00:07Il nostro corso gratuito www.mesmerism.info
00:08Questo game è molto intenso.
00:09È un mondo grande, sul brinco di destrazione.
00:12E tu sei in mezzo.
00:25Il nostro corso gratuito www.mesmerism.info
00:27Il nostro corso gratuito www.mesmerism.info
00:29Il nostro corso gratuito www.mesmerism.info
00:29Il nostro corso gratuito www.mesmerism.info
00:31Quando sei in un frontione di un'amore di una marmata
00:33con il navi e il corso,
00:35ci sono le piazzurri,
00:37le banshees sippentam per te.
00:39Ci sono soldati in ATV,
00:41ci sono stati in un'attacco all'interno.
00:42Plants that are attacking you, you've got creatures that are attacking you from all different angles.
00:46You can call in airstrikes and those blast the hell out of everything.
00:49Everything is blowing around you, you're just running for your life because you're in the middle of this battle.
00:55The corporation has a very large arsenal of weaponry.
00:57So they're kind of this force that can just rip through the land and overpower whatever's in front of them.
01:02You've got great kick-butt military hardware.
01:06And so it looks and feels real.
01:08It's not lasers and things that are hard to relate to.
01:11This is good old-fashioned, chemical-powered, projectile weapons that throw a lot of brass and make a lot of
01:17noise and have a lot of recoil.
01:19My favorite weapon still is the flamethrower because you can go in the world and burn everything.
01:24Putting this world to flame, it's nice, right? It's pretty cool.
01:28The coolest weapon, I would say, for the RDA has to be the amp suit.
01:32As a player, you sit in the belly of this machine and it really kind of mimics your actions.
01:37Huge mech, extremely agile.
01:40It's just kind of what you imagine for brute force and bullets.
01:44We've got some pretty awesome flying machines.
01:47You can fly these scorpions, which are these single-pilot choppers, and fire off these rockets that just kind of
01:52go...
01:53Which is really pretty cool.
01:55Never underestimate the navi.
01:57They are peaceful people, you know, but they are also warriors.
02:00When you see them coming, they're scary. They're not he-walks, right? They are warriors.
02:06They use bone, they use wood.
02:09Leather, volcanic glass weapons like fighting staff. They have an axe.
02:15You have dual blades, which are probably the most savage out of all of them.
02:19A neurotoxin-tipped bow and arrow.
02:22Which sounds like, oh, okay, but they're huge, right? So it's like a massive arrow coming out at you.
02:28So they're pretty powerful.
02:30Where the corp have vehicles, the navi have creatures.
02:33We can ride around on a Thanator, which is super awesome.
02:37The Thanator is like a huge tiger. You can ride it. You can attack people.
02:42It's fast, it's big, it's extremely scary.
02:46It's a big game. You have two different experiences.
02:49Different gameplay, different mechanics, different vehicles, different weaponry, even the combat itself.
02:54And each of them tailored for different kind of experience.
03:01Looking around the landscape of other licensed games, there's got to be a way to do this better.
03:05The question was, could we do something really unique that hadn't been done before, or take it to a new
03:11level?
03:15The question was, could we do something really unique that hadn't been done before?
03:17The question was, could we do something really unique that hadn't been done before?
03:18The question was, could we do something really unique that hadn't been done before?
03:18The question was, could we do something really unique that hadn't been done before?
03:18The question was, could we do something unique that hadn't been done before?
03:18The question was, could we do something unique that hadn't been done before?
03:19Grazie a tutti.
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