00:00Is Star Citizen's Rock Breaker Dungeon worthy of your time?
00:03I already had doubts before doing it for the first time today with my friends at the
00:08Iraq club and I can now say that it is not and I will tell you why.
00:16So, Rock Breaker is this new activity that came with Star Citizen Alpha 4.7 in the month of March
00:22and it's basically what you'd call a dungeon which, if you complete it, is going to give you
00:27access to one location which will be filled with a little more than 40 SCU of Subrayalium,
00:33which is a very rare kind of ore that you will find in a NIC system only.
00:38You can find it also in the system's asteroid belt but on very rare occasions,
00:43so if you are looking for this ore in particular, you might indeed be contemplating taking parts in
00:49this activity. Subrayalium is, of course, usable for crafting, especially for Mondae and Palatino
00:57armor sets as well as some weapons like the P8 and the R97 shotgun.
01:04As far as I'm concerned, I don't like either armor sets, which I don't find visually compelling to say
01:11the least. I have never found much use for shotguns in the verse and I have always considered the P8
01:17to
01:17be one of the least effective weapons in the game. So, if you have a similar opinion already,
01:24you are not going to be very interested in Rock Breaker for crafting materials.
01:29But maybe you are an entrepreneur and you see possible business opportunities with the materials
01:36that can be found in the giant rock, so you think you could acquire them and sell them to other
01:41players
01:42who might be interested in them without having to bother doing the activity. Unfortunately, you will
01:49be disappointed by the quality of the ore too. Out of all of the ore that we found, there was
01:55only
01:55one rock that had the quality in the high 700s, most of them being in the low 700s and some
02:01not even
02:02reaching the 700 threshold. Basically, you are spending so much effort for rocks that you could
02:08randomly find on your own in the local asteroid belts at a very slow rate for sure, but they can
02:15still be found.
02:17I think that CIG missed the mark here and that there should be at least a guaranteed rock with
02:23the quality of 800 or above to make it worth your while. In addition, the fact that Severnium is the
02:30main ore that can be found there with the addition of some Torite is also disappointing. A lot of
02:36desirable craftable items need Lindinium, another rare ore that can only be found in the NIC system.
02:43Lindinium is useful for crafting some armor like the Artimex or the Avis armor sets, but it is
02:49especially useful for weapons such as the F-55 or the Pulverizer. Personally, I would be much more
02:56interested in the activity if CIG could offer a more varied mix of ores that could be found in
03:02these big breakable asteroids. That way, the studio could create more crafting opportunities for players,
03:08because the choice of what's craftable with what can be found over there is too limited in my eyes.
03:16Last, let's talk about the fee, and in this video I will focus on the exclusive contract which,
03:21in theory, should prevent other players from interfering in your affairs if you select it.
03:27The entry fee is above 800,000 credits. That is a lot of money that needs to be paid up
03:33front.
03:34Sure, the activity is meant to be done with a crew, so the fee can be shared between each member,
03:39but it still remains a lot of money nevertheless.
03:43In addition, you should not be counting on a return on investment.
03:48With just above 40 SCU of mineable ore, including inert materials,
03:54rockbreaker is meant to be financially unviable if you only intend to sell the ore you find at the refinery.
04:01However, you may still make a profit if you sell your ore or your crafted items to players.
04:08The problem is that there is still no player marketplace in the game, so players have to rely
04:13on clunky methods, often using third-party systems to sell what they find or craft,
04:18and I feel that there is still much to be done on CIG's end regarding that particular aspect.
04:25So, is the Rockbreaker dungeon worthy of your time? Right now, I would say no. And that's not because
04:32the idea is bad, far from it. On paper, Rockbreaker has got everything going for it. It's a high-risk,
04:39team-based activity, it has hidden resources, rare materials tied to crafting, this should be one of
04:46the most exciting gameplay loops in Star Citizen. But in its current state, it just doesn't deliver
04:51where it matters. The rewards aren't strong enough to justify the effort. The ore quality
04:57is inconsistent. The resource variety is too limited. And when you combine that with a massive upfront cost
05:05and no reliable way to sell what you earn, the whole experience ends up feeling underwhelming.
05:11What's frustrating is that Rockbreaker isn't far from being great. A few key changes, a guaranteed
05:16high-quality deposit, more diverse materials like Lindinium, a proper player-driven marketplace could
05:22completely transform this into a must-play activity. But this is Star Citizen, of course. It's an alpha,
05:30systems evolve, mechanics improve, and gameplay looks get refined over time. So, while Rockbreaker
05:35may not be worth your time today, it could absolutely become one of the best activities in the game
05:41tomorrow. Until then, I'm curious. What do you think? Is Rockbreaker something you'd run,
05:47or are you skipping it for now? Let me know your thoughts in the comment section down below.
05:51Also, I wouldn't be able to make independent critical content like this one without my Patreon
05:57and YouTube members. As you can imagine, CIG has never supported me with any sponsored giveaway or
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06:08If you would like to help more than with just a like, or a comment, or even a subscription,
06:13you will find the link to my Patreon page in the description down below. Support starts at just $1 a
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06:25I wish you guys a wonderful day as always. Take care everyone, I've been TheEradicator, and I'll see you
06:30guys in the next one.
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