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From new tech that prevents grav jumping to introducing land vehicles, learn all about the exciting additions coming to Starfield. The Lead Creative Producer discusses the development process and the goals for the game's first major expansion.
Transcript
00:00What were you trying to achieve with this expansion?
00:02I feel like it had like a core idea where you guys were like, we'll do this.
00:07What was the this?
00:08I think as it comes to like shattered space, you know, I think some of the feedback we heard was
00:13we want a more, I'll say, traditional or classic Bethesda experience.
00:18I want to go to one place and I don't want to have to leave and I want to sort
00:21of experience everything here.
00:24So, you know, we shifted our focus like, where can we do that?
00:28Where does it make sense to do that?
00:29Hey, there's some, you know, Barun things we'd really like to explore.
00:33Those sort of pieces align to go, OK, this is a good idea for those things to line up.
00:40I think after that, you know, it was like, hey, this is great for, you know, achieving that thing.
00:46But we had gotten feedback.
00:47We want something that's more impact in the broader scope of the galaxy.
00:51So it was like you have that idea and then you have the idea of, you know, we want to
00:56be able to cruise to places in between.
00:58Yeah.
01:00So it's like, OK, we really want to focus on what happens in space.
01:04The Terran Armada have technology that prevent you from grab jumping.
01:09So now this new tool that you have in being able to cruise makes it interesting to get to their
01:16incursion.
01:17And so it's like those things start to sort of marinate and simmer together and develop.
01:24And that's sort of how it all came together.
01:26Anyway.
01:26Thank you for listening.
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