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  • 39 minutes ago
Hear directly from the development team about the technical challenges and design innovations in naval warfare. This clip explores how learnings from past titles are being leveraged to expand and enhance the pirate experience in Assassin's Creed Black Flag Resynced.
Transcript
00:00So in terms of experience-wise, we actually go back all the way to Assassin's Creed 3,
00:04followed by Black Flag and of course Skull and Bones as well.
00:07I think each project has its own design and technical challenges and each project is different.
00:12However, I think what across the number of years that we have been on those projects
00:17help us is that we gain more experience and more understanding of how we can develop better
00:21gameplay ideas as well as rendering techniques for our naval combat experiences.
00:26And I think that's something that is going to be very helpful for us on Resync,
00:30to be able to adapt the naval combat experience that we see in the original game
00:36and how we can further expand on that.
00:38So for example, we introduced the secondary firing mode in Resync as well,
00:43also the additional officer's perks to help make the setup more interesting.
00:48I think naval experience for us is a key staple in the Singapore studio
00:51and we want to definitely leverage on the experience coming into Resync.
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