Skip to playerSkip to main content
#games #newgames #newgamesdemo #newgamestrailers #gameplay #funnygamemoments #randomgamemoments
#gamefails #gamesuggestions
Transcript
00:00Welcome to the games that don't just challenge you, they insult you personally, bosses hold
00:04grudges, platforms are designed by sadists, and enemies clearly hate your thumbs.
00:08You'll rage, cry, throw your controller across the room, and somehow keep playing.
00:13Here are the 25 hardest games that will make you cry.
00:22Let's kick things off with Sekiro.
00:23Shadows die twice, Sekiro isn't just hard, it's a sword swinging slap to the ego.
00:28You're a shinobi, yes, but one with the durability of soggy toast.
00:31Every boss is like fighting a caffeine charged blender that knows kung fu.
00:36And don't even get me started on the parrying.
00:38If your timing is off by 0.01 milliseconds, congratulations, you've just been flattened
00:43by an old lady with fireworks.
00:45This game doesn't have a difficulty slider, it is the difficulty slider.
00:49You'll spend 80% of your time dying, 15% yelling, and the remaining 5% crying over your controller.
00:56From giant roosters to immortal monks, Sekiro doesn't want you to win.
01:01It wants you to suffer artfully, like a frustrated samurai in therapy.
01:05And yet, when you finally beat a boss after 72 tries, you'll feel like you just achieved
01:10enlightenment.
01:11Or at least, avoided punching your TV.
01:13And next up, Cuphead.
01:28The game that looks like a Saturday morning cartoon and plays like hell on espresso.
01:33It's all rainbows, jazz, and smiling flowers, until those flowers start spitting homing seeds
01:38of death.
01:40The bosses?
01:41Literal chaos in 2D form.
01:44You'll dodge, dash, shoot, then explode into a puff of shame as a hot dog in a flying blimp
01:49laughs at your misery.
01:51The game demands frame-perfect precision, god-tier reflexes, and nerves forged in lava.
01:57You thought you'd enjoy a relaxing retro game?
01:59Wrong!
02:00You're trapped in a fever dream of relentless bullet-hell ballet, where everything wants
02:05you dead, and even the background music is mocking your incompetence.
02:09It's like being mugged by a Disney character.
02:11But don't worry, once you beat that level, there's another one waiting to ruin your soul
02:15with charm.
02:31Now dropping in from the Lands Between, it's Elden Ring.
02:33You wake up half-naked with a stick and good intentions.
02:36Then a tree kills you.
02:37Then a dog.
02:38Then a flying dragon with a name longer than your lifespan.
02:42Elden Ring doesn't believe in tutorials or kindness.
02:44It believes in watching you flail in high-definition despair.
02:49Every cave, swamp, and suspiciously empty room is just a fancy setup for an ambush by something
02:54with 47 arms and no chill.
02:57But hey, maybe you grind and finally level up?
02:59Doesn't matter.
03:00The next boss teleports behind you, shreds your armor, insults your fashion, and sends
03:05you back to the loading screen.
03:07Even the NPCs gaslight you.
03:10And yet, we come crawling back because nothing feels more satisfying than conquering a giant
03:14demigod with a tiny sword and a lot of trauma.
03:18Elden Ring.
03:19Our dreams go to die gloriously.
03:35Crawling up the agony charts, getting over it with Bennett Foddy, it's just a dude,
03:39in a pot, with a hammer.
03:41Sounds simple, right?
03:42No.
03:43This game is psychological warfare disguised as physics-based fun.
03:46You spend hours climbing garbage mountains using a cursed mouse mechanic designed by
03:50demons.
03:51One wrong move and you fall all the way back to square one, again and again and again.
03:56Meanwhile, a man with the soothing voice of a yoga instructor gives you poetic quotes
04:00about failure, which only makes you want to throw your entire desk out the window.
04:04Rage quitting?
04:05This game feeds on it.
04:07It's not about winning, it's about how much failure your fragile soul can tolerate before
04:11you uninstall in slow motion sadness.
04:13Honestly, it should be prescribed by therapists as a warning of what not to do if you value
04:17peace.
04:18What?
04:19No.
04:20Slicing its way in, Ghostrunner series.
04:33Imagine if Mirror's Edge and Cyberpunk had a baby, and then that baby stabbed you in the
04:38back while breakdancing.
04:39That's Ghostrunner.
04:41You are a ninja with superhuman reflexes and the durability of wet paper.
04:46One hit?
04:47You die.
04:48Blink?
04:49You die.
04:50Breathe weird?
04:51Yep.
04:52You guessed it.
04:53You're dead again.
04:55Every level is a trial of parkour, blade ballet, and wallrunning while dodging lasers, bullets,
05:01and your own bad decisions.
05:03You respawn so fast it feels like the game is mocking your existence in real time.
05:08There is no easy mode, just humiliation delivered at the speed of light.
05:12You will scream, you will rage, and you will feel like a cybernetic clown with no coordination,
05:17but when you slice that final enemy mid-air while flipping over a death pit, you'll feel
05:21like an absolute techno-god of chaos.
05:23For three seconds, then you die again.
05:39Coming in Claws first.
05:41The Lion King, 1994.
05:43This isn't a cute Disney game, this is a savage, jungle-themed torture simulator disguised
05:48as childhood nostalgia.
05:51The Can't Wait to be King level is a war crime.
05:54Monkeys fling you the wrong way, hippos mock your pain, and the platforming is so brutal
05:59it could break Mufasa's spirit again.
06:02The game gives zero hints, zero mercy, and exactly one button to scream internally with.
06:09Even adult Simba gets wrecked by enemies with the ferocity of tax collectors.
06:13You think Scar is the final boss?
06:15No, the real boss is the giraffe hitbox from level 2.
06:19This game has emotionally scarred an entire generation of 90s kids.
06:24And somehow, we kept playing.
06:26Because back then you either Hakuna Matata'd your way through it, or rage-snapped your
06:30S&S cartridge in half.
06:46Now punching you straight into your 60s.
06:48Sifu.
06:49Sifu isn't a fighting game.
06:50It's a life lesson wrapped in a knuckle sandwich.
06:53You start young and cocky, full of Kung Fu dreams.
06:56Then some dude with a broomstick hits you 14 times in 2 seconds, and suddenly you're 53
07:01with lower back pain.
07:02Every time you die, you age.
07:05And every time you age, you get stronger but also weaker.
07:08It's the game equivalent of your uncle bragging about youth but limping from his couch.
07:12By the time you reach the final boss, you've aged so much, you're applying for social security
07:19mid-combo.
07:21And don't expect to button mash.
07:23This game requires precision, timing, and zen-like patience, none of which you have after
07:29being kicked through 12 walls by a nightclub bouncer.
07:32But when you finally land that final hit, you'll feel younger than your character, briefly.
07:50Now resurrecting your nightmares, ghosts and goblins, this game right here is old school
07:54sadism with a charming medieval filter.
07:57You get two hits.
07:58First hit, your armor explodes.
08:01Second hit, you die.
08:03Wearing only polka-dotted boxers like a knight who lost a bet.
08:06You jump like you're on the moon, the enemies spawn from hell portals, and even the checkpoints
08:11feel like betrayal.
08:13You beat the final boss, guess what, surprise twist.
08:17You have to play the entire game again to get the real ending.
08:20It's not a challenge, it's a hostage situation with bonus frustration.
08:25Every inch of progress feels like you cheated death, taxes, and gravity all at once.
08:30And somehow, even after being chewed up and spit out by every pixel, you go back for more.
08:35Because you're convinced one day you'll beat it, clothed.
08:39Next up, say hello to Lies of P, Pinocchio's gritty revenge saga.
08:56You're a puppet, yes, but not the singing nose growing type.
08:59No.
09:00This is bloodborne with top hats and every enemy is either a horrifying doll, a circus
09:04abomination, or something that looks like it eats kids for breakfast.
09:08The parry system demands god-tier reflexes, and if you miss time by a frame, a Victorian
09:14lawnmower stomps your face.
09:16The bosses?
09:17Massive.
09:18Angry.
09:19Fluent in the language of pain.
09:20They don't even pretend to give you a chance.
09:23The game constantly asks, do you lie?
09:26And the answer is yes.
09:28You lie to yourself that you're winning, when in fact you're being body slammed by a giant
09:32robotic clown wielding a chandelier.
09:35Lies of P turns every childhood memory into a beautiful, gothic, soul-scorching opera of
09:40defeat.
09:41And then there's Hollow Knight, where cute bugs go to destroy your will.
09:59At first you're like, aw, look at this charming hand-drawn world.
10:03Five minutes later you're sobbing into your keyboard after getting dunked on by a spider
10:06wearing a hat.
10:08Hollow Knight is a metroidvania maze full of misery where the map doesn't work, fast travel
10:12is for the privileged, and death steals your lunch money.
10:17You'll fight bosses with names like Hornet, Soul Master, and the Absolute Radiance, which
10:22might as well be called Please Stop.
10:24The controls are tight, but the margin of error is tighter.
10:28Oh, and healing?
10:29You better stand still for 3 seconds, which is basically begging enemies to punch you mid-prayer.
10:34But hey, once you beat that final boss after 74 deaths and 3 existential crises, you'll
10:39feel like the king of bugs, for about 10 seconds, until you find the DLC.
10:44Time to get gothic, Bloodborne.
10:59Bloodborne doesn't just throw you into the deep end, it fills the pool with acid drops
11:02and werewolves, then politely informs you that dodging is your religion now.
11:07The vibe?
11:08Victorian horror meets everyone wants to eat you.
11:11The combat?
11:12Fast, aggressive, and built specifically to punish hesitation.
11:16Healing takes a second, which is just enough time for a zombie with 16 arms to perform interpretive
11:21murder, and don't even get me started on the bosses.
11:24Half of them look like someone's sleep paralysis demon fused with a Lovecraft monster and took
11:29ballet classes.
11:31You thought Dark Souls was hard?
11:33Bloodborne is Dark Souls after 5 cups of espresso and a lifelong grudge.
11:38But you'll keep coming back because underneath the suffering is… well, more suffering.
11:43But also style.
11:44So much gothic, blood-soaked, controller-snapping style.
12:01Sliding into the meat grinder?
12:03Super Meat Boy.
12:04Imagine a cute meat cube with the agility of a gymnast and the luck of a cursed rabbit.
12:08Now throw him into levels made entirely of spinning saws, disappearing platforms, lava, salt,
12:14and death lasers.
12:15That's Super Meat Boy.
12:16You don't walk, you sprint.
12:18You don't think, you react, pray, die, then respawn instantly to try again 400 more times.
12:25The game is so fast, you could blink and miss 5 deaths.
12:29And the level design?
12:31Sadistic brilliance.
12:32Precision is key, but panic is your co-pilot.
12:36There's nothing more humbling than watching your replay.
12:3980 meat versions of yourself, getting diced like sushi, before one glorious survivor barely
12:44limps across the finish line.
12:46It's the digital equivalent of parkour with your hair on fire while being chased by a chainsaw.
12:51And yes, it's amazing.
12:54Crawling out of a crypt near you, Dark Souls series.
13:08The trilogy that invented the phrase, get good, and made it a life philosophy.
13:12Dark Souls doesn't give tutorials, it gives trauma.
13:15Every hallway has a trap.
13:16Every chest might bite your face.
13:18Every boss is a giant medieval trauma machine that will body slam you through your self-esteem.
13:22The world design?
13:24Gorgeous.
13:25Also confusing.
13:26You'll wander in circles for two hours, only to realize you were supposed to die six times
13:29before opening that one door that leads to 14 more ways to die.
13:33You heal slowly, dodge clumsily, and block with the durability of cardboard until you learn
13:37the game's dance.
13:38Then suddenly, you're pirouetting through dragons and slaying gods like a haunted ballerina.
13:43But until then, you're just a medieval intern on a suicide mission with a rusty fork.
13:47Good luck.
14:01Reaching for the summit, Celeste.
14:03It's you.
14:04A mountain.
14:05And a thousand ways to fall off of it.
14:06Celeste is beautiful, emotional, and will absolutely crush your reflexes into powdered tears.
14:11You play as Madeline, trying to conquer both a physical mountain AND her inner demons.
14:16Which sounds deep until you're flinging yourself into 900 spike traps while a strawberry floats
14:22nearby, mocking your self-worth.
14:23The controls are snappy, the levels are cruel, and the learning curve is shaped like Mount Everest.
14:28There's no combat, only precision platforming so sharp it'll slice your ego in half.
14:33You'll fail.
14:34A lot.
14:35A lot.
14:36But the game whispers encouragement like, you can do it.
14:40As you plunge to your doom for the 400th time.
14:42Eventually, when you do make it, you feel like you climbed the actual Himalayas, using only
14:48your face and shattered hope.
15:03Stylishly destroying your sanity.
15:05Devil May Cry.
15:06Any of them.
15:07Look, you wanna feel cool?
15:08DMC lets you juggle enemies mid-air with a motorcycle, shoot demon bats with dual pistols, and do backflips
15:15while taunting a lava god.
15:17Sounds amazing!
15:18Until you realize you're on Dante Must Die mode, and the game now hates your entire bloodline.
15:24One wrong dodge, and you're comboed into another dimension.
15:27You'll spend 20 minutes crafting the perfect SSS ranked combo, only to be killed by a demon
15:32rat in the corner because you forgot to block.
15:35Style is everything, but so is survival.
15:37And DMC wants you to do both with one hand tied behind your back and sunglasses on.
15:42Every boss is a dance.
15:44A fast, lethal, heart-palpitating dance where one misstep ends in humiliation.
15:50But once you master it, you become a devil-slaying rockstar.
15:53Or at least a sweaty mess in your living room yelling,
15:56Come on!
16:12Next up, Nioh.
16:13The game that said, what if samurais had anxiety?
16:16If Dark Souls had a baby with a katana and an energy drink, it'd be Nioh.
16:20Every enemy, from skeleton peasants to lightning gods, can combo you into early retirement.
16:26The game has stances.
16:28Stances.
16:29High, mid, low.
16:31It's like trying to solve a Rubik's Cube while being attacked by ninja ghosts.
16:35You've got to manage stamina, weapons, magic, and...
16:39Oh yeah, demons with 12 eyeballs who can teleport behind you like anime villains.
16:43Just when you think you're doing great, a one-eyed pig demon one-shots you into next week.
16:48The loot system is complicated.
16:50The bosses are cruel.
16:52And your controller will start developing emotional trauma.
16:55But when you finally slay that flaming tengu after 47 deaths and one blackout,
17:00you'll scream in victory until the next boss deletes you in two hits.
17:04Classic Nioh.
17:05Climbing to Madness.
17:21Only Up.
17:22One misstep.
17:23Just one tiny misstep.
17:24And there goes your 45 minutes of careful slow motion climbing, straight back to rock bottom,
17:29both physically and emotionally.
17:31Only Up is the kind of game that gives you trust issues.
17:35Every jump could be your last.
17:37Every floating refrigerator is a potential life ruiner.
17:40There's no save system.
17:41No checkpoints.
17:42Just you.
17:43Your anxiety.
17:44And a terrifying vertical world built by someone who clearly hates peace.
17:48Your palms sweat.
17:50Your breath catches.
17:51You make it up 300 meters.
17:52Your knees shaking.
17:54And then a pipe nudges your foot and it's all over.
17:57Again.
17:58This game doesn't just challenge your reflexes.
18:00It interrogates your sanity.
18:02And yet, you go back.
18:04Because somewhere deep down, you believe you can reach the top right after you scream into a pillow.
18:09Unsheathing pain.
18:25Ninja Gaiden.
18:26You think you're good at games?
18:28Ninja Gaiden is here to humble you.
18:30You could have 10 fingers, 4 brains, and reflexes of a caffeinated squirrel.
18:34It still won't matter.
18:35Everything in this game is a death machine with legs.
18:38The enemies have perfect aim.
18:40The bosses have 18 attacks per second.
18:42And the camera is constantly conspiring against you.
18:45Blocking.
18:46Pointless.
18:47Dodging.
18:48Not fast enough.
18:49Praying.
18:50Useless.
18:51This is the kind of game where you accidentally blink and wake up in the game over screen wondering what just happened.
18:57And the best part?
18:59If you do manage to survive, you still get judged on your style.
19:03B rank?
19:05After all that?
19:06I just defeated a cyborg demon centaur using only 2 health potions and trauma.
19:10Ninja Gaiden doesn't reward skill.
19:12It rewards eternal suffering with a katana.
19:14Kicking in your last brain cell, I wanna be the guy.
19:33This game isn't hard, it's psychologically weaponized insanity.
19:36Nothing is safe.
19:37Apples fall up.
19:38Clouds shoot bullets.
19:39Platforms lie to you.
19:41You can die from the title screen if you're not careful.
19:43It's like Mario if Bowser had a PhD in trolling.
19:46Every level is a trap masquerading as a level.
19:49You finally get through a gauntlet of death after 200 retreats.
19:52And BAM!
19:53An invisible block kills you.
19:55The only way to win is to memorize every death like some twisted digital version of Groundhog Day.
20:00But instead of becoming a better person, you just become angrier.
20:04Even the checkpoints are traps.
20:06The boss fights?
20:07Imagine Mega Man.
20:08If every boss was fueled by spite and sarcasm.
20:11You're not playing this game, you're auditioning to be a masochist.
20:15And if you beat it, we don't trust you.
20:17Metal Gear Rising.
20:34Revengeance.
20:36This game is literally insane.
20:38You play as Raiden.
20:39A cyborg ninja who can parry a missile while screaming about memes and freedom.
20:43Sounds cool, right?
20:44Well, until the parry window is 0.01 seconds long and every enemy fights like they're auditioning for John Wick.
20:515. Cyber Apocalypse.
20:54You're dodging, slashing, jumping, listening to heavy metal drop just before getting punched in the liver by a giant mecha senator.
21:02The boss fights are pure chaos, giant robots with emotional baggage, sword wielding maniacs, and politicians with abs that could kill a man.
21:11You'll parry until your fingers go numb, die 18 times, then finally win, only to realize the real final boss is the camera.
21:20It spins, it flips, it zooms like it's doing interpretive dance while you cry in the corner.
21:25But hey, the soundtrack slaps so at least you die in style.
21:29Mortal Shell feels like a Souls game that removed comfort, joy, and forgiveness from the settings menu.
21:52Healing items are so rare you start saving them like family heirlooms.
21:56Stamina disappears after two swings.
21:59And every enemy hits like they're mad you showed up uninvited.
22:02The hardened mechanic sounds amazing until you mistime it by half a second and get folded like medieval laundry.
22:08You spend most of the game walking around at critical health, whispering motivational speeches to yourself while enemies patiently wait to ruin your life.
22:15Progress is slow, heavy, and punishing, and when you finally defeat a boss, it's not excitement.
22:21It's relief mixed with disbelief that the game allowed you to continue.
22:26Wollong Fallen Dynasty is basically a soulslike that decided blocking was for cowards and turned the entire game into a high speed parry exam you did not study for.
22:43Every enemy attacks like they're late for something, bosses swing nonstop with delays designed specifically to bait your reflexes, and missing a deflect by 1 millisecond gets your health bar erased like it owed the game money.
22:55The morale system means enemies literally get stronger when you're doing bad, so the game sees you struggling and says,
23:01Interesting, let's make this worse.
23:03Boss fights feel like kung fu movies on 2x speed, except you're the extra who gets launched across the room every 5 seconds.
23:10Winning doesn't make you feel powerful.
23:12It makes you stare at your hands in disbelief, wondering how your fingers survived that many panic parries without filing a complaint.
23:19Blasphemous 1 and 2 are like horror themed gymnastics with a side of existential dread.
23:32The game looks all gothic and artsy, but one wrong step sends you into spikes, pits, or some grotesque death animation that feels personally insulted by your existence.
23:42Bosses attack like they're auditioning for Cirque du Soleil while also holding grudges, and the platforming is so precise you start questioning if gravity is just trying to ruin your life.
23:53Healing is sparse, checkpoints are sadistic, and the game loves reminding you that suffering is part of your spiritual journey, mostly by kicking your pixelated teeth in.
24:03Every victory feels less like triumph and more like, I exist somehow in spite of this nightmare, which is really just a fancy way of saying yes this game will make you cry, and then make you say one more try immediately.
24:23Black Myth Wukong is basically Monkey King meets Nightmare Fuel.
24:26You start thinking, I got this, and 5 seconds later you're flying across the screen like a ragdoll while some massive demon politely reminds you that your skill level is adorable.
24:36Combat is fast, brutal, and refuses to forgive even the tiniest mistake, and one missed parry and your health disappears like it never existed.
24:45Bosses are gigantic, unpredictable, and clearly fueled by personal grudges, while normal enemies will combo you into next week just for fun.
24:53The game looks gorgeous, but that just makes your inevitable deaths more insulting, and like, wow, I died here with that view?
24:59By the time you finally win a fight, you're not cheering, you're just lying on the floor whispering, please, no second phase.
25:13Hellpoint is like being trapped in a haunted space station with a physics degree you never asked for.
25:18Enemies teleport, mutate, and explode like the universe is personally offended by your existence, while gravity casually flips you off and makes every jump feel like an audition for death by clumsiness.
25:31Bosses are huge, weird, and somehow manage to attack in ways that make no sense, one moment you're swinging, the next you're in orbit, questioning your life choices.
25:41The game's atmosphere is so dark and creepy that even your flashlight is judging you, and checkpoints are as rare as a friendly alien.
25:48By the end, you're not just sweating from panic, you're sweating from existential dread, wondering why the heck you decided to become a space adventurer in the first place.
25:58And there you have it, 25 games that will break your fingers, crush your soul, and make you question why you even play video games.
26:12If you survived even half of these, congratulations, you're officially built different.
26:16Now go grab some ice cream, hug your controller, and maybe, just maybe, try not to cry again.
26:25Race over time, welcome to Harry Potter, we're going to paradise.
26:26You're welcome.
26:28Dziękuję.
26:30Thanks.
26:31I hope you've noticed.
26:32You're here.
26:34Oh my God.
26:36New!
26:37yellow!
26:38White!
26:39You're here.
26:40It's amazing.
26:41People's accomplishments some women, you know?
26:44Then we're going to have some animals that have figured out.
26:46Let us pick out a lot more, we're going to have some십i- По- sailing team.
26:48To be healthy there.
Comments

Recommended