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00:00Hero Leaf Valley is the remake of Save the Homeland.
00:03A game that was infamous in Harvest Moon because despite being in 3D,
00:08it still didn't let you get married for no reason.
00:12That makes it look like it was either rushed or cluelessly made.
00:16From my research, all the differences it has from it are positive,
00:21aside from load times.
00:23And I don't even mind the loading length.
00:26It barely lasts any amount of time at all.
00:29I guess what was meant was the load times are a lot more frequent
00:33because of how stupidly segmented the level design is.
00:37And that is a minor annoyance.
00:39But it's worth all the positives.
00:42The remake is the same experience as the original game but with stuff added to it.
00:47So I'm experiencing that game through this one.
00:50So there's no point in talking about it.
00:53There was a point with Back to Nature because it did have some things over the remake
00:58and it was in the Golden Age so I knew it would be more likely to be good than something new after I played Sunshine Islands.
01:05So I wanted to play a good Harvest Moon game that I never played before.
01:10With this one's reputation, I'm better off just seeing two games at once instead of making two separate reviews.
01:18Now how do I feel about it?
01:20Well here's my impression right from the start.
01:23The main character looks terrible.
01:25And when I finally got control of my character, I thought, oh no.
01:30Because it's a 3D game like A Wonderful Life was.
01:33Which means it's even harder to memorize the level design because the camera keeps turning.
01:38It's also confusing that there's two buildings in my farm that are shaped like a house.
01:43And are the same size.
01:46So in the first season, every so often I'd go into the white building thinking it was my house.
01:52Because neither building looks memorable at all.
01:55I wish the white building was just contained within your house in the back of it.
02:00The game makes it even harder because you can't see what direction you're facing when on the map screen.
02:05So you're reliant on the mini-map when desperately trying to figure out how to go all the way to that goddess spring that's as far as possible from the farm.
02:14This game's the first one to have a stamina bar.
02:18But it didn't need one.
02:20Because you do an animation as soon as you run out of stamina.
02:24And they don't have fainting in this game.
02:26It's nice to have a stamina bar so you have a better idea of how much stamina you're using up.
02:32Personally, I wish it was green instead of blue.
02:35And it's nice that I start with seeds again.
02:38Even if it is the wrong kind of seed.
02:41But still, this game is off-putting.
02:44I pressed a button that I thought was for going into the menu and I wasn't shown an option to see my items and tools.
02:51I just got asked which animal I wanted to whistle for.
02:55When I didn't press a shoulder button.
02:58The first couple days of the game, trying to get that menu up was the most unresponsive thing in the world.
03:04It took me a few days in game for me to realize that I had to hold the button down for a second before it'd be guaranteed to show up.
03:11And there's no way to instantly switch tools either.
03:14It's not like time is that fast that you'd need the extra seconds saved.
03:19I had to look up that you need to combine the rucksack button with a D-pad press in the right direction to get to the tools.
03:27I was expected to move the camera with a D-pad.
03:31Because the PSP didn't have a proper equivalent to the camera stick.
03:36So that feels weird.
03:38Glad I can change it.
03:40And you also start with only 120G.
03:44I don't remember ever starting out with so little money before.
03:49I immediately hated that the shops weren't open right away because they're so close to my farm.
03:54The level design last game is better because you could do all the foraging in a different place than the town.
04:00So by the time you go to town all the stores would be open.
04:05Past the first day doesn't really matter.
04:08Because you're going to take so long watering your crops that you're going to be able to get into any store you want by then.
04:15It's weird that I can't buy or sell something by talking to the store manager from across the counter.
04:21And instead I have to stand in front of this paper on the desk.
04:25They seriously didn't think they'd throw anyone off?
04:28I like the character designs.
04:30From how all the Bachelorettes are noticeably good looking.
04:33And this is the first game where they're all outright attractive.
04:36To the nostalgia of the fact that some of these characters came back in Magical Melody.
04:40For a few of them it's a lot weirder to see them when they're not in an embarrassingly kiddy, chibi art style.
04:47Bob is scary looking.
04:49But usually they look better.
04:51Not only did I see that it didn't really matter how little money I started with.
04:56Because the seeds were selling for way cheaper than I thought.
05:00But I didn't appreciate that too much.
05:02Because I was overwhelmed by all the options I was given.
05:06If I hadn't done any research I would have simply bought breadfruit because it was the most expensive seed.
05:11And also multi-harvest.
05:13But I was worried because the description said breadfruit was fragile.
05:17So I searched on the internet and couldn't for the life of me find out why it was fragile.
05:23So it shouldn't have said that.
05:26I looked up the guide to save the homeland.
05:29And it has less seeds to sell in the shop.
05:32It sells the least amount of seeds there's ever been available in the franchise.
05:37Which keeps me from agonizing over what to buy.
05:40With this game I ended up looking up a guide's croplist to take forever figuring out which crops were the best one for each season.
05:49Because there's no guide entirely dedicated to telling you that.
05:54For either of the games.
05:56Why wouldn't a guide tell you the most important thing?
05:59But yeah it's stupid that breadfruit is even an option.
06:03It's one of those crops that you can't sell for a wanted item price.
06:08So in the first harvest all you can do is break even with them.
06:12Then why are they sold for the largest price?
06:16You'd expect that from the most valuable crop.
06:21I couldn't find any information on how to sell bugs.
06:25It's nice that it's in the game so you can get more money in the spring earlier.
06:30But it would be better designed to have more forgeables that are worth more than 10g.
06:36Selling bugs on the tree hammering is exclusive to the remake.
06:40It's great that I can hit trees with a hammer to get stuff to sell.
06:45That's creative and new.
06:46But you use up way too much stamina from it.
06:49The hammer is not supposed to use any more stamina than the rest of the tools.
06:54And most of the time you only get bugs.
06:58And it's completely random whether you get bugs or fruit.
07:02If you get bugs it's hardly worth the effort.
07:05Why is it that the fruit trees don't always look different from the bug trees?
07:10And even the fruit trees can give you bugs.
07:13How am I supposed to memorize the best trees in a 3D game where the camera isn't always one way when they all look the same?
07:21You know what sucks the most about selling bugs?
07:25The risk of accidentally throwing the bug and losing it because he won't stay the fuck still.
07:30Now I know why Wonderful Life made this impossible.
07:33For the longest time I didn't know I could have an easier time selling him bugs by talking to him in his house past 5.
07:40Because I didn't know where he lived.
07:43Eventually I found out that the game doesn't even do shipping right.
07:48Not only is there no shipping bin in front of the house.
07:51But you can't even simply make a phone call from your house.
07:55You have to go all the way to a store to sell your stuff.
08:00That reminds me of RPGs like Sword of Mana.
08:04You can only sell specific items to specific stores.
08:09And it's only slightly based on what store it is.
08:12The very fact that you can still sell random shit like herbs to the tool shop is confusing.
08:18How would you ever know that?
08:21Boy, items better stack in your bag.
08:24Imagine having to go all the way to the store every time you put a couple of crops in your bag.
08:29Awesome! They do stack!
08:31But I'd rather be able to just put something in a basket to sell it.
08:36For the highest price possible.
08:38They separate wanted items and sell into separate menus.
08:45When sell is the thing you'd go into first.
08:48Wanted items is something you've never seen before.
08:52So you're not as tempted to go into it right away as you are with sell.
08:55Which is something you're familiar with from RPGs.
08:58So the first time you ever sell things.
09:01You're probably going to do it from the sell option.
09:03When something you want to sell in the sell menu is a wanted item.
09:07The game doesn't tell you that.
09:09And you could get ripped off selling it for the sell price if you didn't already know from a guide.
09:14Or checking every single store's wanted item list.
09:19That it's a wanted item.
09:21They really want it to be as convoluted as possible.
09:24Because they don't even have the same wanted items for every shop for the entire year.
09:30Some of their wanted items are not stuff that are only seasonal.
09:35The normal price for strawberries is only 10g above their seed price.
09:40So we're forced into taking advantage of the fact that some stores want crops at higher prices to make good money off farming.
09:47It's so lame that the only way to make the maximum amount of money off strawberries is to sell them in the winter.
09:53Why didn't they have it at the max money amount in the spring?
09:59Also, there's a delivery request in stores.
10:01And that word does nothing to tell you that it means wanted items to requests.
10:07I would assume it means you were the one requesting the delivery.
10:11The request can actually trick you into selling stuff for less than the amount of money you would have gotten by selling it for a wanted item price.
10:20So you have to bring out a calculator to see if the requests are going to rip you off.
10:25They could have told you when you were using the sell option that they would pay more than others for certain items.
10:31They had enough room on the screen.
10:33I was selling all the bugs to Tim because he's the bug guy.
10:37Apparently, I wasn't supposed to do that.
10:40I was supposed to be selling the caterpillars to the inventor of old people.
10:44And that would have been better gameplay because you have to sell stuff to Tim one at a time.
10:52The game was tricking me into selling herbs to the seed shop because the seed shop is about stuff that grows in the ground.
11:00On the first days of the game, I couldn't get a part-time work option to come up.
11:05Only a guide told me I could wish for stamina restoration by giving an offering to the goddess.
11:11But she only does that once a day for no reason.
11:16Well, you can use the hot spring as many times as you want in the games that have a hot spring.
11:23This still sucks because you'd have to sacrifice potential profit for it.
11:27Because the harvest goddess is such a prissy in this game, she doesn't accept anything that's not food as an offering.
11:34I mean, she takes it from you, but she's completely useless afterwards.
11:39Doesn't she want the homelands to get saved?
11:42Oh, apparently I have to do that between 10 and 4 p.m.
11:47I did that!
11:49Oh, it turns out she doesn't do it if you throw something that isn't food or herbs.
11:54Because somehow she doesn't consider an herb to be food.
11:58And neither does the toolbox.
12:00This can have you confused into only wasting crops.
12:04At least she warns you that she doesn't want you to go to her too early.
12:08But that warning would have been a lot more useful before I wasted my offering.
12:13The first day, it took me past 4 p.m. for me to get to her because I was still getting used to the overworld.
12:20The repetitive level design of the plaza certainly doesn't help.
12:25And also has to be on a sunny day.
12:28Because apparently this goddess is such a prissy that she hates being in the rain.
12:32I'd expect the harvest goddess to be appreciative of the rain.
12:36Because it waters the crops.
12:39The goddess doesn't do any wish granting if you throw a fish in the spring.
12:44And apparently she counts clams as fish too.
12:48What a prima donna.
12:51The fact that it takes forever to sell all of your items and you have to memorize where to sell them is the worst thing about this game.
12:58At least you'd think that would be the worst thing about the game.
13:01When you first started playing, you have no way of knowing that there's no way to upgrade your watering can.
13:08Even in the remake, you can ask Lewis about tool upgrades.
13:13But the watering can isn't an option.
13:16When that's common sense that it's the first thing you'd want upgraded.
13:21So the second worst thing about this game is you can only plant one crop at a time instead of nine at a time like usual.
13:29But that's not all.
13:31The tools in this game never affect more than one tile at a time.
13:37No matter how much you upgrade them.
13:40You'd think that would be common sense to program.
13:43If they realized we want tool upgrades, why wouldn't they realize this?
13:48So because you can only plant and take care of one crop at a time.
13:52The pacing of the game is eight times slower for no reason.
13:57Doesn't make it a terrible game.
13:59It only feels like it when I was just starting out, constantly going through the wrong pathways while foraging.
14:05While I do think the controls for walking around when you're watering are fine.
14:09I love that I can walk over crops so I can plant them wherever I want to get a lot more money.
14:16The way this game handles stores is a lot more inconvenient than having to make cows pregnant to make them useful again.
14:23Because by the time you had to do that, you already bought everything anyways.
14:26A Wonderful Life did ever think it could hold your hand in the other areas to try to make up for farming.
14:32It also made it obvious why it was being realistic with the farming.
14:36By having cows only give milk after giving birth.
14:39Which made it clear that its mission statement was being a realistic farming game.
14:44But if this is the only thing about the game that's being realistic, it makes it look extremely arbitrary that it does that.
14:52It deliberately got rid of what's good about its precursor with the excuse of challenge.
14:58There's nothing you can think of and do to overcome it and feel skilled.
15:02It's just that the farming is kept at its most boring beginning state for no reason.
15:08If the reason is realism because it's a 3D game, that's stupid because realism goes out the window as soon as you see the harvest sprites.
15:16Speaking of the watering can, it holds a third as much water as it did in the previous games.
15:23Why?
15:24There's nothing challenging about filling it up with water.
15:27What's fun about having to fill it up with water twice every time you do any farming?
15:33The fact that farming is like this, even in the remake, means it's just one of those remakes I've got no respect for that just adds bells and whistles to distract you and do nothing to improve the gameplay loop.
15:45At that point, the fact that you can grow crops in the winter outside doesn't make up for it.
15:51Of course, you could do that in the original too.
15:54So it didn't do anything to actually fix the game.
15:57Just give you the superficial fix that you can get married after 3 years going through the worst game in the series at that point.
16:04It's not even 3 years, you have to wait over 2 weeks as well.
16:09Even rainy days suck in this game, because seeds can be washed away by the rain, which I never saw happening back to nature.
16:18Surprisingly, even seeds that weren't planted that very day can get washed away.
16:24Which means the game randomly destroys some of your crops to punish you for something that you had no control over.
16:31It's Sunshine Islands before Sunshine Islands.
16:34That's bullshit.
16:35It's like every season has a typhoon in it, except to make up for it you can go outside any day of the year.
16:43This just pads out the game.
16:45In the last week of the month, it's raining the whole time, but I love that because you won't have any crops that are still saved to that point.
16:52The game's so mean that water isn't even free to buy from the restaurants.
16:57It's supposed to be, but in this game it's 50G.
17:01So I said oh no again.
17:03I could understand if they did this because tool usage upgrades tools, and this is to keep you from maxing them in one day again.
17:11But there is no tool experience in this game.
17:15You have the first spring farming experience for the whole entire game.
17:19That's what a bad ripoff of the series would do that doesn't understand what was great about it.
17:24I don't even appreciate the smaller stamina use.
17:28Because it's just fixing a problem that they added in the first place.
17:32Because it doesn't even feel like it should be normal for the hoe to do that much stamina use against you.
17:38It's supposed to only use up two stamina points.
17:42But I love that you can't water anything but a tilled plot or soil that isn't watered.
17:48So you don't waste water and stamina by accident.
17:52It really comes in handy, but when it does, it's another way the game's ahead of its time.
17:56But I do find it a little condescending that they think you need to have a blue square to farm correctly.
18:02Oh, of course the harvest sprites in this game don't do anything for me when I talk to them outside.
18:08If you just play Back to Nature, how are you supposed to know that?
18:11You're only going to assume that if you have no faith in the game because you think it sucks.
18:16I thought it was a reasonable assumption that the sprites would be useless.
18:20Why would they make the game go by even faster by having the sprites earlier farming?
18:24People already decided to bitch about the short length of Save the Homeland.
18:29Oh no, the worst game in the series goes by too quickly.
18:33I want to suffer with the worst game in the series for 60 plus hours.
18:39The game brings back the dog bowl from Harvest Moon 64.
18:43But this time you have to keep putting food in it until the dog you want shows up.
18:47And then you have to keep doing that.
18:49And only then will you be able to adopt it.
18:52The game doesn't tell you why you should even bother using the dog bowl when usually the dog's worthless in practice.
18:59So I only did it because a guide told me what the dog was for.
19:03And now you're supposed to know how many dogs there are so you won't turn down all of them.
19:07There's only two of them and they're the same type and color that A Wonderful Life has.
19:12Except I don't like the way either of them look because they're both too big.
19:17So they look too old.
19:19Why can't you have a cute dog?
19:21This could have been interesting if there were a lot more types.
19:24But if there's only two types to choose from, I'm like why did you even bother?
19:29The fact that you're still raising affection with the dog by feeding it before it's adopted.
19:33All that amounts to is that the game wastes your time by asking if you'd like to adopt him and arbitrarily doesn't let you raise its affection by picking it up for a long time.
19:41Nor can you whistle for it which apparently raises its affection so they had no excuse for not having a heart show up over it.
19:49All to pat out getting the power berries with their dog even though it's the beginning where you need them the most.
19:55At first I had no idea how to use the ocarina.
19:59That's how bad the game design is.
20:01He just instantly puts it away for no reason.
20:05I've been using every direction possible and I can't stop him and there's no description for it on the item menu telling you how to use it.
20:12And the tool shop doesn't tell you how to use it either.
20:15It took a while for me to find out that I have to keep holding down the button to keep it equipped.
20:21The game design is so bad that you have to wait for your character to finish playing one of the notes before you can play the other notes successfully.
20:29It would be much faster if you could just go down left up and instantly do it.
20:35So if you're playing the game on mute, well you're going to be really thankful that your character's head moves when he's playing.
20:42So the animation still makes it obvious that he's playing the note and when he stopped it.
20:48It's so stupid that the only way you can look up the melodies is to look up a guide.
20:53They give you a tutorial for farming but not this.
20:57It takes forever to figure out maybe he's just sitting there because in this area there isn't a power bearing.
21:04But to say something minor that's good for a second.
21:07I like that all you have to do to adopt the pet is try to pick him up.
21:10I don't have to sit through a cutscene first at the start of the day and mash A through text.
21:16Well it's creative that you have to use a musical instrument to train your dog.
21:20And I love that's an Ocarina used in the remake because it reminds me of Zelda.
21:24Having to take weeks to be able to train the dog just pointlessly pads out getting a dog instead of you already having one.
21:31Which is especially cruel when you need him to get power berries.
21:35And I mean every power berry.
21:37This is the first game in the series, and hopefully the only one, where you can't get any of the power berries for free.
21:45Until months later, because of how long it takes to get the dog to even two hearts.
21:51Which I've heard is a minimum amount that you need to get a power berry.
21:53It's not more challenging, it's just more annoying.
21:57I sure would like to get a horse to go through the world map faster.
22:01I went through all of it and still didn't get handed one.
22:03You have no way of knowing this.
22:05You have to be able to get a horse to go through the world map faster.
22:07I think I'm going to be able to get a horse to go through the world map faster.
22:09And I think that's all of the power berries I found the exact same way.
22:11This is the first game in the series, and hopefully the only one where you can't get any power berries until months later.
22:15Because of how long it takes to get the dog to even two hearts.
22:17Which I've heard is a minimum amount that you need to get a power berry.
22:21It's not more challenging, it's just more annoying.
22:23I sure would like to get a horse to go through the world map faster.
22:25I went through all of it and still didn't get handed one.
22:29You have no way of knowing this.
22:31You can get a horse for free if you do part time work at the ranch specifically.
22:36And you do it enough times at the first spring of the game specifically.
22:41So if you do it enough times that Bob likes you enough, he'll give you a horse in the summer.
22:46And they determine which horse you get you based on which ones you brushed first the most.
22:51But the one you brushed first the most is the one that's closest to you.
22:56That's not necessarily going to be your favorite horse.
23:00Why can't you just pick whatever color horse you want?
23:04That's the only way to get a different color horse than the one you bought.
23:09Why are they downgraded from Harvest Moon 3?
23:12It's nice that you can get colored horses again.
23:15The previous game was pretty lazy by having one color scheme for the cows.
23:21At least this is the first game where you get a fully grown horse.
23:25But when I first played the game, I just couldn't get Bob to offer me part time work.
23:31So by the time I was constantly working for him, it was too late to get the horse.
23:36So I spent the entire game without a horse because I didn't want to buy it.
23:41At least this is the first game in the series where you can ride the horse all over the overworld.
23:46But that's common sense.
23:48The improvements in this game are common sense.
23:53They don't seem like they took a lot of effort to come up with.
23:56How the hell are you supposed to know which place to do part time work at?
24:00I had to constantly alternate between the guide of game FAQs and the walkthrough on IGN.
24:09And that's the one that was the most helpful.
24:12Why isn't it paid by the hour for all the jobs like in the Wii games?
24:17The game's too poorly programmed to tell you on the poster that the part time job for the ranch is the best paying job because it pays 100g an hour.
24:27Why are all of the part time work options but Ronald's closed just because it's raining?
24:34Part time work is something you discover by accident if you keep accidentally trying to buy stuff the normal way instead of the way the game makes you do it.
24:43But that took a while for me to be able to do.
24:46I talked to Bob and I went to the paper on his desk and I didn't see an option for work.
24:52I tried looking it up and that didn't help.
24:55I've been talking to the people over the counter at the right times.
25:00My game must be glitched so that it's impossible to do part time work until later in the first spring.
25:07Because nowhere in the guise does it say that you can only do part time work after a certain point in the first spring.
25:15Ronald always tells me how to do his part time work even though it didn't need explaining the first time.
25:22So that's either clueless or even more intentional padding.
25:25Like how you have to go through two text boxes from Woody every time you ask to go to the forest.
25:31Then ask if this is the first time he's offering you the chance to cut lumber yourself.
25:35I thought working for Ronald's grocery store would involve being a beggar.
25:39And then I've been interested in changing the pace for a farming game.
25:42I'd expect chickens to be part of Bob's part time work.
25:46But I'm glad they aren't because then it'd take even longer.
25:49Because chicken feeds finally a tool again, the pacing of feeding chickens is a lot faster.
25:56Too bad it's too easy to pick up a chicken by accident.
26:01Why can I do that when my back is to one?
26:04Why is it way too easy to make the game think you're trying to end the job even when you're not even facing the door?
26:11And yes, it's the default option.
26:14You end up with an egg as a reward for helping Ronald.
26:17So that's a free chicken that you never knew you could have gotten before you did it.
26:22What does part time work not have the same hours as the store hours?
26:27What's confusing is that it has the same hours as the store hours with the ranch.
26:34Anybody would assume that's the part time hour poster.
26:39Only the remake has the mine.
26:42And for no reason you're forced to do part time work to unlock it first for five days.
26:49And what makes it feel incredibly forced is that it's not like you can't go in the mine.
26:55Your character just thinks he shouldn't touch the stuff in the mine for no reason.
27:00It's not like he was ever told not to.
27:03So how would he know not to?
27:05At least working at the mine is the first thing you'd think to do to try to unlock it.
27:10So it is intuitive.
27:12And apparently the lumberjack hates getting customers so much that he'll only let you give him business if you choose to work for him a couple of times.
27:19Since you can't give him business until you have enough lumber.
27:23And you can only get lumber after you work for him enough times.
27:29Because then he lets you get some.
27:31Why does it take so long to get into position to cut the tree?
27:36It's like every time he forgets where he put his axe.
27:40It makes him look amazingly incompetent.
27:44Why does he take so long and why does he use up so much stamina?
27:48The worst part though is that somehow cutting a whole small tree down only gets you one lumber piece.
27:55Even the 8-bit game is new to give you more than three lumbers from a stump.
28:00Because it's not a branch.
28:03What the hell kind of Harvest Moon game forces you to pick up the lumber from the ground?
28:09But at least time is frozen the whole time you're in the forest.
28:13That makes up for having to ask his highness for permission to go to the forest.
28:19No it doesn't.
28:21Why can't I cut down this orange tree?
28:24I had to find out from a forum post that the longer you go between cutting trees the bigger they're gonna get for you.
28:31And the biggest trees give you 7 lumber.
28:34Why couldn't I just get that in the first place?
28:37So apparently the game was secretly doing me a favor by constantly cheating me out lumbering for no reason.
28:43Because it has this fucked up system instead of simply having all of the trees producing 7 lumber like the stumps in the previous game already did.
28:50Why not keep it simple and let me cut down all of the trees outside of the forest?
28:56Just have them grow back everyday?
28:58Oh that doesn't make any sense?
29:01Neither do infinitely respawning stunts.
29:04How in the world was I supposed to know this when every other game the sorts of lumber either respawn from a screen transition or daily?
29:12It feels pretentious because it's pretending to do it to be realistic but there's nothing realistic about a whole tree growing in just a week.
29:22Lumbering didn't exist and save the homeland.
29:26They were smart enough to spare you from that.
29:29The remake came after Animal Parade.
29:31Why does it feel like it's completely behind and backwards compared to that game?
29:36One of the part time jobs includes Martha's recipe requests.
29:41Which of course gives you no hint about how to cook them.
29:45It's nice that you can keep the extra ingredients from it.
29:49Here's some really minor compliments while I'm at it.
29:53I love that the clock on screen tells you the exact second.
29:57And I love that there's an instant transition to the next day after you sleep.
30:02Considering that in Friends of Mineral Town it takes too long.
30:06I was shocked to find out that the barn only has enough space for 3 at the start.
30:11The lowest number in the series.
30:14That's the case for the coop too.
30:17And the upgrade only ups that to 5.
30:20Why would you need an upgrade to get it to the point where it's supposed to be in the first place?
30:26Well it's great for the pacing and ranching in the short term.
30:30Cool you can put items in your toolbox.
30:34So I do have a place to put the grass.
30:37That's good.
30:38Because the game is so primitively designed that you can't put more than one stack of the same type of item in anything.
30:47It's so stupid because there's nothing you can do with grass.
30:51It's practically worthless.
30:54Until you get something that can transform it into something.
30:57Back to nature let you have multiple stacks of the same type of item in the fridge or whatever.
31:02Why would they go back on that?
31:04It's inconvenient that you can't put a tool you have equipped in the toolbox.
31:14And if it's supposed to be a toolbox first and foremost.
31:18Well it's convenient that items is the default option.
31:22Because most of the time the only thing you'll use the toolbox for is putting grass in it.
31:28Because you have more than enough space for all of your tools.
31:32It's a huge relief that you can do things so that you don't have to pay 50,000 G just to avoid the bad ending.
31:39It turns out there's a time limit to getting an alternative ending done.
31:44If you don't get an event for saving the town done time you'll lose the chance.
31:49Most of the events trigger naturally in front of your house if you befriended certain people enough.
31:55So it's only obtuse if you had to befriend someone who's not a bachelorette.
31:59It still requires a guide.
32:02Every alternative ending has something god dang it about it.
32:07Good thing there's tons of different ways to get a good ending.
32:11Why'd it take so long for the game to let me work at the mine?
32:15I was going there at the right time other times.
32:18It's so stupid that you have to get there before 1pm.
32:22Because my usual routine doesn't have me getting there that early.
32:26Because of how ridiculously far away the mine is.
32:30I had to buy the fishing rod in this game.
32:33You need the medium rucksack a lot more.
32:36At least you started out with more inventory space this time.
32:39This is the first game where you can't catch big fish with a fishing rod right from the start.
32:45First of all you're not allowed to simply fish wherever you want.
32:49So there's no reason for that.
32:51But then it's not as simple as just casting the rod and getting it into the lake immediately.
32:57You have to waste time choosing a spot with fish in it.
33:01But then you get overwhelmed by this vertical bar that acts like you have the time pressing the button right.
33:08So am I supposed to press it when it's at the top or at the bottom?
33:14Why can't I just go up and down with the control stick to aim it up or down and have that determine the distance I cast it?
33:24The worst part is that you're told to press the button when the circles overlap.
33:29Which looks completely luck based to time right.
33:33And you have to do that multiple times.
33:36How are you supposed to do this right?
33:39I can't catch a single fish with this.
33:42This is the worst fishing in the entire franchise.
33:47Even Big the Cat fishing is more playable than this.
33:52I can't imagine the one programming this was actually trying to make something fun.
33:56All I can imagine is that I thought fishing would be too broken and made it impossible for balance.
34:03Because if it was playable it'd be fun and then you would do nothing but fish.
34:08There's no excuse for doing fishing this way when it's been done better.
34:12It just wastes hours in game.
34:15Even if I did get the timing right.
34:18It still wouldn't be fun because it takes forever.
34:21Why does hitting a rock take too long?
34:24Well that ruined mining.
34:27With the red rocks you can press the X button in front of them to see the direction of its explosion which breaks the other rocks.
34:34And that's the only way to break yellow rocks.
34:37So that's lame.
34:38Why do you have to press the cancel button to grab them of all things?
34:42I'd expect it to be the talk button.
34:45It's convenient that when you use the control stick after that you move around the rock so you can push it in a different direction faster.
34:52I wish Zelda did it like this.
34:55The tutorial pads itself out by forcing you to push the rock all the way to the area you're supposed to take it to before you're allowed to stop pushing it.
35:03I hope the game doesn't make this unnecessary take forever pushing stuff to use the explosion's push puzzle mandatory for mining.
35:12I'd rather just hit the rocks.
35:15This has potential to make mining interesting.
35:18But it fails because you don't just pick up the yellow rocks and run with them.
35:22You take forever to get them where you want.
35:25This combines with the character being a massive wimp with a hammer.
35:29And this is really boring.
35:31I'm not going to make the game take forever to beat by mining when I hate it.
35:37But I love that every time you do the mining tutorial, your stamina bar gets filled up to full from what it was after it's done.
35:45It makes me wish they would just refill your stamina bar from you choosing to mine without the tutorial.
35:50Because I hate doing it.
35:52I'm conflicted on you not being able to do the tutorial anymore when you can do mining yourself.
35:58So the free stamina trick is gone.
36:01But it would suck if you had to do this tutorial every day.
36:05I also hate that the cafes only open past 11.
36:09Because I go past it when rushing to the mine.
Recommandations
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À suivre
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32:00
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