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00:00Look, I'm supposed to tell you about addictive games responsibly, but honestly,
00:04these 18 titles are about to ruin your life in the best way possible.
00:08I've personally lost hundreds of hours to these, and I'd do it again.
00:11So grab some snacks, cancel your plans, and let's talk about the PS5 games that refuse to let you go.
00:18Okay, so Monster Hunter Wilds drops February 28th,
00:21and I'm already mentally preparing to lose entire weekends to this game.
00:25Here's the thing about Monster Hunter that nobody tells you until it's too late.
00:28You start with, oh, I'll just hunt one monster, and three hours later, you're still there,
00:34obsessively crafting armor from a dragon you just took down.
00:37It's genuinely dangerous how good this feedback loop is.
00:40This game gives you 14 different weapon types, and honestly, that's where the addiction really kicks in.
00:46You'll master the Great Sword, feel like a god, then try the Insect Glaive and realize you've been playing wrong the whole time.
00:51And with four-player cross-platform co-op, you're basically signing up for hundreds, no, thousands, of hours of endgame content.
00:59The dynamic weather system means every hunt feels different.
01:02And when a thunderstorm rolls in while you're fighting some massive beast, it's absolutely cinematic.
01:07The developers know exactly what they're doing, too.
01:10They've designed this game so that every hunt rewards you with materials that let you craft better gear,
01:15which lets you hunt bigger monsters, which gives you better materials.
01:18It's perfect. It's evil. And I cannot wait to fall into this trap again.
01:23So this is the one that surprised everyone at the Game Awards 2025.
01:27Claire Obscure won GOTY with a 92 Metacritic score, and here's why it deserves to absolutely consume your life.
01:34It took turn-based combat, which, let's be honest, can get boring, and made it feel like an action game.
01:39You're actively participating in real-time during battles, and it completely transforms the experience.
01:45The voice acting alone is worth the price of admission.
01:48You've got Charlie Cox and Andy Serkis bringing these characters to life across six playable protagonists,
01:53and the writing is sharp enough that you'll actually care about their stories.
01:56That's rare, by the way.
01:58Most games just have characters I tolerate.
02:00But this one? I'm invested.
02:02Five million copies already sold, and that's not hype.
02:05That's because the game actually delivers.
02:07Every character plays differently, every choice matters.
02:11And the revolutionary combat system means you're never just mashing buttons and waiting.
02:15You're in it. You're reacting.
02:17You're thinking three moves ahead while also timing your counters in real-time.
02:22It's the kind of game where you say, just one more battle,
02:25and suddenly it's 3 a.m., and you have no regrets whatsoever.
02:29May 30th.
02:30Mark your calendars because Elden Ring Night Reign is coming.
02:33And this might be the most addictive spinoff FromSoftware has ever made.
02:37Listen, I loved base Elden Ring, but Night Reign does something genius.
02:42It takes that brutal combat and throws it into a roguelike structure with procedurally generated maps.
02:48No two runs are the same.
02:49Ever.
02:50Here's what makes it so addictive.
02:52You die, you lose your progress, but you unlock permanent upgrades that carry over.
02:57So every death actually matters.
02:59You're not just banging your head against a wall.
03:01You're getting stronger, smarter, learning the patterns.
03:05And when you finally nail that perfect run, chefs kiss.
03:08Eight unique characters means you're essentially playing eight different games.
03:12And the three-player co-op turns every session into absolute chaos in the best way possible.
03:17Two million copies sold in the first 24 hours.
03:19First, 24 hours.
03:22That's not luck.
03:23That's because FromSoftware understands what makes games addictive.
03:26The just-one-more-run mentality is real, and Night Reign weaponizes it perfectly.
03:32You'll tell yourself you're done for the night, and then you'll see a new character unlock.
03:35Or a new map variation, and boom, there goes another three hours.
03:40Ghost of Yotei hits October 2nd as a PS5 exclusive.
03:44And honestly, if you thought Ghost of Tsushima was addictive, strap in.
03:48Because this sequel is taking everything up several notches.
03:50The non-linear open world means you can actually approach this game however you want.
03:54Bounty hunting, exploration, stealth assassinations, whatever clicks for you.
03:59And can we talk about that wolf companion for a second?
04:01You can summon this good boy during combat and exploration.
04:05And I already know I'm going to be way too emotionally attached to this digital dog.
04:09The multiple weapon types mean you're constantly switching up your play style.
04:13And the film-inspired visual modes are going to turn every screenshot into wallpaper material.
04:18Here's the kicker though.
04:19Legends multiplayer is coming in 2026.
04:22And if it's anything like the first game's co-op mode, we're talking about hundreds of additional hours.
04:27The first Ghost of Tsushima had people playing Legends mode longer than the main campaign.
04:31And that was basically a free expansion.
04:33October feels impossibly far away right now, but the wait will be worth it.
04:37This is the kind of game where you clear the map, platinum the trophy list, and still find
04:41yourself booting it up just to ride your horse through those gorgeous landscapes.
04:45September 12th.
04:47Borderlands 4.
04:48And if you've ever played a looter shooter, you know exactly what you're getting into here,
04:52except somehow Gearbox made it even more addictive this time.
04:56Billions of procedurally generated weapons.
04:58Billions.
04:59You could play for years and never see the same gun twice, and that's the beautiful nightmare
05:04of Borderlands.
05:05The seamless open world with zero loading screens is a game changer, literally.
05:10You're in constant flow state, running, gunning, looting, upgrading, and never hitting a loading
05:15screen to break that momentum.
05:17Four new Vault Hunters means four completely different play styles, and with four player
05:21cross-play co-op, you're building a crew and chasing that next legendary drop together.
05:25Here's the thing that proves how addictive this is.
05:28Borderlands 4 outsold Borderlands 3 by 30% at launch.
05:3330%?
05:34That's millions of people who learned absolutely nothing from sinking hundreds of hours into
05:39previous games and said, yeah, I'll do that again.
05:42And they're right to do it, because Borderlands perfected the dopamine drip of loot games.
05:46Every enemy can drop something amazing.
05:48Every chest could have your new favorite gun.
05:51Every boss is just one more attempt away from that perfect legendary role.
05:55It's gambling, it's therapy, it's a lifestyle.
05:58Alright, Death Stranding 2 drops June 26th, and I need to prepare you for what you're
06:03getting into, because Hideo Kojima doesn't make normal games.
06:06This is a PS5 exclusive, where you're basically a post-apocalyptic delivery person, and somehow,
06:12somehow, that premise will steal 50 plus hours of your life, and you'll love every weird,
06:17confusing minute of it.
06:18Two massive open worlds spanning Mexico and Australia.
06:23And the traversal mechanics are so satisfying, it's actually insane.
06:26You're planning routes, building infrastructure with other players through this asynchronous
06:30multiplayer strand system, and it creates this weird sense of community with people you'll
06:35never meet.
06:36Someone builds a bridge, you use it, you build a ladder somewhere else, they use it.
06:40It's beautiful, and oddly emotional.
06:42The combat has been enhanced with Metal Gear-style mechanics, so for everyone who said the first
06:47game was just walking simulator, Kojima heard you and said, fine, here's tactical espionage
06:52action too.
06:53But honestly?
06:54The walking was always the point.
06:55There's something meditative about carefully traversing terrain with 200 pounds of cargo
06:59on your back.
07:00And when you finally make that delivery after an hour of careful planning, it hits different.
07:04This game is going to divide people like always, but if you vibe with it, you're in
07:08for something truly special and utterly addictive.
07:12So if you somehow missed Elden Ring when it dropped in 2022, let me tell you why people
07:17are still playing this game in 2025.
07:2096 Metacritic.
07:22100 to 200 plus hours of content.
07:25Some players have 600 plus hours and are still finding secrets.
07:28This is not a game.
07:29This is a lifestyle commitment.
07:30And I mean that in the best way possible.
07:32From software, it took Dark Souls and just exploded it into this massive open world where
07:37you can go literally anywhere from the start.
07:39See that castle in the distance?
07:41You can go there.
07:42That terrifying dragon?
07:43Fight it now or come back in 40 hours when you're ready.
07:46The freedom is intoxicating.
07:48And the combat is that perfect, brutal but fair formula where every death teaches you something.
07:53And then Shadow of the Erdtree DLC came out in June 2024.
07:57And it's basically a whole second game.
07:59The build variety is endless.
08:00You can be a magic knight, a dual wielding berserker, a sneaky archer, whatever.
08:05Every weapon changes how you play.
08:07And the satisfaction of finally beating that boss that's been destroying you for two hours
08:11is unmatched.
08:12This game respects your time by not wasting it on filler, but disrespects your time by
08:17being so good you'll ignore sleep and responsibilities.
08:19Fair trade, honestly.
08:21Baldur's Gate 3.
08:232023 Game of the Year.
08:2596 Metacritic.
08:27And the most important thing you need to know is this.
08:29Your choices actually matter.
08:30Not in that fake, you chose option A, so this character set a different line way, but in
08:35oh my god, I accidentally started a war way.
08:38100 to 150 hours of Dungeons and Dragons madness, and every playthrough can be completely different.
08:43The environmental combat creativity is where this game really shines.
08:47You can win fights through pure strategy.
08:49Push enemies off cliffs, create explosive chain reactions, talk your way out of battles
08:54entirely.
08:54I once won a boss fight by dropping a chandelier on someone's head, and the game just,
08:59let me do that.
08:59It rewarded creativity, and that's when I knew I was in trouble.
09:02The companion romances and origin character playthroughs provide massive replay value.
09:07You can romance your party members, which sounds standard until you realize these relationships
09:11have depth and consequences and actual character development.
09:15Or play as one of the origin characters and experience entirely different storylines.
09:19I've seen people with 400 plus hours still discovering new interactions and outcomes.
09:24This game doesn't just respect player choice, it celebrates it.
09:28And once you realize how much freedom you actually have, you'll be planning your third
09:32playthrough before finishing your first.
09:34Persona 5 Royal is the ultimate one-more-day game, and I'm not being dramatic.
09:4095 Metacritic, 100 to 142 hours of this perfect blend of high school life simulator and dungeon-crawling
09:47JRPG.
09:48You're a student by day, phantom thief by night, and the calendar-based progression creates this
09:53addictive rhythm that's impossible to break.
09:55Here's how it gets you.
09:57You're managing relationships with friends, studying for exams, working part-time jobs,
10:02all while planning heists in this supernatural cognitive world.
10:05Every day matters.
10:07Every choice of how to spend your time matters.
10:10And the game makes you feel that pressure in the best way.
10:12You want to hang out with your friends, level up your social stats, but you also need to
10:16prepare for the next dungeon.
10:18It's stressful and exhilarating.
10:20The art style is iconic.
10:21Every menu, every transition, every battle screen oozes style.
10:25The soundtrack is so good you'll be humming it months after finishing.
10:28And the character relationships are written so well that, by the end, you genuinely care
10:32about these people.
10:33When the game forces you to say goodbye after 140 hours, it hurts.
10:38The one-more-day mentality is real because you don't want this world to end.
10:42You'll find yourself in January wanting to go back to April just to experience it all
10:46again.
10:47That's not a game.
10:48That's an experience that stays with you.
10:50Final Fantasy VII Rebirth hit in February 2024 as a PS5-timed exclusive, and Square Enix did
10:57something both brilliant and slightly evil.
11:00They took the classic Efeviat story and expanded it into 48 to 160-plus hours of content.
11:0592 Metacritic, and every hour is packed with something to do, which is both the game's
11:10greatest strength and most dangerous feature for your free time.
11:14Over a dozen mini-games, and here's the thing.
11:17They're not just throwaway distractions.
11:20They have progression systems.
11:22Progression systems.
11:23You'll start playing Queen's Blood, the in-game card game, just to see what it is,
11:28and three hours later you're hunting down rare cards like it's the main quest.
11:32Triple triad flashbacks for anyone who played Final Fantasy VIII, but somehow more addictive.
11:37The materia customization lets you build your characters however you want, and the relationship
11:42mechanics mean your choices affect how the story plays out.
11:45You'll want multiple playthroughs just to see different character interactions.
11:48The combat is real-time but tactical, so button-mashing won't save you.
11:52You need strategy.
11:54You need to exploit weaknesses.
11:55You need to actually think.
11:57And when everything clicks in a tough boss fight, when your whole party is working together perfectly,
12:02it's absolute magic.
12:04This is comfort food gaming, but with enough depth to keep you engaged for months.
12:08Just prepare to lose your spring to this one.
12:11Helldivers 2 launched in February 2024 and became Sony's fastest-selling first-party title ever.
12:1712 million copies.
12:19And you know what?
12:20Every single sale was deserved because this game figured out the secret formula for co-op addiction.
12:25It's a tactical shooter where missions last 15 to 40 minutes, which sounds short until
12:30you realize you'll chain 10 of them together without blinking.
12:33The community-wide galactic war is genius.
12:36Everyone's missions contribute to an actual ongoing war effort.
12:40And when a planet gets liberated or lost, it's because of the collective player base.
12:44You're not just playing for yourself.
12:45You're part of something bigger.
12:47And that hooks you in ways single-player games can't.
12:49Plus, the battle pass is actually fair.
12:52No FOMO garbage.
12:54Just cosmetics you can earn at your own pace.
12:56Won Best Multiplayer at the Game Awards 2024.
12:59And here's why it's so addictive.
13:01The deadly fire is always on.
13:03Always.
13:04So, you're fighting bugs or robots, but also desperately trying not to accidentally orbital
13:09strike your teammates.
13:10The chaos is beautiful.
13:12You'll have moments where everything goes perfectly, and moments where someone calls
13:15in a supply drop that lands on your head and kills you instantly.
13:19Both are equally entertaining.
13:20This is the kind of game where you hop on for just one quick mission, and suddenly it's
13:24been four hours and you've been screaming DEMOCRACY at your screen the entire time.
13:30Okay, look.
13:31I know Fortnite gets memed on, but there's a reason it has 650 million registered accounts,
13:36and is the number one most played game on PS5 globally.
13:39This game is free to play, constantly evolving, and has basically become the internet's virtual
13:44playground.
13:45Battle Royale?
13:46Got it.
13:47Lego building game?
13:48That's in there.
13:49Racing mode?
13:50Yep.
13:51Creative sandbox?
13:52Absolutely.
13:53The constant crossovers are genuinely cultural moments.
13:56Marvel characters, Star Wars, anime, musicians doing virtual concerts.
14:01Fortnite isn't just a game anymore, it's a platform.
14:03And whether you want to admit it or not, Epic Games has mastered the just one more match
14:08formula.
14:09Quick rounds?
14:10Immediate action?
14:11That perfect tension of, maybe this time I'll win?
14:14And boom!
14:15You've played for three hours.
14:16Here's the thing people don't give Fortnite enough credit for.
14:19It's incredibly accessible.
14:21Kids, adults, casual players, competitive players.
14:24Everyone can find something here.
14:26The building mechanics have a skill ceiling so high that you can always improve.
14:29But the game also added zero build modes for people who just want to shoot.
14:34It's smart design, and it's why people who quit Fortnite always come back when there's
14:38a new season or crossover.
14:39The game is free, it runs on everything, and it's always doing something new.
14:43That's a recipe for addiction, whether we want to admit it or not.
14:47GTA Online from GTA 5 has been running since 2013.
14:51And somehow, somehow, it still has 18.3 million monthly active users.
14:56220 million copies sold.
14:59People are averaging 23 hours per week in this game.
15:0223 hours.
15:03That's a part-time job, except instead of getting paid, you're spending hours building
15:07your criminal empire in Los Santos.
15:09The genius of GTA Online is that it's whatever you want it to be.
15:13You want to run heists with friends?
15:15Go for it!
15:16Race cars?
15:17There's that.
15:18Buy properties and businesses?
15:19Yep.
15:20Just cause chaos?
15:21Obviously.
15:22The open world sandbox approach means you're never locked into one activity,
15:25and the game constantly updates with new content.
15:28New vehicles.
15:29New missions.
15:30New businesses.
15:31Rockstar keeps feeding the addiction.
15:33And let's be real about why this game is so addictive.
15:35It's the slow grind to wealth.
15:37You start with nothing, and gradually you're buying penthouses,
15:40supercars, nightclubs, bunkers.
15:43Literally building an empire.
15:44Every session has goals.
15:46Make money.
15:47Upgrade this.
15:48Unlock that.
15:49The dopamine hits are constant and carefully designed.
15:51Plus, the roleplay community has turned this into basically a second life for some people.
15:55You'll tell yourself you're just gonna do one quick heist,
15:57and six hours later you're still there,
15:59and your in-game character is richer than you'll ever be in real life.
16:03The dream, honestly.
16:05Path of Exile 2 hit early access in December, 2024,
16:08and immediately pulled in over 259,000 concurrent players on Steam.
16:13That's not a typo.
16:14A quarter million people simultaneously grinding through this action RPG.
16:19And here's why.
16:20It's basically Diablo, but more.
16:211,500 plus passive skills.
16:24240 skill gems.
16:2636 ascendancy classes.
16:28The build complexity is absolutely insane,
16:30and theorycrafting your character is half the fun.
16:33The ethical free-to-play model is what really sets this apart.
16:36No pay-to-win, no loot boxes, just cosmetics.
16:39You can play the entire game, access all content, and never spend a dollar.
16:44That's wild in 2024.
16:46And the six-player cross-platform co-op means you're teaming up with friends
16:50to farm end-game content for hundreds of hours,
16:52chasing that perfect item drop, or trying out new builds.
16:55Seasonal content keeps everything fresh.
16:58Every few months there's a new league with unique mechanics,
17:00and the entire player base restarts together.
17:03It's like getting a new game regularly, and the FOMO of missing a league is real.
17:06You'll plan your character build for hours,
17:08then play for days straight, trying to optimize your gear.
17:11The satisfaction of finally getting that chase unique item,
17:14or crushing end-game bosses is unmatched.
17:16This is the kind of game where one more map turns into
17:19oh at sunrise without you noticing.
17:21If you like loot, complexity, and character progression,
17:24Path of Exile 2 will absolutely consume you.
17:27Hades is the gold standard roguelike,
17:30and there's a reason it's still being recommended years after release.
17:3325 to 100 plus hours of gameplay with 300,000 plus words of fully voiced dialogue.
17:40300,000.
17:41That's a novel's worth of content in a game where you're expected to die repeatedly,
17:45and somehow, every death reveals new story beats and character interactions.
17:49The gameplay loop is perfect.
17:51Fight through the underworld.
17:52Die.
17:53Return home.
17:54Talk to everyone.
17:55Unlock new upgrades.
17:56Try again with new Olympian boons that completely change your build.
17:59Every run feels different because the combinations are endless.
18:02You might get Zeus lightning and Poseidon knockback,
18:05and suddenly you're playing completely differently than your last run.
18:08The variety prevents burnout,
18:10and the progression through death means you're always moving forward even when you fail.
18:14But here's what makes Hades truly special.
18:16The characters.
18:17You'll die to a boss and think,
18:18okay, whatever.
18:19But then you go home and Zagreus has new dialogue with his dad,
18:23or you advance a romance subplot,
18:25or learn more about the family drama,
18:27and suddenly you need to do another run to see what happens next.
18:30The narrative hooks you as hard as the gameplay.
18:32This isn't just good for a roguelike.
18:35This is one of the best games, period.
18:37The just one more run mentality hits harder here than almost any other game,
18:41because you're not just chasing better gear,
18:43you're chasing story resolution.
18:45Supergiant games made dying fun,
18:47and that's black magic as far as I'm concerned.
18:50Returnal launched in April 2021 as a PS5 exclusive,
18:55and critics called it the best PS5 exclusive,
18:58which is a bold claim until you actually play it.
19:00This is a roguelike third person shooter
19:02that will absolutely punish you for 15 to 50 plus hours,
19:05and you'll thank it for the privilege.
19:07The bullet hell combat is relentless,
19:09and the DualSense haptic integration is so good,
19:11it's almost unfair.
19:13You can feel different surfaces, the rain.
19:15Every weapon has unique feedback.
19:17It's immersive in ways other games just aren't.
19:20Here's what makes Returnal addictive,
19:21despite being brutally difficult.
19:23The mystery narrative.
19:24Every time you die and restart,
19:26you learn a little more about what's happening to Selene.
19:28Why she's trapped in this loop.
19:30What's real, and what's not.
19:32The story unfolds through environmental clues,
19:34audio logs, and these haunting house sequences
19:37that get under your skin.
19:39You'll die, curse the game, and immediately hit restart,
19:41because you need to know what happens next.
19:43The runs themselves are perfectly paced.
19:46Each cycle takes 30 minutes to an hour,
19:48so it never feels like you're losing days of progress when you die.
19:51But the permanent unlocks mean you're always making some kind of progress,
19:54even in failure.
19:55And when you finally beat a boss that's been destroying you,
19:58when you finally make it to the next biome,
20:00the rush is incredible.
20:01This game respects players who embrace the challenge,
20:04and if you're willing to learn from your deaths instead of getting frustrated,
20:07Returnal will give you one of the most satisfying gameplay experiences on PS5.
20:11Just be ready to die.
20:13A lot.
20:15Gran Turismo 7 dropped in March 2022 as a PlayStation exclusive racing sim,
20:20and people are still playing it with 600 plus hours logged.
20:2330 to 600 plus hours depending on how deep you want to go,
20:26and trust me, you'll want to go deep.
20:28420 plus vehicles to collect,
20:30and if you're into cars at all,
20:31this game becomes a dangerous obsession real fast.
20:34The GT Cafe Menu Book Progression System is genius,
20:37because it gives you structure while letting you explore.
20:40You're not just racing, you're learning about automotive history,
20:43collecting specific cars, building your dream garage,
20:46and the DualSense haptics are the best implementation on PS5, period.
20:50You feel the road surface, the ABS kicking in,
20:53the difference between tarmac and gravel.
20:55PSVR 2 support takes it even further if you want true immersion.
20:59And once you've raced in VR, it's hard to go back.
21:01But here's the real addiction.
21:03Chasing the perfect lap.
21:05You'll run the same track over and over,
21:07shaving milliseconds off your time,
21:09learning every breakpoint, every apex, every gear shift,
21:12and it never gets old because the physics are so detailed,
21:15so realistic, that improvement feels earned.
21:18People with 600 plus hours aren't just playing casually,
21:21they're mastering driving.
21:22This isn't an arcade racer where you boost and drift everywhere.
21:25This is simulation.
21:26And when you finally nail that perfect lap after hours of practice,
21:30when everything clicks and you're in complete flow state,
21:32nothing else in gaming quite compares.
21:34It's meditation with cars, and it's absolutely brilliant.
21:38Stardew Valley.
21:40The cozy farming sim that came out in 2016
21:42and is somehow still destroying people's sleep schedules in 2025.
21:4650 to 300 plus hours of just one more day gameplay
21:50that's genuinely dangerous for your productivity.
21:52This game was made by one person, by the way,
21:55which makes it even more impressive that it's this addictive.
21:57The daily loop is perfect.
21:59Wake up, water your crops, feed your animals,
22:02maybe go mining, chat with villagers, fish a little,
22:05upgrade your farm, go to bed, repeat.
22:08It sounds simple, even boring when I describe it like that,
22:10but there's this flow state that happens where hours disappear.
22:14You're always working towards something.
22:16A better barn, relationships with villagers you want to romance,
22:19completing the community center bundles.
22:21Every day has purpose, but it's never stressful.
22:24It's the opposite of stressful.
22:26It's therapeutic.
22:27The open-ended design is what gives it insane longevity.
22:30There's no pressure, no time limits, no failure states really.
22:33You can play however you want.
22:35Focus on farming or ignore crops entirely and just fish and mine.
22:38Date everyone or stay single.
22:40Decorate your farm into a work of art or keep it practical.
22:43And people routinely report 300 plus hours
22:46because there's always something else to try.
22:48Some other way to play.
22:49The game respects your time by never wasting it,
22:52and the relaxing atmosphere means you can play after a stressful day
22:55and actually unwind.
22:56It's comfort gaming at its finest,
22:58and just one more day is the most dangerous phrase in this game
23:01because one more day becomes one more season becomes 200 hours,
23:05and you regret nothing.
23:06This is the game that taught an entire generation
23:08that farming simulators can be as addictive as any shooter or RPG,
23:12and honestly, we're all better for it.
23:15There you go!
23:1618 games, thousands of potential hours,
23:19infinite excuses to ignore responsibilities.
23:22What a time to be alive!
23:23Let me know in the comments which one you're downloading right now.
23:26Like this video if it helped you decide.
23:28Subscribe for weekly gaming content.
23:30And most importantly, remember to occasionally go outside.
23:32Maybe.
23:33I'll see you in the next video.
23:34Now get out there and lose some sleep.
23:36You've earned it!
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