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Video diario "The World of Days Gone" per Days Gone.
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00:00Peggy 18
00:03The thing about going out into the Farewell Wilderness in Days Gone is that everything is trying to kill you.
00:18Days Gone is a world that comes for you.
00:22It's a world that is dangerous everywhere you go.
00:26We set days gone in that world because we hadn't seen it a lot in video games.
00:31And it brought something to the experience that we really, really needed.
00:36The danger comes from not just the freakers, but it comes from marauders who want to snipe you off your
00:42bike.
00:42It comes from the weather that will make it impossible for you to stay on a muddy trail.
00:47The world changes after dark. More freakers come out.
00:50It's brutal and it's harsh.
00:52It can be rough sometimes.
00:58Freakers are human beings who were infected by a virus that killed the world.
01:04Freakers are alive.
01:06And they are mutated.
01:08And one of the key storylines in Days Gone is they are continuing to mutate.
01:12They are changing even as you play the game.
01:15We have several types of freakers in the game.
01:18Each one of them has their own challenges.
01:21Swarmers, for example, are adult males and females, and they tend to roam in groups.
01:27They are very, very strong and very hard to kill.
01:30You know, in the screamer.
01:33What she has is a sort of verbal attack.
01:35She will bring in swarms.
01:37And when you hear this scream that it makes, it basically puts an effect on the world and makes it
01:42awfully hard to escape.
01:46We have the breaker, which is like a big brute.
01:52You're going to run into infected animals.
01:56Rest in Peace is a cult that worships the freakers.
02:01The Rippers want to be like the freakers.
02:05They dress like them.
02:06They scar themselves.
02:08Because the Rippers worship the freakers, they won't attack them.
02:12Why not?
02:14When you're playing Days Gone, you just have to be aware of everything around you all the time.
02:19We really wanted to build a world that was dangerous.
02:21You know, you can explore.
02:22It's beautiful.
02:24But what if that world was always trying to kill you?
02:32The thing about a game like Days Gone is it's the sum of its parts.
02:36So that you have, you know, the open world, and you have a bike, and you have enemies, you have
02:40humans, and freakers, and animals, and you have lots of tools to deal with them.
02:45The high desert of Central Oregon is sort of built for the kinds of traversal that we really wanted to
02:52explore.
02:56We are so excited to have players finally be able to jump into the farewell wilderness and the world of
03:03Days Gone.
03:04and get a sense of who Deacon St. John is and what this experience is.
03:09So when this thing comes out on April 26th, we are just so excited to see what you think about
03:17this world.
03:25For the Players
03:26Love is
03:27Love is
03:27i.'s
03:27Do you know you're doing this when you're walking around the city?
03:29I mean by you're looking at all the big pensar character that's
03:29— the material is the red demographic. You've
03:30your backgrounds. Near these
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