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00:00Alright, so 2025 is officially over for gaming, and honestly it was an amazing year. We got big
00:04releases, surprise hits, and enough backlog to last a lifetime. But now 2026 is just around the
00:10corner, and yeah, it's stacked. I'm talking long-awaited sequels, brand new IPs that already
00:15look dangerous for our free time, and games that are absolutely going to live rent-free in our
00:19heads. No rumors, no guesswork. These are 40 of the biggest games officially confirmed to launch
00:25in 2026. So let's break down the games you genuinely shouldn't miss next year.
00:30Legacy of Atlantis feels like the ultimate throwback but polished for today's crowd. It's
00:39not just a remaster, it's a full-on reimagining of Lara's first big adventure, where you're
00:44chasing down the scattered pieces of the Scion, this insanely powerful artifact across wild
00:49locations like the jungles of Peru, the ruins of Greece, the deserts of Egypt, and even a
00:54mysterious Mediterranean island dripping with myth. The devs at Crystal Dynamics teaming up
00:59with Flying Wild Hog are going all in on atmosphere. Think jaw-dropping lighting, hyper-realistic
01:04environments, and those deadly traps that make you sweat bullets. And yeah, Alex Wilton
01:08Regan is stepping in as Lara's voice, which adds a new edge to her character. Honestly,
01:12it's shaping up to be that perfect mix of nostalgia and next-gen spectacle, the kind of game you'll
01:17want to play just to see how they've modernized every iconic moment while sneaking in surprises
01:22for veterans. It's like reliving the classic but with the kind of cinematic punch that makes you feel
01:28Lara's world is bigger, bolder, and way more dangerous than ever.
01:32But it lit a fire that still burns.
01:41I need to see more. I need to go further to uncover the secrets of Atlantis.
01:53Resident Evil Requiem is shaping up to be wild. We're heading back to Raccoon City decades after
02:18it got nuked and the place is still crawling with bioterror nightmares. The game splits its story
02:23between two characters, Leon S. Kennedy, older now but still the badass we know, and Grace Ashcroft,
02:29an FBI analyst who brings a fresh perspective to the chaos. You'll actually switch between them,
02:34with each having different gameplay mechanics, which sounds like a cool twist.
02:38The vibe is very much back to the roots, but with next-gen polish thanks to the RE engine,
02:43so expect those creepy corridors, tense exploration, and cinematic scares dialed up to 11. Honestly,
02:50it feels like Capcom is trying to give fans the nostalgia of classic Resident Evil while layering
02:54in new blood and modern storytelling. And considering it's launching alongside other massive titles in
02:592026, this one's going to be a big deal for horror fans. It's like the franchise is reminding everyone
03:04why it's still king of survival horror.
03:10Talk to me, is this one like the others? And it's not post-mortem lividity.
03:21Hey, I just got a report of a missing police officer.
03:26It might be unrelated, but he disappeared near where the fifth body was found.
03:34The team has settled on a person of interest. Someone with ties to Umbrella.
03:56Victor Gideon.
04:04Grace. Grace!
04:11Victor purchased a building after Umbrella went under.
04:15I'll send you the address.
04:26Welcome. Dr. Gideon has been expecting you.
04:34You there, Leon?
04:40Yeah.
04:50Hey, over here.
04:53FBI, what are you doing here?
04:56Would you like to see what's hidden under the hood?
05:00Don't do anything stupid.
05:01You're dead.
05:03Me?
05:04Never.
05:12Marvel's Wolverine isn't some flashy cameo or side project. It's a full-blown Wolverine game built
05:17from the ground up, and Insomniac is treating it with the same love they gave Spider-Man. The
05:21vibe is gritty and bloody, leaning into Logan's R-rated edge, with combat that's all about claws,
05:27brutal takedowns, and that raw feral energy fans have been dying to see.
05:31The story is original. Not just a retread of comic arcs, but it still ties into the broader
05:36Marvel universe Insomniac's been building. What's cool is the narrative team includes folks from
05:41Spec Ops The Line, so expect heavy themes and emotional punches, not just slash and bash.
05:47And the visuals? Unreal levels of detail. Every bar fight, every alleyway, every scar on Logan's face
05:53feels cinematic. Honestly, it looks like the kind of game that'll finally do Wolverine justice.
05:58Brutal, personal, and unapologetically savage.
06:01It's not a matter of where I go.
06:11How far I run.
06:20Death's always waiting.
06:21That's not for me.
06:33Control Resonant isn't just Control 2, it's like Remedy cranking the weirdness dial way past 11.
06:59Instead of Jessie, you're playing as her brother Dylan, who's finally waking up from that coma and getting dragged into the Federal Bureau of Control's mess.
07:07The hiss has busted out of the oldest house and is now twisting Manhattan itself into this surreal, paranatural nightmare, buildings folding in on themselves, streets bending like origami, the whole city basically becoming one giant haunted funhouse.
07:21Combat's different too. Dylan doesn't get Jessie's shape-shifting service weapon, but instead wields this gnarly melee weapon called the Aberrant, plus new reality bending powers that make fights feel more brutal and up close.
07:33Remedy's promising a bigger, more open RPG-style adventure, co-produced with Annapurna, so it's not just corridors and offices anymore, it's a whole city warped by cosmic chaos.
07:43Honestly, it feels like the perfect mix of Remedy's signature mind-bending storytelling and next-gen spectacle, the kind of game that'll make you question what's real while you're smashing monsters in the streets.
07:53Pragmata has been cooking since 2020, and it's finally almost here. You play as Hugh, this astronaut-looking guy in a high-tech suit teamed up with Diana, an android girl who's basically strapped to him like a partner in crime.
08:13The whole thing kicks off on the moon in a near future setting, and the two of them are fighting their way back to Earth through puzzles, combat, and some seriously trippy environments.
08:22Capcom's pitching it as a mix of third-person shooting and brainy problem solving, so it's not just blasting enemies, it's about surviving in a warped, futuristic world that feels equal parts eerie and beautiful.
08:34The trailers show off insane visuals, like collapsing cities and surreal lunar landscapes, and the vibe is very much lonely astronaut meets creepy sci-fi mystery.
08:44Honestly, it feels like Capcom is swinging for something totally different from Resident Evil or Devil May Cry, more emotional, more cinematic, but still packed with tension.
08:54And with pre-order bonuses giving Hugh and Diana samurai and ninja-inspired outfits, you can tell they're leaning into style as much as substance.
09:02This one's shaping up to be one of those games people talk about for years, partly because nobody's quite sure what's going on, but everyone wants to find out.
09:09First Light isn't your usual Bond flick adaptation, it's a whole new take on young Bond before he's the suave agent we know.
09:27You're stepping into the shoes of a rebellious Royal Navy recruit who gets pulled into M16, and the game mixes stealth, gadgets, and cinematic action in that signature IO style.
09:38What's wild is they've cast Patrick Gibson as Bond, and Lenny Kravitz is actually playing the villain, the Pirate King Bama, this unpredictable arms dealer who blurs the line between ally and enemy.
09:49The vibe is very much Bond meets Hitman, so expect open-ended missions, stylish espionage, and that freedom to approach objectives however you want.
09:57And since it's co-developed with Amazon MGM Studios, it's canon friendly, but still its own beast.
10:03Honestly, it feels like the perfect way to reboot Bond in games, gritty, stylish, and giving us a chance to see him stumble, learn, and grow into the legend.
10:19Tides of Annihilation sounds like a wild mix of modern London chaos and Arthurian legend.
10:29You play as Gwendolyn, who's basically the last line of defense after an otherworldly invasion fractures the city,
10:34and her mission is to track down the Holy Grail to save her sister and take revenge on the demigods of Avalon.
10:40The setting jumps between gritty present-day London and the mythical realm of Avalon, so it's got that cool blend of urban realism and epic fantasy.
10:48The devs are promising cinematic combat, heavy lore, and a vibe that feels like King Arthur meets apocalyptic sci-fi.
10:55And with a Chinese studio at the helm, Eclipse Glow Games, it's refreshing to see a new cultural spin on such a classic myth.
11:02Honestly, it feels like one of those games that could sneak up and blow people away.
11:06Dark, stylish, and dripping with atmosphere, the kind of thing you'd want to dive into just to see how far they push the legend of Camelot into next-gen madness.
11:15There is only the King's will!
11:26Crimson Butterfly Remake is shaping up to be pure nightmare fuel in the best way.
11:30They've taken what's widely considered the scariest entry in the series and given it a full overhaul.
11:35Sharper graphics, revamped audio, smoother controls, and new cinematic touches that make every ghost encounter feel way more intense.
11:42You're still following twin sisters Mio and Mayu as they stumble into that cursed village, but now the atmosphere is dialed up with next-gen lighting and sound design that'll make you jump out of your chair.
11:52The camera obscura is back, of course, but it's been tweaked to feel more responsive, so snapping spirits mid-attack is both terrifying and satisfying.
12:00What's cool is they're keeping the original's lore-rich tragic vibe intact while layering in modern survival horror mechanics, so it's not just nostalgia, it's a full-on reimagining.
12:11Honestly, it feels like the kind of remake that'll remind people why Japanese horror hits different. Slow burn dread, creepy rituals, and that constant feeling you're being watched.
12:22A Plague Tale got a fresh spin because instead of Amicia or Hugo, you're playing as Sophia, a fierce young plunderer who's basically trying to outrun her past while diving headfirst into myth and madness.
12:34The story takes place about 15 years before Requiem, and it throws you onto the Minotaur's Island where you're dodging armies, solving puzzles, and facing off against a terrifying creature tied to an ancient curse.
12:45Remedy-style surrealism isn't here, but Asobo is blending their signature emotional storytelling with mythological elements, so it's not just rats this time, it's legends colliding with fate.
12:54Combat's been revamped too, with new mechanics that make encounters feel more dynamic, and the environments are designed to push you into tense, atmospheric exploration.
13:03Honestly, it feels like they're expanding the universe in a bold way. Less about plague survival, more about uncovering the roots of the darkness that shaped everything.
13:12It's the kind of game that'll hook both longtime fans and newcomers, because it's got that mix of mystery, danger, and emotional punch that makes a Plague Tale unforgettable.
13:21Ace Combat 8 is shaping up to be massive. The devs at Bondi Namco Aces are calling it a turning point for the series, and you can see why.
13:42For the first time, battlefields are full one-to-one scale, meaning no more tricks to make maps feel big, they actually are huge.
13:51They've built a new engine called Cloudly that makes the skies look insanely realistic, with clouds that shift by altitude and weather patterns you actually have to read mid-dogfight.
14:00The story picks up after Ace Combat 7 and before Ace Combat 3, throwing you into July 2029 where the Federation of Central Yusea has fallen to a lightning invasion, and you're basically a refugee pilot aboard the old Carrier Endurance.
14:14From there, you inherit the legendary title Wings of Thieves, becoming the symbol of hope for a shattered nation. Honestly, it feels like the perfect mix of cinematic storytelling and hardcore aerial combat, the kind of game where you'll be sweating bullets as you dive through storms and pull off insane maneuvers.
14:32It's not just another sequel, it's the series leveling up big time.
14:35Must stay on the mission. Must fly on.
14:37I can make up your kill count to be whatever.
14:39Alright. From now on, you'll be the greatest ace pilot this war will ever know.
14:45Anemo feels like the kind of game that's gonna eat up your hours without you even noticing. It's basically this massive open world where you roam around, capture these wild little beings called Animos, evolve them into stronger forms, and then build squads to take on challenges.
15:09The devs are hyping it as their dream project, and you can tell, they're mixing exploration, combat, and creature bonding in a way that feels fresh compared to the usual Pokemon-style formula.
15:19Each Animo has unique traits, like glowing stars mistaken for comets or shells that bloom when they're happy.
15:25So it's not just about stats, it's about personality too.
15:28And since it's play anywhere, you can jump between console, PC, and mobile without losing progress, which is slick.
15:34Honestly, it looks like one of those games that'll hook both casual players and hardcore collectors, because it's got that mix of chill exploration and competitive team building.
15:44If they nail the balance, Animo could be the next big obsession for creature collecting fans.
15:48Beasts of Reincarnation looks insane. It's set in Japan in the year 4026, where the world's basically gone to hell thanks to corruption, and you play as Emma the Sealer with her loyal dog, Ku.
16:02The whole vibe is one person, one dog survival, and it's got that souls-like flavor. Think Sekiro-style dodges and parries, but wrapped in a post-apocalyptic setting where forests can literally erupt out of wastelands.
16:14The bond between Emma and Ku isn't just emotional, it actually powers up your abilities, so the deeper their connection, the stronger you get.
16:22Combat is supposed to be super-technical and demanding, not button-mashy, and the environments shift in eerie, unpredictable ways, keeping you on edge.
16:31Honestly, it feels like Game Freak is stepping way outside their comfort zone, going full dark fantasy-action RPG, and if they nail it, this could be the game that proves they're more than just the Pokemon studio.
16:43It's got that mix of brutal combat, surreal world-building, and emotional storytelling that could make it a sleeper hit in 2026.
16:50Cinder City looks like NCSoft's boldest move yet. Originally teased as Project LLL, it's now officially titled Cinder City, and the vibe is pure post-apocalyptic chaos mixed with squad-based tactical gunplay.
17:09The devs are going all in with Unreal Engine 5, so expect massive, seamless, open-world maps where you're not just running missions, but surviving in a city that feels alive and hostile.
17:18The gameplay trailer from Gamescom showed off brutal firefights, futuristic gear, and that gritty, burned-out urban setting that screams dystopia.
17:27What's cool is it's not just another shooter, it's an MMO, meaning you'll be rolling with other players in real time, coordinating strategies, and diving into large-scale battles that look more like war zones than matches.
17:39Honestly, it feels like NCSoft is trying to blend the freedom of open-world RPGs with the intensity of tactical shooters, and if they pull it off, Cinder City could be one of those genre-defining titles people sink hundreds of hours into.
17:51Crimson Desert looks absolutely nuts. You're stepping into the boots of Cliff, a mercenary who's basically trying to rebuild his fallen band, the Greymanes, after a brutal ambush.
18:07The world is massive, gritty, and alive with factions, betrayals, and a ton of freedom in how you approach battles.
18:13It's not just swords and shields, either. You'll be riding bears, dragons, and even mechs, which is wild.
18:19The combat is fast and cinematic, mixing brutal melee with flashy abilities, and the environments are jaw-dropping thanks to Unreal Engine level detail.
18:27What's cool is that it's not a direct sequel to Black Desert, but it carries that same DNA of sprawling landscapes and deep lore, just with a more story-driven focus.
18:35Honestly, it feels like the kind of game where you'll lose hours just wandering, fighting, and getting caught up in the chaos,
18:41and with GTA 6 dropping around the same time, it's bold of Pearl Abyss to go head-to-head.
18:46But man, Crimson Desert looks like it's ready to hold its own.
18:48The cosmic abyss looks like pure nightmare fuel in the best way.
18:59It's set in 2053, where corporations are strip-mining Earth's oceans for resources, but in the process they accidentally wake up something ancient and horrifying lurking in the deep.
19:10You're thrown into this mix of corporate greed, occult terror, and Lovecraftian madness, with the story unfolding through choice-driven narrative gameplay that Big Bad Wolf is known for.
19:20The vibe is claustrophobic and surreal. You're exploring underwater stations, unraveling conspiracies, and slowly realizing the world is being warped by forces beyond comprehension.
19:32The devs are promising heavy psychological tension, where every decision you make could spiral into paranoia or doom,
19:39and the visuals lean hard into eerie oceanic landscapes and cosmic horror.
19:44Honestly, it feels like the kind of game that'll make you question reality while creeping you out at every turn.
19:50The perfect blend of narrative depth and Lovecraftian dread.
19:59Directive 8020 is taking the horror formula straight into deep space, and it looks creepy as hell.
20:04You're stuck aboard the Cassiopeia, a colony ship sent to find a new home because Earth's dying,
20:09but things go sideways when the crew encounters an alien organism that can mimic its prey.
20:14That means paranoia is off the charts.
20:16You literally can't trust anyone, because any crewmate could be the imposter.
20:21The gameplay sticks to that classic supermassive style.
20:24Branching choices, quick time events, and cinematic tension where one wrong move can kill off a character for good.
20:30What's wild is the setting.
20:32It's claustrophobic corridors, failing systems, and the constant dread of something hunting you in the shadows.
20:37And since it's the first chapter of season two of the anthology, it's setting the tone for a whole new run of stories.
20:42Honestly, it feels like Among Us meets Alien, but with that signature narrative-driven horror that makes every decision feel heavy.
20:49If you're into survival horror with a sci-fi twist, this one's gonna be a must play.
20:53Do you think Williams knows more about this substance than he's letting on?
20:56No!
20:57We can't take any chances with him.
20:59It's a minute.
21:00ExoBorn looks like pure chaos in the best way.
21:03Imagine dropping into a massive open world where hurricanes, tornadoes, and storms aren't just background.
21:09They're gameplay mechanics that can wipe out cover, scatter enemies, or force you to rethink your strategy mid-fight.
21:15You're rocking customizable exo-rigs that give you unique abilities, so it's not just about guns, but how you adapt to the environment.
21:22The vibe is very Division meets Escape from Tarkov, which makes sense since Shark Mob was founded by ex-Division devs, so expect that mix of tactical squad play and high-stakes extraction tension.
21:34You'll be scavenging for gear, crafting upgrades, and fighting not only hostile factions, but other players who want your loot.
21:40Honestly, it feels like one of those games where every session tells a different story.
21:44Sometimes you're the hunter, sometimes you're the prey, and sometimes Mother Nature herself decides to wreck your plans.
21:50If they nail the balance between PvE, PvP, and those insane weather systems, ExoBorn could be one of the most unpredictable and addictive shooters we've seen in years.
21:59This new fable isn't just dusting off the old Albion, it's rebuilding it from the ground up with modern tech and storytelling.
22:14They're using the Forzatek engine, which means the world is going to look ridiculously detailed, like every forest, village, and castle dripping with atmosphere.
22:23The vibe is still that cheeky, whimsical fantasy we loved, but now with next-gen polish and deeper RPG mechanics.
22:30You'll get the freedom to carve your own path, hero, villain, or something in between, and the choices you make are supposed to ripple through Albion in bigger ways than ever before.
22:40Playground's been quiet on gameplay specifics, but early footage shows lush landscapes, magic-infused combat, and that classic British humor sneaking back in.
22:50Honestly, it feels like they're trying to capture the soul of the original while making it epic enough to stand alongside modern RPG giants.
22:57After more than a decade without a proper entry, this reboot is shaping up to be the kind of comeback fans have been begging for.
23:03Fatekeeper feels like a love letter to those old-school physics-driven fantasy RPGs, kind of like Dark Messiah of Might and Magic, but with modern polish.
23:18You're dropped into this handcrafted world full of ruins, caverns, and sanctuaries where every corner hides relics, lore, or some nasty surprise.
23:26Combat is all about mixing melee and magic, but it's not just hack and slash.
23:31You've gotta read enemy patterns, exploit weaknesses, and sometimes straight up shove orcs off cliffs, which looks hilarious and brutal at the same time.
23:38The devs are hyping up exploration too, so wandering off the beaten path actually pays off with hidden encounters and story bits that shape who you become.
23:47It's got that mix of skill-based fighting and narrative choice, so you're not just grinding, you're building your own legend.
23:53Honestly, it feels like the kind of game that'll scratch that itch for anyone who misses the days when RPGs were weird, experimental, and full of personality but now wrapped in slick Unreal Engine visuals.
24:03Forza Horizon 6 is the game everyone's been waiting for.
24:15Playground Games dropped the announcement at Tokyo Game Show 2025, and the hype is real because Japan means drifting heaven, mountain passes, neon-lit cities, and countryside roads that look straight out of car culture dreams.
24:27The game's running on the Forza Tech engine, so expect insane visuals. Think cherry blossoms flying past your windshield while you're sliding through tight corners in a tuned-up skyline.
24:36They're breaking tradition too, with a longer gap between releases, which makes sense since they're promising a bigger leap forward in gameplay and realism.
24:44Launch platforms are Xbox Series X and S and PC, with Game Pass Day 1, and PlayStation 5 is getting it later post-launch.
24:52Honestly, it feels like the perfect evolution of the Horizon vibe. Freedom, style, and pure adrenaline, but now set in the birthplace of drifting.
25:01If you've ever wanted to live out your initial D fantasies in a Forza game, this is it.
25:07Gears of War. E-Day isn't Gears 6. It's a full-on prequel that takes us back to the brutal chaos of Emergence Day, 14 years before the original game.
25:15You're seeing the Locust invasion through the eyes of a young Marcus Fenix and his brother-in-arms Dom Santiago, which means it's not about hardened veterans, it's about two guys caught in the nightmare as the world collapses.
25:26The Coalition is promising next-gen visuals with Unreal Engine 5, so expect the horror of E-Day to feel more visceral than ever. Crumbling cities, terrified civilians, and Locust bursting out of the ground in terrifying detail.
25:39What's cool is that it's framed as an origin story, so instead of just mowing down waves of enemies, you're watching Marcus and Dom evolve into the Legends fans know.
25:47Honestly, it feels like the perfect way to reboot the franchise's energy, gritty, emotional, and cinematic, while still keeping that chunky cover-based combat that makes Gears iconic.
25:57If you've ever wondered what it was like when the Locust first hit, this is the game that's finally gonna show us.
26:03Grand Theft Auto 6 is gonna be wild. They're taking us back to Vice City, but it's not just a nostalgia trip.
26:20The map is massive, covering Miami-inspired areas, plus surrounding swamps, highways, and even rural towns.
26:26The story follows two protagonists, Lucia and Jason, pulling off Bonnie and Clyde-style heists while navigating a world that feels more alive than anything Rockstar's done before.
26:35NPCs are supposed to react dynamically, the economy shifts based on your actions, and even social media inside the game plays a role in how your crimes spread.
26:44The trailers already showed off insane detail, like neon-lit streets, crowded clubs, and wildlife in the Everglades, and it's all running on Rockstar's upgraded R-A-G-E engine.
26:54Honestly, it feels like they're blending the chaos of GTA V with the grit of Red Dead Redemption 2, giving us freedom to wreak havoc, but also a story with real emotional punch.
27:04After 12 years of waiting, this is shaping up to be the kind of game that'll dominate the conversation for years.
27:10Come to Phil's Amunation today! We got more guns than a lower lab!
27:16Hey!
27:18Halo Campaign Evolved isn't just a simple remaster, it's a ground-up rebuild in Unreal Engine 5, and Halo Studios is going all in to make it feel fresh while keeping that nostalgic soul intact.
27:28You're getting remastered 4K visuals, reworked missions, and even brand new story content layered on top of the classic campaign.
27:35They're adding expanded gameplay features like two-player split screen on consoles, four-player online co-op, and seamless cross-platform play with shared progression.
27:45Which is wild, because it means you can squad up no matter what system you're on.
27:49The vibe is very much Return to the Ring world, but bigger, bolder, and more cinematic.
27:55And the devs keep saying they're using 25 years of community feedback to refine everything from weapon feel to level pacing.
28:02Honestly, it feels like the definitive way to relive Halo's origin story.
28:06Whether you're a veteran who played it back in 2001, or someone jumping in for the first time, this remake is shaping up to be the ultimate trip back to where it all began.
28:16The Covenant are putting up a real fight. The Cartographer must be here.
28:24Ill looks absolutely messed up in the best way possible.
28:27The devs at Team Clout, who've worked on horror films like VHS and It Welcome to Derry, are bringing that same twisted energy into gaming.
28:34The trailers show you trapped in these grimy, decaying environments while facing creatures that look like they crawled straight out of a nightmare,
28:41mutated, fleshy, and disturbingly human at times.
28:44What's wild is that it's not just slow burn survival horror, they're mixing in aggressive, fast-paced combat,
28:50so you're constantly switching between creeping through dark corridors and fighting for your life.
28:54The devs even said their goal is to make players feel the horror physically, not just emotionally,
28:59so expect gore, tension, and mechanics that keep you on edge.
29:03Honestly, it feels like the kind of game that'll make you squirm while still daring you to push forward,
29:08the perfect mix of cinematic dread and raw, chaotic action.
29:12If you're into horror that doesn't hold back, Ill is shaping up to be one of the most disturbing experiences we've seen in years.
29:18Lords of the Fallen 2 is shaping up to be way more intense than the 2023 reboot.
29:32The story picks up a century later, diving deeper into the cursed world of Umbral,
29:36and the devs are promising two fully explorable realms, each dripping with gothic horror vibes.
29:42Combat's been cranked up with new dismemberment mechanics, brutal executions, and a heavier emphasis on player skill,
29:48so it's not just about grinding, it's about mastering timing and precision.
29:52The Game Awards 2025 trailer showed off some gnarly bosses and slick visuals,
29:56and CI Games' CEO even stirred buzz by saying they're leaning into fun-first design,
30:01which includes bold character aesthetics.
30:03Honestly, it feels like they're doubling down on everything that made the first game stand out,
30:07grim atmosphere, punishing difficulty, and that souls-like DNA,
30:11but now with way more polish and ambition.
30:14If you're into dark fantasy worlds where every fight feels like life or death,
30:17Lords of the Fallen 2 looks like it's gonna be a brutal ride worth taking.
30:22Everything I've ever done, everything I ever do, every place I've ever been...
30:28Marathon is Bungie stepping way outside the Destiny formula, and it looks wild.
30:32You're playing as a runner, diving into a hostile sci-fi world where the goal isn't just to kill enemies,
30:37but to survive, extract, and come back with loot that actually matters.
30:41The vibe is super tense because you're not only fighting AI threats,
30:44but also other players who want the same resources, so every match feels unpredictable.
30:49Bungie's promising a live service model with free updates, new maps, runner shells, events,
30:55without the usual battle pass pressure since theirs won't expire, which is a nice touch.
31:00The art direction is slick, neon-soaked, and eerie, kind of like Destiny's darker cousin,
31:05and they've been reworking mechanics after a rough alpha test to make sure it feels polished.
31:09Honestly, it feels like Bungie is trying to reinvent competitive shooters by mixing survival, storytelling,
31:15and that trademark sci-fi atmosphere they're famous for.
31:18If they pull it off, Marathon could be the next obsession for anyone who loves high-stakes, squad-based chaos.
31:24Marvel 1943 Rise of Hydra looks like it's going to be a wild ride.
31:36Picture World War II-era Paris under Nazi occupation, but instead of just soldiers and tanks,
31:41Hydra's pulling strings behind the scenes with some sinister plot that could change the war entirely.
31:46You've got Kappa Nazuri forced into this uneasy alliance, which is already cool because it's mixing American grit with Wakandan tradition,
31:54and they're joined by Gabriel Jones from the Howling Commandos and Nanali, a Wakandan spy.
32:00The vibe is cinematic, with Unreal Engine 5 powering those moody streets and tense encounters,
32:06and Amy Hennig, yeah, the legendary writer behind Uncharted, is steering the narrative,
32:11so expect sharp dialogue and big emotional beats.
32:14What's slick is that it's not tied to the MCU.
32:17It's its own standalone Marvel story, which means they can go darker, riskier, and more character-driven.
32:23Honestly, it feels like the perfect blend of superhero action and historical drama,
32:28and if they nail the pacing, Rise of Hydra could be one of the most memorable Marvel games we've seen.
32:33Monster Hunter Stories 3 looking way deeper than the last two.
32:46You're playing as the prince or princess of Azuria, now captain of the rangers,
32:50and your job is basically to restore balance to a world being wrecked by extinction,
32:54invasive monsters, and this creepy encroachment phenomenon that's twisting nature itself.
32:59The twist is that instead of just hunting, you're protecting endangered species by sneaking into monster dens and rescuing eggs,
33:05which adds this whole conservation vibe to the gameplay and geek.
33:08The story's darker too, with tension between Azuria and Vermeil,
33:12plus twin Rathalos that tie into the main mystery,
33:15and since it's built on Capcom's RE engine, the zones are bigger, smoother, and way more detailed than before, MonsterHunterHQ.com.
33:21Honestly, it feels like they're mixing the emotional beats of a JRPG with the monster-raising fun of Stories,
33:27but now with higher stakes and a more cinematic edge.
33:30If you're into creature bonding and saving the world while still battling massive beasts, Stories 3 looks like it's gonna hit hard.
33:36I hope I might find out.
33:44Mudong Two Hearts sounds wild.
33:46It's set in a politically volatile near-future Korea where reunification has collapsed after masked terrorists strike Seoul.
33:53You play Jijong Tai, a soldier sent to stop the attacks, but things get messy when he crosses paths with Gavi, a K-pop star caught right in the middle of the chaos.
34:02Their stories intertwine, and suddenly you're not just fighting enemies.
34:06You're unraveling a chilling truth about corruption and power.
34:09The devs are hyping up stealth and dynamic combat, with motion-matched animations, open-ended level design, and AI that actually reacts intelligently to your moves.
34:19Plus, they're using performance capture and spatial audio to make it feel cinematic, almost like you're inside a Korean thriller.
34:25Honestly, it feels like a mix of Spec Ops The Line intensity with a unique cultural twist, blending tactical espionage with pop culture drama.
34:33If they pull this off, Mudong Two Hearts could be one of those sleeper hits that surprises everyone in 2026.
34:39Nioh 3 is looking like the most ambitious entry in the series yet.
34:51You're stepping into the shoes of Tokugawa Takechiyo, the grandson of Tokugawa Ieyasu, who's basically fighting his way through yokai and supernatural chaos while rising toward becoming shogun.
35:01The devs are mixing up the formula by adding a faster, acrobatic ninja style alongside the classic samurai combat, plus new pairing mechanics that make fights feel sharper and more skill-based.
35:12The world's bigger too, with expanded playable areas that let you explore more of Japan's myth-soaked landscapes, and the story is set after all the previous games, so it's pushing the lore forward instead of just filling gaps.
35:24Honestly, it feels like Team Ninja is doubling down on everything fans love, brutal difficulty, deep combat systems, and that eerie yokai atmosphere, but now with more variety and cinematic flair.
35:36If you thought the first two games were punishing, Nioh 3 looks like it's gonna test every ounce of patience and skill while still rewarding you with that sweet sense of mastery.
35:54Way of the sword shaping up to be a serious throwback but with modern muscle, you're stepping into the role of Miyamoto Musashi, modeled after the iconic actor Toshiro Mifune, and the game drops you into a dark fantasy version of Kyoto during the Edo period.
36:08It's classic Onimusha vibes, sword duels, demons, and supernatural chaos, but now rebuilt in Capcom's RE engine, so expect slick visuals and brutal combat.
36:18The devs are hyping it as ultimate sword fighting action, which means every clash feels weighty, and you'll be harvesting souls from fallen foes to power up just like the old games.
36:28What's cool is that it's the first mainline entry since Dawn of Dreams back in 2006, so fans have been waiting nearly two decades for this comeback.
36:36Honestly, it feels like Capcom is going all in to make samurai combat visceral again, mixing historical drama with horror fantasy.
36:44If you've been craving that mix of stylish sword play and demon slaying, Way of the Sword looks like it's going to hit hard.
36:54Phantom Blade Zero looks insane.
36:59It's a wuxia punk action RPG built in Unreal Engine 5, mixing Chinese martial arts fantasy with gritty industrial vibes, and you play as Sol, an assassin framed for killing the patriarch of the order.
37:11The twist? He's saved by a healer but only has 66 days to live, so the whole story is this desperate race against time.
37:18The combat is fast, stylish, and brutal. Think lightning quick sword play, crazy combos, and cinematic duels that feel like a martial arts movie on steroids.
37:28The trailers show masked warriors, giant monsters, and surreal set pieces that look straight out of a fever dream.
37:34What's cool is that it's not just hack and slash, it's got deep RPG elements, branching encounters, and a heavy focus on narrative, so every fight feels tied to the bigger mystery.
37:45Honestly, it feels like Sekiro meets Crouching Tiger, Hidden Dragon, but with a darker punk edge.
37:50If they nail the pacing, this could be one of the most stylish and unforgettable action RPGs of the decade.
37:56Project Spectrum sounds like pure madness in the best way. Imagine dropping into these ember zones, twisted areas where reality itself is corrupted, and you're either hunting monsters as a human operator or, plot twist, becoming the monster yourself thanks to a transformation system.
38:20It's got that PvP, PvE vibe, so you're not just fighting AI horrors, but also other players who want the same loot or survival edge, kinda like Hunt. Showdown meets Silent Hill.
38:30The devs behind it, Team Jade, already proved their chops with Call of Duty Mobile and Delta Force, so expect tight gunplay mixed with psychological horror.
38:38What's wild is the way they're blending tactical shooter mechanics with unsettling, surreal environments. Like you're creeping through a nightmare, but still coordinating squad tactics.
38:47Honestly, it feels like one of those games where every match could spiral into chaos. Either because the monsters overwhelm you, or because another squad decides to turn on you.
38:56If they nail the balance, Project Spectrum could be one of the freshest, creepiest shooters we've seen in years.
39:02Re-Animal looks creepy as hell, but also kinda beautiful. You play as a brother and sister trapped in a twisted version of their home, trying to rescue three missing friends while navigating these eerie islands full of monsters and puzzles.
39:23It's got that cinematic platformer vibe, so you're sneaking around, solving environmental challenges, and using teamwork to survive, but the atmosphere is thick with dread, like every shadow could hide something waiting to pounce.
39:35The devs are leaning hard into stealth and tension, but there's also this emotional undercurrent about hope and redemption, which makes it more than just a scarefest.
39:43Since it's built in Unreal Engine 5, the visuals are hauntingly detailed, with grotesque creatures and surreal landscapes that feel straight out of a nightmare.
39:51Honestly, it feels like little nightmares cranked up to 11, but with co-op mechanics that make every decision between the siblings matter.
39:57If you're into horror that mixes heart with terror, Re-Animal is shaping up to be one of 2026's most unsettling yet memorable releases.
40:05Saros looks like Returnal cranked up to 11.
40:15You're playing as Arjun Devraj, a Sultari enforcer voiced by Rahul Kohli, who's investigating a lost colony on the planet Carcosa, and the whole vibe is this eerie mix of bullet hell chaos and roguelite tension.
40:27Every run matters because you're not just dying and retrying, you're permanently upgrading your loadout with new weapons, suit mods, and abilities, so each attempt feels like progress.
40:36The trailers show off insane combat sequences where you're dodging waves of projectiles, blasting monstrous enemies, and navigating surreal alien landscapes that look both gorgeous and terrifying thanks to Unreal Engine 5.
40:49What's wild is that Housemarque is promising their biggest story yet, with emotional beats layered into the action, so it's not just about twitch reflexes, but also unraveling the mystery of Carcosa.
41:00Honestly, it feels like they're blending the addictive loop of roguelikes with cinematic storytelling, and if they nail it, Saros could be the game that finally cements Housemarque as more than just the arcade shooter studio, it's shaping up to be their magnum opus.
41:14I know you're here, and I will find you.
41:23Squadron 42 has been in development forever, but it's shaping up to be massive.
41:27Think of it as a cinematic space opera where you're a rookie pilot thrown into humanity's war against the Vanduul, and the cast is stacked with Hollywood talent like Mark Hamill, Jillian Anderson, and Gary Oldman.
41:38The devs are promising a fully fleshed out narrative with branching missions, huge starship battles, and ground combat that feels like a mix of wing commander and modern shooters.
41:47What's wild is the level of detail. They've built entire planets, space stations, and fleets inside the Odin system, so it's not just cutscenes, it's a living universe you're part of.
41:57And since it's running on the same tech as Star Citizen, expect insane visuals, realistic physics, and that trademark attention to immersion.
42:06Honestly, it feels like the kind of campaign that could redefine single-player space games, blending blockbuster storytelling with hardcore simulation.
42:15After years of waiting, Squadron 42 might finally deliver the epic space adventure fans have been dreaming about.
42:31Galactic Racer isn't just a pod racing revival, it's a full-on reinvention of Star Wars racing.
42:36Instead of sticking to episode one nostalgia, Galactic Racer throws you into the outer rim where outlaw racers and criminal syndicates bankroll the Galactic League, an underground competition that's all about risk and reward.
42:48You're not just racing laps, you're surviving chaotic tracks littered with hazards, wreckage, and rival racers who'll do anything to knock you out.
42:55The devs behind Burnout and Need for Speed are on this, so expect insane speed, crashes, and tension where every run could end in disaster or massive winnings.
43:04Tracks span iconic Star Wars locations like Jakku's Graveyard of Giants, weaving between downed Star Destroyers and AT-ATs, which makes it feel cinematic as hell.
43:15Honestly, it's shaping up to be the kind of game where you're sweating every corner, balancing survival with glory, and it might finally give us the high stakes Star Wars racing game fans have been begging for since the pod racing days.
43:26Stranger Than Heaven looks like it's gonna be something special.
43:37Instead of sticking to the usual crime drama formula, RGG is taking us to a fictionalized Osaka across multiple time periods 1915, 1929, and 1943 have already been confirmed.
43:48That means you're not just roaming neon-lit streets, you're literally watching the city evolve through decades of history with shifting politics, culture, and conflicts.
43:58The trailer showed off a bustling 1943 Osaka dripping with atmosphere, and you can already feel that mix of gritty realism and surreal storytelling that RGG is famous for.
44:09What's cool is that it's not tied to the Like a Dragon universe, it's a brand new standalone adventure so they can go bold with fresh characters and themes.
44:17Honestly, it feels like they're blending historical drama with their signature over-the-top action, giving us a game that's both cinematic and chaotic.
44:24If you've ever wanted to see RGG's storytelling chops applied outside the Yakuza world, Stranger Than Heaven looks like it's gonna scratch that itch in a big way.
44:32The Blood of Dawnwalker is looking seriously intense. It's set in a plague-ravaged 14th century Europe, where the Black Death has wiped out huge chunks of humanity, and vampires finally crawl out of the shadows to seize power.
44:53You play as Cohen, a half-human, half-vampire torn between two natures, and the whole campaign unfolds over 30 days and 30 nights, which means every choice you make pushes the story in different directions.
45:05The devs, led by Konrad Tomaszkiewicz, director of The Witcher 3, are calling it a narrative sandbox, so instead of just following a linear questline, you're deciding how Cohen leans toward his human side, or his vampire instincts,
45:19while exploring a massive open world full of bloody conflicts, supernatural factions, and moral dilemmas.
45:25The vibe is gothic, brutal, and cinematic, with heavy emphasis on story and atmosphere, but also freedom to shape your journey.
45:32Honestly, it feels like the kind of game that could rival Vampyr, and even scratch that Witcher itch, giving us a fresh, story-driven RPG dripping with horror and choice.
45:40Valor Mortis is wild. It's a first-person souls-light set in an alt-history Eastern Europe during Napoleon's invasion.
45:55And you play as William, a French soldier who dies in battle but mysteriously comes back to life with control over this plague-light substance called neftoglobin.
46:03The crazy part is that the same corruption has twisted his former comrades into monsters, so you're literally fighting the people you once marched with.
46:11The vibe is dark, moody, and brutal, with that mix of historical grit and supernatural horror that feels fresh compared to the usual fantasy souls-likes.
46:20The devs are promising tight, punishing combat with a focus on timing and resource management, plus surreal environments dripping with atmosphere.
46:28Honestly, it feels like they're blending the intensity of Dark Souls with the speed and style of Ghost Runner, but wrapped in a Napoleonic nightmare.
46:35If they nail the execution, Valor Mortis could be one of those sleeper hits that completely redefines what a souls-like can be.
46:42But it's just like I don't know what it can be.
47:12And that's the list.
47:3740 massive games lined up for 2026, and honestly, this year is looking scary in the best way
47:42possible.
47:43Some of these are day one must plays, some might surprise everyone, but one thing's
47:47for sure, our backlogs don't stand a chance.
47:50Let me know in the comments which game you're most excited for, which one you think is getting
47:53overhyped, and which one you're playing day one.
47:56If you enjoyed the video, hit like, subscribe for more gaming content, and I'll see you
48:00in the next one.
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