00:00What was it about doing a multiplayer adjacent game like this that kind of got you guys excited
00:06after it's been like 10 years now of making games? I mean the first main idea is that we
00:11are crazy people and we always try to innovate and find quirky ideas and quirky new ways to
00:17tell stories in games you know because games should use their nature as games to tell stories
00:23differently and to tell like non-linear stories and stories that adapt to the players and everything
00:28because if you want to tell a linear story you can just do a movie you know of course I
00:32also love
00:33you know games with a linear story and great gameplay but we really want to
00:37focus on that idea of how can we find new ways to tell a story
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