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  • 11 minutes ago
What makes a gaming narrative compelling? The 'Tides of Tomorrow' team shares their insights on using the medium's nature to tell stories differently, moving beyond the linear structure often found in movies. See exclusive gameplay and hear from the minds behind the game.
Transcript
00:00What was it about doing a multiplayer adjacent game like this that kind of got you guys excited
00:06after it's been like 10 years now of making games? I mean the first main idea is that we
00:11are crazy people and we always try to innovate and find quirky ideas and quirky new ways to
00:17tell stories in games you know because games should use their nature as games to tell stories
00:23differently and to tell like non-linear stories and stories that adapt to the players and everything
00:28because if you want to tell a linear story you can just do a movie you know of course I
00:32also love
00:33you know games with a linear story and great gameplay but we really want to
00:37focus on that idea of how can we find new ways to tell a story
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