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  • 6 ore fa
Continua la promozione di Forza Motorsport 5, in questo caso con la pubblicazione di un interessante "dietro le quinte" relativo alla produzione del cortometraggio "FilmSpeed", che utilizza la più veloce camera-car al mondo per creare sequenze in movimento a 120 miglia l'ora. Forza Motorsport 5 sarà disponibile nei negozi a partire dal 22 novembre, in concomitanza con il lancio di Xbox One.
Trascrizione
00:00www.mesmerism.info
00:30The original concept was to try and bring the speed of the game to life in the real world.
00:36My perspective is always to immerse people enough that they get a feeling of what it's like to really be
00:42out here,
00:42what it's like to be Tanner, absolutely hammering around a track.
00:47When you get a call from Jeff Zort in my business and he says,
00:50Oh, I've got this McLaren 12C supercar we turned into a camera car and we need somebody to drive it
00:55fast.
00:55You want to do it. The answer is hell yes.
00:58Well, the first ingredient of the world's fastest camera car is a McLaren.
01:02What it turns into is just this ultimate camera car and it's pretty magical to actually ride in it.
01:10High performance, high speed, danger, excitement.
01:13We can reflect that here in real life exactly the same way you'll see it in the game.
01:17This is an absolute amazing concept and it's great to be working on this project.
01:22I've never heard, seen nothing of this size or scale.
01:26It became a math question of what our shutter speed was, what our speed was,
01:31what the size of these animated panels would be.
01:34The shutter of a camera running at 30 frames per second to the boards going by at exactly the right
01:40time.
01:41In other words, 30 of these boards going by per second also.
01:45And you started realizing that if you did your math right and the car performed right and the driver drove
01:52right, it all is going to work.
01:58To be inside and watch this happen live on a monitor in front of me,
02:03suddenly boards that are literally flashing by like this come in the sink and sit right there.
02:07It's a really unique feeling.
02:09You're dealing with just, you know, a screen, two dimensions.
02:12Having been in some of those tracks in real life,
02:14it's unbelievable the amount of information you get to believe that you're really there.
02:22Back in the 1800s, a British mathematician arranged hand-drawn pictures on strips of paper inside a cylinder.
02:28When he spun it fast enough, it created the illusion of movement.
02:31They call it a zoetrope, and it's the earliest form of movies and animation.
02:34Now let's see if we can take those principles
02:36and use them to bring the realistic sense of speed in Forza Motorsport 5 to life
02:41by turning that racetrack into the world's fastest zoetrope.
03:10Okay, I'm ready.
03:18Okay, Tanner, 680 frames are all lined up.
03:24Lock in and look at the monitor.
03:26You'll see it happen in real time.
03:34Ready?
03:35And 3, 2, 1, come ahead.
03:51And 3, 2, come ahead.
04:10And 3, 2, come ahead.
04:403, 1, come ahead.
04:433, 2, come ahead.
04:435, 2, come ahead.
04:455, 2, come down.
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