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  • 15 hours ago
With the rise of digital downloads, you'd expect a retailer like GameStop to be concerned about PlayStation ending physical media. However, CEO Ryan Cohen dismissed the idea as a non-issue. We break down how GameStop has adapted, with collectibles now making up 41% of their revenue.
Transcript
00:00You'd think the CEO of a brick-and-mortar video game retailer like GameStop would not
00:05be pleased about PlayStation's plans to stop producing physical game discs, but GameStop
00:10CEO Ryan Cohen has completely dismissed it.
00:13In an interview with Bloomberg TV, Cohen was asked what sort of business impacts Sony's
00:18decision to kill physical discs will have on GameStop.
00:22It doesn't matter at all, he said defiantly.
00:24It's totally, totally irrelevant.
00:26It's surprising to hear, but then GameStop has changed dramatically.
00:30As more players buy games digitally, physical and digital game sales now make up just 18%
00:36of the company's revenue.
00:37According to Bloomberg, it's actually GameStop's collectibles business that has far surpassed
00:43game sales, making up 41% of revenue now.
00:46Do you think physical games matter?
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