00:00Just in the old days where pretty much the gameplay was everything and the, you know, players would take control
00:06over it, that's something that's missing now.
00:09And with Bloodstained, we want to make sure that fans or gamers feel that they're able to play like an
00:17authentic sort of gameplay because we know that in our past experience, the games that we made are very enjoyable
00:24and the fans really like this.
00:25So we're going to sort of make sure to keep that in mind.
00:28We are going to discuss about that, discuss about the release date and also discuss about the alpha backer demo
00:36in our April Kickstarter update.
00:40So I look forward to that.
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