00:05The MMORPG world was once different.
00:08Today's games are bigger, more expensive, and more technologically advanced.
00:12But despite this, many players say the same thing.
00:15It's not as captivating as it used to be.
00:17It's a strange situation.
00:18Because technically, games are more advanced than ever before.
00:22But still, many players find themselves returning to old games again and again.
00:27For example, Text 2.
00:28Those who played years ago know it very well.
00:31Spending hours farming in the same area, cutting down metin stones, trying to get item drops,
00:37It might seem monotonous today.
00:39But that wasn't the case back then.
00:41Because those games weren't just about mechanics.
00:44They were the players' second world.
00:47The servers were like their own little communities.
00:49Everyone knew each other.
00:51When you drop a good item, the whole market talks about it.
00:54But time passed.
00:56A new MMORPG has been released.
00:57The graphics have improved.
00:58Systems have become more complex.
01:00And at some point, most players realized the same thing.
01:03That old feeling was gone.
01:05Many people still play old games today.
01:08But usually he plays for a few hours and then leaves.
01:10Because nostalgia still exists, but it's not the same on a larger scale.
01:13It was at this point that an interesting name began to emerge on the internet.
01:17Epiton.
01:17Initially, it was discussed in smaller forms.
01:20Then a few videos appeared on YouTube.
01:22Small-scale streamers have started trying out the game.
01:24And suddenly, a strange rumor spread through the MMO community.
01:28This game is like text 3.
01:29Of course, officially there was no such thing.
01:32But that was the idea that formed in the players' minds.
01:34A game that hasn't been released yet.
01:36But thousands of actors are talking about him.
01:38So what is really in this game?
01:40A project that could truly bring back the old MMO spirit.
01:43Or is it just another hype bubble created by the internet?
01:46To understand this, we first need to look at the story behind the game.
01:50Before you start the video, don't forget to subscribe to the channel and turn on notifications.
01:56Epiton is being developed by a team based in Poland.
01:59An independent studio.
02:01So it's not one of the giant A3 companies.
02:03Such projects are quite rare in the MMORPG genre today.
02:07Because creating an MMO is one of the most difficult tasks in the gaming industry.
02:10You can create a single-player game.
02:12You can create a multiplayer shooter.
02:14But making a true MMO is a whole different level.
02:18Huge maps, servers with thousands of players playing simultaneously,
02:22Economic system, balance of character development.
02:25These are all complex systems in their own right.
02:27Therefore, the number of large-scale MMO projects in the modern gaming industry is quite small.
02:32Nevertheless, the Epitom team set a rather ambitious goal.
02:35To create a game with modern graphics but that retains the spirit of the old MMORPG.
02:40And something interesting happened when they announced the project with this goal in mind.
02:44The community noticed this project, and not only did they notice it.
02:48He started supporting the project.
02:51Game development is an expensive undertaking today.
02:54That's why many independent projects turn to platforms like Kickstarter for funding.
02:59Epitom chose the same path.
03:01A Kickstarter campaign has been launched, and the developers are asking players for support.
03:06But something unexpected happened here.
03:08The campaign surpassed its target very quickly.
03:11Normally, projects like this take weeks to reach their goal.
03:14Epitom, however, quickly garnered widespread support.
03:17This shows us two things.
03:19Firstly, MMORPG players are genuinely looking for a new game.
03:23Secondly, this project has particularly attracted the attention of the Metin 2 community.
03:28Because the game's core gameplay is already attracting the attention of many players.
03:34The first thing you'll notice when you look at Epitom's gameplay is this.
03:38This game reminds you of something.
03:40Character classes, skill system, item upgrading, enchantment-like mechanics.
03:45These are all systems that MMORPG players have known for years.
03:49This is actually a conscious design choice.
03:51There is an important concept in game design.
03:54The familiarity effect.
03:55People have difficulty learning completely new systems.
03:58But familiar systems are very efficient and quick.
04:00Epitom does exactly that.
04:02Instead of teaching the player an entirely new game,
04:05It reintroduces a familiar system with modern graphics.
04:08Another similarity stands out at this point.
04:12Special content appearing on the map.
04:14The game features portals that open randomly.
04:17These portals take players to dungeons.
04:20This mechanic reminds some players of the Monster Stone system in Night Online.
04:25But the portal idea seems to be inspired by another game.
04:28Big Time.
04:29There, players could also enter different dungeons through different portals.
04:33This shows us the following.
04:35Epitom is not just a copy of a single game.
04:37A project that combines different MMORPG concepts.
04:43But Epitom isn't just about nostalgia.
04:45The modern aspect of the game is also quite important.
04:48For example, graphs.
04:49In terms of visual quality, the game reminds many players of an MMO similar to Black Dissert Online.
04:54So, it's the old Text 2 mechanics but with modern graphics technology.
04:58This combination is actually quite a powerful idea.
05:00Because that's exactly what the vast majority of MMO players want.
05:04Old-school gameplay feel but new graphics.
05:06Another important point is the promises made by the developers.
05:10It won't be pay-to-win.
05:11Anyone familiar with the history of MMOs knows why this is important.
05:14Because it has lost many MMORPG players in the last 15 years.
05:18The reason was usually the same.
05:19Manipulation of the in-game economy through money.
05:22Epitom's developers are quite clear on this matter.
05:25Players' power will not come from money, but from the time and effort they invest in the game.
05:29Of course, only time will tell whether this promise will actually be kept.
05:33But even this promise was enough to attract the attention of many players.
05:38This is where an interesting psychology comes into play.
05:41MMO players have been saying the same thing for years.
05:43Let's bring back the spirit of the old games.
05:45But this is not an easy task.
05:46Because a large part of that old feeling didn't just come from the games.
05:50Much of that feeling came from the player communities.
05:53Old MMO servers were like small digital platforms.
05:56There were economies, there was competition, there were legendary players.
06:00The hype surrounding Epitom actually stems partly from this.
06:03Players aren't just waiting for a new game.
06:06They are expecting a new world.
06:09Of course, we need to be realistic here.
06:11Developing an MMO is a difficult task.
06:13And many Kickstarter MMO projects never quite became a full success.
06:18Epitom also faces some risks.
06:20First, there's the technical infrastructure.
06:22The developers say they are planning servers that can support large numbers of players.
06:27But real testing usually comes during the open beta phase.
06:30It is still unclear how the system will behave when thousands of players connect simultaneously.
06:34The second risk is hype.
06:36The internet can sometimes raise expectations far beyond reality.
06:39Many games can be declared legendary even before their release.
06:42But the real test is always the players' long-term experience.
06:48Epitom is currently an interesting phenomenon in the MMO world.
06:51It's a game that hasn't been fully released yet.
06:53But despite this, there is a great deal of public interest.
06:56The reason is actually quite simple.
06:58This game delivers what players have wanted for years.
07:01The spirit of old MMORPGs, modern graphics, and a non-pay-to-win system.
07:06When all these elements are combined, a powerful idea emerges.
07:09But not every idea turns into real success.
07:11So the main question still remains.
07:14Can Epitom really bring back its old MMORPG spirit?
07:17Or will this be just another temporary hype created by the internet?
07:20There's only one way to find out.
07:22Waiting for the game to actually come out.
07:24Because in the MMO world, the biggest test is always the players themselves.
07:30But there's an interesting situation here.
07:33We've seen many similar projects in the history of MMORPGs.
07:36It started with great promise, and the players pinned their hopes on it.
07:40But then the games quietly disappeared.
07:42Could the epitom really be different?
07:45Perhaps this is exactly what MMORPG players have been waiting for all these years.
07:49The spirit of old games, but with new technologies.
07:52But there is another possibility here.
07:54Perhaps the players aren't actually looking for a game.
07:57Perhaps what they are looking for is that very feeling they experienced in the past.
08:01And no new game will ever be able to completely bring that feeling back.
08:05Now, the real question is this.
08:07Could Epitom really be the next generation of Text 2?
08:10Or are we just trying to bring back the old MMORPG days?
08:13So what are your thoughts on this matter?
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