00:00Egon, remind me, why are we driving aimlessly in the fog?
00:04The final node, Venkman. Close it, and we seal the mandala, trapping the ghosts inside.
00:11Sorry to break this to you, Egon, but I just don't see a mandala...
00:18You were saying?
00:20Shamdor Island. It's here.
00:35Too unstable. I'm gonna have to drop you guys in circle.
00:38Ecto-8 sinks, we're sunk too.
00:40Great, since you're the most excited about going to Ghost Island, why don't I just take the boat?
00:46I thought I was making a nice gesture. You're giving me the suspicious look.
00:52Drop that instantly. Let's get going, because nobody enjoys rushing headlong towards their death.
00:58More than this fella.
01:04What's the story behind this place, Egon?
01:07The Shandors owned this island for generations. The castle was built in the 1860s.
01:12Evo Shandor used it as a refuge, a lab, and a temple for he and other cult members to worship
01:16Gozer.
01:18Okay, that's all well and good. But can someone explain to me how an entire island sinks?
01:23Yes.
01:24The night the last Shandor died there was a huge tidal surge, and the river just swallowed the island whole.
01:30Shandor consecrated the island to Gozer, and the Ghost World re-teamed.
01:36The city's lucky it's in the middle of the river instead of Rockefeller Center.
01:39We're lucky now, but soon the Ghost World will continue to assert itself into ours, and the damage will be
01:45incalculable.
01:46Hmm. Just another screwed up dead office.
01:53It appears that we need to take that staircase to get inside.
01:58That's a big hole, guys. And I am not swimming in the Hudson River in the river.
02:03So, how do you want to get across?
02:07Maybe that crane still works.
02:12Well, if you could get that from over there and over here, it would make the world a better place.
02:19So, the fossilized boat wasn't enough. Now you want to activate some pre-Columbian deathtrap machinery.
02:25Pre-Columbian deathtrap machinery utilizes an entirely different principle.
02:31Well, I don't see any controls on that crane. How can we get it to move?
02:37Hey, what about the slime tip?
02:43Don't be timid.
02:53Good idea! Look at that! Rookie, move the crane!
02:58Alright, swing it around!
02:59Almost! Work it over this way to cover the hole!
03:42Bring it in! Almost there! Whoa! Great!
03:46Yo! New guy!
03:48Good work!
04:05Hands up!
04:10Oh! You alright?
04:13What's with you? You know you only get paid if we live.
04:16Recruit, you okay? Let's keep moving.
04:30Careful, we don't wear helmets.
04:31Guys, there's way too much dangerous debris falling in here!
04:35I've got to take Marine Ecto-8 out where it's safer!
04:38Don't go too far, Ray. If we need you, we're gonna need you really fast.
04:43Aye, aye, Z. Raise me on the horn if you need me.
04:46Now he's Captain Ahab. Be careful, Ray.
04:50Let's keep moving. We'll find a place where Ray can put in to get us later.
04:59Check this joint out.
05:01That's a three million dollar view, even by Manhattan standards.
05:04My apartment used to look like this.
05:07Shandor's public architectural style ranged from Federal to Art Deco.
05:10His personal tastes, however, obviously lean toward the Gozerian.
05:14Oh, now I see what they mean by early demonic.
05:33See if you can pick up a signal.
05:46If I remember correctly, lingering is not in your job description.
05:50And I always remember correctly.
05:52Okay.
06:21Alright.
06:34Well, that doesn't sound good.
06:59There's an open door.
07:01Hey, we know those guys.
07:18To the right!
07:26That explains why they attacked us in Times Square.
07:28They're gargoyles from Shandor buildings.
07:31Gazebo would be tickled pink to know his old security system still works so long after he died.
07:48Oh, nice.
07:50That's a lot of whatever they are.
08:12Anybody?
08:16I'm on it.
08:18I'm on it.
08:51On the right!
08:53On the right!
09:16Look, the door's controlled by that chain.
09:20Hey, you.
09:21You're up, buddy.
09:22Okay, cadet.
09:23You first.
09:24I've got your back.
09:52You're up, buddy.
09:55I've got your back here.
09:58Did you know that historically hedge mazes are designed to conceal a secret shortcut?
10:08Well, there's still one crank that works down there. Try using it to open the door.
10:38Let's keep moving.
11:05Begun, Winston. Can we get out of here?
11:33Keep an eye out.
11:59The door looks like it's connected to that crank. See if you can get it to turn.
12:08Wind the chain.
12:14That did it. The door's wide open. Get back up here.
12:33To the right.
12:36Oh yeah! Keep it going!
12:48Oh boy.
12:51Oh boy.
12:57Hit them, not me!
13:03Ha! Gonna have to watch out for you!
13:10We're burning daylight, Coderoom. Can't we get out of here?
13:29Yeah, that'll work.
13:31Hmm. A ticket we're not welcome.
13:34Yeah? There's a first.
13:36I'm gonna get us all name badges that say,
13:39Hello, I'm not welcome.
13:41Or maybe t-shirts or coffee mugs.
13:54Alyssa, I see her.
13:56You and me both.
13:58She's wearing just a simple terry-cloth robe.
14:01And she's brought me coffee.
14:03That's her, alright. Spitting image.
14:05The resemblance is uncanny.
14:07This is Evo, Shandor's mother, painted in 1885.
14:12Wait.
14:14What?
14:14Alyssa is a Shandor?
14:16Why does this always happen to me?
14:18I meet a girl.
14:19She's crazy about me.
14:20But she always turns out to be some kind of unbelievable fixer-upper.
14:24This is all making sense.
14:26Alyssa must have inadvertently triggered the Mandala because she has Shandor blood.
14:30She doesn't know it.
14:31When I did her profile, she told me she was adopted.
14:33Some coincidence, huh?
14:36You don't really believe this happened by accident.
14:39No.
14:39Someone must have known and set this up.
14:42The mayor did say that Peck personally recommended Alyssa to be the guest curator of the Gozer exhibit.
14:49Once a Peck, always a Peck.
14:56Shandor must have employed hundreds of workers for years to build this place.
15:00The supports are waterlogged, the mortar is decrepit,
15:03and the foundation is shattered.
15:04In purely physical terms, there's no way all this can still be standing.
15:08You sound like you're surprised.
15:10No, not really.
15:12It's beautiful, in a horrific way.
15:15You can't deny the pure genius of Shandor.
15:17It's a pity that it was all used for evil.
15:20If you would have just channeled some of it for good.
15:22The things he could have done.
15:23Woah.
15:37What?
15:46Let's go.
16:13Let's go.
16:37Let's go.
17:07Yeah, right. Unbelievable.
17:09What's unbelievable is that you can still use that word in context.
17:28Hey, more trouble!
17:30Look out!
17:32Above you!
17:34More!
17:42This is among my least favorite sensations.
17:46Incoming!
18:16Look out! Above you!
18:23Give it to him!
18:26Oh, he got me!
18:29Okay, here they come!
18:31Look behind you!
18:36Run!
18:38That's good, keep forging!
18:43Incoming!
18:45Up!
18:52Find some cover!
18:57Fast and solid behind!
19:02Look out! Above you!
19:07Incoming!
19:16Aha! That's Dr. Zetamore, punk!
19:20Oh!
19:27To the right!
19:29That's trouble!
19:37Ah!
19:38Do we keep this part of the tower?
19:40Ooh!
19:44Yeah, I'm gonna need another shot.
19:46Oh, I'm gonna need another shot!
19:48Oh, my God!
19:53This is deep!
19:54It is officially time for us to go.
20:05Check this joint.
20:07Unless my sensory ray is malfunctioning, that is definitely the place we're looking for.
20:18Hey, where'd the caddy go?
20:22Yo!
20:22Cool, Breeze. Come on out.
20:25Here, behind you!
20:29No! Get back! Take your imaginary hands off me, man!
20:33No! There's too many!
20:36Egon! They got Egon! Bring him back here!
20:39Kid, help us!
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