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00:14Welcome to MojoPlays and today we're looking at one of my favorite Final Fantasy games and the
00:18hidden details that went over the average player's heads. If you're a die-hard fan you might know
00:22these but if we catch you out let us know in the comments. These are 20 things you didn't know
00:26about Final Fantasy X. Before we continue we publish content all week long so be sure to
00:32subscribe and ring the bell to get notified of our latest videos. Shocking Ages
00:46Let's start off with a gentle one because it's not exactly hidden it's just consistently overlooked
00:51and borderline problematic. It's all information that's available in the game's instruction manuals
00:55but did you know just how young the main party is? Orin, yes gruff, tough and grizzled Orin,
01:02is 35. I'm 31. I look like a sick child. That's tough to swallow but Lulu and Waka being 22
01:09and 23
01:09no I don't believe it. Lulu is obviously the hot mum next door. Enter the more problematic numbers.
01:16Titus and Yuna being 17, only ever problematic when people are romanticizing their sexual
01:21relationship. But this has nothing on the overly sexualized on the internet, Riku, who is 15.
01:29Gross. Knock it off Square Enix.
01:31Uh-huh.
01:33Ah, thought I was done for back there.
01:47There are a bunch of things that Final Fantasy X did for the first time and the last time and
01:52this
01:52list is only 20 long so I'm gonna speedrun a bunch in this one entry. Here we go. At the
01:56very start of
01:57Final Fantasy X, the game kindly lets you rename Titus to anything you like. Gary, Soup Boy, Big
02:02Chocobo energy, whatever the chaos your heart desires. This wasn't new for the series but it
02:06was the last time Square ever trusted us with that power. It was also the franchise's first leap
02:10into full voice acting, a huge milestone for both Final Fantasy and gaming in general. That and the
02:15naming thing is also why throughout the whole adventure Titus is just he or him or that guy
02:20doing backflips into the water. Now, spoilers, Final Fantasy X is the first Final Fantasy game where the
02:25main character doesn't make it to the end. And here's a weird one, Final Fantasy X is the only game
02:30where you get a zombie party member. Yep, Orin, coolest man alive, is technically not alive.
02:42Same voice actor.
02:43Why are you here? You must go and defeat Sin quickly.
02:48We've talked about this a lot on our other things you didn't know about lists and it seems to be
02:52constant for most big games. Not only in Resident Evil but in Final Fantasy X as well, the game used
02:57the same voice actors for multiple roles. Maester Micah, Owaka and Machen all have the same voice
03:03actor, which you'll 100% be able to pick up if you listen now. You have profaned and subverted
03:10a thousand-year-old tradition. I'll fleece any priest on my name, not Owaka. Avoid Dark Bahamut.
03:23The Sun Crest is one of the two key ingredients for powering up Tidus' celestial weapon, the mighty
03:29Kalidbolg. Also known as Square Enix really wanted you to suffer for this sword. You'll find the crest
03:33in the same chamber where you fight Lady Unaleska. After beating her, congrats on surviving the world's
03:38most dramatic haircut. Head down the stairs, then walk back up them to make the treasure chest
03:43magically appear. You can come back later, but then you'll have to deal with Dark Bahamut,
03:47who's basically Bahamut after someone stole his lunch from the fridge. He is beatable without
03:51Tidus' ultimate weapon, but if you'd rather not square up against a super boss who wakes up every
03:56morning choosing violence, just grab the crest the first time you're there. Dream's Anakin is an actual
04:02location. Did you know that Dream's Anakin, the place the game begins in, does technically exist
04:17somewhere out there in Spira? It's not just a collective fever dream powered by Blitzball and
04:21daddy issues. What Dream's Anakin is often gets muddled in the game, with the narrative that it's
04:26a thousand years in the past being the story for the majority of the game. And although this is true
04:30to an extent, it's also not. Let's not get into it. When it comes to the Zanikand we know, the
04:35Dream
04:36Zanikand, because anything that gets summoned becomes real and physical, the city is believed
04:41to sit somewhere near Baj Temple, quietly vibing off screen like an NPC who never loads in. There's
04:46probably some kind of magical barrier hiding it from the real world, which explains why no one can
04:51see it and why only Sin can travel between the two. Think of it like an exclusive nightclub.
04:55Dresscode must be an interdimensional whale.
05:04Grinding is perfectly balanced.
05:06Hey, sleepy head, something I want to give you.
05:10Whoa, you're giving this to me?
05:13Yeah, use it well.
05:15Of course, the perfect game would have a perfect system, a system that hasn't really been
05:20matched since. Nobody wants to get stuck on a boss fight, or worse, get bodied by a regular
05:25enemy and have to pretend it was part of the plan. So it's perfectly natural to think, hey, what if
05:29I just
05:29grind levels into my party becomes a small army? But early on, that is overkill. Just fighting the
05:35random encounters you bump into while traveling will beef up your squad enough to keep pushing
05:39forward without turning the game into a full-time job. Save the hardcore grinding for the endgame,
05:44where the enemies actually deserve that level 75 smackdown. If you don't spend time in forums,
05:49we wouldn't blame you for not appreciating just how many people appreciate the time put into the
05:55grind system for Square.
06:04Durin
06:10Blitzball is one of Final Fantasy X's wildest features, an underwater sport where everyone
06:14somehow holds their breath longer than most players hold onto their guilt. Throughout the game,
06:18you can recruit players from all over Spira to build your dream team.
06:22But then there's Durin, the sport's equivalent of a rare shiny Pokémon. Blink, and he's gone.
06:28If you don't sign him the very first time you spot him, he straight up just disappears from the game.
06:33Poof. Banished. Not even the scouting menu can save you. He's the only Blitzball player with this
06:38D.Va level exclusivity. Everyone else is permanently available, patiently waiting for you to notice them.
06:44Real Pikmi energy. Literally.
06:49CGI cutscenes.
06:58Here's one that goes over everyone's heads. Final Fantasy 15, Final Fantasy 13, 13 Part 2, 12,
07:0410 Part 2, Final Fantasy 9, Final Fantasy 8, Final Fantasy 7. All of the 3D single-player entries
07:09all kick things off the same way. A big, flashy CGI cutscene showing off Square's yearly,
07:16look how shiny we can make hair now technology. But, Final Fantasy 10? No. It's the rebel of the
07:22bunch. It's the only 3D Final Fantasy that doesn't open with a CGI spectacle. Instead, it throws you
07:29straight into the action, and then a CGI cutscene. Still, nice to stand out for something.
07:41Heterochromia.
07:48I've done it.
07:49If you don't know what heterochromia is, or heterochromia, it's when someone has two different
07:54coloured eyes, like Bowie, or sometimes eyes that change colour, like Benedict Cumberbatch.
07:58But did you know Yuna is the only character in the entire Final Fantasy series rocking heterochromia?
08:05Which is odd, considering it feels sort of like a fantasy trope. But it's not. In fact,
08:10only about 26 characters in all of video gaming history share this trait, making Yuna part of a
08:16very exclusive club.
08:22Big Names.
08:31Did we accidentally stumble into a Hollywood recording booth? The English voice cast of Final
08:35Fantasy 10 was shockingly stacked. Compared to later games in the series, this cast was practically the
08:41Avengers of voice acting. Three names in particular stick out, partly because they went on to dominate
08:46gaming, television, and animation, and partly because they're impossible not to recognise once
08:50you know who's behind the mic. First up is James Arnold Taylor, the voice of Tidus, an award-winning
08:55voice actor who's been in everything from TMNT to the animated Star Wars shows to Guardians of the
09:01Galaxy. He also played Ratchet in Ratchet & Clank. Then there's John DiMaggio, the voice of Waka,
09:05who went on to become one of the most legendary voices in gaming, and also Bender from Futurama.
09:10And finally, Tara Strong, the voice of Riku, and arguably the undisputed queen of voice acting.
09:19Changes since the first announcement.
09:28Did you know that when Final Fantasy 10 was first unveiled at the 2000 Square Millennium event,
09:33it looked like a completely different game? One of the biggest changes was the game's logo. The
09:38early version featured Yuna off to the side with what looked like an Aeon, or maybe Sin just
09:43photobombing. Early footage also revealed a black-haired Tidus, which was a bold look. Apparently,
09:48at some point in development, he went from moody JRPG protagonist to sun-kissed blitzball himbo.
09:53The game even looked fully 3D back then, with players able to rotate the camera around Tidus. The
09:58character models were ridiculously detailed, Tidus's clothing actually shifted as he moved,
10:02and his hair reacted to the wind. Finally, the levelling system originally shown looked
10:07much more like the classic Final Fantasy style, before developers said,
10:11you know what would really confuse everyone? A big celestial Sudoku board.
10:23Changed Sentiments.
10:28In the emotional finale between Tidus and Yuna in the English version of Final Fantasy 10, Yuna's
10:34big farewell line is the iconic, heart-destroying, I love you. A line that may have been the first time
10:39a video game made me cry, an ability I didn't realise they had until I was 15, and emotional.
10:44But did you know that in the original Japanese version, she actually says,
10:48thank you. Yep, two very different vibes. One is a romantic confession, the other is what you
10:54say when someone hands you a napkin. The Japanese team wasn't exactly thrilled about the I love you
10:59idea, partly because I love you out loud in Japan is basically a level 99 relationship skill,
11:05usually reserved for weddings and deathbed confessions.
11:08I love you.
11:19One last first.
11:28We could have included this earlier, but it's shocking, according to Reddit, just how many Final
11:33Fantasy players didn't realise Final Fantasy 10 had a sequel? It was the first entry to debut on the
11:39PlayStation 2, and thanks to the PS2's flexing its early 2000s muscles, Final Fantasy 10 Part 2 dropped
11:44in 2003, bringing with it a tone shift so dramatic it felt like someone swapped the script with a pop
11:50idol anime. The story followed Yuna, Riku and newcomer Payne as they zipped across Spira,
11:56searching for Tidus and trying to sort out political drama. Because nothing says girl power
12:00adventure like juggling world peace and relationship issues at the same time.
12:21For a Japanese series, it was odd that Final Fantasy 10 was the first game in the series
12:25to lean heavily into Asian-inspired visual design. Up until then, most Final Fantasy worlds looked
12:31like they were auditioning for a European medieval drama. Final Fantasy 9 went full storybook Europe,
12:37and Final Fantasy 7 and 8 rocked that futuristic Western sci-fi vibe. The Japanese influence is
12:42everywhere. Yuna's kimono-inspired outfit, Orin dressed like a retired samurai who still drinks
12:48like he's on duty, Lulu's elaborate hairstyle which probably takes more magic points to maintain
12:52than her spells, and plenty more details sprinkled throughout Spira. Final Fantasy 10 also became
12:58the first game in the series to feature a theme song performed in Japanese, opting for a traditional
13:03folk style instead of a pop track. Beautiful.
13:14Got to go fast. There have been other worlds before.
13:21Mythical. Exotic. Timeless.
13:24When Final Fantasy 10 launched in Japan in 2001, it absolutely sprinted off the shelves, selling over
13:311.4 million copies in just four days. Well, that set a new record for the fastest-selling console RPG,
13:38proving that players were more than ready to yeet themselves into Spira the moment the doors opened.
13:43By 2004, Square Enix announced that global sales had climbed past 6.6 million copies, which probably
13:50made their accountants cast cure on each other out of sheer joy. What makes this even funnier is that
13:55Square originally predicted the game would only sell about 2 million worldwide. Wrong. By 2013,
13:59the company revealed that the Final Fantasy 10 series had surpassed 14 million copies sold. Not bad for
14:05a pair of games that started with, hmm, maybe people won't buy this. Their passion.
14:13Enter the battle. Blood.
14:21I see you're still here. Final Fantasy games usually treat Blood like an optional DLC. Technically possible,
14:28but rarely included. There are exceptions, of course, like the Final Fantasy 8 intro, where Squall and
14:33Cypher decide to settle the differences by giving each other DIY face scars. Final Fantasy 10, though,
14:38sprinkles in a surprising amount of blood a first for the series. Damn it, more firsts. Some of the
14:43most noticeable moments happen during the raid on home and after Operation Meehan, where the sand is
14:48basically decorated with the kind of red accents interior designers would call bold choices. There are
14:54smaller moments too. The GS Gano boss chomping on poor Sahagen early in the game, and the first time
14:59Anima is summoned. I mean, he cries blood for Christ's sakes.
15:12In other media.
15:14We're all out of Final Fantasy. So get something else. Turns out Final Fantasy 10 became so popular
15:19that it started popping up in other media, because when a game hits hard enough, even TV sitcoms want a
15:24piece of that Blitzball glory. In the two and a half men episode Weekend in Bangkok with two Olympic
15:30gymnasts, Jake rents a copy of Final Fantasy 10. Cute reference, except the show immediately
15:35fumbles. Jake calls it the new Final Fantasy, even though he's holding a greatest hits case.
15:40That's like pointing to a vintage car and saying, check out my brand new ride.
15:43When he's shown playing the game, the background music is for Final Fantasy 2,
15:47which is roughly the same level of accuracy as showing someone watching Lord of the Rings while
15:51blasting Star Wars sound effects. Final Fantasy 10 even makes a cameo in literature,
15:55being mentioned in Thomas Pynchon's novel, Bleeding Edge, officially proving that the game has reach
16:00and range. I bet they have Final Fantasy at another store. Do you want a Final Fantasy?
16:06Close your eyes and imagine yourself flying across a freaking video store,
16:10because that's what's about to happen. Limitations resulting in lost features.
16:25Final Fantasy 10
16:26Final Fantasy 10 originally had some ambitious gameplay ideas on the drawing board,
16:29ideas so advanced that the PS2 looked at them and said, no. One early plan was to have all the
16:35monsters visible on the field map, allowing players to seamlessly jump into battles without those classic
16:40surprise encounters. That feature didn't make the cut, but Square Enix eventually recycled it for Final Fantasy 12,
16:46proving once again that no idea in this franchise ever truly dies, kind of like Sin.
16:51There were also plans to include online features in Final Fantasy 10, which would be wild for the time.
16:56Unfortunately, early 2000s internet speeds were powered mostly by hope and dial-up noise, so the idea was shelved.
17:08Final Fantasy 10 Part 3
17:11I wanted to keep that feeling, this place, within me forever.
17:16Don't let a good thing die. The scenario writer behind Final Fantasy 10 and 10 Part 2 has teased that
17:22a
17:22third entry in the series could still happen someday. In an interview for the Final Fantasy 10 10 Part 2
17:28HD
17:28Ultimania, he said, if there's enough demand, then we may possibly see new developments.
17:33Translation, if fans yell loudly enough, Square Enix might eventually cave.
17:37The possibility came up during a Dissidia Final Fantasy NT community broadcast in 2018, where the
17:43later years of Titas and Yuna illustrations by Tetsuya Nomura were shown. Naturally, this stirred up
17:48discussion about whether a sequel could actually work, and also sparked several thousand fan theories.
17:53There's also plenty of fuel for a potential Final Fantasy 10 Part 3, thanks to the bonus content in the
17:57Final Fantasy 10 and 10 Part 2 HD remaster. The post credits audio drama, Final Fantasy 10 Will,
18:02along with Nojima's spin-off novella, Final Fantasy 10 2.5. Both introduced unresolved plot points,
18:07and by unresolved, we mean cliffhangers so sharp they could cut through Oren's sake jug.
18:19Early Concepts
18:33I'm excited for this entry, because I love talking about it. Early Concept ideas for Final Fantasy 10's
18:40story were wildly different from the story we ended up getting. The original core theme was inevitable
18:46death, with the idea that most people died at around 17, similar to ideas used later
18:51in Claire Obscure Expedition 33. While that idea was eventually tossed out, summoners are still
18:56destined to die young while fighting sin, because Square Enix can never resist sprinkling a little
19:00emotional devastation onto a plot. Another early concept revolved around a deadly disease sweeping the
19:06world, with Yuna reimagined as a nurse following Yevon's teachings and treating patients during her
19:11pilgrimage. Yevon in this version was less strict religious order and more fantasy Red Cross,
19:16and the planned plot twist, the treatment method for the disease, was actually what was killing people.
19:22Awesome idea. Still happy with what we got though.
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