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10 Video Game Bosses That Were DOWNGRADED to Regular Enemies
MojoPlays
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7/5/2024
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00:00
Welcome to Mojo Plays, and today we're looking at bosses from video games that later became
00:08
regular enemies, whether within the same game or a sequel.
00:16
But before we begin, we publish new content all week long, so be sure to subscribe and
00:21
ring the bell to get notified about our latest videos.
00:25
The Missionary, Silent Hill 3.
00:34
The Silent Hill series features a ton of twisted bosses that thankfully only show up once.
00:39
But The Missionary from Silent Hill 3 is a little different.
00:42
He appears early on in the game, having been commanded to take the life of Heather Mason's
00:46
father before trying to dispose of her.
00:48
His quick reflexes can be problematic, even able to block bullets.
00:53
Many more like him show up during the climax at the Order's chapel.
00:56
Referred to as Scrapers, these versions are much weaker than The Missionary, but retain
01:00
the same high speed that can still result in a quick demise if players aren't careful.
01:11
Vampire, Final Fantasy series.
01:20
Final Fantasy repurposes bosses into enemies fairly frequently, but for this list, we're
01:25
going back to the beginning.
01:26
In the original game, the Warriors of Light square off against a vampire boss at the end
01:30
of the Cavern of Earth dungeon, which actually isn't too hard of a fight.
01:34
However, the bloodsuckers start appearing during random encounters later in the game.
01:38
Ever since then, vampires have shown up in abundance throughout multiple entries, usually
01:43
with different attacks and abilities.
01:45
However, with the exception of some spinoffs, they've mostly stayed as regular enemies.
01:50
It makes sense, considering the franchise has long since been more interested in creating
01:54
its own, more unique monsters.
02:02
Sheegoth, Metroid Prime.
02:09
Samus fights a lot of unique creatures in Metroid Prime, including shelled ice lizards
02:15
whose pissed off mother tries to make her regret it.
02:18
Players fight Sheegoth in the Chapel of the Elders in order to unlock the wave beam.
02:22
Unlike her children, Mama Sheegoth can only be hurt when her mouth is open after emitting
02:26
her ice breath.
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However, upon future visits to the Fendrana Drifts, Samus will have to deal with Sheegoths
02:33
on a regular basis, as they'll become recurring enemies.
02:36
While they won't have gotten any weaker, Samus will have gotten significantly stronger,
02:41
making facing them much more manageable.
02:44
Cyberdemon, Doom Series.
02:51
Doom is another series that changes the status of its enemies from game to game, but we're
02:55
going with one of the franchise's most recognizable baddies, the Cyberdemon.
03:00
This goat-like behemoth with a fondness for rockets appeared as a boss in the first game,
03:04
but in Doom II, it was demoted to a more commonly occurring enemy.
03:09
It then went back up to boss for both Doom 3 and the 2016 reboot, however its latest
03:15
appearance was of the more common variety, in a way.
03:18
The tyrants of Doom Eternal aren't exactly the same, but they're similar in appearance
03:22
and moveset, while the Cyberdemon doesn't appear at all.
03:32
Caprademon, Dark Souls.
03:40
Sticking with goat demons, let's talk about Dark Souls.
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Although it's an optional boss fight, players can find the Caprademon early on in the Undead
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Burg, and like many other FromSoftware fights, it can be a pretty big pain.
03:52
One of the problems is the location, a tight spot with little room to maneuver in.
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There's also the boss's canine companions, which if not taken care of immediately, will
04:02
do everything in their power to make their master victorious.
04:05
Players can take out their frustrations on a whole pack of them later though, inside
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the Demon Ruins.
04:11
Yes, you'll be stronger, but you'll also have a lot more room so you don't get cheaply
04:15
smashed into oblivion.
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Ogre, Dragon Age Origins.
04:30
Ogres are mighty creatures in most fantasy, and so Dragon Age Origins kicks off with a
04:35
bang with its first boss.
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As you reach the end of the Tower of Ishal, the intimidating ogre will dwarf your party
04:42
members in size.
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But more importantly, you also won't have much in terms of power to deal with it easily.
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Thankfully, as you build up your team and the ogres become a less rare occurrence, you
04:52
can take appropriate levels of vengeance on them.
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Bioware actually did the same thing in Dragon Age 2, making an ogre the first boss before
05:00
relegating them to regular enemies.
05:04
Tripod, Dead Space 2.
05:14
It's hard to decide on the most disturbing necromorph design, but the tripod from Dead
05:18
Space 2 is certainly alarming.
05:21
Standing on three legs, it is several bodies stitched together, which Isaac has the unfortunate
05:26
honor of meeting as the first boss.
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However, as is the case with most survival horror, Isaac builds up the power of his weaponry
05:33
throughout the game.
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So when tripods start appearing more frequently later in the game, players can lay into them
05:39
with as much ferocity as they desire.
05:42
They're still freakish as hell, but at least you can keep them well out of reach with enough
05:47
firepower.
05:51
Dodongo – The Legend of Zelda Series
06:00
Like Final Fantasy, the Zelda series has demoted and promoted bosses and enemies across many
06:06
games.
06:07
But again, we're sticking with the roots.
06:09
The Dodongo is the second boss you face in the original game, but it later appears in
06:13
two other dungeons as a regular enemy.
06:16
While King Dodongo is also the second boss in Ocarina of Time, there are multiple smaller
06:21
ones that are used as enemies.
06:22
Interestingly, the Dodongo would move back up to a boss in Oracle of Ages and Four Swords
06:27
Adventures, but it would be backed to a lowly grunt by the release of Twilight Princess.
06:37
Bloater – The Last of Us
06:42
As Joel, Ellie, and Bill are chased through a school full of infected, they bar themselves
06:47
inside the gym.
06:48
But out of the pan and into the fire, as they say.
06:51
At this moment, The Last of Us introduces its most horrific enemy yet.
06:55
While there's no title card or health bar, the Bloater gets a special intro, is fought
06:59
in an arena, takes a lot of firepower to go down, and, one of the cheaper boss tactics,
07:05
summons minions.
07:06
However, you'll come across Bloaters several more times in packs of infected.
07:11
Yet, except for Ellie's solo chapter, you'll have upgraded your arsenal along the way,
07:15
making them easier to deal with.
07:22
Slogra and Gaiban – Castlevania Series
07:32
These two Castlevania foes are often linked, and have therefore shared a fate of being
07:36
demoted across the series.
07:37
They first appeared in Super Castlevania IV, being two of the bosses faced right before
07:42
Dracula, meaning they weren't easy.
07:45
Slogra's deadly leaps could be tough to avoid, Gaiban rained stalactites down on you,
07:49
and they both loved using fireballs.
07:52
But they've become weaker and weaker ever since.
07:55
They were the first bosses of Castlevania Symphony of the Night, before appearing as
07:59
regular enemies later in the game.
08:01
Since then, from Curse of Darkness to Harmony of Despair, Slogra and Gaiban have merely
08:06
been minor obstacles on the way to actual bosses.
08:15
Know of any other bosses that were downgraded to enemies?
08:23
Share them with us in the comments, and be sure to subscribe to Mojo Plays for more great
08:26
gaming videos every day.
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