00:00These days, Fallout New Vegas is one of the most beloved Fallout games, but that wasn't always the case.
00:06When it first came out back in 2010, it suffered technical problems and wasn't an immediate hit.
00:11So Bethesda actually presented the New Vegas team with a PowerPoint on Obsidian's mistakes.
00:17Fallout New Vegas senior designer Chris Avellone explains that
00:21they had a whole PowerPoint about all the things Obsidian did wrong,
00:25and we were like, wow, and they showed it to us,
00:28and we were like, okay, this is hugely morale-boosting.
00:31I thought we did a good product for you guys that kept Fallout in the public consciousness,
00:36but you guys don't seem very happy about it, despite the fact you reaped a lot of the rewards for
00:41it.
00:41Of course, Bethesda would end up taking the series in-house once more for Fallout 4 and Fallout 76,
00:48with Obsidian moving on to create originals like Pillars of Eternity, The Outer Worlds and Grounded.
00:53Do you think Bethesda did the right thing here?
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