- il y a 5 mois
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00:00I was relieved to find out that it was still on my Wii.
00:05I thought for sure I had eventually deleted considering that I abandoned it for so long
00:09because there's no way to avoid typhoons and blizzards in this game.
00:13The only way you can save is to agree to write in the diary before going to bed.
00:19And you have no other option than going to bed right after saving.
00:22I'm going to make a bold statement here.
00:24This game is inferior to Harvest Moon 1 Game Boy Color in almost every way.
00:29While it's nice that you can marry a girl from the town and have her stand around as a pretty decoration in your house doing nothing,
00:35and the graphics are certainly prettier, that's all there is better, and I'll explain why.
00:41It sucks that on the first day of the game the shipper won't let you leave town until you talk to six people.
00:48When I first revisited this game and got past the boring cutscene at the start,
00:52I was stunned to see that this was almost the exact same level design for the farmers in the GBC game.
00:58The only difference I noticed in this overly gigantic farm was that there was a well in the corner of the part of the field closest to my farm.
01:07That well is in a place where I would rather have crops than always do in the GBC game.
01:12It'd be better if the well was in a place where you weren't able to grow crops.
01:16I immediately wished this game had an option to relocate the well to anywhere you wanted, but otherwise the game seemed to look nicer than the GBC game.
01:25I was stunned that even the soundtrack was the same, and just done SNES instruments, so you can see what they're actually going for with the GBC music.
01:35I honestly find the GBC music a lot more charming, though, because it's an 8-bit. Even the tool shed looks almost the same.
01:42The difference, though, is that there isn't a convenient list on the northwestern corner of it telling you exactly how many of every seed you have,
01:50and there's a paintbrush as a tool, but obviously it must suck because my house wasn't colored black at any point.
01:57Why in the world would they give you paint as a tool but not let you give the house any color you want?
02:04What a wasted opportunity!
02:07When I went to the left to exit my farm, I saw a tiny screen consisting of nothing but a path crossroading so that it led north and west.
02:16This is exactly the same level design that's ripped off in Harvest Moon 2 GBC that led to the town.
02:22It immediately reminded me of my complaint with that.
02:25All this little level design does is waste my time going through it in a time management-based game.
02:31While it does look visually better and is more immersive to have you walk around an actual town, this game is based around time management.
02:39Time is wasted as you walk around that town doing nothing but waiting until you get to the next building.
02:45I honestly vastly prefer OGBC did it where you go into a menu with a charming 8-bit version of the town music and you can choose all the shops in the town that matter really quickly.
02:56The first store I revisited for this review was the Seed Store, which is run by Nina's mother instead of Nina herself in this game.
03:04And this is nostalgic to me for Magical Melody.
03:06I appreciated how detailed and thorough the explanation on corn seeds was at first.
03:12I also love how this game tells you how much money you have as you're about to buy something, even if it does suck that they don't tell you how long crops take to grow.
03:22But then I realized that you can only buy seeds one at a time.
03:27You have to hold eight through a long, slow three text boxes until you finally get the option to buy one seed.
03:36This is the worst way to handle in any of the series.
03:39Imagine trying to buy 99 seeds in this game.
03:43But since that's a waste of time, it is good that the game discourages you from doing that, I guess.
03:48I reset after I played all this day so I could have the time to ship the animal products before 5pm and not waste all my money.
03:56I wouldn't have wasted all my money on corn seeds if I had any way of knowing that I didn't have the money for 99 corn seeds.
04:04The only villager I found really interesting was the one dressed in a purple witch costume with a crystal ball in front of her.
04:10So she seemed to be a pointless fortune teller.
04:13The X button switches tools. Since you can only have two tools in your bag, it's actually pretty useful.
04:21The B button is used as your run button. Holding it down conveniently makes you run ahead automatically.
04:27Which is one of the best things about Harvest Moon.
04:31When you're first playing the game, it seems hard to remember whether the Y button is the tool button or the X button is
04:37because they both seem equally likely for that role.
04:40Wouldn't it be better to just have you running every time you use the control pad and have a walk button on R and have the tool button be B or X?
04:49B makes more sense to me as a tool button because I associate B with the button used to swing your sword.
04:55I can put up with 4-directional movement.
04:58Although there is no excuse for it when you think about it because The Link to the Past was on the Super Nintendo 2 and it had 8-directional movement.
05:05An 8-directional movement is faster paced.
05:08It's better to have you only able to walk and do stuff in 4 directions than make it possible for you to do stuff in a direction you didn't intend.
05:18Pressing Z tells you what year and day of the month it is.
05:22I don't know why you can't just always have the time and date be on the screen.
05:27I'm sure the game could have handled having a map of your farm that you switch to by pressing start and select.
05:34But there isn't one.
05:36The level design in this game is good.
05:38Everything that you need is all close together in the farm.
05:41The seed shop is the first building you run into when you go to town.
05:45I only hate that the shops are so far apart from each other instead of all right beside the seed shop.
05:50The mine in the foraging area is an even longer stretch of cave where you do nothing.
05:56And then you reach the end and have to backtrack all the way out of there.
06:00It's interesting that you can find herbs in caves.
06:03Turnip and potato seeds cost the same amount of money.
06:07When you'd actually expect potato seeds to be more expensive because they take longer to grow.
06:13And that's how the later games do it.
06:16It turns out they're profitable enough to make up for taking two more days than turnips to grow.
06:21So you're supposed to plant nothing but potatoes.
06:24You go north of the crossroad to find a foraging forest just like in Harvest Moon 2.
06:29But it's vastly inferior.
06:31First off, the stamina meter is invisible in this game.
06:34So eating stuff isn't as satisfying because you have no way of knowing how useful that was to you.
06:39Second, there's no bag in this game.
06:41Because of that, you'd have to go all the way to this one thing repeatedly over the course of the day
06:46to make money off foraging to the fullest extent in a day.
06:49Not only is there not that much time in a day, but to get to that one green fruit,
06:54they have to go all the way to the east, and then north and west a little.
06:59So thankfully you can simply jump down from the ledge to the north of the exit.
07:04The forageable stuff are instantly respawnable.
07:07The foraging area is way too big with almost nothing to do.
07:11There's just a carpenter's shop there that looks cool and a fisherman.
07:14Confusingly, you can conveniently equip and use this fishing rod even if your rucksack is full of two tools.
07:20But you can only fish in the little pond by pressing Y on the leftmost dock of it,
07:26and then you have to press A to manually pick up the fish.
07:29And you're given the option to eat it or not eat it.
07:32Anytime that menu pops up it wastes a bit of your time that could have not been wasted if eat was on a separate button.
07:38The game developers didn't have the foresight to just put a damn shipping bin right next to the fishing pond.
07:45So fishing is about as comparatively nerfed as foraging for the first game.
07:49To be fair, it is a farming game.
07:52It makes sense that you'd make most of your money off harvesting.
07:56It's great that you don't have to befriend the fisherman first before he can fish.
08:00All you have to do is talk to him.
08:03Unfortunately, it's possible to go an entire day without catching anything.
08:08So you have to be lucky.
08:10Pull in the reel after five seconds and recast if nothing bit yet.
08:15If the game did that automatically, that would be better.
08:19You'd need a guide to know this, but if you catch the first fish of the day and throw it back into the pond, you can get a powerberry.
08:27You're only going to do this during the day.
08:30You can't make any money during the night, so it's not a big deal that you can only receive it during the day.
08:36The peddler only shows up on sunny Sundays in town.
08:40And there's a few things he'll actually pay more money for.
08:44The only things the peddler doesn't pay more for are the cave herb, tropical fruit, and fish.
08:50As well as the full moon berry.
08:52The only way you can get a clock is to get your house upgraded before spring ends.
08:58Otherwise it's lost forever.
09:00And you'd never be able to check to see what time it is from anywhere in the game.
09:05So that's weird.
09:06The sign next to the carpenter's shop tells you to call them.
09:10But you look everywhere in the game and you don't find a phone that you can call them with.
09:16It's great that removing weeds and picking up stones doesn't require any stamina.
09:22It's annoying having to ship stuff one at a time going all the way back to the bin every time.
09:28The worst thing about harvesting in this game, by far, is that you aren't paid for anything you ship after 5pm.
09:36Well since time freezes after 5pm, it makes sense that they would do that for the sake of balance.
09:42You'd think time wouldn't freeze at all.
09:45The benefit to time freezing at night is that you have all the time in the world to clear your farm.
09:51You're never going to have enough time to take care of all of the farm.
09:57They didn't account for how fast time moved.
10:00The game never tells you that time does freeze at night.
10:04But it does lead to an awesome exploit.
10:07Only do the planting and watering during the night.
10:11When you plant seeds in the rain, you still need to water them.
10:15And you need to water tomato and corn after harvesting them no matter what.
10:19You'd think they would have fixed that in the beta testing.
10:24Something really awesome about this game is when you run out of stamina, you don't faint.
10:29You just can't use any tools.
10:32So you can just run over to the hot spring no problem.
10:35And something the game doesn't tell you is that you have to jump in and out of it 6 times to restore all of your stamina.
10:42It's not based on how long you go in there.
10:45The best thing about this game is easily the exploits.
10:48I don't even think it's overpowered because it's so far away from your farm.
10:53The game also has stuff that are a complete waste of money like flowers, cake, and perfume.
10:59It's not like they increase the affection of the girls that much so it's not worth buying them.
11:06It's especially bad with the perfume at the flower festival because it's so expensive you'd think it wouldn't be a waste of money.
11:13I love that using the axe or sickle teleports the material to where it's stored.
11:20The foraging area has infinitely respawning stumps to cut, so that's awesome.
11:26You can't even buy animals on a rainy day.
11:30And it's so weird that you have to know to pick up a chicken that's just outside of the shop after you buy the chicken and bring it home to your farm.
11:41I wasn't paying enough attention to that area north of the shop, so I didn't notice that there was a chicken there.
11:49Or if I did, I guess I thought I was always supposed to be there because it's an animal shop.
11:54Eggs from chickens disappear in one day if they're not collected.
11:59There isn't even a mayonnaise maker in this game.
12:02Wasn't that obvious as an idea?
12:04Like lighting out of a bag to carry more than one item?
12:07But there is something to be said about the game being faster paced because you don't have to use makers.
12:13At least the coop isn't nearly as cramped as in the GBC game.
12:17I did have to tediously count every chicken and cow in order to know how much to feed them.
12:23But that's because I was coming back to this file after years and didn't have it memorized how much fodder I needed anymore.
12:29It would have been harder than it needed to be to count them if they would just stay still.
12:34On my Wii file, even by the second year, I didn't have 8 cows and chickens.
12:40There is no option for sheep.
12:42I don't actually care about that though.
12:44I only had a few cows.
12:47And most of the cows were cows.
12:50The game forces you to have enough grass planted before you're allowed to buy animals.
12:55I don't know why the game forces you to have enough grass planted.
13:00Because you don't need nearly that much grass.
13:04You only need as much grass as the amount of animals you have times the amount of days it takes for the grass to regrow.
13:13I never put them out to graze anyways because it takes forever.
13:16Here's something unintuitive about the game.
13:19Wild dogs only show up if you have a broken fence piece.
13:24And you can make sure you don't have any by throwing all the fence pieces in the water.
13:29But you need a guide to know that.
13:31The reason I have a cow from the first place is that a newly bought cow has to be a useless cow for no reason.
13:40In this game, you can have up to 12 cows instead of just 4 for each species like in the GBC game.
13:47Which is good for making more money in a day and making up for the stunning fact that there's no cheese and butter makers in this game.
13:54But drags out ranching time longer than it has to be.
13:58I wasn't mad at having just 4 cows in the GBC game.
14:03It'd be better to have the milk and eggs give you more money. That'd be faster pacing.
14:09Ranching gets boring pretty quickly because it's so repetitive.
14:13At first I assumed the cows would stay still.
14:16Because they mostly stay still in the GBC game.
14:19Nope, you still push them by accident when just trying to walk up to them to milk them.
14:24And that means you can't milk them while they're walking away from you.
14:27But at least you push them right up to their feeding stall and that stops them.
14:32And the barn is cramped with those feeding stalls.
14:35But they still end up going to the other stalls and confusing you about whether you attended to them already or not.
14:40Because you can't just see their names above them the whole time.
14:45If only each cow looked slightly different from the others because of their spots.
14:50I like that you can put feeds in the stalls from either the left side or right side of them.
14:56Since the cows are usually blocking one of the sides.
14:59But be careful not to waste the feed by throwing it in the wrong place.
15:03You don't even have to feed the cows.
15:06And they never get sick.
15:08That's something you would need a guide to know.
15:11The biggest problem with ranching is the slowdown from having nearly maximum amount of cows.
15:20The point is taking care of the cows is needlessly tedious because they won't just stay still.
15:25It's also that using the milker doesn't decrease stamina.
15:31If an animal isn't fed, which is going to happen because of typhoons, you have to feed them for three entire days until they actually start producing stuff again.
15:42Something shocking is that crops you planted in spring can still grow in the summer.
15:47And it's so easy not to know that.
15:50Why did they remove that in the next game?
15:54So the spring crops could still let you make money until the summer ones are ready.
15:59I learned that a day before a hurricane, none of the villagers have a personality because they all just talk about the fact that the hurricane is coming up.
16:08On the first playthrough, I married Eve by looking up a guide to raise her affection super high, super fast.
16:14Something that involved me hearing the opening notes of the bar music over and over again for hours.
16:19I was restarting its music over and over again exiting and entering the room.
16:23It's because I talked to her and responded to her question over and over.
16:27This kind of thing applies to a lot of the bachelorettes in the game.
16:31I'm really glad there's a super easy way to get married.
16:35Because this game doesn't have a bag.
16:37The lack of a bag is the biggest problem with the game.
16:40And time moves fast.
16:42So befriending anyone in this game is needlessly tedious and punishing.
16:48It's really lame that if you retrieve Anne's weathercock, the day ends.
16:54Not that you're warned about that.
16:56That's your punishment for getting them to four hearts.
17:00Nina's event sucks.
17:02The first time you try to get to her, you won't have a hammer with you.
17:08How are you supposed to know that you have to bring a hammer to get to her?
17:14So you'll have to go all the way back to your tool shed to get it.
17:18This applies to Eve's event too.
17:22Why can you only propose on Saturdays?
17:25Except for Nina where it's Sunday.
17:28You can propose at five hearts.
17:30But affection decreases by two every day if you're married.
17:34So that's sort of a trap.
17:36But every wife likes eggs.
17:38Which more than make up for that.
17:41The only way you can find out the amount of hearts she has is by finding her diary.
17:47Something you're not warned about is that proposing ends the day.
17:51And you're also not told that talking to your wife doesn't raise her affection.
17:56I immediately noticed when I left my house that I had planted the crops in rows
18:00so I could water square crops around me with one use of the sprinkler.
18:05Having more time available to water more crops in a day is the result.
18:09You know why the rows and not just squares that you jump between have grass planted in the middle of them
18:14so there wouldn't be a weed in the middle of them you can't jump onto?
18:17It's because this game doesn't let you jump over crops.
18:21Or even over weeds and rocks.
18:23I don't like having to waste seeds.
18:26The sprinkler is awesome and overpowered.
18:29You never need to fill it up with water again and you water everything in a little square around you with one tap of the button.
18:36The sprinkler only costs a few thousand G.
18:40All you have to do to get the sprinkler is wait until summer 20th.
18:44Something shocking is that fall might as well be winter.
18:48You can't grow any crops in either season.
18:51At least that spares you from having to run back and forth between crops for a while.
18:56It's easy to forget because it's so unintuitive.
18:59I'm glad the mushroom is so close to the entrance of the screen.
19:03You'd never know without a guide that poison mushrooms were the most profitable ones.
19:09It sucks that festivals end the day without warning you they will.
19:14One of them is a needlessly challenging luck-based egg hunt.
19:18Luck-based because you don't know where the egg's gonna be until you get there.
19:23And apparently you need to win the event in both years to get the best ending.
19:28How is anyone supposed to know that there's a special berry in the mountains
19:34only available on days 10 through 12 of fall.
19:39And that's a good idea to bring it to the Harvest Festival.
19:43It's too far away for you to know that it exists when it does exist.
19:48Good thing the game has the horse around for shipping.
19:51If he stayed still like the horse in the JVC version, he'd make an excellent moving shipping bin.
19:58The problem is he moves around, and he's not there from the start of the game.
20:03The horse can be useful, but for no reason he takes until the first winter to Ghent.
20:10And you can't leave your farm with it.
20:13The Starry Night Festival sucks.
20:15Because as soon as you wake up, you're forced to go to one of the locations you're told to go to.
20:21And the game assumes that you didn't get married until the second year for this.
20:26So your wife's not gonna tell you where she is.
20:30So you're gonna pick the wrong option.
20:33I love that you don't have to charge up the golden tools to use those skills.
20:39It's so much faster paced.
20:41Cake is supposed to be useful for giving you a bunch of happiness points for the best ending when you give birthday cake to your wife or kid.
20:49But apparently you can get to max happiness in minutes by just talking to someone on the last day of winter enough times.
20:56The idea of the happiness system is immersive.
21:00Earning happiness is easy even without that.
21:03Sometimes it's literally thrown at you because you get happiness points just from seeing the animals in the mountains.
21:10The best ending is still bullshit you get though.
21:13Because if you ship 512 of the same crop or get a total of 512 affection points with the girls, your score resets to zero.
21:24It'll punish you for growing 57 of the same type of seed.
21:29You're punished for being too good at the game.
21:32Power berries are also required for the best ending.
21:35You never think to sell a chicken in the fall specifically to get a power berry.
21:41And the other unintuitive one in the game is gone by hammering the chicken statue at the crossroad.
21:48How are you supposed to know you can break it?
21:51You can never break man-made stuff in these games.
21:54And you don't always get the berry from doing that.
21:57So why would you do it again then?
22:00What's also awesome is you can pick up your dog and put him down a hundred times in one day and have it count apparently.
22:07Which is good because you need to hug the dog a hundred times for the best ending.
22:12Not that you know that.
22:14And that's actually the only thing the dog is useful for.
22:18So bottom line, Harvest Moon Super Nintendo has some awesome exploits but it's overall inferior to the GBC version.
22:26I know the GBC version is considered watered down.
22:30But it letting you just warp to any shop with no time passing once you left your farm was much easier and faster and more convenient than having to walk around an actual town.
22:41And it was also much faster that you could buy as many seeds as you wanted in one go instead of one at a time.
22:47And I preferred the underground mine in the GBC version because it had two mushrooms for you to quickly ship in a bin that was right there.
22:55Time doesn't even pass when you're foraging in that game.
22:58And I like not spending even more time ranching anyways.
23:02Sixteen cows is so tedious to deal with.
23:05The cows move around less in the GBC version.
23:09So the ranching is better.
23:11And I know that the typhoons damage your grass in the Super Nintendo version and they don't in the GBC version.
23:18Because all the grass in my best save file is perfectly fine.
23:22The biggest problem with this game is the lack of a bag to keep gifts in.
23:27I think the infinite night makes up for it though.
23:30It's inconvenient to try to befriend people anyways.
23:34So it's not that big of a loss that you can't do it in the 8-bit game.
23:38About the only thing I can say that makes this game a bit better.
23:41That isn't something superficial.
23:43Is that the tool upgrade system is the most convenient and intuitive it has ever been in a Harvest Moon game.
23:49You just buy them.
23:51And you can get them for free.
23:53Which is very generous.
23:55And I like that you can fish without having to bend over backwards to get the fishing rod really late in the game.
24:02The hot spring in the GBC version is right below your farm.
24:06And time is frozen all the way up to the hot spring.
24:09The hot spring is more intuitive in this game because you could restore the same amount of stamina by staying in it for hours outside.
24:16In the GBC game, because time doesn't move indoors, you're going to waste your time staying in it for a long time at first.
24:25But it requires more time and effort to get to for fulfilling your stamina in this game.
24:30Even though you eat food automatically every meal time, your store has a little stamina in both games, but not nearly enough to matter.
24:39Basically, the GBC version is better because it's faster paced and therefore more streamlined.
24:45Removing the time wasting town and boring befriending aspect.
24:50And being purely dedicated to ranching and farming with even the foraging being at the best it's ever been.
24:55It's Harvest Moon in its purest, simplest form, no frustrating convolutions.
25:00This game is close to that, but it could have done without the town and all those cows.
25:06The other major problem in the game is having to re-water crops in the rain.
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