00:00Another surprising thing is how bad the game looks and runs until very close to the release.
00:06People are used to some beta versions, but those are not beta versions.
00:11The things that get to public, that's still much more polished than what actual internal betas or alphas look like.
00:19Even though the amount of work is kind of consistent, if you judge it from quality-wise, like from a
00:25player's perspective, it doesn't grow linearly.
00:29It's like shitty, slightly less shitty and it skyrockets when you're finishing and polishing to the quality you want to
00:38have the game.
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