00:00PEGI 16
00:30I think when we initially find Conrad, the audience might be a little bit taken aback
00:34Dov'è finito il vecchio lupo di mare?
00:36Because he's sort of rude, he sort of does whatever he wants, but what I like about this game and
00:41what I like about these characters is that, depending on how the player plays, the choices they make, it can
00:48sort of mold the character
00:49Ragazzi, per me dovremmo dare retta alla nostra esperta, bellissima, intelligente e bellissima skipper, sì. Se lei dice di seguire...
00:58Johnny, ti prego, non ti ho portato in vacanza per rimorchiare
01:00Hey, aspetta
01:01So Conrad will always be Conrad, Conrad will always have this sort of attitude, this sort of brash nature, but
01:07depending on the choices the player makes, he can become a heroic character or he tries to save his own
01:13life and takes off
01:14Sei un idiota
01:15Se ne sono andati, no?
01:17Resti comunque un grandissimo idiota
01:19He is not the most likable guy in the world, but I think that's what's fun about this kind of
01:23storytelling, this kind of gameplay, is that Supermassive creates stories and games where there's so much branching content that a
01:31player gets to choose and sculpt the kind of storytelling that they want
01:37Hey, ti spiace se ti do una mano?
01:39Primo, perchè ti comporti in modo strano
01:41E secondo, perchè mi stai offrendo aiuto per la prima volta in vita tua?
01:44Beh, pensavo che potrebbe aiutarmi a far colpo su quel gran pezzo di felice
01:48Ok, allora...
01:50I think my favorite character in the story is actually Brad
01:53E lui è Brad, mio fratello
01:55Ce ne mancatele?
01:56Ti va una birra fresca
01:57And I think I like Brad because he brings the least amount of baggage to the story
02:03I also feel like, as I'm shooting the game and watching the characters develop, to me Brad sort of feels
02:09like the audience
02:11He's knowledgeable about the situation that they're in
02:14Cosa sai di questo relitto?
02:15Solo voci e ipotesi
02:18Mi sono stancato delle teorie e ho deciso di verificare di persona
02:21He has a historical knowledge of the myth and also about the area, the historical area that they're in
02:28Nella seconda guerra mondiale questi bestioni furono progettati per volare alla massima altitudine possibile trasportando testate nucleari
02:35Scusate, si, no è roba da nerd
02:38No, non ti fermare
02:40But I also think that he is the one that is less distracted by the other relationships
02:44I think that Fliss is on a mission, she's there to guard and to lead our group
02:50I think that Julia and Alex are so intertwined in their personal relationship that they're almost distracted to everything else
02:59So Brad sort of shows up, even though he's Alex's brother, he's almost like an outsider
03:02And so he's watching all these people, he's meeting almost everybody for the first time
03:07So to me, I think he feels like the audience, he's discovering this world
03:10Oh Brad, che si dice?
03:11Hai un ottimo fiuto, devo dire
03:13Un aggo nel pagliaio
03:13Avevo delle mappe
03:15Si, orgoglioso
03:17Fare il prego
03:18First of all, I'm a huge fan of horror films, horror entertainment
03:21So I do enjoy being a part of the genre
03:24And I think really the big difference, giving a horror performance versus any other performance
03:28Is essentially they're normal people put into an extraordinary situation
03:33A heightened situation that we would never want to run into
03:36Ha!
03:37Ha!
03:38And so usually you get to explore the depths of terror and fear in a more exaggerated way than you
03:44would in a straight drama
03:46But that's fun, again, you just get put in these extraordinary situations
03:49And you just have to react to, you know, your worst nightmares, your worst fears
03:53And I always find that fun
03:55I think what I'm most excited for players when they experience Man of Edan is
04:00First of all, the world that's created
04:01I think it's an incredibly lush, beautiful, sort of an intoxicating world
04:06And also the variety, the beauty of where we start
04:09And the really horrific griminess of where we end, I think is a great journey
04:15I also think that it's going to be very exciting to explore the possibility of how these characters react
04:21And again, that's why I'm a fan of games like this
04:24That's why I was a fan of Until Dawn
04:25Because you take these normal people and you put them in an extraordinary situation
04:30And you get to play out your fantasy as a player, essentially
04:34You know, you get to experiment, like, what would I do?
04:37And I think that each character is relatable
04:40And so when you're making these decisions, when you're choosing the fate of these characters
04:44Or how they will potentially explore this world
04:47You're really asking yourself, as the player, what would I do?
04:51And sometimes it's fun to be honest about what you do
04:54And sometimes it's fun to just potentially make the wrong decision, knowing you're doing that
04:58I think that's a really fun thing, and I think players really enjoy that
05:04No! No! No! No!
Commenti