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GamingTranscript
00:00In this video, I'm showing you 20 upcoming games with insane graphics.
00:04These are real games, real gameplay, and some of the best visuals coming in the next few years.
00:20GTA 6 doesn't need to prove anything, yet it somehow keeps raising the bar before it even launches,
00:25becoming the most talked about game on the planet and winning most anticipated game at the Game Awards 2025 for the second year in a row,
00:32an almost unreal achievement for a title that's still on the horizon.
00:36Rockstar has played this entirely on their own terms, enduring years of leaks, speculation, and non-stop internet obsession
00:44before finally locking in an official release date of November 19, 2026 on PS5 and Xbox,
00:51with a PC version strongly rumored to arrive later.
00:54At its core, GTA 8 returns to Rockstar's legendary open-world formula,
00:59but on a scale that promises to be richer, denser, and more reactive than anything before,
01:04set in the fictional state of Leonida, a modern, sun-soaked, Florida-inspired landscape built around a reimagined Vice City.
01:11I'm here for Lucia Camino's.
01:12String!
01:13String!
01:14The new beginnings.
01:15The new beginnings.
01:16The new beginnings.
01:17The new beginnings.
01:18She's supposed to be getting out.
01:19What's your name?
01:20Jason Duvall.
01:22Welcome to the Lower Lands!
01:24Woo!
01:29Exikiller is the kind of indie project that slowly sinks its hooks into you.
01:33Built by Paradark Studio as a first-person action-adventure shooter that fuses retro-futuristic cyberpunk aesthetics
01:39with a dusty, post-apocalyptic Western atmosphere where the law is fragile and violence feels personal.
01:45You step into the boots of Denzel Fenix, a bounty hunter working under contract for the Ominous Helion Corporation,
01:51navigating a branching narrative where player choices genuinely shape outcomes and relationships.
01:57The world itself feels scraped raw from a sci-fi spaghetti Western, blending empty deserts, crumbling city ruins,
02:03and oil slick highways into an environment that evokes Fallout's desolation mixed with Red Dead's frontier tension.
02:09Combat, exploration, and story beats have been teased through gameplay demos and developer updates.
02:15But the game remains in active development with no official release date yet, tentatively targeting a 2025-2026 window
02:22while continuing to refine its atmosphere, systems, and narrative depth.
02:26Plan 8 is Pearl Abyss's bold leap into next-generation shooters, envisioned not as a traditional FPS,
02:49but as a massively multiplayer online shooter built entirely around advanced exosuits that define how players move,
02:56fight, and exist within its sprawling sci-fi battlefield.
03:00These futuristic suits aren't just equipment, but identity, offering deep customization, modular gear systems,
03:06and layered abilities that stack into complex combat strategies far beyond simple run-and-gun mechanics.
03:12The ambition behind Plan 8 is massive, blending MMO progression systems with high-intensity shooter action
03:18to create large-scale conflicts where preparation, loadouts, and teamwork matter as much as reflexes.
03:25With Counter-Strike co-creator Minla guiding technical direction alongside Pearl Abyss veterans,
03:30the project is positioned to push shooter design into new territory,
03:34though it still lacks a confirmed release date while development continues behind the scenes.
03:39New Dung Two Hearts is shaping into a narrative-driven third-person stealth action thriller,
04:01with a confirmed 2026 release window on PS5, Xbox, and PC,
04:06developed by EVR Studio and adapted from the Korean webtoon Mudang.
04:11The game unfolds in a politically volatile near-future where a reunification treaty between North and South Korea
04:17catastrophically collapses, plunging the peninsula into chaos and conspiracy.
04:22Players experience the story through multiple deeply human perspectives,
04:26including a North Korean Special Forces operative and a rising K-pop star,
04:30as their lives intertwine amid espionage, betrayal, and survival.
04:34Gameplay emphasizes immersive stealth, tactical combat, and open-ended mission design,
04:39with dynamic level layouts that allow objectives to be approached through shadows,
04:43vertical traversal, improvisation, or direct confrontation.
04:47Novalis is an indie cyberpunk life simulation from Ion Lands,
04:57that has taken a winding development path originally planned for 2025,
05:02before being delayed into 2026, to allow for extensive polish, testing, and an enormous voice acting effort,
05:12that fully voices hundreds of characters throughout the city.
05:14Set in a neon-drenched metropolis constantly on the brink of collapse,
05:18where the ocean threatens to swallow the streets at any moment,
05:21the game blends slice-of-life simulation with cyberpunk atmosphere,
05:24in a way that feels both cozy and unsettling.
05:27Players start small, running humble food stalls or noodle shops,
05:31before gradually expanding into bars, nightclubs, and full-scale business empires,
05:34all while managing finances, decorating homes, fishing,
05:36building relationships with eccentric residents,
05:37and uncovering layered personal and city-wide stories.
05:40that only the most observant residents of Nivalis to dance to.
05:56Watch the sunset, and listen to the Fisherman labs.
05:58...that only the most observant residents of Nivalis dance to.
06:05Watch the sunset and listen to the fisherman's taste.
06:08Nivalis stretches out in all visible directions.
06:11And I can confirm that you are performing above average.
06:15Varsapura marks a striking and unexpected turn for Hoyoverse,
06:19revealing itself as a dark, open-world action RPG
06:22steeped in supernatural tension and psychological thriller undertones,
06:26deliberately stepping away from the studio's more familiar anime fantasy identity.
06:30Set in a city inspired by real-world urban environments such as Singapore,
06:34the game places you in the role of an agent working for a shadowy organization known as SEAL,
06:39the Supernatural Enforcement and Administration League,
06:42tasked with investigating and containing eerie phenomena that blur the line between reality and the unknown.
06:48The city itself feels alive and unsettling, filled with distorted events, hidden threats,
06:53and moments where the world bends in subtle but disturbing ways.
07:13Blackwood presents itself as a gritty, cinematic third-person action thriller,
07:17built around a powerful dual-identity premise set in 2012 New York City,
07:22where you play as Anton Blackwood, an unassuming DVD store owner by day and a lethal assassin by night.
07:29The contrast between ordinary civilian life and brutal underworld violence defines the game's tone,
07:35pulling you deeper into a noir-inspired narrative where morality erodes with every mission.
07:40Combat leans heavily into tight, visceral choreography reminiscent of grounded action cinema,
07:46blending melee and gunplay with deliberate pacing and precise execution.
07:51The city feels worn, hostile, and alive,
07:54and each encounter pushes Anton further into a world of consequences, secrecy, and personal sacrifice,
08:00with player timing, decision-making, and survival instincts shaping how deeply he descends into the darkness he can no longer escape.
08:08First light is I.O. Interactive's bold standalone reimagining of James Bond,
08:29delivering an original origin story that follows a younger, unproven 26-year-old Bond
08:34as he earns his place among the legendary agents.
08:38Free from direct movie adaptations or familiar faces, the game focuses on classic spy fantasy through a modern lens,
08:45combining stealth, infiltration, gadgets, and high-stakes espionage with cinematic action sequences worthy of a blockbuster film.
08:53Built on the foundation of I.O. Interactive's experience with the Hitman series,
08:57gameplay emphasizes player choice, environmental manipulation, disguise systems, and careful planning,
09:03while still delivering explosive set pieces like car chases and gadget-driven encounters.
09:08Ananta, formerly known as Project Mugen, is an ambitious, free-to-play, open-world action RPG from Naked Rain under NetEase,
09:23quickly becoming one of the most discussed urban RPGs in development thanks to its eclectic blend of ideas and energetic presentation.
09:43Set in the sprawling neon city of Nova City, the game delivers a dense urban playground packed with NPC life,
09:49strange encounters, and constant movement, where players can sprint across rooftops, climb vertical structures,
09:56grapple between skyscrapers with Spider-Man-like agility, ride bikes or cars through crowded streets,
10:01and engage in fast-paced combat using both weapons and environmental improvisation.
10:06The ability to swap between multiple characters mid-combat adds a tactical layer to encounters,
10:11reinforcing the game's emphasis on momentum, style, and flexibility.
10:16That one thing.
10:25Hmm, let's get home earlier.
10:34Stranger Than Heaven is the next major action-adventure project from Ryu Ga Gotoku Studio,
10:39the creators of the Like a Dragon series, originally unveiled as Project Century
10:44before being formally reintroduced with new story-focused trailers and a clearer creative identity.
10:49The game spans multiple historical periods, including 1915, 1929, and 1943,
10:56following the journey of Mako Daito as he navigates crime, personal conflict, and shifting power structures within a fictionalized version of Osaka.
11:04Unlike the studio's modern-day settings, this title leans heavily into noir mystery and period drama,
11:10blending stylish third-person combat with atmospheric exploration and narrative-driven pacing.
11:16The result is an experience that feels equal parts detective thriller and action-adventure,
11:21grounded in mood, character, and time-spanning storytelling
11:24that highlights Ryu Ga Gotoku Studio's signature strength in emotionally charged narratives.
11:29A Jap, then, huh?
11:36Don't I look like one?
11:39Cinder City, formerly known as NCSoft's mysterious project LLL,
11:55has fully emerged as a next-generation open-world tactical shooter MMO powered by Unreal Engine 5,
12:01set within a haunting, post-apocalyptic vision of Seoul, where civilization has fractured but not disappeared.
12:07The city is vast, vertical, and layered, blending crumbling megastructures with futuristic remnants,
12:13and the game's design leans toward grounded, realistic combat rather than arcade-style chaos.
12:19Players move seamlessly through massive urban districts, engaging in cooperative squad-based firefights,
12:25large-scale encounters, boss battles, and story-driven missions that emphasize positioning, tactics, and survival.
12:32Exploration is woven directly into combat flow, with ruined environments, tight interiors,
12:37and open streets creating constant tension, while hints of mech-based elements and heavy technology suggest escalating threats as the world unfolds.
12:46A Tindleston story is a gritty action-adventure from Swedish studio Liquid Swords, founded by the co-creator of Just Cause and Mad Max,
13:01and it immediately set itself apart when revealed at the PC gaming show, Most Wanted 2025.
13:18The game is set in the harsh, unforgiving city of Tindleston, a place that constantly pushes back against you, both mechanically and narratively.
13:26You play as Samson McCrae, a man drowning in debt and racing against time to keep his life and family from collapsing under financial pressure.
13:34Rather than offering a sprawling sandbox, Samson focuses on a tightly structured narrative driven by consequence,
13:40where players must manage daily quotas, limited action points, and relentless creditor pressure while navigating brutal street combat, raw fist fights, and high-impact vehicle encounters.
13:51Yakuza Kiwami 3 and Dark Ties arrive as a major celebration for fans of the Like a Dragon franchise,
14:13bringing a full modern remake of Yakuza 3 alongside an entirely new companion title packaged together as one expansive release.
14:22Yakuza Kiwami 3 rebuilds the 2009 classic from the ground up using the Dragon engine, delivering significantly upgraded visuals,
14:30smoother and more responsive combat, and expanded storytelling that deepens the original narrative.
14:36Players once again follow Kazuma Kiryu as he balances life running the Sunflower Orphanage with escalating conflict tied to Okinawa and Kamurocho,
14:44now enhanced through new cinematic scenes, refined mechanics, and additional narrative depth.
14:49SoulFrame is Digital Extreme's next major live service project, reimagining the studio's expertise through a fantasy lens far removed from Warframe's sci-fi roots,
15:14instead embracing swords, magic, spirits, and mythic landscapes shaped by elemental forces.
15:20The world is vast, interconnected, and steeped in ancient atmosphere, designed to be explored gradually through action-driven combat and evolving systems.
15:29Currently available through an open pre-alpha phase known as Preludes, players can sign up to experience portions of the game as it develops,
15:37with ongoing updates steadily introducing new mechanics, quests, items, and world expansions.
15:43Including late 2025 updates that significantly broaden its scope.
15:48Alongside this, Digital Extremes has launched a SoulFrame Founders Program,
15:52offering tiered packs with exclusive gear, cosmetics, and invite codes,
15:57allowing early supporters to help shape the game's future while gaining deeper access to its evolving fantasy world.
16:13Pragmata is Capcom's long-anticipated sci-fi action adventure that has finally emerged from years of silence with a firm release window, unfolding on a distant lunar research facility where isolation and mystery define every step.
16:32The story centers on Hugh, a stranded spacefarer, and Diana, a young android companion whose intelligence and emotional presence play a central role in survival and storytelling.
16:44Their relationship forms the heart of the experience, blending quiet moments of connection with escalating danger as hostile AI systems turn the facility into a deadly labyrinth.
16:54Gameplay seamlessly combines third-person shooting, exploration, and puzzle solving with Diana's hacking abilities opening new paths and exposing enemy weaknesses, while Hugh provides mobility and firepower in combat.
17:07The result is one of Capcom's most intriguing original IPs in years, merging science fiction spectacle with a focused, emotionally-driven narrative that has finally locked itself into a clear path toward release.
17:18Saros is the next ambitious action project from Housemarque, the studio behind Returnal, and it's shaping up as one of the most striking sci-fi shooters on the road to 2026.
17:44Set on the haunting and hostile planet Carcosa, the game places you in the role of Arjun Divraj, a Sultari enforcer, sent to investigate a lost colony trapped beneath the shadow of a looming cosmic eclipse.
17:57The world is oppressive, alien, and richly detailed, blending relentless third-person combat with a persistent progression system that allows upgrades to carry forward between runs, evolving the classic roguelike loop into something more permanent and narrative-driven.
18:12Fast, bullet-heavy encounters collide with a deeper story focus, and recent trailers have emphasized both the emotional weight of Arjun's journey and the sheer intensity of combat.
18:22Saros positions itself as a spiritual successor to Returnal while pushing that formula forward through lasting progression, weapon evolution, and a stronger sense of continuity across its mysterious world.
18:33Control Resonant is the next major evolution of Remedy's paranormal universe, officially revealed at the Game Awards.
18:402025 as both a true sequel to Control and a bold new entry point designed so newcomers can step in without prior knowledge.
18:50This time, the narrative shifts away from Jessie Faden and places her brother Dylan Faden at the center of the story as the world teeters on the edge of a surreal supernatural catastrophe.
19:00Years after the events of the original game, Manhattan itself is no longer just a city, but a fractured, living nightmare, warped by a cosmic force that bends reality, distorts architecture, and turns familiar streets into something alien and hostile.
19:17Summoned by the Federal Bureau of Control, Dylan must learn to control newly awakened abilities, confront the expanding anomaly consuming the city, and unravel the mystery of what has become of Jessie, whose presence still lingers over every corner of this broken reality.
19:42Divinity is Larian Studios' newly revealed fantasy RPG, officially announced at the Game Awards 2025, and positioned as a bold new chapter in the studio's long history,
20:11in the studio's long-running Divinity universe. While very deliberately not being Divinity Original Sin 3, as Larian has clearly stated, there are currently no plans to continue the Original Sin line.
20:22Instead, this project stands as a fresh, standalone entry designed to expand the broader Divinity mythology in a new direction, carrying the weight of Larian's creative evolution after the massive success of Baldur's Gate 3.
20:35Developers and early industry voices are already describing Divinity as Larian's biggest and most ambitious role-playing game to date, with a scope that reportedly surpasses even Baldur's Gate 3, in scale, depth, and systemic complexity.
20:50The game was introduced through a dark cinematic teaser trailer that leaned heavily into grim fantasy imagery, ritualistic visuals, and unsettling supernatural undertones,
20:59immediately signaling a tonal shift toward the harsher, more mystical roots of the Divinity universe.
21:05Blade Runner 2033 Labyrinth stood as one of the most promising narrative game adaptations of the Blade Runner universe, before ultimately being cancelled and delisted from Steam, marking the quiet end of an ambitious project.
21:32Originally announced as Annapurna Interactive's first internally developed title, the game was designed as a cinematic solo-adventure set in a post-blackout Los Angeles,
21:42positioned roughly a year after the events of the Black Lotus anime, and woven carefully into the broader Blade Runner timeline.
21:49Directed by Chelsea Hash, the concept focused on exploration, narrative depth, and the franchise's signature noir themes, aiming to deliver a modern Blade Runner experience on contemporary consoles and PC,
22:01for the first time since the 1990s.
22:03Being someone else, in play, of the dead.
22:16H-Field High Rock the school embraces a playful coming-of-age adventure tone, delivering an open-world sandbox set across a lively high school campus and the surrounding small town, all infused with chaotic teenage energy.
22:32You play as Sam Tatum, a natural rule-breaker thriving on mischief, freedom, and character-driven storytelling that channels the spirit of bully mixed with over-the-top teen movie antics.
22:42The world is built for experimentation and humor, offering a full campus to explore, mini-quests tied to classmates, clubs, and local lore, and constant opportunities to mess around with friends through pranks, side activities, and spontaneous chaos.
22:57With its stylized presentation and turn-of-the-millennium vibe, H-Field High focuses on freedom, personality, and youthful rebellion, turning everyday school life into an exaggerated playground of adventure.
23:09Plan to rock the last few months at school and leave their marks as legends.
23:15Whose panties are those?
23:17Messed with the wrong one.
23:21Nosy neighbors.
23:23Open world inspired by the early 2000s teen movies.
23:28Do you really?
23:39Plan to rock the last few months.
23:41Plan to rock, united, naughty, and land.
23:44What do you do?
23:45Plan I?
23:49Plan to rock.
23:51Plan to rock.
23:53Plan to rock.
23:55Plan to rock.
23:56Plan to rock.
23:57Langston.
23:59Can companionsей in town.
24:00Plan to rock.
24:02Go to rock.
24:04Mom.
24:05Compare that to bitcoin.
24:07Plan to narrating how the third time the moon will be supported by the beginning.
24:08You
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