00:05In our games, we offer the player the choice between fidelity mode and performance mode.
00:10For some people, it's a simple choice. They always prefer higher resolution.
00:14For others, it's always that 60fps, that smooth performance that's important.
00:20And somewhere in the back of everybody's head is this FOMO, this fear of missing out.
00:25You're not playing it the perfect way for the perfect scene.
00:28On the PlayStation 5 Pro, we've been able to offer this new render mode called Pro Mode.
00:33And basically, what it's going to do is it's going to render the game targeting 60fps and using PSSR to
00:40upscale the game to 4K.
00:42PS5 Pro gives us the ability not to make a compromise.
00:47We don't have to worry about being pulled out of the experience for one technical reason or another.
00:52And we can focus on making an emotional journey rather than a technical one.
00:58There's a scene early in the game when Ellie first arrives in Seattle, and she's riding through the forest, and
01:03there's just trees everywhere.
01:05It's just a beautiful scene.
01:06We wanted to look at that kind of scene to see, like, what can PSSR do here?
01:10In Pro Mode, we're rendering the frame natively in that 4 million pixels, 1440p, and then there's additional GPU processing
01:18power on the PlayStation 5 Pro, and that is what is going to run the PSSR.
01:22And it's that power that's going to bump that image from 1440p to 4K, using this amazing AI upscaling, preserving
01:30a ton of the detail.
01:32We can deliver the 4K resolution, the 60fps, and not make people choose, not make people have to worry that
01:40they're not experiencing the game in the best way possible.
01:43The PlayStation 5 Pro and this PSSR technology is going to be an incredible way to do that, and just
01:47an incredible way to experience The Last of Us.
01:57PlayStation 5 Pro and this PSSR technology is going to be a great way to do that.
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