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“What is new, and an example best out of 3 Match series”- White-Blue Deck, Part 5- Standard Ranked! Watch for the end to see the shocking ending!
Transcript
00:00good morning good afternoon or good evening depending on where you are in the world
00:03we'd like to present to you part five of the white blue aerial airless and this will be in
00:09standard rank format first thing you want to do check to see what you have to add to your deck
00:16anything in the store that's going to grant you packs etc compared to what you have here
00:22and you see i don't have any we'll do is after that check inbox any announcements
00:28it doesn't directly correlate so i don't have to worry about that i'm going to go back to home
00:32what we're going to do is i'm going to play two matches or best out of three for each match
00:37so
00:38depending as time allows excuse me
00:44i'm gonna have to check okay i see we have plenty of power for this one okay click play and
00:53find a match you need to specify best out of three but ranked standard format selected arcane aeros
01:07what i'm running i believe is 85 card deck and
01:14um standard is 60 sideboard is 60 is an additional 15 you can swap out each match i'm going to
01:22play at
01:22least two matches each match is best out of three so after the first game of the match there is
01:28a
01:28timed sideboard where you can swap out up to 15 cards or you can just keep as is now here's
01:35the thing
01:35is if you have more than 75 cards it just takes it as is now what you might want to
01:46do is first check
01:48to see check your deck but what i do is after the end of it i do an assessment after
01:54each match
01:56assessment on how it went some major points and then how the deck can be improved based upon
02:03what was the result you should also make that assessment not just if you win not if not just
02:08if you lose but also if you win too meaning how can i make the deck better how can i
02:13play better
02:14that's the key okay so this is
02:23against like silver i'm going to play first so you want to count how many mana you have you have
02:30two
02:30this is a three drop five one two and four you can keep it but the first one what comes
02:38in the tap
02:39first but it gains a life that's usually one of the better ones because of course on his turn if
02:45he
02:45has haste he can bring out a creature okay that is the deal
02:55see dear s nice nice play see
03:03probably the five drops not a bad idea chose me i'd probably take away stasis store but that's okay
03:10we're gonna play in blue that's white blue and we're gonna play
03:14this so we can draw two cards why because we need those this is gonna be a four drop let's
03:21submit that
03:23what we're gonna need is a couple cards we're gonna need plenty of now we got plenty of mana we
03:28have
03:28six mana total ooh nice yep yep oh five drop okay let's go back to white
03:40let's play empyrean eagle now how do you know what the card does put your mouse over and read it
03:45you need to know your cards read them for example this is a one color is white and blue flying
03:52other
03:52creatures control with flying at a plus one plus one what we have here is a blue we're going to
03:59swing
03:59for two notice he took away stasis stasis in there that's a very prudent play
04:12discard a card
04:18now we can see what's the situation we gain a wife we have five
04:27one two three four five but two is tapped so i need two of those to be white so white
04:33blue means
04:34either one no attacks now what we're gonna have to do is we're gonna have to just take the four
04:39otherwise block and then what oh nice
04:51oh wait what
04:53i thought i could choose nice removal so you can see what he's doing well in this deck
05:01and compare it to what yours is doing so he's doing removal and then attack
05:07oh very nice okay yep now i just don't have creatures so there's a balance
05:15now it is fair to mention that he has removal
05:23there's four
05:27yep yep this is yep every every two turns it's it's uh they lose two life
05:40yep that's why does anyone have to attack this boom that's really good
05:47another four and i guess i get something really good
05:55i'm gonna have to concede that because you're gonna attack for four anyway
06:00that was really good
06:05um that was just because i got too much mana out but the curve is between two to one and
06:11three to one
06:13so the curve isn't bad it's just it's just a look at a draw what you actually get
06:19go ahead and play first because i went first actually one drop is not going to be enough
06:23so i'm all getting it down we have four
06:27these are good so what we're going to want to do is take away
06:34probably that one well that's a white blue
06:40let's take away let's keep that scrying is good but
06:55we're gonna bring out planes we're gonna bring out this so this is a removal deck
07:03here we want to get stuff out quick
07:08let's cry you can see the top that's good so we'll keep that
07:12we'll swing for one has life length so gain one life
07:19okay we're gonna do is play this three
07:23hold that back attack for one like we mean it
07:29in the turn this is flash so it can be played anytime you can play an instant
07:36so if something good comes out you play stasis the stasis snare
07:45carry opponent discards two cards that's not nice
08:01it's all one two
08:09pass my turn okay what we're gonna do is they're gonna play flyer one one flyer
08:18we're gonna attack for one
08:22idea is you get rid of the cards he has and he can't attack with anything
08:27so mono black
08:30tends to be pretty good
08:39wait what if you don't get rid of one it's two
08:42whoa what wow i'm getting severely outplayed here strategically speaking
08:54why would i think i must be missing that point
08:59why would i decline and discard two instead of discard one the heck
09:10attack attack for one
09:13now we're gonna attack for five so he's gonna slam for two that's his main card if we get removal
09:31this is a fly for five five attack actually you can just ping for two every turn
09:40nice
09:43yeah that's that's kind of brutal
09:58let's see
09:59problem is maybe i i'm gonna just take five every turn there's no real good alternative so this has
10:08death touch anyway anything that blocks it it's if it when the opponent loses life you gain that much
10:14life so it's flying death touch and effectively
10:18actually that's the lifeling too
10:24oh that's a nice one
10:29so you're gaining
10:37it's going back and forth it's like an infinite loop
10:48yeah that should be
10:55yeah that's like some sort of pro like that's too good it should should be limited to one time
11:01not infinite loop
11:06see once these two come out it's game over
11:10yeah that's that's brutal not much i could do about that more removal
11:17um more counters
11:22or lower drops not much i could do about that let's try again
11:29i got soundly outplayed but
11:33not much i could do about that though besides once it comes out comes out something can do
11:39that's just oh that's way overpowered two cards and you win that's like old school
11:49first set of the game 1993 i think or something like that 1995 1993 one of those when the baseball
11:58strike
11:59started out was when
12:04uh yeah that was when it happened
12:08so
12:11your point is choosing which player will play first okay so he has the option of playing first which is
12:16usually an advantage i have two mana so let's look at the that's two three three one and one
12:23we'll go ahead and keep that for sure let's play island first
12:29or
12:32yeah let's get that out
12:34we have these counters
12:38so his idea here would be to remove that mono black is really good
12:46yeah next move is white probably a little slow you yes it takes you two or three turns to get
12:51something
12:52out that's slow
12:55okay does this have haste prowess okay so it's gonna pump it
13:00it has synergy to pump whenever you cast a non-creature spell it gets plus one plus one until on
13:06the turn
13:07okay so we have white
13:10what we're gonna do is
13:13we're gonna
13:14we got plenty of cards at this point
13:17probably what we want to do
13:19is get to one three out we can block the two two
13:23and then we want to what we want to do after that is
13:28bring stuff to give us plus one plus one
13:31we do have a white blue to do a null
13:34so we want to wait till the right car comes out if it's strong enough then we can do that
13:38we have two of them which is kind of a luxury
13:42otherwise what we'll do is play inspiring overseer next
13:49so you know wife
13:51what we want to do is hold a blue back
13:57how about we have three okay this is a risk i'm gonna take
14:10two four
14:13nice work now the thing is
14:17let's let's hold this back because he might pump that
14:23but if he pumps it like plus two plus two it's not gonna matter anyway
14:27although i would have to double block kill it but
14:31we'll see
14:33what they need to do ideally is hold the blue back to do a null
14:42okay that's very fortunate let's hold back
14:48this is going to cost three
14:53this is a white or a blue
15:01now we'll hold that we want to hold back the blue so we're going to do is
15:05swing for five flying oh i could have been hitting because he can't pull up
15:09oh no because he can hit for two we'll do um five five flying
15:17unless he has flash or some sort of burn spell which is possible with red
15:25now he can block the two oh plus has reach now trample reaching destructible
15:31oh nice 10 5 for the win
15:40wow let's do this this flash
15:48wait what i can't do that until end of turn
15:51that sucks okay what i'll need to do is when he pumps that to 10
16:00so four four pumped
16:06okay we're going to play a no
16:13we'll take the three
16:18okay what you want to do is actually get rid of this
16:28let's do this first
16:36okay then what we're going to do is we're going to bring out
16:41this one
16:44okay we've got four
16:49okay what we're going to do is on this turn we're going to blue mana white or blue right
16:54we're going to play a null
16:58i'd like to do oh but that's a counter
17:03yeah and plus that's trample too so if you block it
17:10we're going to play a little bit we're going to play a little bit we're going to play a little
17:11bit
17:11trample creature with trample can do excess combat damage to a player
17:16if it's attacking
17:21wow nice
17:30artifact or enchantment spell
17:36oh that's rough now i see
17:40yep that's very difficult
17:43just pump that for 10. it's not going to matter i'm still going to take nine
17:52we're going to have to like triple block or something
17:58yeah we already have plenty mana so let's go and put this
18:04see that's five six
18:09how many is you can it's already at seven right
18:13plus so that's four five eight
18:18quadruple block it get it off the board
18:21it doesn't have indestructible but the question is how does the trample going to work on each one that blocks
18:30is it
18:31or is it collectively
18:34so that's seven
18:41what we want to do is if it attacks yeah we've got to go all in on defense here
18:48so two four five eight
18:58question is how is trample calculated
19:06sixteen seven
19:12and that's very difficult
19:16and that's very difficult
19:21that's very difficult
19:22that's very difficult
19:25yep yeah that's game
19:27that is game
19:35just for sportsmanship
19:37i can't do that
19:50so in kids first game in the match
19:55we have a decent deck it's just
19:57we could benefit from more removal
20:07probably i need to put in more removal
20:10because that's what blue is anyway so it's two
20:14three three one and one so that bounces out let's keep it
20:20and we're going to play
20:24let's play blue first to see
20:27yeah let's get him out first yeah
20:32i'm going to play white after that
20:35we don't want to say okay what is it going to play what are you going to do
20:41you know life that's white blue
20:44i'm just going to go all in for one
20:48okay we do have a blue so we can
20:51artifact for enchantment
20:54okay so that's limited
20:59yeah it doesn't give me a chance to do anything with that
21:02what we can do is get our flyer out for two three
21:08this is a one one what does this do
21:12again if you have control six or more lands
21:17queen of five five okay so that's kind of like late game
21:22because you have two right here i i don't know if it's in your hand or in play
21:28if control means in your hand i guess i don't know
21:36it's probably in play because i doubt he'd have six lanes in his hand
21:45that part i doubt
21:50simply because if you add that
21:54how are you going to get everything else out
22:02okay it's on the stack okay
22:06let's buff everything up so we can do an additional two damage
22:12we're going to slam for five
22:17okay uh mid step
22:22what does he have mixed up okay we can go in all in for five
22:29this cannot block unless something gives it reach or you have a burn
22:36or of course instant or uh
22:41or flash
22:48there we go okay now we want to wow nice play
22:57yep that was good so play tectonic hazard one day into each opponent and creature that they control
23:07that's nice for a one drop that's really good
23:14let's see let's do this
23:21okay we'll slam for two
23:26after that what we want to do okay wait wait wait wait wait wait
23:32oh creature oh that's trample one one that's really good
23:37because it depends on how many green you have
23:42it could be potentially very good trample plus one plus one counter
23:46enters with puzzles yeah so it's one one and then add the counter
23:51and then when a land you control enters double the number of plus one counter on this creature
23:55wow
23:59wow wow nice let's bring out heavy hitters
24:05we're gonna need him for blocking probably
24:14let's slam for four um does that breach no
24:21four
24:25eight that means it can serve one more round before he loses
24:31but because he has this here he brings it to four so if we tag we're gonna block
24:39or we could just take the five and be happy because we're trading five for eight
24:43we might trade five for eight
24:47or maybe maybe block maybe just block
24:54i don't know
24:58no we'll take the four probably
25:01let's just take the four we can afford it we got 24 help
25:07the thing is he won't be able to block with it which is a mistake
25:13oh we can't block that anyway
25:18yeah he's pretty much lost this game here what i'm going to do is play imperial eagle
25:26okay what does that do sacrifice land such yourself
25:34oh nice play
25:36okay but i got something nice too
25:52yeah he can't block that's 11 damage and he only has nine so all i needed was nine
26:00all right so we're going to go to game three
26:04oh

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