00:28Jeff saw me
00:30at E3 this year. He says, have you ever heard the Jerry Goldsmith fanfare for the Oscars,
00:36which I've heard, and I'm a huge Goldsmith fan. He convinced me that it's sort of time
00:41for games to come of age, have their own show that's like the Oscars, and have their own theme.
00:54That was nice.
00:55Love it. Let's do the first and third.
00:57Are you going to do the third mold, too, or not? You might as well.
01:01We'll do it the same way. Thanks.
01:03Recording in sections and making what we call stems actually helps us in the mix later.
01:09We can change what we want to emphasize without having the piccolo bleeding into the tuba part,
01:15let's say, or vice versa. So that allows us to mix it exactly the way we want to mix.
01:21So we have the strings high and low. I have the woodwinds by themselves, the brass by themselves.
01:30A percussionist is going to come in and do a bunch of percussion for us.
01:35And then at the very last, we'll have a choir come in and sing. So that'll be fun.
01:53When you hear this music, I'm hoping it makes you feel like I can hardly wait for the next thing
01:58to happen.
01:58Fanfares have traditionally been some sort of almost majestic proclamation, something that's like,
02:05here comes the king, and should be sort of uplifting and anticipatory, and it should feel important.
02:13I got into games sort of in the second generation of games, but I think the golden age is still
02:19yet to come.
02:20I think it's starting now.
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