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00:00Sometimes I feel like simulators are the best way to live a hundred different lives at once,
00:04and today I'll show you 20 new games where you can be anyone,
00:07from a pilot to an oil rig worker in the middle of a storm.
00:21Aces of Thunder takes shape as one of the year's most promising simulation experiences,
00:25especially if you're the kind of player who lives for authentic cockpits
00:28and the raw personality of old warbirds.
00:31This flight combat simulator leans fully into realism,
00:34placing you inside meticulously recreated WWI and WWI's aircraft,
00:39from iconic Spitfires and BF-10-9s to IL-2s, P-51 Mustangs,
00:44and a broader roster of legendary machines.
00:46Every flight model, every damage calculation, every gauge inside those detailed cockpits
00:51works toward capturing the sensation of flying a real vintage fighter in historically grounded theaters of war.
00:57The game supports full VR through PSVR 2 for those who want total immersion,
01:02but it also includes a traditional flat screen mode,
01:05so you can experience the skies without strapping on a headset.
01:08A single player campaign sits alongside online multiplayer modes,
01:12allowing you to battle pilots around the world or take on historical missions on your own terms.
01:17Ultimate Fishing Simulator 2 delivers a surprisingly deep and relaxing fishing simulation,
01:38giving players access to lakes, rivers and coastal waters scattered across the world.
01:42More than 60 species of fish populate these environments,
01:46everything from small roach to enormous tiger sharks,
01:49each reacting authentically to weather, water conditions and your technique.
01:53The game supports a wide variety of fishing styles,
01:56including float, bottom, spinning and casting,
01:59and even includes an underwater camera mode that lets you watch fish behavior up close.
02:03You can choose how you want to play.
02:05Normal mode for progression,
02:07sandbox with everything unlocked,
02:09or realistic mode that removes assists for a true challenge.
02:12Whether fishing solo or joining others in multiplayer,
02:15you can take part in tournaments, complete daily quests,
02:18or simply enjoy peaceful sessions before displaying your best catches in a dedicated trophy room.
02:23We Harvest Shadows is still deep in development with no finalized release date,
02:38but its concept already feels strikingly unique.
02:41The game is described as a first-person farming horror allegory,
02:44placing you in the role of someone who abandons city life
02:47and retreats to a lonely, decaying farm far from civilization.
02:52By day, you repair the house, tend livestock, explore the surrounding land,
02:57and perform the quiet, almost meditative tasks of rural living.
03:01But when night arrives, that peaceful isolation twists into something unnerving.
03:05The experience leans towards psychological dread, mysterious occurrences,
03:09and atmospheric tension rather than cheap jump scares.
03:12Recent updates from the developer emphasize that the project is being polished carefully,
03:16with time spent refining its mood, fixing bugs,
03:20and ensuring every detail contributes to the unsettling tone
03:23they want players to feel when the sun goes down.
03:28Maybe it's because the nights here feel unsettling,
03:32like the things you've lost.
03:37I've decided that this abandoned farm will be the place
03:40I'm just so tired of feeling tired.
03:44Riot Control Simulator explores a darker, more tactical side of simulation gameplay,
03:50beginning with a free prologue titled Riot Control Simulator.
03:53Rookie Day, released on May 21st, 2025.
03:57In this intro chapter, you step into the boots of a rookie officer
04:01placed inside a tense, small-scale riot scenario.
04:04The kind of chaotic unrest that can break out after a heated football match.
04:08Your job is to manage the crowd, de-escalate violence, and keep the situation from spiraling,
04:14all while learning the basics of riot control techniques.
04:17The full game is expected to launch on PC in the second half of 2025,
04:21with console versions planned for 2026.
04:24Once it arrives, players will handle larger maps and full-scale riots with water cannons, vehicles,
04:30tactical squad orders, strategic crowd control tools, arrests, and moral decision-making woven into a story mode.
04:37It aims to recreate the intense pressure of real-world unrest,
04:40where strategy, timing, and judgment matter more than brute force.
04:45Snack, good to have you back.
04:51Good to be back, Jenkins.
04:56Get off me!
04:57Hunting Simulator 3 continues the series with a next-gen approach created by Nacon Studio Ghent,
05:03promising a more immersive and realistic hunting adventure than ever before.
05:07Players roam expansive, open-world environments, on foot or driving off-road vehicles,
05:12tracking wildlife across ecosystems that react dynamically to weather, time, and your actions.
05:18You can hunt alongside a dog or join another player in co-op, adding teamwork to the experience.
05:23One of the game's standout additions is the new Sim Fauna system.
05:27Animals behave naturally, aging, reproducing, responding to disturbances,
05:32and living within a fully simulated ecosystem.
05:35This transforms wildlife from static targets into a believable evolving population.
05:40More than 40 species inhabit these landscapes, accompanied by licensed real-world gear and weapons from recognizable brands.
05:47One Move Away remains a mysterious and frustratingly elusive project,
05:53a title that simply hasn't left enough of a trace in the public space to confirm where it stands today.
06:00Despite digging through every reliable channel in the last year, there's been no substantial new information,
06:06no confirmed release date, and no visible development updates strong enough to indicate active progress.
06:13Right now, it sits in that uncomfortable grey zone many small or indie projects fall into.
06:21Still possibly in development, possibly delayed, or perhaps quietly shelved without an official statement.
06:36With no recent announcements, no clear communications, and no solid coverage, its future feels uncertain.
06:42Until the developers come forward with something concrete, the most realistic expectation is to treat One Move Away as a project on the back burner.
06:51A title that might resurface one day, or might simply fade into obscurity.
06:56Demolition Build 3, which released on September 11, 2024, puts you in charge of your own demolition company,
07:13giving you the freedom to tear down and rebuild structures with an impressive sense of physical realism.
07:18You take on contracts ranging from simple jobs to more complex operations, using everything from handheld tools like sledgehammers,
07:25to heavy machinery such as excavators, bulldozers, and skid steers.
07:29Buildings crumble based on a full physics-driven destruction model, remove load-bearing elements,
07:34and watch entire structures collapse realistically, with debris reacting naturally as the environment gives way.
07:40That satisfying interplay of force and physics becomes the core of the experience.
07:45As your business grows, so does your capability.
07:48You can purchase new machinery, expand your toolset, and move on to larger, more challenging assignments.
07:53A Ride 6 emerges as the next generation of motorcycle racing, officially announced in November 2025,
08:11and gearing up for release on February 12, 2026, on PS5, Xbox, and PC,
08:18with early access available on February 9 for players who pre-order.
08:22The game arrives with an enormous roster of over 340 motorcycles from 21 different manufacturers,
08:28spanning everything from classic sport bikes to baggers, maxi-enduros, and modern machines across a wide spectrum of riding styles.
08:36With 45 tracks, an assortment of both real-world circuits and fictional creations,
08:41Ride 6 expands the franchise's scope, introducing off-road racing for the first time so players aren't confined to asphalt alone.
08:49Two distinct riding styles shape the experience.
08:52An accessible arcade mode that lets newcomers jump right in,
08:56and a pro mode designed for full simulation realism, where physics and precision rule.
09:01All Will Fall sets out to build a post-apocalyptic city builder unlike anything in the genre,
09:22a tense survival experience where every structure in your settlement is vulnerable to collapse if you design carelessly.
09:28You begin on a tiny patch of land, in some scenarios even just a small boat floating in an ocean-dominated world,
09:35and must construct a vertical floating community that resists storms, rising seas, and the severe structural stress that constantly threatens to bring everything down.
09:44It's as though you're playing an immense, high-stakes version of Jenga with the last remnants of civilization.
09:49The game blends survival management with exploration, resource gathering, moral decision-making, and the pressures of keeping your people alive in a hostile environment.
09:58Each day, we went city up to the sky.
10:01It was not easy, for the resources were scary.
10:04But as the city grew, so did our leader's power, and his heart smear the price.
10:10His decisions led to a catastrophe.
10:13But we will...
10:14City Car Driving 2.0 continues a long-standing tradition of realistic driving simulation, aiming to reproduce the real-world experience of being behind the wheel,
10:23with meticulous attention to physics, traffic rules, weather systems, and varied environments including cities, roads, and forest areas.
10:32It leans into both educational and simulation territory, functioning partly as a learning tool for new drivers,
10:38while still offering enough fidelity to satisfy simulation enthusiasts.
10:42However, the project has recently faced delays.
10:45The developers announced that the release has been pushed to April 2026,
10:49explaining that core systems, including the traffic simulation, environmental scaling, and foundational mechanics,
10:56require more time to meet their ambitious standards.
10:59They're unwilling to compromise or cut corners, choosing instead to refine the underlying systems until they fully match their vision.
11:19Road Trucker's new beginning sets itself apart from traditional trucking sims by embracing the identity of a full-fledged trucking RPG.
11:30The story unfolds in Vale Rico, a fictional region inspired by South America,
11:34where your job behind the wheel becomes part of a larger mission to restore a worn-down world.
11:39Every delivery you make becomes a transformative act.
11:42Rebuild a town's infrastructure, revive abandoned storefronts, breathe life back into communities that have fallen into decay.
11:50You're not limited to the driver's seat either.
11:52You step out of your truck, walk the streets, visit shops, interact with locals,
11:56and manage your character's basic needs like sleep, hunger, and even injuries.
12:01Your truck becomes an extension of yourself, offering deep customization from engine and suspension tweaks to exterior paintwork and interior details,
12:10allowing you to shape the machine that will carry you across the land.
12:14Fix you a truck. You're capable. You love trucks.
12:22So I convince people to fix you a truck. You're capable.
12:26Oil rig simulator shifts the perspective from land-based work to life perched above an unpredictable sea,
12:31offering a blend of immersive first-person experience, management strategy, and harsh maritime survival.
12:37You run a fully functioning offshore oil platform, operating equipment, overseeing extraction,
12:43performing repairs, coordinating with your crew, and confronting the constant pressure of maintaining safety in a dangerous environment.
12:50The rig itself becomes your world, a place where your decisions ripple across every system, from resource management to emergency responses.
12:58The ocean surrounding you is far from passive.
13:01Fierce weather, unstable conditions, and sudden hazards challenge your leadership and test the stability of your entire operation.
13:09Because the game is fully first-person, you experience the cold metal corridors, the engine vibrations, the wind tearing across the platform,
13:17and the tension of crisis situations from a deeply personal viewpoint.
13:22The Witchbrook invites you into a warm and magical life sim world set in the charming seaside town of Mossport,
13:42where you arrive as a student at a whimsical witch college.
13:45Here, everyday life becomes an enchanting blend of spell lessons, potion brewing, broom-writing practice, and magical discovery.
13:53Beyond the walls of the academy, the town itself thrives.
13:56You build relationships with locals, explore seasonal events and festivals, develop friendships or romantic connections,
14:02and personalize your home to reflect your growing magical identity.
14:06The game blends cozy RPG, social sim, and town life elements with an emphasis on routine and exploration,
14:13presenting a living world where NPCs follow daily schedules and the environment changes with the seasons.
14:19Skylines 2 follows in the footsteps of one of the most beloved city-building games ever created,
14:40releasing originally on PC in October 2023 and dramatically expanding the scale and complexity of its predecessor.
14:47With far larger map size limits, deeper population simulation, more detailed traffic and infrastructure systems,
14:53and expanded city management tools, the game pushes the genre into a more realistic, interconnected space.
15:00You still zone districts, manage utilities, build infrastructure, and implement policies,
15:05but all with a new level of fidelity, allowing your city to grow into a dense, believable ecosystem.
15:11Launching with major performance issues, it stumbled early,
15:14but the developers have spent the years since refining stability and enhancing systems.
15:19By late 2025, long-requested modding and asset creation tools finally arrived,
15:25giving players the ability to design custom buildings and props with advanced flexibility,
15:29from large plots to detailed placement tools.
15:32Starship Simulator remains one of the most ambitious space sandbox projects in development,
15:51aiming to recreate the Milky Way on a galactic scale, using real astrophysics so that star systems, planets, and celestial bodies
15:59follow scientifically plausible rules instead of random sci-fi inventions.
16:04You explore freely among these stars aboard a Magellan-class deep space vessel,
16:08a ship designed with fully simulated internal systems.
16:11Reactors, power distribution, life support, maintenance tasks, crew needs, and resource management
16:18all function like the inner workings of a real spacecraft.
16:21Mid-2025 brought significant progress in the form of Tech Demo 3,
16:26which introduced a redesigned ship interior, improved galaxy and star system generation,
16:31expanded sensor interactions, and even the first alien civilizations for players to encounter.
16:36Back to the Dawn stands as a fully released, story-driven RPG set within the harsh walls of a maximum security prison,
16:59offering a gritty and tightly woven narrative that adapts to your choices.
17:04You begin as one of two selectable protagonists, each dropped into a world ruled by factions, conspiracies,
17:11and the constant need to balance survival with long-term strategy.
17:15The pixel art style gives the prison a raw, moody atmosphere, while the gameplay revolves around navigating a complex social ecosystem,
17:22forging alliances, uncovering secrets, making enemies, and slowly piecing together an escape plan.
17:29Multiple endings ensure that every run feels different, shaped by your decisions, relationships, skills, and the escape route you choose.
17:38The lies didn't stack up. They spilled over.
17:53StarMiner pushes the boundaries of the space sim genre by combining interstellar mining operations with strategic fleet management and looming cosmic danger.
18:01You command an expanding mining fleet, harvesting valuable minerals across the stars, while balancing your growing greed against the rising threat of hostile alien forces.
18:11Every new mining station or industrial platform you construct makes your presence louder in the galaxy, and therefore more vulnerable.
18:18To survive, you must build warships, deploy defensive platforms, and prepare your fleets for escalating encounters.
18:25Although originally scheduled for an early access debut in 2025, the developers announced a delay, choosing to refine the game's interconnected systems to ensure everything works seamlessly.
18:35Once it arrives, StarMiner will feature sandbox, survival, and campaign modes, with a major highlight being the ability to share player created space station blueprints.
18:44But don't attract...
18:49And you must...
18:51Your mission is to build and navigate your fleet, and mine Astro, but don't attract too much attention, because who knows what might be lurking out there in the dark.
19:00Glory to the Heroes is an ambitious, tactical first-person shooter, blending single-player and PvP-Ve gameplay, while striving to capture the intensity and realism of modern warfare.
19:12It centers on combined arms combat, infantry, vehicles, artillery, and grounded tactical movement, all designed to reflect the unforgiving nature of real battlefields.
19:22Although the game has not yet released, players have been able to try a rotating pre-alpha demo, that serves as a vertical slice of its vision, offering a limited set of maps and modes, while showcasing the foundation the developers are building on.
19:35Early access is planned for the fourth quarter of 2025, though there's no confirmed full release date yet.
19:41The team emphasizes community-driven development, shaping the game's progression around player feedback and continuous iteration.
19:47SELLWOROVE IN OUR NAPRÍMKU DUE BOG, HTG-106 DESANT, DEGUES Does not have a force?
19:55SELLWOROVE IN OUR NAPRÍMKU DUE BOG, 106 DEESANT, DEG VE WIESCTI, SLA, DEWART!
20:00Cross this, don't buy!
20:04Hellwright blends medieval survival, settlement management, and RPG combat
20:07into a single sprawling experience centered on rebellion and redemption.
20:12You begin as someone falsely accused and left for dead,
20:15only to return stronger and determined to liberate the land from a tyrannical crown.
20:19You gather allies, build settlements from scratch,
20:22manage resources, and train villagers into capable workers or recruits to join your uprising.
20:27Combat mixes directional melee fighting with the ability to command your forces,
20:32giving you control over both personal skill and strategic decisions.
20:36Bellwright entered early access on April 23, 2024,
20:40and as of December 2025, the developers released a major expansion
20:44that introduced the Halmer Isles,
20:46a large new region that significantly enlarges the world.
20:57Vivaland was initially presented as a charming life simulation concept
21:14focused on collaborative town building for up to eight players,
21:17where you and your friends would shape the lives of characters called vivas,
21:21construct houses, run small businesses, and develop a thriving community.
21:25The vision promised a blend of creativity, social interaction, and cozy sandbox progression,
21:31with the freedom to build careers, manage farms, design shops,
21:35and form relationships within a growing town.
21:37However, the game currently shows no confirmed release date.
21:40The Steam page remains marked To Be Announced,
21:43and development appears to have been stalled for an extended period.
21:46External financial issues surrounding the team and a long silence from the developers
21:50have led to widespread concern that the project may be abandoned or indefinitely paused.
22:20The
22:23k
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