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00:03hey you finally awake welcome to mojo plays and no matter how much we play
00:09and play and play we will never ever fully complete these games to 100% we're
00:17so tired and there's no end in sight I will follow your instructions Lord I
00:24have faith in me before we continue be sure to subscribe to our channel and
00:28ring the bell to get notified about our latest videos Grand Theft Auto 5 okay
00:35listen what do you got the holy grail GTA 5 might just be the pinnacle of Rockstar's
00:44open-world game design but just because you can witness the end of Franklin
00:48Michael and Trevor's journey and see the credits roll doesn't mean you finished
00:53everything in the game with countless side activities including sports hunting
00:58racing and even more GTA 5 is the closest Rockstar has come to recreating the real
01:04world in the series couple this with the absolutely massive world for players to
01:09explore full of hidden secrets Easter eggs and locations off the beaten path and
01:15the goal of getting gold in every single player mission a campaign which can
01:19already take over 100 hours even simply approaching the idea of 100% in GTA 5 is a
01:27daunting one and if GTA 5 is this overwhelming just imagine what GTA 6 will
01:33be like yep so what's going on oh you finally get to realize your childhood
01:40dream and dress up as a cop the binding of Isaac without hesitation he flung open the
01:45hatch just as his mother burst through his door and threw himself down into the
01:52unknown depths below any game that forces you to use your own tears isn't going to
01:58be interested in whether you're going for 100% completion or not the binding of
02:03Isaac takes the roguelike formula and uses it to great effect we're merely
02:07surviving the randomly generated levels is only half the challenge awaiting
02:12players who descend into the basement along with the games punishing
02:15difficulty the binding of Isaac has also seen multiple expansions and numerous
02:20additional playable characters all with their own playstyles and challenges with the
02:25addition of higher difficulty tiers hidden areas and boss encounters and
02:30achievements with the most stringent of requirements you could easily play the
02:34game with every character multiple times and still not see everything the
02:38binding of Isaac is hiding
02:44rock band being part of a real-life rock band is hard enough but attempting to
02:49master a simulated one might be even worse not only do players need to master
02:55every single instrument and the vocals as well as every single song on expert
02:59difficulty but they then need to assemble a group of friends to take on the
03:03challenge once again this time in perfect harmony and as if this wasn't
03:09challenging enough the devs force the band to play every song back-to-back with
03:14zero breaks and without getting boot off stage this isn't even mentioning the
03:19numerous track packs that were released post launch each with roughly an
03:23additional 20 songs for players to master and this is only the first rock
03:28band game there were three additional sequels for players to master each just as
03:33difficult if not even worse even real world bands don't have to deal with this
03:39much stress white knight chronicles level 5 have created some of the deepest and
03:44most detailed RPGs in the genre with white knight chronicles not only did they get a
03:50bit too ambitious but they took some of the worst aspects of the genre and ran wild
03:55with them the traditional story is roughly only 50 to 60 hours so far so good but
04:01it's all the additional content collectibles side quests guild quest lines and
04:06crafting missions that could take you well over 1000 hours to fully complete them all
04:12well this may be a drop in the bucket for those used to MMOs for traditional RPG
04:17fans this is an absolutely absurd prerequisite to 100% what is typically
04:23regarded as a mediocre RPG world of Warcraft the catastrophic invasion of the
04:29burning region shattered the tranquility of their ancient civilization naturally any
04:35MMORPG is going to be difficult or damn near impossible to 100% complete but after
04:41almost 20 years Wow and it's near consistent content drops mean that
04:46players who have been plugged in even from day one are unlikely to have seen
04:51everything the game has to offer not even accounting for the games well over 3,000
04:57unlockable achievements there's multiple power levels raid battles side
05:02quests and even PvP there's so much content in World of Warcraft many players have
05:08dedicated their entire lives to the game to the point where an intervention became
05:13necessary Wow addiction is real people with Blizzard still updating and supporting
05:18the game 20 years after launch with new patches and content drops at this point
05:23the Wow servers will outlast its player base and eventually even the Sun itself
05:32Stardew Valley inspired by the farming Sims like Harvest Moon Stardew Valley greatly expanded on those
05:39concepts and gave players enough content they could practically live a second life within the game
05:44from clearing land and planting crops to creating lasting relationships with many unique townsfolk the
05:49most basic day-to-day activities barely encompass everything players can do in Stardew Valley fishing mining crafting
05:56raising livestock's complete quest for the community and even get married and
06:00starting a family are all possible during your playtime players from other
06:05farms can even join your community and have lives of their own making the world
06:09feel more alive and interactive than a traditional farming sim players are even
06:14able to unlock new areas as they continue to play adding additional resources to
06:19maintain your simple farm life that really is anything but Animal Crossing New Horizons
06:24Animal Crossing has been letting players craft their own idyllic slice of life for over two decades but
06:31New Horizons manages to give players so much to do craft create and explore there's quite
06:37literally no way to finish the game with an endless amount of side activities to
06:42complete and no set goals to achieve besides those you assign to yourself or
06:46whatever you must do to pay off Tom Nook players are given an island and set free to do with
06:52as they see fit
06:53coupled with the ability to travel to different islands to gather materials not
06:57native to your own or even visit your friends as islands for inspiration and
07:01trade Animal Crossing New Horizons gives players not only a lifetime's worth of
07:05gameplay Tom Nook an endless stream of revenue the Elder Scrolls 5 Skyrim
07:11what in oblivion is that sentries what do you see
07:16it's in the clouds
07:19it's in the clouds
07:20it's in the clouds
07:25Bethesda is well known for their expansive RPGs and Skyrim was already their largest Elder Scrolls game to date
07:32with numerous different races to experience the game as countless role-playing choices to make
07:38a massive open world to explore secrets to find and quests to complete even just the
07:43base game itself could easily take a couple hundred hours and players still
07:48wouldn't be able to see or complete everything the game has to offer although
07:52Daggerfall could technically make this list as well due to a procedurally generated
07:56map Skyrim technically outdoes its predecessor with the inclusion of its radiant
08:01quests procedurally generated side quests that the game endlessly generates for
08:06players to complete Bethesda would use this same system in Fallout 4 albeit much
08:11less successfully with Preston's settlement quests another settlement has
08:15sent word that they need our help I'll mark it on your map we know Preston we know
08:19Minecraft in a world where you can create almost anything is there ever really
08:24an end to your creativity not only is Minecraft one of the OGs when it comes to
08:29endless procedurally generated worlds the players ability to craft and create
08:33almost anything to their heart's content means the only limit is your imagination
08:38sure there is something of a story and you can end up reaching credits if you
08:42really try but by doing that you're missing out on the core aspect of Minecraft
08:47the user-created experience with a well-established community of creators
08:52oftentimes working together players have managed to recreate entire cities both
08:56real and fictional while endlessly exploring every aspect of this voxel world
09:01Minecraft has maintained its popularity for over a decade for the simple
09:06reason it has no beginning and no end it simply is no man's sky I've seen
09:12things a few things no man's sky has come a long way from its disappointing
09:21launch in 2016 finally delivering on all those promises made by Sean Murray and even
09:28surpassing them giving players a fully realized and procedurally generated galaxy
09:33to explore full of endlessly new planets flora fauna and animal life to
09:38discover theoretically no man's sky could be the only game someone plays for
09:43their entire life and they'd still never see everything the game has to offer with
09:48numerous additional content drops that allow players to craft their own ships
09:51living spaces and even their own star systems simply exploring the galaxy is only one
09:57aspect of the adventure as with many of the other games on our list you can
10:01technically reach the credits but this isn't the overall goal of no man's sky
10:06with the journey through the galaxy and the sense of wonder and discovery
10:10trumping any ending credits the universe you wouldn't believe which video games you
10:18feel like you'll never be able to fully complete share your picks in the comments
10:23did you enjoy this video check out these other clips for mojo plays and be sure
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