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  • 1 minute ago
Is there too much secrecy in game development? The Elder Scrolls Online team thinks so. Hear directly from a developer about their new philosophy on sharing future content and being more transparent with their community.
Transcript
00:00In my opinion, I think that there's sometimes a little too much of that.
00:03In fact, I would say that we've been subject to that in the past,
00:06where we have tried to save a lot for the last minute to create a big moment.
00:10And sometimes I feel like it's fun, it's exciting for players to provide a tease,
00:16let them connect the dots, speculate.
00:17It can be really satisfying, especially when they're right, and they're right a lot.
00:21And so I think that there's room for that.
00:23But actually, we're trying to go a little bit more in the other direction,
00:26where we're trying to give our players more of a preview of what we're thinking,
00:32what we're building farther out.
00:34And it's definitely a change for us.
00:36It's been a little stressful for us, too, just because we're not used to...
00:40We're used to talking about things when they're really put together
00:43and ready to, if you will, ready to show, very polished, etc.
00:49And we're taking a different approach now,
00:51where we're talking about things that are farther out on the horizon.
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