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00:09Welcome to MojoPlays, and if buying isn't owning, then piracy isn't stealing.
00:15This is just one of the many reasons we will always prefer physical over the temporary subscription-based digital libraries
00:21that we're expected to believe is our inevitable future.
00:36Before we continue, be sure to subscribe to our channel and ring the bell to get notified
00:41about our latest videos.
00:45True Ownership
00:46I set the world record in February 2019.
00:51At that time, I had 20,139 games.
00:54The truth is, and always will be, that a disc or cartridge is actual property you can hold,
01:01whereas digital is almost always a revocable license dressed up as ownership.
01:06Publishers have already shown they will delist or revoke access the second it becomes convenient,
01:12and they will alter it just as quickly.
01:14Titles get pulled for expired licensing rights or simple business decisions with zero warning and even less apology.
01:21With Sony's own recent delisting of over 500 movies customers paid for, with no refunds as a prime example of
01:30the lack of protections in an all-digital future.
01:33PlayStation's decision to phase out physical media feels like the final middle finger to anyone who still believes buying a
01:39game should mean you should actually own it.
01:41When a digital license gets yanked, a disc is unaffected by updated terms of service.
01:47But this is apparently too much to ask after 2028.
01:51Um, and all the memories that I relive every time I get to see these games, play them, and enjoy
01:59them with my family now.
01:59No internet dependency.
02:08There's something deeply satisfying about installing a game and playing it without logging into multiple accounts
02:14and dealing with constant authentication to get the publisher's permission every single time you boot up a game.
02:20Physical copies also cross borders far more easily than a digital storefront that suddenly decides your regent or payment method
02:28is a problem.
02:28A disc rarely needs constant bullshit server checks to even start.
02:33There's just the game ready to be played and enjoyed.
02:36Sony's digital-only future assumes permanent connectivity and permanent loyalty to their platform, which in itself is a special kind
02:44of arrogance.
02:45When the server's hiccup or an account gets locked for whatever reason, the disc is still right there waiting.
02:51Preferring a disc and case over a terms of service update written by lawyers is not nostalgia.
02:57It's a rational response to years of watching digital ownership get treated as temporary.
03:10Revisionism.
03:11Physical releases freeze a game as it's shipped, or at least as it last existed on the disc.
03:17And that permanence is often more valuable than most people realize.
03:21Digital versions are often altered or censored years later without anyone asking the people who already paid full price.
03:29Even features can get stripped out the same way.
03:32Content disappears and dialogue gets changed until the original experience simply vanishes or is completely overridden.
03:39The industry loves calling this updating, but a lot of the time it is just revisionism with a better PR
03:45spin.
03:45A disc doesn't rewrite itself overnight just because someone in marketing decided a joke aged poorly or a feature was
03:53no longer brand safe.
03:54And Sony's push towards pure digital makes this style of editing even easier and more tempting.
04:00Future players will only ever see the approved version, not the one that actually launched.
04:05And that damage is bigger than the industry is willing to admit.
04:09Pure Preservation.
04:10Here, I love just like how homey this is, but I'm seeing a ton of PS3, we got PS1.
04:18Again, every square inch is really well utilized.
04:21Historians, archivists, and future players are all going to need physical copies if they want any real chance of experiencing
04:28games as they originally existed.
04:30Digital storefronts are temporary by design.
04:34Licenses will always expire and servers get shut down all too easily.
04:38We've already seen entire catalogues vanish the moment the numbers stop going burr.
04:44With more than 80% of games ever released now unplayable, physical media remains the only reliable way to keep
04:50a title alive once the publisher loses interest or the platform moves on.
04:55Sony phasing out discs is not only inconvenient for collectors, but also actively hostile to long-term preservation.
05:03And that should piss people off way more than it currently does.
05:06When the last physical run ends, a game's survival depends entirely on whether a corporation feels like letting players keep
05:13having access.
05:14And history has already shown us how that usually plays out.
05:18Used to do baseball cards and video games and then it's swapped over to being just video games.
05:22So this is almost a lifelong thing for you at this point.
05:25Data safety.
05:26Anyone who primarily uses physical only will naturally generate far less tracking of their habits and preferences than the always
05:35connected digital accounts to report everything back to the corporate headquarters.
05:39There's no constant telemetry and detailed playtime graphs are missing too.
05:43There's also far less profiling of what you finish or what you abandon halfway through.
05:48Just a disc spinning in a drive.
05:51The industry has grown extremely comfortable knowing every detail of your life and what you might buy next.
05:57Physical media remains one of the last easy ways to opt out of that surveillance by default.
06:02But Sony's digital only push doubles down on the always online model where every session is data for a shareholder
06:09spreadsheet.
06:10A disc or cartridge lets you play the game without the invisible clipboard taking notes the entire time.
06:16Something especially important in an age where privacy feels even more valuable every year that the tracking gets more aggressive.
06:24Do you prefer the days when gaming was just about games?
06:27Then head to Mojo Play's 24-7 livestream for all the best content that gaming has to offer.
06:33Scan the QR code on screen to join us live for non-stop fun.
06:37Shareable media.
06:38My passion for video games and the amount of time and hours I spent playing.
06:43I couldn't even start describing that.
06:45And, you know, as I got older, the passion was always there.
06:50For the time being, physical games can still be sold or traded without asking a publisher for permission.
06:57They can also be loaned or given away and that freedom shouldn't feel as radical as it does.
07:02Steel books and manuals turn games into actual objects on a shelf instead of files just sitting in a menu.
07:09While art books and unique packaging are designed specifically with collectors in mind.
07:13Limited physical runs and special editions create secondary markets that exist outside of publisher control.
07:20And those types of markets are some of the few remaining places players still have real power.
07:24Sony's decision to kill physical media is a direct attack on that freedom.
07:29And it stings far more than the company seems to understand.
07:32When everything becomes a non-transferable license,
07:35the simple act of sharing a game with a friend turns into a frustrating hassle instead of the most normal
07:41thing in the world.
07:49Demand for quality.
07:56When video games get the all-too-rare-these-days physical copy,
08:00the cost of failure is significantly higher and harder to hide behind a patch notes post.
08:06Massive day-one patches become more expensive when thousands of discs are already pressed
08:10and sitting in warehouses ready to ship while unfinished launches carry the same risk.
08:16The industry got far too comfortable shipping broken products
08:19because digital updates could simply give their games the landlord special later with minimal consequences.
08:25Physical media raises the stakes in a way that actually forces some level of readiness before the games hit the
08:31shelves.
08:32Sony's digital-only future removes that pressure entirely
08:35and the results are as predictable as they are disappointing.
08:39Suddenly, there is even less reason to ship something complete
08:42when the day-one patch strategy becomes the rule rather than the exception.
08:47Quality used to have a physical cost attached to it, but is now instead yet another bare minimum standard.
09:03Subscription future.
09:05For now, physical releases still incentivize finished single-player experiences that stand on their own two feet.
09:11But pure digital has accelerated the shift towards endless live service extraction
09:16where the real product is the ongoing revenue stream, not the game itself.
09:20Discs are generally complete packages you can finish and then put back on the shelf.
09:25Digital storefronts, however, favor endless battle pass engagement grinds that publishers hope that you never stop paying for.
09:32Sony's move away from physical media is another step toward a future where ownership is replaced by a semi-permanent
09:39rental
09:39and every title is expected to keep monetizing long after launch.
09:43The disc simply asks players to enjoy the game they paid for, while the digital-only model tells players you
09:50have access for as long as we allow you to.
09:53Those are not the same thing no matter how hard the marketing tries to convince us otherwise, and the difference
09:59is more noticeable with every release.
10:01Market competition.
10:05Are you ladies ready to roll?
10:08Sayonara guys, I've been waiting for you at the finish line.
10:11Simply visiting the video game section of retail stores today is enough to make any long-time gamer depressed and
10:18nostalgic for the good old days.
10:20The existence of a physical market still forces publishers to maintain some level of traditional retail and production infrastructure, and
10:28that friction is healthy.
10:29But digital-only gives even more power to the platforms and the largest publishers who already control the storefronts.
10:36You can already see the price difference of many physical PS5 games compared to PSN, and it's not even close.
10:44Every time the industry pushes harder towards digital-only access, physical media becomes the hill players are willing to die
10:50on for their independence and freedom of choice.
10:53The forced online requirements and license-based systems only make that push stronger.
10:58Sony's decision is not neutral, nor is it inevitable.
11:02It's a deliberate step toward reducing player options and increasing platform lock-in.
11:07And that should make anyone who values choice very angry.
11:11This essential gaming gadget comes preloaded with thousands of exclusive cheats covering nearly every PlayStation 2 game.
11:18Future Proof.
11:19Neo-Mohambed, go!
11:27Platforms will continue to change terms of service on their own schedules, completely altering or replacing features whenever it suits
11:35them.
11:35We've even seen how backwards compatibility can easily get abandoned with zero real obligation to the people who already paid
11:42full price.
11:43If a service is suddenly discontinued or an account is banned, digital libraries can become inaccessible overnight.
11:50Suddenly, a company can simply decide that older titles are no longer worth supporting and the library disappears.
11:56Physical media, however, doesn't get impacted by any of that corporate baggage.
12:01A disk from 15 years ago still works as long as the hardware does.
12:05Sony's push to eliminate physical releases makes their entire catalog more fragile by design.
12:11And that fragility is being sold as progress.
12:14Future Proofing used to mean you owned the thing and could keep it.
12:18But now, it means hoping the corporation that sold you access never changes its mind or goes under.
12:24That's not progress, and it's genuinely exhausting to watch it keep happening.
12:40Are you willing to adapt to the all digital futures Sony and others are pushing for?
12:45Or are you fighting to keep your physical collections alive?
12:48Share your thoughts in the comments.
12:50Did you enjoy this video?
12:52Check out these other clips for MojoPlays.
12:54And be sure to subscribe and ring the bell to be notified about our latest videos.
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