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  • 19 hours ago
Every person who’s played video games has been told by someone who doesn't that we're wasting our time and to every one of those people, we can say that there’s plenty to learn from games and the people who play them. From social influence to economics, systems built into virtual worlds are based off of and have an effect on real life. Yair Ben-Dor has more.

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00:00Every person who's played video games has been told by someone who doesn't that we're wasting
00:05our time. And to every one of those people, we can say that there's plenty to learn from games
00:10and the people who play them. From social influence to economics, systems built into virtual worlds
00:16are based off of and have an effect on real life. Video game researcher Dimitri Williams uses games
00:22as a tool to study real-world behavior, discovering that people often attach similar value and
00:28emotion to in-game money as they do to real-world money, like in Destiny 2, which utilizes virtual
00:35currencies, prompting players to consider their worth and economic implications.
00:40Games like World of Tanks enable researchers to explore how virtual purchases and player
00:46interactions influence each other. We were able to look at when this player buys a virtual tank,
00:52do their friends then buy the virtual tank? Williams said in an interview with Marketplace,
00:56if they play more, do their friends play more? And so we could find who the influences are in their
01:02systems. These virtual worlds offer educational opportunities and some students make money for
01:08tuition by streaming themselves playing video games, indicating that gaming has become a source
01:14of financial knowledge for younger generations. So the next time someone tells you you're wasting your
01:20time, you can tell them that the real in-game currency is knowledge.
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