00:00PEGI 18
00:30In Assassin's Creed 4, Black Flag, we've worked really hard to bring you that pirate lifestyle, that pirate loop, if
00:36you will.
00:37In the environment design, we really try to push level design and level art to the next level to have
00:43a lot of stealth opportunities.
00:45So give many options to the player. We don't want to create a linear game, it's really something open.
00:50It could be in two natural environments, like the jungles, but also plantations, fishermen village cities.
00:56We try to have very different options to reach the same targets.
01:01Plantations are one of my favorite new additions to Assassin's Creed 4.
01:05They're scattered all over the world, sometimes in cities and sometimes on the open world map.
01:09And they offer an opportunity to use either stealth or combat.
01:13The cities in Assassin's Creed 4 are incredibly diverse.
01:16Havana is this beautiful, bustling metropolis, one of the biggest cities in the New World at the time.
01:22It's very European in flavor, very sunny, very warm.
01:25Kingston is more like a young British colony, so we have a different kind of architecture.
01:29But the landscape is very different, it's very lush. We have beautiful mountains in the background.
01:34So we have a very strong difference between the different locations of the game.
01:39Attacking a ship is one of our big new systems in the game.
01:43You might have to accomplish any number of a few small goals in order to call the ship yours.
01:48And once the ship is yours, then you get to choose whether you want to keep that ship and send
01:52it to your fleet,
01:53press some of its crew into your service, or just sink it and gain a little bit of notoriety to
01:58bring bigger prey after you.
02:00Underwater exploration is another big component of Assassin's Creed 4.
02:04The underwater areas are mostly centered around sunken ships or sunken treasures of some kind.
02:09and they have quite a lot of interesting gameplay in them.
02:12What I like in that game is diversity, is the contrast we have between the different time of days
02:18and between the different locations of the game, because each city has its different flavor.
02:24Each forest and jungle have a different kind of landmark, natural landmark.
02:27So what I like is really the diversity we managed to create in that game.
02:57as far as where it causes the new way it provides,
03:04Today we're all just going to enjoy theой finder Reuters,
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