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TIDES OF ANNIHILATION New Gameplay Demo 20 Minutes
HappyPlayz
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5 hours ago
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#newgames
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#funnygamemoments
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#gamefails
#games #newgames #newgamesdemo #newgamestrailers #gameplay #funnygamemoments #randomgamemoments
#gamefails
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Gaming
Transcript
Display full video transcript
00:01
If you know not of what you speak, accept your defeat!
00:14
Beware!
00:16
Namorak!
00:18
She's created another Folded Realm!
00:21
I can't reach her!
00:23
We cannot cross you both of us, but this fear can!
00:30
Take the fear!
00:42
She's human again!
00:49
It seems you do have the capacity to surprise us!
01:00
Not enough to change your...
01:05
Rectis!
01:19
Even with your new...
01:22
Anna!
01:24
End this!
01:26
Here!
01:27
Palomini!
01:34
Enemy of my enemy!
01:36
I lend you my strength!
01:39
We fight...
01:40
As one!
01:50
Tyrannok!
01:51
You will not escape justice!
01:52
Justice!
01:56
Death!
01:57
Death!
01:58
Death!
01:59
There is only the King's will!
02:01
Go to Hell!
02:05
Death. There is only the king's will.
02:18
Go to hell!
02:31
Foolish knight.
02:33
And your foolish friend.
02:42
Faced with the agony of truth, you choose the comfort of lies.
02:48
Loyalty without inquiry is in itself a betrayal.
03:03
Your loyalty has condemned this man.
03:18
Your loyalty has condemned this man.
03:22
Go!
03:23
Go!
03:25
Go!
03:26
Go!
03:27
Let's go.
03:57
Hmm. We thought all his knights were dead. Yet Lamarack sends one more. I almost admire him.
04:07
Tyrannoy! But you're one of the White King's sorceresses. You destroyed the White Lance.
04:15
That destruction is in fact salvation!
04:19
You're insane!
04:27
Is this a car? It's too small. It's a baby carriage.
04:38
Ah, a baby. I'm so sorry for everything that's happened to you.
04:44
Let's go.
04:58
Get over here!
04:59
Let's go.
05:29
Let's go.
05:59
Let's go.
06:29
In time, no see.
06:34
Oh no, not again.
06:37
Ah, no!
06:50
The path has flooded.
06:59
Look, a path.
07:08
Not enough yet. Let's find more.
07:13
Up here! Just knock down the pillar.
07:17
Don't forget! Knights don't fear the scarlet waters.
07:20
Nice! Now we can get across.
07:24
I sense danger. Seems like that's where we're headed.
07:43
Once we go in, there's no turning back.
07:45
We need to be prepared.
08:03
I warned you.
08:05
Gwendolyn.
08:09
Did you come here just to get upset?
08:13
With me?
08:15
Dormit! Mordred!
08:17
That's up to you.
08:19
Just here to read, are you?
08:21
I have more pressing matters.
08:30
You should have stayed...
08:34
Out of my way.
08:37
Like I said before, I've no interest in your throne.
08:41
You're a right pain, aren't you?
08:51
You'll soon pay the price.
08:55
You're nothing!
08:56
You're nothing!
08:57
You're nothing!
08:59
I'm not going toaku!
09:00
No!
09:01
You're nothing!
09:03
Good luck!
09:05
You're nothing!
09:07
You're nothing!
09:11
You're not falling!
09:15
I was making track!
09:16
What a beautiful sight, a perfect picture of Famian.
09:46
Neil, feel the true power of Pendragon. Feel the despair. This is proof of my inevitable victory.
10:11
How is this possible?
10:16
You were just lucky.
10:34
How safe?
10:40
You'll regret that.
10:42
You're nothing but a buck. While I'm destined to have it...
10:59
I may be a mere buck. But who the hell do you think you are?
11:11
Watch your mouth.
11:14
Face it. You're just a discarded pawn in this game.
11:18
Damn you! I'm Pendragon! No one can cast me aside, ever!
11:30
Where are you?
11:32
I'm outta the way!
11:34
I'm out of here.
11:36
I'm outta here.
11:42
We'll see you, in the next phase.
11:44
You're turning blue.
11:46
You're turning blue.
11:49
You're turning blue.
11:51
You're turning blue.
11:53
You're turning blue.
11:54
Tides of Annihilation is an upcoming single-player fantasy action-adventure game developed and
12:15
published by Chinese studio Eclipse Glow Games as its debut title.
12:20
Built in Unreal Engine 5 and planned for release in 2026 for PlayStation 5, Xbox Series X & S,
12:27
and Windows PC via Steam and the Epic Games Store, with no exact launch date yet announced.
12:33
Inspired by Arthurian legend and framed as a fusion of medieval myth with a contemporary
12:38
setting, the game takes place in a shattered modern London and the mythical realm of Avalon
12:43
after an otherworldly invasion fractures the city, leaving skyscrapers, bridges and landmarks
12:49
twisted together into a surreal, world-tree-like structure, whose districts function as distorted
12:55
branches patrolled by colossal knight entities that act as explorable, climbable, living dungeons.
13:02
Players control Gwendolyn, voiced by Jennifer English, portrayed as the lone survivor of
13:07
the initial catastrophe, who discovers the power to summon spectral incarnations of the
13:12
Knights of the Round Table, and sets out to find the Holy Grail in order to rescue her
13:17
sister, confront demigods from Avalon and restore the broken world, while facing off against the
13:23
antagonistic Mordred, played by Alyona Baranova.
13:27
Combat is designed around fast, stylish third-person melee, with significant emphasis on defense
13:33
into offense mechanics.
13:35
Alongside Gwendolyn's own swordplay and magic-infused combos, the dual-frontline battle system lets her
13:41
field-and-command spectral knights, such as spear-wielding Sir Lamarack, configuring two
13:47
squads, four knights total, that can be switched mid-fight, with each knight bringing different
13:52
moves, buffs and crowd control tools.
13:55
A complementary mirror-combat focus on precise blocks, parries and counter-attacks turns well-timed
14:02
defense into powerful retaliatory strikes, evoking character-action influences while remaining
14:08
more readable than pure combo-heavy brawler systems.
14:13
Light RPG elements underpin this action.
14:15
Gwendolyn gains levels and unlocks skill trees that expand both her own abilities and her
14:21
knight's arsenals, while players can tweak weapon loadouts, equipment, accessories and
14:26
knight lineups to refine their preferred playstyle, and can also alter cosmetic aspects such as clothing,
14:33
hairstyles and makeup, reinforcing her dual role as both a customizable avatar and a defined
14:39
narrative protagonist.
14:41
Structurally, the game aims for a roughly 30-plus hour experience, blending story-driven progression,
14:48
large interconnected combat arenas, environmental exploration, and occasional colossus-style encounters
14:55
in which players scale and dismantle towering knights that double as puzzle-like battlefields.
15:01
Difficulty options are included to allow both action-game veterans and more story-focused
15:06
players to tune the challenge.
15:08
Visually and thematically, Eclipse Glow Games describes its direction as a reimagined London
15:13
infused with a sense of withering and spiritual erosion, mixing realistic urban ruins, heavy atmospheric
15:21
fog and dynamic lighting, with touches of East Asian ink-wash influence in the colour-grading
15:26
and environmental motifs, while boss designs and key story beats explicitly draw on King Arthur's
15:33
Court, recast as corrupted demigods and monstrous knightly figures.
15:38
In interviews, the Chengdu-based team has emphasised its effort to treat British history and Arthurian
15:44
law with respect, consulting reference materials and experts, and conducting on-site visits to
15:50
London, both for location research and early playtests, and has cited the recent success of visually
15:57
ambitious Chinese action games as encouragement to push for high production values and a global audience.
16:04
Now you can enjoy the screenshots without any interruption. Enjoy!
16:20
Unav
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