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00:26Hey everyone, I'm Chris King, Game Director on Exodus.
00:30In Exodus, you play as a traveler, venturing on dangerous missions deep into space,
00:36in search of powerful alien remnants that can save your dying homeworld.
00:41You'll journey to deadly planets, derelict ships, and the remains of lost worlds,
00:48while using your wits and teamwork to survive the terrifying creatures that try to stop you.
00:54Along the way, you'll choose who to fight beside, who to fall for, and who to leave behind.
01:03You play as June Aslan, a lowly salvager living on the outskirts of Leiden.
01:08This is where his story begins, alongside his awakened friend, Houston.
01:14June.
01:14Hey.
01:15Come on.
01:20Houston?
01:21I'm here.
01:23Are you?
01:26Yeah.
01:28Yeah, I think so.
01:30June was orphaned from a once powerful family.
01:33He has a unique and mysterious genetic trait that lets him interact with ancient celestial technology.
01:40And it's this trait which might be the key to saving your home planet.
01:45Shit.
01:48It really works.
01:50Salvager's Dream.
01:52You'll be able to customize your June as a male or female, with several options to adjust your appearance.
01:59At the start of the game, you'll also choose your character's initial alignment.
02:03Either a virtuous paladin, or an ambitious immortal.
02:07Drop your weapons.
02:08Get on the ground.
02:08Lev, don't be stupid.
02:10They've got a combat mech.
02:11Drop your weapons.
02:12Now.
02:12These choices will shape your character, and change how the world responds to you.
02:17Listen to your friend, and let this go.
02:19Not gonna happen to you, nursery scum.
02:23Let's check out some work-in-progress gameplay so you can get a feel for the systems, storytelling, choices, and
02:30characters that make up Exodus.
02:34The first two companions you meet are Elise and Tom.
02:38Elise is an impatient mech pilot that loves to blow stuff up and leans into brute force.
02:44Tom is an experienced traveler who helps teach June the ropes.
02:47He tends to be more cautious and provides June with moral perspective.
02:52Let's join them as they start a new salvage mission.
02:54All loaded up?
02:55Uh huh.
02:56Gears in storage.
02:57My lovely suit.
02:59Good to go.
03:01Where's Tom?
03:02Last minute prep.
03:04Or drinking.
03:05Probably both.
03:10Does he do that often?
03:12Drinking right before a job?
03:14Man's got his vices, but he gets shit done, okay?
03:17Nothing else to say.
03:23Good.
03:24You made it.
03:26Let's hop on.
03:27Throughout your journey, you'll team up with a diverse crew of companions like Salt and Awakened Octopus.
03:33We got your back, June.
03:34You too, Salt.
03:35Not necessary.
03:37If you die, I leave.
03:40Contrast void.
03:41Wow.
03:42You don't mince words, do you?
03:44It's an auto thing.
03:45You'll get used to it.
03:47Alright.
03:47Time to move out.
03:48You'll also meet other interesting characters, like the mysterious CeCe Orlev, voiced by Matthew McConaughey.
03:57Howdy, friend.
04:00Strange times we find ourselves in.
04:04Name CeCe Orlev.
04:08In this scene, CeCe helps out June by giving him a recycler upgrade.
04:13With the new modification added, let's see how we can put it to good use in combat.
04:23June, what's it look like in there?
04:24Lot of mercs.
04:26But I think I can thin a few of them out without being seen.
04:29We got your back, June.
04:30Things go bad?
04:32We'll kick in that door and come running.
04:33How you engage the enemy is up to you.
04:36In this encounter, June has to deal with a deadly turret.
04:39Along with Lycan, the leader of the Fire Eaters, he's heavily protected and things could get out of hand quick.
04:46Okay, let's use this new recycler mod to stealthily take out some enemies and make things a bit easier.
05:01Next, let's use the scramble cloak to sneak up on some enemies.
05:04Lothar was a shit leader.
05:07No vision.
05:08No discipline.
05:09We're going to do things different now, lads in charge.
05:13First step, cutting out the dead wind.
05:15You all better start burning your kit.
05:18This turret is protected with heavy armor.
05:20Let's toss a thruster grenade to deal massive damage.
05:25A soldier, the 위에 on top ten dollars, and the empresarial weapon, toop an enemy to the enemy.
05:31And the GitHub Cooker...
05:34You two better start burning its damage.
05:34Let's wait.
05:35Let's use the enemy to attack out.
05:37We'll hold the enemy, may not be on it.
05:38Let's use the enemy to attack out of the enemy, may not be on the enemy.
05:40What is your enemy?
05:45Don't use the enemy to attack the enemy.
05:46Let's use the enemy to attack an enemy to attack the enemy.
05:47Lobby is very close to attack.
05:47You are gonna destroy them to attack the enemy to attack the enemy.
05:48You will spot that.
05:51The enemy can't even go without turning all the enemy.
05:52There's a whole other enemy weapon.
06:15Awesome, that did the trick.
06:17We now catch up to the team having made it to the Salvage.
06:20However, rival mercenaries have already staked their claim.
06:46Jun and team have managed to push through the enemy defenses to the control room and now face a pivotal
06:51choice.
06:51Jun, time to do your thing.
06:58I'm in. Taking the guns offline now.
07:04Wait. Wait, wait, wait, wait, wait. This is a control room, right? Should be a way to open the airlock
07:10doors.
07:11Blast all those damn mercs out into space in one shot.
07:14Whoa, hold on. There could be dock workers and maintenance crew in there. We can't just vent the airlock.
07:20Fuck that. We're gonna walk up there to verify who's a merc and who's a zealot dock worker who might
07:25just kill us on site anyway?
07:39Tom's right. We can't be reckless when lives are at stake.
07:44But you don't mind putting our lives at risk?
07:50I'd rather die in a fair fight than risk killing a single innocent bystander.
07:57Whatever. I could use some more target practice anyway.
08:01Let's move. We've given the mercs too much of a head start already.
08:07As you travel across the cluster, you will hear stories of those who have been affected by time, like Tom's
08:15account of why he can never go home.
08:17You know the strangest part of being out here?
08:23Years have already passed on Leiden.
08:27Exactly.
08:27Spend a few hours on this world, a few days, a few weeks. It's all the same for the people
08:33back home.
08:34In between missions, you'll journey back to Persepolis, your primary hub and a major city on Leiden for both humans
08:42and Awakened.
08:43Good morning. Afternoon? I forget. Regardless. Nice to meet you.
08:48You forget?
08:50Ah, you're doing the thing. The elephant forgot something. Is it better or worse if I notice or not?
08:56Here, you'll embark on new missions, experience how your choices shape the world around you, and meet new companions, like
09:04Phaedra Nath, a genius scientist and technician who's eager to help.
09:08Oh, I'm sorry. The lights, you need them, don't you?
09:12And you don't?
09:13No, no. The eyes, they don't work. So I built my own.
09:19Spectrum's different. External light sources are irrelevant, but it's close enough to what you would call, you know, sight. Impressive.
09:26The rot's grown vicious and it's only getting worse. People call it radiation, decay, but it's so much more than
09:33that. It rewrites celestial programming, intelligently, adaptively, intelligently, like it's alive.
09:42Your homeworld of Leiden is facing extinction due to a celestial virus called the rot. You'll need to travel across
09:50the Centauri cluster in search of a possible cure.
09:54Phaedra's grandfather was a legendary traveler named Elijah Nath. He left Leiden to investigate the rot before disappearing decades ago.
10:03You travel with Phaedra to a planet called Sang, hoping to find some trace of his discoveries.
10:09I must thank you for this opportunity, June. For allowing me to be part of this.
10:14No point in waiting around. Next stop, Sang.
10:19Sang is a rocky exoplanet covered in a sulfurous atmosphere. You'll need to traverse across the deadly terrain to discover
10:27the ancient ruins where Elijah's ship crashed.
10:29Oh, wow. Not a dead moon at all. Okay, there were celestials here once. Oh, remarkable.
10:39Along with Phaedra, we've decided to bring salt. Her long-range sniper rifle and abilities that specialize in confusing enemies
10:47should come in handy.
10:49Livestone deposits on those rocks in the center of the lake. If I can get there, I should be able
10:54to make a path across.
10:55Right! Perfect! I suppose we'll just, you know, wait, um, here.
11:03Sang has always been extremely volatile. Completely unideal for civilization, even during the age of the Detoneer.
11:12Incredible! Your induction clearly shapes the Livestone itself, but what dictates the extent? Oh, so many questions and possibilities.
11:25This is already shaping up to be a most fortuitous partnership.
11:30Early travelers explored this moon, but they never reported anything of interest. The ones that survived, anyway.
11:37Of course, there have always been rumors in certain circles that one of the Detoneer factions may have hidden caches
11:44of treasure here.
11:45What kind of ghost is that?
11:47I don't know, but I'd wager it's not friendly.
12:06The number of ghosts is not decreasing.
12:11The number of ghosts is not decreasing.
12:12The number of ghosts is not decreasing.
12:31The number of ghosts is not spreading theiyor.
12:32The number of ghosts is not strengthening the secret that might have encountered floating достаточно.
12:32The numberants are because of the believed in the past age of exempel someone who wants to be the blindsided's
12:33U-M-M-M-M-M-D target studio.
12:42The number of ghosts is failing to have a large mountain to Denis, but you can't pl Speak into theתumen.
12:51Untertitelung des ZDF für funk, 2017
13:19Untertitelung des ZDF für funk, 2017
13:45Untertitelung des ZDF für funk, 2017
13:46Once upgraded, it unlocks new possibilities
13:50for both traversal and combat
13:53Any idea what this is?
13:56I can't decipher it, but clearly this artifact was held in your great reverence
14:03June, be careful
14:05A celestial technology can affect human bodies in unexpected ways
14:23What happened? Are you alright?
14:25I'm fine
14:27It took me by surprise
14:30I've never felt anything so powerful
14:34Let's see if this gets us past that Bramble
14:39Here we see June acquiring Lance
14:42A powerful new gauntlet ability that can pierce and destroy Bramble
14:46A byproduct of the Rod
14:59After pushing Deep Room to Sang, they learn a shocking truth
15:04Phaedra's grandfather is still alive and guarding a terrible secret
15:10You were warned
15:11I told you to turn back
15:14I told you there was nothing here for you but death
15:18You've seen too much now
15:21Stupid, stubborn children
15:24Elijah has unleashed a corrupted and extremely powerful war machine on the team
15:58además克服
16:09Spannende Musik
16:37Das war's.
17:16With the construct defeated, June and Phaedra must now confront Elijah, hoping to persuade
17:22him to share the secrets contained in Sang.
17:25Without this information, Lydon will be destroyed by the Rock.
17:30This place is forbidden.
17:32I warned you not to come here.
17:35Threw away your legacy.
17:42Phaedra!
17:43Elijah, please.
17:44Whatever you are afraid of, the answer isn't more bloodshed.
17:51I'm not a promise, but solemn oath!
17:55I cannot stop you from claiming the secrets of this world, but my dynasty will be no part
18:01of this.
18:04Elijah, what are you doing?
18:06The Nath bloodline ends here, my child.
18:11With me, and with you.
18:14I will take our dynasty to the grave rather than allow it to fall to the sway of Orion's
18:20bomb.
18:25I don't want to kill you.
18:27Drop your weapon and this doesn't have to end in bloodshed.
18:30But my dynasty ends here.
18:43This has been a small peek into the larger world of Exodus.
18:48We're in the final stretch of development now, and we'll be sharing more details all
18:52the way up to launch.
18:54In the meantime, wishlist on your favorite platform now, and become a traveler today.
19:04I don't want to kill you.
19:33I don't want to kill you.
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