested
44:01not the rafter
44:02it's a
44:03whatever that
44:04whatever it is
44:06what you're called
44:08yeah
44:09anyway
44:10that's what it's called
44:12so if you want it
44:14click the link
44:16on the video
44:18you can download the skeleton for it
44:20so this is the skeleton here
44:22this is the armature
44:24so that's it
44:26so I can select all that
44:28as I said
44:29all you're going to get
44:30you're not going to get the creature
44:32you're going to get the skeleton
44:34so you'll get that
44:35if you're interested
44:36and then you can basically
44:38be able to deploy
44:39to the character himself
44:41and then he will just work
44:43as I said
44:44it's entirely up to you
44:45now of course
44:47when you kind of
44:48download the skeleton
44:49and you just see me
44:51renaming
44:52watch
44:53but if I don't rename that
44:55as I said
44:59you can rename it
45:00if you want to
45:01see like that
45:03so as I said
45:04it doesn't matter if you name it or not
45:05but as I said
45:06this skeleton works with this creature
45:08and whatever animations are on map
45:11they will only work
45:13with that particular creature
45:15because that particular creature
45:17has certain bones in certain places
45:19which are not in other creatures
45:21so that's what makes it unique
45:23to this character
45:25as I said
45:26I can rename it
45:27leave it like that
45:28say yeah
45:29select all of it
45:30go over here
45:31the next 40
45:32say yeah
45:33color
45:34leave it like that
45:35and we'll call it
45:36SM1
45:37SM2
45:38say yeah
45:39and perfectly great
45:40okay
45:41that's how you make the skeleton
45:42and I really hope that you liked the video
45:44all the thanks goes to Microsoft
45:46if you want them
45:47agree to itself
45:48go to Windows 10 viewer
45:50you can't download it anywhere else
45:51go to Windows 10 viewer
45:53look at the model
45:54if you want it
45:55click it
45:56download it
45:57as I said
45:58it's entirely up to you
45:59this is here
46:00as I said
46:02go to Microsoft
46:03take a look at it
46:04if you want to look at it
46:05as I said
46:07that's in there
46:08so as I said
46:09just go to the Microsoft website
46:10go here
46:11go to the library
46:12look at a dinosaur
46:13if you want him
46:14and you want his skeleton
46:16come back to my channel
46:18and click on the skeleton
46:20for that
46:21so yeah
46:22and it says
46:23and his name
46:24is right there
46:25that's the name of the skeleton
46:27for that particular creature
46:29as in when you get the skeleton
46:31so ignore this
46:33click that
46:34so
46:35you download
46:36the actual creature
46:37so I'll show you
46:38then let's put it back
46:39click the creature
46:41what I want to do
46:42I'll click on here
46:43I'll come out of this
46:45click on this
46:47I want to get rid of that
46:48so now he's not parented to that
46:50go here
46:51I don't have to unparent you
46:53because I've just deleted
46:54so just go here
46:55so when you download this creature
46:57he's probably going to be about this big
47:00there about
47:02and you say
47:03well how can that fit inside that
47:05well this is what you do
47:06you click on it
47:07and you scale
47:09to the size of your creature
47:11you don't have to move it
47:15twist it
47:16bend it
47:17shape it
47:18nothing
47:19just scale it
47:20zoom into it
47:21look at it
47:22and then
47:24put the fingers
47:25inside the fingers
47:27like that
47:29so once you scale it
47:31down to the size of your character
47:33go here
47:35apply transforms
47:37and then
47:39put this
47:41back on here
47:43press control
47:44press control
47:45here
47:46pair of
47:47pair of objects not weights
47:49click the skeleton
47:51here
47:55and as you can see
47:57it now works
47:59absolutely perfect again
48:01wow
48:03whatever kind of noise they make
48:05so yeah
48:06it's up to you
48:07anyway
48:08say thank you family
48:09see you soon
48:10bye

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