#games #newgames #newgamesdemo #newgamestrailers #gameplay #funnygamemoments #randomgamemoments
#gamefails #gamesuggestions
#gamefails #gamesuggestions
Category
🎮️
GamingTranscript
00:00Dude, if you were forced to stop playing tomorrow, which games would you regret never having
00:05experienced? Today isn't about personal taste, it's about experiences that change the way
00:11you see games. These are 18 true masterpieces that every gamer needs to play before they die.
00:201. Mass Effect 2. Let's kick things off with the ultimate space opera, Mass Effect 2. I'm
00:29telling you, the suicide mission at the end of this game is probably the most intense sequence
00:35I've ever sat through. You play as Commander Shepard, and your job is to build a crew of the
00:41most dangerous misfits in the galaxy. But here's the kicker, if you don't take the time to actually
00:47get to know them and earn their loyalty, they will die, for good. The gameplay moved away from the
00:53clunky RPG menus of the first game and turned into a tight cover-based shooter that still
00:59feels great. But the heart of this game is the Normandy and its crew. Chatting with Morden
01:05Solis about science and Gilbert and Sullivan, or trying to gain Garrus' trust, it makes the world
01:11feel alive. The villains, the collectors, are creepy as hell, but the real enemy is the pressure of being
01:18a leader. My only gripe back in the day was the planet scanning. It could be a bit of a grind. But man,
01:25when that final mission starts and the music kicks in, you realize every choice you made
01:30actually mattered. It's not just a game, it's a legendary story where you are the author.
01:37If you haven't sat in the captain's chair of the Normandy, you're missing out on peak gaming history.
01:422. Batman Arkham City. How do you follow up the perfect stealth game? You open the gates and let
01:53the bat fly. Batman Arkham City took everything that worked in Asylum and blew it up to a massive
02:00scale. Walking through the snowy, chaotic streets of a cordoned-off section of Gotham is pure atmosphere.
02:07The sensation of gliding off a rooftop and diving straight into a group of 20 thugs? Man, nobody does
02:14free-flow combat like Rocksteady. The story is basically a love letter to the fans. You've got the
02:21Joker, voiced by the legendary Mark Hamill, and he's sick, desperate, and more dangerous than ever. Then you've
02:28got Hugo Strange threatening to unleash Protocol 10. The stakes are constantly redlining. Plus, being able to
02:35play as Catwoman adds this whole new agile vibe to the movement that I absolutely loved. If I'm being
02:42honest, the Riddler trophies can be a massive headache if you're a completionist. There's way too many of
02:48them. But the actual boss fights, especially the one with Mr. Freeze, are pure genius. It forces you to
02:55use every gadget in your belt because he learns your moves. It makes you feel like the world's greatest
03:00detective. It's the gold standard for superhero games. Period.
03:08Number 3. Hollow Knight Silksong. Note, since it's now late 2025, we can finally talk about this as a
03:17released legend. The wait was agonizing, but Hollow Knight Silksong didn't just meet the hype,
03:24it shattered it. Playing as Hornet is a completely different beast than the original Knight. She's
03:30faster, she's more vocal, and her silk mechanics make the gameplay feel like a high-speed, lethal
03:36dance. Farloom is a stunning kingdom, moving away from the decay of Hollow Nest into something more
03:43vibrant but just as haunted. The sensation of climbing up toward the citadel instead of descending
03:49into the earth changes the whole vibe. The platforming is much more vertical, and the new
03:55crafting system for tools adds a layer of strategy that I didn't even know I wanted. The bosses? They
04:01are brutal. There are over 160 new enemies, and each one feels like a unique puzzle. I remember the
04:09first time I hit a steel soul run, and my heart was in my throat for three hours straight. Some people
04:15found the difficulty spike a bit much compared to the first game, and yeah, it'll make you want to
04:21throw your controller into the sun sometimes. But the music by Christopher Larkin? Dude, it's
04:26transcendent. It's a 10 out of 10 metroidvania that proves Team Cherry are absolute wizards. If you
04:34haven't danced through the silken song yet, hurry up. It's a literal masterpiece.
04:39A Plague Tale Requiem. If you want a game that will absolutely wreck your soul, A Plague Tale
04:50Requiem is the one. The journey of Amicia and her little brother Hugo is one of the most heartbreaking
04:57stories ever told. The impactful emotion here is heavy. Amicia isn't just a protagonist. She's a girl
05:05being forced to become a monster to save the person she loves. Watching her mental state fray
05:11throughout the game is genuinely difficult to watch, but you can't look away. The gameplay scales
05:18up the rat swarms to a terrifying degree. We're talking 300,000 rats on screen at once, literally
05:25collapsing buildings. The stealth is tighter, the alchemy is more creative, and the environments,
05:31especially the Mediterranean islands, are breathtakingly beautiful, which makes the horror
05:37beneath them feel even worse. The villains are often just desperate humans, which makes the whole
05:43thing feel grounded and gritty. The pacing can drag a little bit in the middle chapters, but the ending?
05:50Man, I was a total mess. I had to sit in silence for like 20 minutes after the credits rolled.
05:56It's a masterpiece of atmosphere and acting. Charlotte McBurney's performance as Amicia is
06:02easily one of the best in gaming history. It's a dark, poetic, and profoundly moving experience
06:09that stays with you forever.
06:15Number five, Lies of P. I'll be honest, when I first heard Soulslike about Pinocchio,
06:22I thought it sounded a bit gimmicky. But man, was I wrong. Lies of P. is a masterclass in atmosphere.
06:29The city of Krat feels like a Victorian nightmare, and the sensation of the combat is so crisp.
06:35It's that perfect middle ground between Bloodborne and Sekiro. You play as P, and the way you can
06:41customize your Legion arms and combine weapon blades with different handles is just genius.
06:46It gives you so much agency over how you fight. The story really got under my skin, too. The lying
06:53mechanic actually changes the ending and how P becomes more human. The villains, especially the
06:59puppet king, have these tragic backstories that make you feel a bit guilty for taking them down.
07:04I remember the first time I landed a perfect guard against a massive boss. The spark and the sound
07:10design make you feel like a total badass. My only gripe? Some of the platforming sections are a bit
07:17finicky and lead to some cheap deaths. But the polish on this game is insane. This didn't feel like
07:23progress. It felt like distance. Every time I moved into a new district, the world felt more oppressive
07:29and beautiful. It's a tight, challenging, and incredibly stylish masterpiece that proves you don't
07:36need to be from software to make a world-class Souls-like.
07:456. Black Myth Wukong
07:47This is easily one of the most visually stunning games I've ever laid eyes on. Black Myth Wukong is a
07:56fever dream of Chinese mythology that feels like a constant boss rush in the best way possible.
08:02You play as the destined one, and the gameplay is all about those transformations and staff
08:08techniques. Turning into a flaming monster or freezing an enemy in time to land a heavy blow
08:14is just pure dopamine. The bosses are the real stars here. There are dozens of them, and each one
08:22feels like a unique spectacle. From giant dragons on frozen lakes to fast-paced duels with rival monkeys.
08:29The level of detail in the character designs and the environments is just breathtaking. I found myself
08:36stopping every five minutes just to use the photo mode. It's a journey through journey to the west that
08:42feels epic and personal at the same time. If I have to be critical, the invisible walls can be a bit
08:49frustrating when you're trying to explore, and the map can be a bit confusing since there's no mini-map,
08:55but the sheer boss fight quality and the flow of the combat are 10 out of 10. By the end, I wasn't the
09:02same person. I felt like I had actually mastered the Monkey King's powers. It's a wild, high-budget ride
09:09that every action fan needs to experience.
09:167. Bloodborne
09:18We can't talk about masterpieces without mentioning Bloodborne. This isn't just a game, it's an obsession.
09:26The sensation of stepping into central Yharnam, the gothic architecture, the crows, the distant sound of a mob
09:34burning a beast, is the peak of environmental storytelling. It's a much more aggressive, visceral
09:40dance than Dark Souls. The rally system, where you gain health back by hitting enemies right after
09:46they hit you, is a rush of adrenaline that I've never found anywhere else. The story starts as a simple
09:53hunt, but descends into some of the most disturbing Lovecraftian cosmic horror ever conceived. The bosses are
10:01legendary. Father Gascoigne is still one of the best skill checks in history. I spent hours mastering
10:08the parry timing with my blunderbuss, and when it finally clicks, you feel unstoppable. The music,
10:15the art, the lore, everything is just perfectly aligned to keep you in a state of dread and wonder.
10:23What I don't love, having to farm for blood vials can be a bit of a drag when you're stuck on a hard
10:28boss. But the atmosphere is so thick, you could cut it with a saw cleaver. It's a dark, wet, and bloody
10:36masterpiece that rewards your patience with the best world design ever. The road mattered more than the
10:43destination here, because every shortcut unlocked felt like a huge victory.
10:478. Red Dead Redemption 2. I'm just going to say it. Arthur Morgan is the best protagonist ever written.
11:02Red Dead Redemption 2 isn't just a game. It's a living, breathing simulation of the death of the
11:07Old West. Rockstar's attention to detail is borderline scary. The way the snow deforms, the way
11:14your horse reacts to a snake, the way Arthur's beard grows. It forces you to slow down and actually live
11:21in 1899. The gameplay is heavy and deliberate. Everything from looting a cabinet to cleaning your
11:28repeater has a physical animation. Some people find it slow, but for me, that's the magic. It builds a
11:36memory of a life lived. The impactful emotion hits you in the quiet moments, like sitting by the fire
11:42listening to Dutch's latest plan while the gang sings. That's when I realized something was different.
11:49I wasn't just playing an outlaw. I was mourning a way of life. The only downside is that the mission
11:55design can be super rigid. If you move five feet away from where the game wants you, it's a mission
12:01failed. But that's a small price to pay for a 60-hour tragedy that stays with you forever. It is the gold
12:08standard of open-world storytelling. If you haven't lived Arthur's story, you haven't seen what this medium
12:14is truly capable of.
12:209. Elden Ring
12:22What can I even say about Elden Ring that hasn't been said? It's a miracle of game design. From
12:29Software took the Souls formula and dropped it into a world that actually respects your curiosity.
12:35The sensation of discovery here is unmatched. You see a weird tower in the distance? You can go there.
12:42There are no map icons screaming at you. You just explore. The memory of finding Seifer River,
12:49a whole galaxy hidden underground, is a jaw-on-the-floor moment. The gameplay is the
12:55gold standard. Whether you're a heavy knight or a mage, the build variety is insane. Every boss is a
13:02massive event that tests your skill and your patience. That's when I realized something was
13:07different. When I realized that losing wasn't failing, it was learning. The impactful emotion of
13:13finally overcoming a boss like Melenia after 50 tries is a high that other games just can't provide.
13:21It's hard, yes, it will kick your teeth in. And the lack of a traditional quest log can be confusing if you aren't
13:27paying attention. But that's the beauty of it. It treats you like an adult. It's a hauntingly beautiful,
13:34punishing, and profoundly rewarding masterpiece. It's not just a game. It's a monument to what this medium can achieve.
13:41Number 10, Prince of Persia, The Lost Crown. I'll be honest, I didn't expect a 2D side-scroller to be one of the
13:53best games of 2024. But The Lost Crown is a masterpiece of the Metroidvania genre. The gameplay is so fluid.
14:02Sargon's movement and the time powers make the combat feel like a high-speed lethal dance. The platforming puzzles are
14:09some of the most creative I've seen in years, especially when you start combining air dashes
14:14with clones. The sensation of exploring Mount Koff is incredible. The world design is tight,
14:22and the memory shards, which let you take a screenshot of a location and pin it to your map,
14:27is a genius feature that every game in this genre needs to steal immediately. The villains are actually
14:33compelling, and the story has some surprising twists to keep you hooked. It feels like a modern
14:39evolution of the Prince of Persia identity. If I have to be critical, some of the side quests are a bit
14:45fetchy, and the difficulty spikes on the bosses can be brutal if you aren't prepared. But the sheer joy of
14:52the movement is enough to carry the whole experience. The road mattered more than the destination here,
14:58because mastering Sargon's kit was so rewarding. It's a tight, polished, and incredibly fun masterpiece.
15:0811. Rise of the Ronin
15:11Team Ninja took their incredible combat expertise and dropped it into an open-world 19th century Japan,
15:19and the result is Rise of the Ronin. This game captures the sensation of the Bakumatsu period,
15:25the end of the Shogunate, and the clash between Eastern tradition and Western influence. You play
15:32as a nameless Ronin, and the bond system where you choose sides between factions makes the world feel
15:38like it's reacting to your presence. The gameplay is where it shines. It's less punishing than Nioh,
15:45but deeper than Ghost of Tsushima. Parrying a bullet with your katana and then following up with a
15:51grapple hook strike feels amazing. The variety of weapons, from katanas to bayonets, is massive. I didn't expect this
15:59moment, but I spent hours just flying around Yokohama on my glider, soaking in the atmosphere of a country on the
16:06brink of revolution. The graphics aren't quite as next-gen as some other titles on this list, and the open-world
16:14activities can feel a bit traditional, but the combat flow and the historical setting are top-tier.
16:20By the end, I wasn't the same person. I felt the weight of the political choices I made.
16:26It's a deep, rewarding, and highly replayable samurai epic.
16:3012. Cyberpunk 2077
16:36I know the launch was a disaster, but the Cyberpunk 2077 we have now, especially with the Phantom Liberty expansion,
16:44is a dream come true. Night City is, without a doubt, the most impressive digital city ever built.
16:52I've spent hours just driving around at night, listening to the radio while the neon lights reflect off the wet asphalt.
16:59You play as V, but the real star is Johnny Silverhand. Keanu Reeves brings this cynical, punk rock soul to the game
17:07that makes your journey feel so much more personal. The gameplay is finally where it needs to be.
17:13Whether you're a netrunner melting brains from across the street, or a solo with mantis blades slicing through goons,
17:20the combat is fast and visceral. The story is a high-speed chase through the dark side of technology,
17:26and it's surprisingly emotional. The characters like Panem and Judy feel like actual friends by the time the credits roll.
17:34The only downside? The world can still feel a bit static once you finish the main quests,
17:39but the sheer style and the vibe of this game are unmatched.
17:44This didn't feel like progress, it felt like distance.
17:47As I got deeper into the conspiracy, the city felt larger and more dangerous.
17:52It's a gritty, neon-soaked masterpiece that proves CD Projekt Red knows how to tell a world-class story.
18:03Number 13. The Last of Us Part 1
18:06Look, I know we've all seen the show and played the original,
18:10but The Last of Us Part 1, the remake, is the definitive way to experience this story.
18:16The sensation of the overgrown, quiet ruins of America is so much more heavy with these updated graphics.
18:23You play as Joel, and watching his cold, broken exterior slowly melt away because of Ellie
18:29is the ultimate impactful emotion.
18:32It's not just a zombie game, it's a study on what it means to be a father when you've lost everything.
18:38The gameplay in this version feels way more grounded,
18:41The AI is smarter, and every encounter with a clicker feels like a desperate struggle for air.
18:48That's when I realized something was different.
18:50I wasn't just playing for the action anymore,
18:52I was playing because I felt a physical need to get Ellie to safety.
18:56The memory of the ranch house scene, or the giraffes in Salt Lake City,
19:01man, it hits just as hard the tenth time as it did the first.
19:05My only nitpick is that if you've played the original recently,
19:09the price tag might feel a bit steep.
19:11But for the sheer technical polish, and the most human acting ever put into a game,
19:17it's a masterpiece.
19:19By the end, I wasn't the same person.
19:21It's a brutal, beautiful, and essential journey that every single person
19:26who picks up a controller needs to finish.
19:2814. Resident Evil 4 Remake
19:36Capcom is on an absolute tear lately,
19:40and Resident Evil 4 Remake is the crown jewel.
19:43They took a game that was already perfect,
19:46and somehow made it feel fresh.
19:48You play as Leon S. Kennedy,
19:51and the sensation of being trapped in that creepy Spanish village
19:55is just peak survival horror.
19:57The combat is a crunchy, tactical dance.
20:01Leon is more agile, but the enemies are smarter and more aggressive.
20:05Parrying a chainsaw with a combat knife?
20:08It's the coolest thing you'll do all year.
20:11The gameplay pacing is flawless.
20:14It moves from claustrophobic horror to high-octane action
20:18without ever missing a beat.
20:20I loved how they fleshed out the villains like Lewis and Krauser.
20:24It made the stakes feel much more personal.
20:27I didn't expect this moment,
20:29but I found myself actually caring about Ashley's growth this time around.
20:34She feels like a real partner in the nightmare,
20:37not just a rescue mission.
20:39It's got that perfect, just one more chapter loop.
20:42My only tiny gripe?
20:44I missed some of the cheesier lines from the original,
20:47but the darker tone totally works.
20:50The road mattered more than the destination
20:52because the journey through the castle and the island
20:55is so densely packed with wow moments.
20:58It's a masterclass in how to respect the past
21:01while defining the future.
21:03This is the newest heavy hitter on the list.
21:14And man,
21:15Claire Obscure Expedition 33 is a literal work of art.
21:20The sensation of the world is like walking through a high-end French painting.
21:25You're part of a doomed expedition trying to stop the paintress
21:28before she wipes out the last of humanity.
21:31It's surreal, it's beautiful, and it's profoundly sad.
21:36The gameplay is a genius evolution of turn-based combat.
21:40It's reactive.
21:41You have to time your dodges and parries in real time,
21:44which keeps you totally engaged.
21:47The impactful emotion comes from the fact
21:49that your characters know they are on a suicide mission.
21:52This didn't feel like progress.
21:55It felt like distance.
21:56Every step closer to the paintress
21:58felt like a step further away from any hope of a normal life.
22:03The world design is so original
22:05that it makes every other fantasy game look a bit boring.
22:08It's a bit of a slow burn at first,
22:10and the mechanics take a minute to master.
22:12But once it clicks, it's addictive.
22:15It's a haunting, high-art masterpiece
22:17that proves turn-based RPGs
22:19can still be the most exciting games on the shelf.
22:2716.
22:29Kena, Bridge of Spirits
22:31Don't let the cute Pixar-style graphics fool you.
22:35Kena, Bridge of Spirits will kick your teeth in.
22:38It's a beautiful, melancholic journey
22:41about a spirit guide helping restless souls move on.
22:44The sensation of the forest world is magical,
22:48and the little rot creatures you collect are adorable,
22:51but the impactful emotion in the stories of the spirits you help
22:55is genuinely moving.
22:57The gameplay is surprisingly tough.
23:00The boss fights are legit,
23:02souls-light challenges
23:03that require perfect timing and strategy.
23:06That's when I realized something was different.
23:09I thought I was playing a cozy game,
23:11but I was actually in for a deep, mechanical action adventure.
23:15The memory of purifying a corrupted area
23:18and seeing the forest spring back to life
23:21is so rewarding.
23:23If I have to be honest,
23:24the combat can feel a little limited in the first few hours
23:28until you unlock more abilities.
23:30But once you have the bow and the bombs,
23:32it's a blast.
23:33It's a small, focused masterpiece from an indie studio
23:37that looks and plays better than most AAA games.
23:41It's a short but perfect journey about grief and letting go.
23:4917. Horizon Forbidden West
23:52Look, I'm a sucker for a good sci-fi mystery,
23:55and Horizon Forbidden West
23:57is basically a masterclass in worldbuilding.
24:00Stepping into the ruins of the old world as Alloy
24:03creates this haunting sensation
24:05of exploring a graveyard of our own future.
24:08The scale of the machines this time,
24:10like the Tremor Tusk or the Slaughter Spine,
24:13is just, it's intimidating.
24:15I remember the first time I went underwater in this game,
24:18the lighting and the detail in the submerged ruins of San Francisco
24:22actually made me hold my breath.
24:25The gameplay is a tactical dream.
24:28You aren't just shooting arrows,
24:29you're systematically dismantling gods made of steel.
24:33Using the pullcaster to zip around the environment
24:36and then landing a critical hit on a machine's weak spot
24:39is pure dopamine.
24:41But the impactful emotion
24:42hits when you see Alloy's shell start to crack.
24:45She's so focused on saving the world
24:47that she almost forgets how to be a person.
24:50And watching her finally let her friends in
24:52is a 10 out of 10 character arc.
24:55My only tiny gripe,
24:57the grind for legendary upgrades
24:59can feel a bit like a second job
25:01if you're a completionist.
25:02But honestly,
25:03here you feel that your money was worth it
25:05because the sheer production value is untouchable.
25:08Whether you're soaring through the clouds on a sunling
25:11or fighting a rebel camp,
25:12it's a visual and narrative masterpiece.
25:15This is the kind of game you don't forget.
25:2118. Ghost of Tsushima Director's Cut
25:24I've saved the most aesthetic game for last.
25:28Ghost of Tsushima Director's Cut
25:30is more than just a samurai game.
25:33It's a love letter to Japanese cinema.
25:35The sensation of the guiding wind
25:37blowing through red maple leaves
25:39while you ride your horse toward a duel
25:41is pure poetry.
25:42You play as Jin Sakai
25:44and the weight of his choice
25:46between his samurai honor
25:47and the dishonorable tactics of the ghost
25:49is a struggle I felt in my gut.
25:52The gameplay is razor sharp.
25:54The swordplay is rhythmic, lethal,
25:57and incredibly satisfying.
25:58But with the director's cut,
26:00you get the Iki Island expansion
26:02and man, that story is personal.
26:04It dives into Jin's past
26:06and his relationship with his father
26:07in a way that adds so much depth
26:09to the main game.
26:10That's when I realized
26:12something was different.
26:13I wasn't just clearing a map.
26:14I was reclaiming a home.
26:17The memory of that final duel
26:19under the white pampas grass
26:20is a core gaming memory for me.
26:23The side activities can be a bit repetitive.
26:25I've followed a lot of foxes, guys.
26:27But the atmosphere is so thick
26:29it doesn't even matter.
26:31On PS5, with the 60fps
26:33and the DualSense haptics,
26:35you feel every clash of steel.
26:37By the end, I wasn't the same person.
26:39I was the ghost of Tsushima.
26:42It is a stunning, emotional,
26:43and flawlessly executed masterpiece.
26:46If you haven't lived this story yet,
26:48you need to fix that immediately.
26:50This is the kind of game
26:51you don't forget.
26:52And there you have it, guys.
26:5618 masterpieces that I truly believe
26:59define what gaming can be.
27:01These aren't just titles you play
27:03to pass the time.
27:04They are experiences
27:05that stick to your ribs
27:07and change the way you look at a story.
27:09But hey,
27:10a masterpiece is in the eye of the beholder.
27:13Which of these 18 games
27:14is the one you'd play again
27:16for the first time if you could?
27:18Or did I leave out a game
27:19that you think is a true 10 out of 10?
27:21Drop a comment below
27:22and let's talk about it.
27:24I'm always looking for the next game
27:25to ruin my life.
Comments