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Un video che mostra i sistemi di armatura e RPG in Kingdom Come: Deliverance.
Trascrizione
00:05Sì, bentorni e benvenuti in un nuovo video su화 del TRY훈, come Deliverance,
00:11un giovani medieval RPG.
00:13Diamo oggi parleremo del nostro RPG e coltivistie,
00:16e speriamo che questo tower a very poorare non lo tocco per noi.
00:20Abbiamo molti questions suLinkedici,
00:23come funziona,
00:24come costa e skills tolare,
00:27in the game and obviously how complex it's going to be since there is no magic involved it's going
00:32to be very complex trust me and let victor our lead designer tell you more about it now
00:45we are creating a historical realistic game but yes it's also an rpg
00:50and rpg elements are very important for your gameplay experience first of all we want to
00:55let you play anyway you want your gaming character gets better at what you are actually doing so
01:01when you fight a lot he gets better at fighting you talk to the people and you may get better
01:07prices in shops or persuade someone to do something even without a fight
01:14so you have stats it's like attributes of your character and then you have skills that you
01:21learn and improve throughout the game skills like fighting with a sword riding a horse
01:28sneaking lock picking etc if you want to level up something you don't do that often you can visit
01:35a trainer good example for this is a combat because we use real-time first person close combat that is
01:43quite action-oriented and it may get quite difficult if you encounter tougher opponents but the actual
01:50difficulty of the combat is influenced heavily by the fencing skill of your character so if you are
01:55beaten too often you can go to the trainer pay for a lesson get a level or two and then
02:01get your revenge
02:06stats are not important just for the player we have a stats for every single item in the game
02:11every item for example has its own quality which indicates how fast it's gonna get damaged in case of
02:17food it means how fast it's gonna rot yeah we have a rotting food and that means that you cannot
02:22have raw meat in the inventory forever weapons have three different types of attacks and every armor
02:27has three corresponding types of defense for example this thing is not very good for slashing but it has
02:32very good blunt damage we have many types of weapons in the game for example you can have a strong
02:38sturdy
02:38sword which can withstand a lot of abuse and do a lot of damage but it's heavy and slow or
02:45you can have a
02:45higher sword faster sword which is as lethal but on the expense of getting more damage in the combat
02:54which can be compensated by proper handling by experienced swordsman in this case player with
02:58high fencing skill and all those things combined together bring nice survival elements into the game
03:07it's not an easy task to survive in the medieval world you need to eat you need to rest and
03:13everything
03:13is influenced by everything if you get injured the combat is much more difficult if you are tired you
03:21will not be able to negotiate with people that easily if you get drunk you will be tougher but you
03:28will pay
03:29your price next morning interesting part is that all npcs use the same system so they also need to eat
03:36they also need to sleep and you can exploit it so you can poison their food or you can rob
03:44the house
03:44while they are sleeping and by the way animals use the same rpg systems too so they also have stats
03:52they
03:52also have skills horse can be faster or stronger rabbit can be more sneaky and surprising from behind
04:06important part of every rpg is its character customization and i dare to say that in kingdom
04:10come deliverance we have one of the most complex and sophisticated clothing systems ever created for a
04:15game we have four layers of clothes on the character and 20 slots for armor weapons and accessories
04:20which gives us almost unlimited options of character customization and thousands of combinations
04:24we are trying to be as realistic as possible so first i studied how actual armor looks and works
04:28and i realized that it's very different than in most games it's not just armor helmet and pants
04:33in few different slots it's much more complex consists of a lot of pieces that are combined
04:37together and each serves different purpose so i realized that we need something more we need layers
04:45so the first layer is gambeson gambeson gambeson is made of heavy linen cloth it's stuffed with horse
04:52hairs pleb clothing virtually anything you can find and it's soft you can put in gambeson gambeson is also
04:59called padded armor because it softens the blows that will land on the upper layers you can wear it solo
05:06as
05:06often not rich soldiers did but you can also done other layers upon it having a squire is a
05:15definitely advantage in the middle ages so second layer is chainmail chainmail for those of you who do
05:24not know is a mesh of interlinking metal rings bind together as you can see each ring is riveted
05:34so it doesn't fall apart easily and this is quite heavy to lift just in arms but if you put
05:42it on
05:42your body the weight distributes evenly so it feels lighter if you are done in chainmail for the first
05:49time i definitely recommend this so you don't get your hair stuck in the metal rings
06:06and finally you have your plate armor which consists of different uh parts various shapes and sizes
06:15serving different purposes predicting different parts of the body i only have some parts here because
06:20the full armor is pretty expensive and heavy so this is a chest plate and then i have a pair
06:25of counters
06:26which will come at my elbows later and plate armor was really the symbol of knighthood as it was the
06:34most expensive armor you can get and the shiniest obviously
06:52so this is the highest protective layer but on top of that in the game and even in real world
06:58we have
06:59another layer which could be tabard or a coat so tabard was put over the armor usually uh to show
07:06uh the
07:07insignia of the night and also to protect it from uh from the sun because this gets very hot when
07:13when you are on the sun uh or you can use cold uh and that's in the game as well
07:17and then we go to
07:19the helmet yes because no reasonable combatant in 15th century would attend a fight without a proper
07:26head protection in kingdom come we have various shapes and sizes for helmets this is a classical bell
07:31shaped uh kettle hat and i will done it along with this uh male neck protection because this protects
07:39head but you also need to protect your neck so i will done this and also this also uh padding
07:47for
07:48for my head so i don't get a ring
07:52so
08:19now the funny part starts we have to put it down so for example imagine if you are cut into
08:24the hand
08:24with the axe and you start bleeding underneath the armor you have to put it down and it takes forever
08:30and you can't do it alone so you will die
08:33so
09:00so all that sounds absolutely amazing but there's a reason why no one did it before
09:05it wasn't possible it requires a lot of processing power and it's also very challenging for the character
09:09artists who have to model every single piece of clothing separately and make sure that it works
09:14together with every other piece of clothing in the game they have to prevent the bottom layers from
09:18popping through the upper layers and make sure that all combinations will look right among many other
09:22things our engineers and character artists rose to the challenge and the result is very unique
09:27we have developed a way to morph layers that are not visible so they do not interfere with the upper
09:31ones and now we can quote characters in multiple layers in a very realistic manner
09:45we also have a system for damage and dirt you need to take care of your equipment you need to
09:51repair your armor because when it's broken it's broken if you are too dirty you can have
09:56troubles in the city or while shopping people will not talk to you etc also everything you can see
10:03on any npc can be looted so if you for example find a bandit you kill him and grab his
10:11armor you can go
10:13to the bandit camp and if you are convincing enough they may think you are bandit too and they will
10:17not
10:17attack you and you can finish the quest some unusual way
10:25and the armor value is not the only important stat on your equipment
10:30you need appropriate clothing for special situation if you go shopping it's much better if you have
10:37something fancier on you if you want to get some information from a beggar it's much better to dress
10:45as a beggar and he will talk to you we want to create a believable medieval world and the rpg
10:52system
10:52is stopped against it it's there to support it so that's our rpg and character customization system
10:58i hope you like it if you do you can still pledge for the game on our website and play
11:03the beta thank
11:03you very much for watching and see you soon
11:09you
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