00:00As most people know, we are experimenting with AI in a future game, and I want to kind of clarify
00:05things because there's some misconceptions.
00:07The game has this normal kind of campaign mode, for lack of a better description, and that has a very
00:12light narrative, like a sim games do.
00:15And all that was definitely written by humans, you know, even the side missions were all human.
00:20But we have an option in the menu called like free ride or AI mode or something.
00:26And basically what we're going to do is we're going to use AI for the passengers.
00:30We can deliver new stories that maybe like there's a soccer game and someone will get in your ride share
00:37and tell you about the soccer game or something happened in the world and they'll get in and talk about
00:41that.
00:41So that is only possible if we use AI for that.
00:45This is an experiment.
00:46We at Saber, you know, want to figure out how we can use this technology.
00:51So we're doing it in a small scale, in a smaller type game to try to learn, you know, we're
00:59like everyone else.
01:00We're just trying to figure this out.
01:01But there is no genitive AI in our big titles, no Hellraiser, no Turok, you know, none in, you know,
01:09Stuntman and stuff.
01:09We're just trying to figure it out.