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Millions of Pokémon Go players spent years scanning real-world locations for in-game rewards. Now, reports suggest that data collected through those AR scans helped train AI systems that are being adapted for GPS-denied navigation—including technology with potential military drone applications.

Niantic says the data was collected voluntarily and that Pokémon Go data is no longer shared with Niantic Spatial following the sale of its gaming division. But the story raises a bigger question: how much do we really know about where our data ends up?

What do you think—fair use of data, or a breach of player trust?

#gaming #pokemon #pokemongo #ai #artificialintelligence #technology #gamingnews #gamingcommunity #drone #militarytech #technews #videogames #niantic #scopely #gamingshorts #youtubeshorts

Source: https://www.pcgamer.com/software/ai/pokemon-go-data-was-used-to-help-train-ai-systems-being-developed-for-military-drones/

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Transcript
00:00Pokemon Go data was used to help train AI systems being developed for military drones.
00:05While this might sound disturbing to you, the story actually raises bigger question than
00:09Pokemon Go data helped train AI. The real deal is, should data collected through entertainment
00:15products be used in a way users never anticipated? And right from the start, the ethical concern is
00:21easy to understand. Many players thought they were completing game objectives, helping improve AR
00:26features and contributing to virtual experience. Most probably weren't thinking they are helping
00:31build AI systems that could eventually be adapted for weapons technology. Now, legally, Niantic appears
00:37to have covered itself through its terms of service. But legality and informed consent are not always the
00:44same thing. But you know what's funny? The most interesting part isn't the military connection.
00:49It's the growing realization that user-generated data often has a much longer and more complicated
00:55lifespan than users expected. So essentially, this story is less about Pokemon and more about a
01:00broader trend. Entertainment platforms collecting enormous data sets that can later become valuable
01:06targeting material for AI, robotics, mapping system, and potentially weapons technologies.
01:12I guess it's just a part of a brand new world we're living in.
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