00:06Grazie a tutti, questo è Dyslexi da l'armo community group Shaq Tactical.
00:09In cooperazione con Bohemia Interactive,
00:11I'm creating a serie di video to explain some of the basics of Arma 3.
00:16Today, we'll be talking about flying helicopters in Arma 3.
00:19We'll go through the basic flight principles of helicopters as they pertain to Arma 3,
00:23starting with a takeoff and ending with a successful landing.
00:28If you'd like to easily practice Helos by yourself,
00:30simply launch Arma 3, go to the editor and load a terrain,
00:33then double click on the map to place a unit.
00:36Select the type of Helo you'd like to fly and position it at a suitable takeoff site.
00:40In this case, we'll use an MH9 Hummingbird,
00:42as they have a great field of view and are excellent for training purposes.
00:52Once you're in your Helo, there are a few aspects of the interface you should familiarize yourself with.
00:56In the upper left, you have a panel that will show altitude in meters,
01:00speed in kilometers per hour, fuel remaining,
01:03as well as the damage states of different aircraft components.
01:06From top left to bottom right, these are your hull, engine, instruments,
01:12anti-torque, which is also known as your tail rotor, and your main rotor.
01:17Red indicates that the system is destroyed or close to it,
01:20while shades of yellow and orange indicate damage.
01:24To power on your Helo, press your Q or Z key by default.
01:28These control what's known as a collective.
01:31In short, this makes you ascend or descend.
01:34Your Helo will take a moment to spool up.
01:37When it's ready, tap your Q key a few times to come into a low-level hover.
01:41Hovering is a critical part of being a helicopter pilot.
01:44Not only will you need to be able to hold a hover from takeoff,
01:47you'll also need to know how to decelerate from normal flight into a hover to facilitate landing.
01:53Use your mouse for fine-grained control of pitch and low-speed yaw,
01:57while your W, A, S, and D keys will control more significant amounts of pitch and roll.
02:03X and C will act as your rudders, which allow you to do a level turn, like so.
02:09You can fly just fine with only a mouse and keyboard.
02:12Joysticks and other peripherals are optional.
02:14If you'd like to improve your flying, there are two good ways to do it.
02:18The first is via a TrackIR head tracking device,
02:21which allows you to look around independent of your other flight controls,
02:24while the second is a set of rudder pedals, to give you more fine-grained rudder control.
02:29Once you've established a decent hover, transition into forward flight by tilting the aircraft forward.
02:34The more you tip forward, the faster you'll accelerate,
02:37though you'll also begin to descend in altitude once you pitch too far.
02:41You can counter this by applying more collective, via the Q key, or by raising your nose again.
02:47Raising the nose substantially will result in a climb,
02:50while lowering it will result in diving flight.
02:54Due to the airflow over the aircraft,
02:56you'll find that your tail rotor becomes less influential at high speeds.
03:00While you can still yaw somewhat,
03:02you'll no longer be able to do a full tail rotor turn until you've slowed back down again.
03:06Maneuvers at high speed will instead rely on banking the helo,
03:09and using pitch to change direction.
03:13Your flight altitude will depend largely on the terrain,
03:15obstacles, and enemy threat in any given area.
03:20Helicopters are able to maintain extremely low-level flight with an experienced pilot.
03:24This can allow them to stay behind terrain or obstacles that mask them from enemy fire or observation.
03:29When flying low-level, keep a sharp eye out for anything in your flight path.
03:33Power lines are nasty surprises,
03:35but you'll also be at risk of hitting poles, trees, and even particularly large rocks that happen to be in
03:40the way.
03:42When planning your flight route, pay attention to the terrain in the area and what threats might be present.
03:48Plan for both enemy presence and natural or man-made obstacles, and fly accordingly.
03:59As long as we're in the air, let's diverge for a bit to talk about some of the basic techniques
04:03for helicopter weapons employment.
04:05We'll use the AH-9 Pawnee for this.
04:08It's the same basic airframe as the MH-9,
04:10just with the troop-carrying benches replaced with miniguns and rockets.
04:14Both of these are fixed-forward,
04:16presenting unique challenges compared to aircraft with swiveling turrets like the Blackfoot.
04:21The most important thing to remember when using the Pawnee's guns or rockets is that you must be able to
04:25fire them from a safe distance.
04:27You have no real significant armor on your aircraft.
04:29A burst into the cockpit or engine is enough to bring you down.
04:33Because of this, you'll want to attack from range, then peel off before flying over the enemy.
04:39The miniguns have a tremendous amount of ammo in them.
04:41Feel free to use several second-long bursts when firing them.
04:44The further away you are, the more the bullets will spread out during your flight,
04:47making a hit against enemy troops much more likely due to the larger impact area.
04:53Rockets, on the other hand, should be fired sparingly.
04:56Be precise with them, and you'll find yourself doing far more damage in the end.
05:00A single rocket is enough to destroy any infantry target and potentially disable or destroy light vehicles,
05:06while a few can knock out several heavier vehicles.
05:09Avoid salvoing large numbers of rockets at a time.
05:13In short, don't get greedy.
05:15A cautious attack helopilot is much more likely to make it out of a fight alive than one who takes
05:19unnecessary risks.
05:26Now that we've gone over basic flight and weapons employment, let's try landing.
05:30To slow down, utilize a combination of pitching your nose up while decreasing the collective.
05:35If you match these two movements, you'll find yourself slowing down and without gaining or losing altitude.
05:40I call this a bleed flare, since you're bleeding your speed off without changing altitude in the process.
05:46When closing on your landing zone, it's best to fly a slightly curving path towards it.
05:51This allows you to get a better understanding of the lay of the land, any obstacles nearby,
05:55or where you might find the best place to touch down.
05:59Once you have a good feel for it, pick a spot and fly towards it, descending and slowing as you
06:04draw closer.
06:06You should be able to maintain 70 to 30 kilometers per hour of closure during your final approach,
06:12and still easily and rapidly come to a hover.
06:15Be careful not to overcorrect too much.
06:17You should be thinking ahead a few seconds of your movements,
06:20and taking into account the delay is involved in maneuvering the aircraft.
06:23The larger the aircraft, the more of a delay you'll find.
06:28You'll see that it's possible to touch down, while still having some speed.
06:32As long as the terrain is clear, and you're reasonably steady,
06:35a touchdown at low speed will be just fine.
06:38The key part is your vertical descent rate.
06:40You'll want to tap your Z key as you make the final descent,
06:43such that you touch down with a minimum of vertical speed.
06:46Once you've made a successful flight from start to finish,
06:49the best thing to do is to look back at what went right,
06:51as well as what you think you need to improve on.
06:53There's no shortcut to becoming a good armor pilot.
06:55Practice is the key.
06:57Start with the basics, work to refine them,
06:59and challenge yourself more and more as you gain proficiency.
07:03Ensure that you build upon solid fundamentals,
07:06and don't rush too deeply, too quickly.
07:08Skill will come with time and practice.
07:11If you'd like more guidance on how to fly in armor,
07:14to include auto-rotation, coping with tail rotor loss,
07:16and various other topics,
07:18I recommend checking out my Art of Flight series,
07:20which you can find linked in my channel's playlist.
07:32For more community guide videos,
07:34be sure to subscribe to the official Armor 3 YouTube channel.
07:38For other Armor 3 updates,
07:39keep track of the official website,
07:41Facebook, and Twitter pages.
07:43If you'd like more in-depth tutorial and multiplayer gameplay of Armor 3 and previous Armor games,
07:48I'd also recommend you check out my channel, here.
07:53This is Dyslexy,
07:54and I'll see you on Altus.
07:55Thank you.
07:56Thank you.
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