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Boston Dynamics präsentiert den neuen Atlas, einen vollelektrischen humanoiden Roboter mit künstlicher Intelligenz, außergewöhnlicher Beweglichkeit und leistungsfähigen Roboterhänden. Der für industrielle Aufgaben entwickelte KI-Roboter kann schwere Gegenstände bewegen, Werkzeuge bedienen und sogar selbstständig seinen Akku wechseln.

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✅ Source: Boston Dynamics

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Mit 1,90 m Körpergröße, 90 kg Gewicht und 56 Bewegungsfreiheitsgraden ist Atlas für anspruchsvolle Arbeitsumgebungen ausgelegt. Seine 360-Grad-Kameras ermöglichen die Überwachung der Umgebung, während integrierte Sensoren Menschen erkennen.

Der Roboter kann kurzzeitig bis zu 50 kg heben und erreicht eine Reichweite von 2,30 m. Besonders interessant sind die neuen vierfingrigen Hände mit 13 Freiheitsgraden und taktilen Sensoren. Damit lassen sich Werkzeuge bedienen und präzise Montagearbeiten ausführen.

Dank KI und Reinforcement Learning soll Atlas neue Aufgaben erlernen und Fähigkeiten mit anderen Robotern teilen können. Die Akkulaufzeit beträgt bis zu 4 Stunden, bei schwerer Arbeit etwa 2 Stunden. Ein automatischer Akkuwechsel dauert rund 3 Minuten.

#BostonDynamics #AtlasRobot #HumanoidRobot #tuningblog - das Automagazin.

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Transkript
00:01The new generation of ATLAS, it's a very exciting robot.
00:05When we started working on its design, we set out to build a robot that was designed for low-cost,
00:13ease of manufacturing, reliability, and simplicity.
00:16It really is a robot for which we've tried to reduce the complexity as much as possible.
00:22One of the cool things is that we've been able to, despite that simplification, maintain many of the things that
00:30make Boston Dynamics robots fun to work with.
00:33It's a robot that is very strong. It's a robot that is very agile and fast, and it's very easy
00:39to control.
00:40We're very successful at having fun in simulation designing behaviors that then almost always work with the real hardware.
00:49One of the goals that we've had in the last couple months since we've been working with this robot
00:54is basically being able to prove to ourselves that what we thought was possible with this robot is actually possible.
01:07So what we're seeing today is the new generation of hands for ATLAS.
01:11They're a perfect companion to where ATLAS is today.
01:14It's been designed with simplicity in mind and its trajectory to mass manufacturing.
01:20For the kinematics of the hand, we have increased the number of degrees of freedom.
01:24GR2 had 7 degrees of freedom. GR3 now has 13.
01:28The size and strength of the new hand is a little bit larger than an average human hand,
01:33but it's also, on average, a bit stronger.
01:36We went into the design process with an idea of the kinds of dextrous behaviors that we wanted to be
01:42intrinsically possible with these hands.
01:44So, for example, being able to achieve a pinch grasp that is dextrous,
01:48so like when you're grasping something small and rubbing it against your thumb,
01:52or being able to achieve a tripod grasp and you're holding something with some amount of strength,
01:58but you still want to be able to move it.
01:59Being able to grasp the handles of tools, but at the same time being able to press their trigger.
02:04So, a large variety of dextrous manipulative behaviors,
02:08we knew that were important in that roadmap of skills for ATLAS.
02:12I'm personally very excited about the fact that you can simulate it cleanly,
02:17and it enables very interesting work in reinforcement learning,
02:20but it's also close to anthropomorphic.
02:22It has a very small gap between human demonstrations and the embodiment of this hand.
02:28The reason we picked the tasks that we're looking at right now is because they're representative of the tasks that
02:33we really care about.
02:35This kind of object reorientation, both of these tasks require that.
02:39But if we're able to do these tasks, it kind of represents what we would be able to do with
02:45tools,
02:46or with pieces that we have to assemble together, which we actually do care about in the long run.
02:51So right now, reinforcement learning is used a lot for actually training the whole body,
02:55and we're trying to see how we can use those tools to actually get the robot to be able to
03:00use its arms and its hands to manipulate things.
03:03We've worked on getting these hands to be simulatable and also be transparent to force and motion.
03:12So any forces that the environment applies on these fingers get translated, and we can proprioceptively sense them.
03:19And any motion that we want to apply to the environment gets applied very transparently.
03:24Proprioception is a biological term, which means your ability to sense where your body or muscles are in space,
03:33if they're moving, how much force is applied to them.
03:37Backdrivability is not only beneficial in proprioception and being able to generate dexterous behaviors,
03:44but it's also really good in an impact.
03:46So when you hit something really hard, the joint is able to accelerate and move out of the way,
03:53whereas if it had a lot of inertia or a lot of friction, the gearbox would be damaged.
03:59So this is not only beneficial for performance, but also for ruggedness.
04:04When we want to actually simulate these actuators and this hand in a simulator,
04:10there's three things that we generally care about.
04:13The first one is kinematics.
04:15So what is the geometry of the hand?
04:18Where are the links?
04:19Where are the joints?
04:20And the second one is dynamics.
04:23Where we think about what is the friction in the system?
04:27What torques can it apply?
04:29What is the backlash in the system?
04:31And how do we simulate that?
04:32Lastly, we start worrying about contact dynamics.
04:36So how does this gripper interact with the environment?
04:39One of the things we think about when we are doing this sim to real match is not just going
04:46at it from one direction, but approaching it from both directions.
04:49We considered many, many designs, and there were many questions like, do we want the hand to have one thumb
04:56or two thumbs?
04:57Do we really want the hand to have a pinky or not?
04:59And most of these don't have straight answers, right?
05:02There's always some amount of intuition and experimentation.
05:34It boils down to a trade of different competing objectives.
05:36There's no pinky because the team determined that the additional dexterity and tasks you'd be able to accomplish is not
05:44worth the extra complexity of three additional degrees of freedom, the size, the power consumption, all of the things that
05:51come with adding additional actuators.
05:53The journey for hand is a long one, but this hand really set us in a good position for the
06:00work we have to do today.
06:01The multi-fingered hand is like a whole mini robot when you think about the number of joints and the
06:07number of motors in there.
06:08The hardest thing that we were working on this gripper, I was not expecting to do so much science in
06:14this job.
06:14I think I'm really excited for all the science that I get to do.
06:18We are actively pushing the state of the art on the Atlas team.
06:24Basically, Atlas needs to be a tool, a tool basically that is similar to humans, which means it needs to
06:30start interacting with objects and objects come in all shapes and forms.
06:35And because Atlas is a beast and we know that it's capable of lifting heavy objects, we basically wanted to
06:41jump in the deep end.
06:43The empty fridge is 50 pounds, and that is mostly what we shot with in the lab to really see
06:49what we could do.
06:50We were able to go up to 100 pounds, which was entirely unseen for the policy.
06:56It was always trained at about 50 to 70 pounds, and this is really pushing the limits of what humanoid
07:02robots can do.
07:03I don't know of any other humanoid robot that has moved a big, heavy object like a fridge.
07:09So the fridge experiment was really cool and something I've kind of always been wanting to do, which is basically
07:16instead of just grabbing things like with your hand and grasping it and kind of moving it like this, it
07:22was really using the whole body and really like leveraging like, you know, straight arms, lift up a thing and
07:28like really put your whole body into it was kind of the idea.
07:31And I've always wanted to do that with a robot, you know, a couple of things have come together recently.
07:36We have a really capable new robot that could actually do it.
07:39And we have a lot of really cool new tools on the team that we're utilizing to program it to
07:45do these kinds of behaviors.
07:53I've been here at Boston Amex for 15 years, and I've been a leader on the controls team for about
08:00that long.
08:01And we've gone through many cycles and many, you know, pivots.
08:06And I think this one where we are right now is probably the most exciting.
08:11In the six weeks, I've noticed that it's fairly easy for us to test things.
08:17There's a pipeline, there's a rigorous pipeline that's been established, and there's a lot of people working behind the scenes.
08:24The whole system in itself is a packaged system for us to test new policies on.
08:31So I could be training a policy today, and tomorrow I have a baked in policy, and then within like
08:37an hour, my policy is on the robot.
08:40I'm testing, I'm collecting data, I'm seeing what's happening, and I'm iterating and I'm getting back.
08:45So that whole pipeline is seamless.
08:47We kind of have a very close sim to real gap with just the robot.
08:53And that's been very fun to focus on and not worry about that aspect.
08:59We put together an animation, a reference of what it would look like for the robot to move the fridge.
09:05Then in simulation for millions of hours, we let the robot practice moving the fridge in the exact same way.
09:12We encouraged it to move the fridge like we told it, to not drop the fridge and all those sorts
09:17of things.
09:17And then once you get sort of the reward tuning right, the physics correct for the hand dragging along the
09:25fridge, and you run it on the hardware, it does perfectly.
09:29We have not seen the limits of what Atlas can do.
09:31We are still pushing the limits in terms of the sort of big heavy object that Atlas can pick up.
09:36We're always going to keep pushing it.
09:38Alright, backflipping. Three, two, one!
09:47Hey!
09:50We're like a champ!
09:51Put up!
09:52Put up!
09:54What can I do?!
10:25Untertitelung des ZDF, 2020
10:55Untertitelung des ZDF, 2020
11:07Untertitelung des ZDF, 2020

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