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01:05Conor's Heritage gives him access to new weapons such as the bow, which is a tool used for hunting.
01:10There are over two dozen different species of animals in the game. Some of these prey species provide opportunities for
01:16the player, both as objects that can be traded, but also as quest items.
01:22Animals in the forest are not just opportunities, however, but also threats.
01:38Our brand new control scheme allows you continual access to tools such as pistols on one button, as well as
01:44maintaining access to your core weapon on the other, in this case the hidden blade.
01:53All the maps in the game have two weather seasons, one is winter obviously in this instance and one is
01:59summer. Winter affects gameplay slowing Conor down and encouraging him to climb.
02:06The crowd is a key pillar of the Assassin's Creed universe and we've worked a lot on making people feel
02:10specific, but there are also sources of opportunities in the game.
02:14So here the doctor will give you a chance to add a minor side quest and here you can finish
02:19off another side quest by dropping off the meat that you just hunted.
02:22Here's the meat you requested. Thank you. Please accept this as a token of my gratitude.
02:32Conor's mission throughout the game is of course to hunt Templars and in this particular demo it's a guy called
02:38Silas.
02:39Where is Silas? Still holed up in the fort along the cliff. I hear he plans to leave tonight with
02:45a small force and attack a continental camp further south. You could follow them.
02:50Let the Patriots fight their own battles. I'm here for the Templar.
02:55To the point as always. Very well, stick to the woods. The fort is heavily defended, but if you approach
03:03silently, you should be able to make short work upon it.
03:15We've also worked a lot on life in the living world, adding features such as cards, as you just saw,
03:21also trying to give purpose to all of the other characters in the world.
03:24So here a small company of Patriot forces are attacking a British fort while the player attempts to assassinate the
03:32Templar.
03:36Conor's new fighting style is all dual handed. He always has two weapons at his disposal in his primary weapon
03:42slot.
03:42And here we'll demonstrate that, all the new moves, all the new weapons, as well as some new tools.
03:48So guns are a larger threat in Assassin's Creed 3 than they have been in previous games through the addition
03:52of firing lines.
03:54So firing lines are a key feature of the period and we've integrated them into both combat and pre-combat
03:58to give the player different opportunities such as the meat shield to deal with them.
04:03Once you counter an enemy, you have a choice of what to do, whether to assassinate or throw them.
04:09Enemies can now attack together in unison. We call that a dual counter.
04:21We've also worked a lot on the different archetypes in the game to make sure that you have to change
04:25your strategy depending on who you're attacking.
04:28So in this instance, your base attack won't work and you need to use more advanced tactics.
04:34You may not have noticed, but all that combat took place on uneven terrain.
04:38Just like our navigation, we've tried very hard to make it believable and contextual to the environment.
04:47The new Assassin can also assassinate his enemies with all tools and all weapons.
04:51In this case, we'll use the Tom Hawk to finish off a poor fleeing guard.
04:58We truly believe we have the most robust third-person character in action games today and here we'll show you
05:03some other new moves such as the slide.
05:05We can show you the integration of tree navigation and cliff navigation.
05:09We're really trying very hard to keep natural shapes, organic surfaces to make believable terrain.
05:16Here you'll see that the environment itself is not gridded, that Connor is able to grab onto all kinds of
05:22different shapes, which we think is particularly special in an open world context.
05:33This is one of three ways into this particular fort. It's sort of the stealth path at the rear.
05:59So black powder is not just a key historical resource, you can see it being loaded there into that cabin.
06:06But it also gave us an opportunity to include some historical exploding barrels.
06:18So another thing we invested heavily in is this notion that Connor is always on the move.
06:22We gave him a bunch of new abilities such as running assassinate.
06:26So here as he chases Silas, he can assassinate this guy on the run, he can snatch up this musket
06:30on the run, kill another guy and finish with a jumping assassinate.
06:34Let's get him!
06:34Let's go in.
06:37Let's go.
06:40This is a之间.
06:45Let's go!
06:49Let's go!
06:51Listen to this guy, chas VIII and Yackla.
06:53I'm sorry!
06:54I'm sorry!
06:56I had to like the whole run...
06:56Let's go!
06:56You said I'm sorry!
06:57Let's go!
07:03All right!
07:03Grazie a tutti.
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