00:00In the two days following the game's first balance patch, which was, of course, an optional beta on March 19th,
00:05there was a surprising response from some players.
00:08You guys drew more than 13,000 negative reviews on Steam in the two days that followed, after only recording
00:14about, like, one or 200 negative reviews each day up until that point.
00:18All that considered, I'm just curious, you know, what the reaction was within the studio when you saw this unfolding.
00:24I don't know. I think it depends on who in the studio, just because I'm used to, like, negativity and,
00:32like, harsh feedback, and I'm, like, pretty immune to it.
00:35But some of our other, you know, folks on the team, right, they weren't with us with the first game,
00:40and I think it was pretty, it was much more extreme than, like, any previous types of, like, negative feedback,
00:45right?
00:46Because there's a lot of bandwagoning, it's like a cultural thing.
00:48I think, you know, it's difficult for players to feel like they're heard from the developers.
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